Inactive [SEC/MECH] LWC v4.1.1 :: Lightweight Protection for Chests, Furnaces, Dispensers, and more! [1.2]

Discussion in 'Inactive/Unsupported Plugins' started by Hidendra, Jan 17, 2011.

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    LWC v4.1.1 3/1/2012
    [​IMG] Download
    [​IMG] Bleeding-edge builds
    [​IMG] Feature requests, Suggestions and Issues
    [​IMG] IRC - Live Chat ( #LWC )
    [​IMG] github
    [​IMG] wiki (not fully up to date yet, sorry!)
    [​IMG] Donate

    Using LWC

    [​IMG] Modules
    Modules are seperate plugins much like LWC but extend LWC in some way, usually by giving extra functionality. While there may be more than already listed here, these modules are ones that are officially supported by LWC and maintained by the same author (Hidendra).

    [​IMG] LWC-Economy 1.30 - [​IMG] Download
    Configuration file: plugins/LWC/iconomy.yml

    LWC-Economy allows players to buy protections with economy money. At the moment, iConomy, BOSEconomy and Essentials are supported (have an Econ plugin that you want supported? PM me!) It can be configured on a per-user and per-group basis. It does not use Register.

    Aside from purchasing, when a user removes a protection, they will also be refunded what they initially paid for the protection.

    Discounts can also be given to each individual group, player, or by default. A discount is defined by giving X amount of protections for Y price, e.g 5 protections for free (0). After getting 5 protections for free, they pay full price again. They cannot get another discount again unless one of the following becomes true: a. an admin manually resets them b. the discounted amount of protections is increases (e.g increasing from 5 to 6 will mean said player gets 1 more for free) or c. the discount price itself changes (which means they will again get 5 protections for the new price.)

    What can be protected?
    • Chests
    • Dispensers
    • Furnaces
    • Doors
    • Signs
    • Trap doors
    • Anything else! Protections can be customized to anything you wish.

    • Plug 'n play! LWC handles all dependency resolution -- you just put LWC.jar in your plugins directory
    • Has reached a level where its routinely safe and stable.
    • Protections can be: Public, Password, and Private (by User and/or Groups)
    • If the block has a persistent inventory (ex. chest), LWC can protect it! (Unless the server owner disabled the protection of a specific block!)
    • Limits of how many protections a user or group can lock
    • Small memory footprint. No flat files.
    • For chests, only 1 side of the chest needs to be protected. The plugin saves space by dynamically linking connected chests as protected
    • Much, much more. This post would be extremely long if I were to post every feature LWC has to offer.


    If your server would benefit more from a version of LWC in your native tongue, or you just want to do it because LWC is awesome, I'm open to allow translations to (almost any) language. Almost all LWC messages are editable.
    Locale files can be UTF-8, but are limited by Minecraft's charset (Latin-1.)

    The current and latest English locale can be found here:

    Currently, the following languages are officially bundled with LWC:
    • German - de - @Dawodo
    • Polish - pl - @Geoning @dudsonowa and @andrewkm
    • French - fr - @Cehel
    • Dutch - nl - @MadZero & @aoa2003
    • Czech - cz - @hofec
    • Swedish - sv - @christley
    • Russian - ru - @IlyaGulya - requires a Cyrillic font mod for the MInecraft client
    • Spanish - es - Raul " @RME " Martinez & David " @DME " Martinez
    • Danish - da - @TCarlsen

    Changelog (open)

    LWC 3.54
    • FIX: Exploit related to Showcase & LWC
    • /lwc admin report has been fixed

    LWC 3.53
    • FIX: All Permission plugins will now work as they should. In SuperPerms, lwc.protect will default to true. if you are using Permissions 2/3/GroupManager/etc, lwc.protect will default to false

    LWC 3.52
    • FIX: Permissions 2/3 stopped working correctly in 3.51

    LWC 3.51
    • lwc.protect has been changed to be default false again in SuperPerms

    LWC 3.50
    • Remove the permission metadata from defined commands so the endless onslaught of "LWC throwing Dave error !" stops

    LWC 3.49
    • FIX: Double console output

    LWC 3.48
    • 3.48 and 4.00 alphas can now be interchanged without receiving errors.
    • FIX: lwc.protect now defaults to true for SuperPerms, so Permissions 2/3 can be used without receiving Dave errors

    LWC 3.47
    • NEW: iConomy 6 support. LWC-Economy does not need to be updated, only LWC.jar

    LWC 3.46
    • FIX: The Redstone event was not being propagated via the new events

    LWC 3.45
    • FIX: plugins/LWC/locale/ (Locale override) could not create new key values such as grass, stone, etc.
    • Feature: The "nospam" mode now hides notices.
    • Feature: Double wooden doors will now also auto open when opening them. They must both be protected.

    LWC 3.44
    • FIX: LWC would not auto reconnect to MySQL after sitting idle for a few hours

    LWC 3.43
    • NEW: Native PermissionsEx (PEX) support
    • NEW: /lwc admin purgebanned can now take -remove as an argument to also remove the removed blocks & item contents (e.g: /lwc admin purgebanned -remove)
    • FIX: An exception would be thrown when using /lwc admin cleanup while using SQLite
    • FIX: A Bukkit bug would throw an exception when a block was pushed above a chest via piston
    • FIX: The /permissions command on PermissionsBukkit 1.2 (not 1.1) was not working correctly.
    • The Polish localization has been updated courtesy of @Geoning

    LWC-Economy 1.30
    • NEW: Native Essentials Econ support
    • NEW: type: has been added to discounts (very latest iconomy.yml) to allow you to revert to the old way of how discounts were given (default: EXACT, old way: TOTAL)
    • NEW: Refunds can now be disabled by making iConomy.refunds false

    LWC 3.42
    • The flag "EXEMPTION" has been added to allow you to exempt flags from commands such as ADMIN PURGE and ADMIN EXPIRE; it prevents the protection from being removed unnecessarily. It can only be activated by LWC admins. Use /cexempt on or the usual /lwc flag exempt on
    • FIX: Some servers were experiencing a freezing issue on startup which is now fixed
    • FIX: Disabled modes were not properly disabled, despite being told the mode was disabled.

    LWC-Economy 1.21
    • FIX: On some servers LWC-Economy would not bootstrap itself into LWC correctly
    • LWC is unaffected, but due to how automatic provisioning works, the binary will be different from the last due it modifying the build number in /lwc admin version

    • FIX: Servers with autoUpdate set to true would find 3.40 would crash all of the time due to a stackoverflow exception.
    • FIX: PermissionsBukkit /permissions command was unusable due to LWC making it load when the server first started, not when it normally would.

    LWC-Economy 1.20
    • LWC-iConomy.jar has now become LWC-Economy.jar -- please update accordingly.
    • BOSEconomy is now supported alongside iConomy. No extra setup is necessary for either!
    • Money paid for protections can now be refunded when you destroy the protection, even if the person who paid (the owner) is offline.
    • Discounts now give out the exact amount of protections for the discounted price. For example, if 'newCharge' is set to 0 and 'amount' is set to 5, a player will be able to create 5 protections for free after it takes effect.

    LWC 3.40
    • Almost all current LWC Module events have been deprecated. They have been replaced with events such as: `onProtectionInteract(LWCProtectionInteractEvent event)`
    • Fixed PermissionsBukkit compatibility: some commands did not work correctly
    • `/lwc admin cleanup` has accelerated to warp 5
    • Servers without any Permissions plugin would find anyone would have LWC Admin access
    • The mode "nospam" has been added to prevent protection creation messages from popping up (e.g "created protection successfully.") Use /cnospam or /lwc mode nospam, which toggles it on and off.
    • Protection history. LWC now logs all protection creations/destructions -- in the future, this may log chest access, but if it happens it will be a separate plugin such as LWC-Economy
    • -remove flags have been added to `/lwc admin expire` and `/lwc admin purge <player>` to remove the associated protection block. For example, if you use `/lwc admin purge -remove Hidendra`, it will remove all protections by Hidendra, and also all of the blocks protected in the world, along with any chest contents.
    • If LWC loses connection to MySQL, LWC will prevent access to chests until the connection is regained. This is to prevent stealing from chests if the connection is somehow lost and cannot be immediately regained.
    • Pistons can no longer destroy protected doors and so on.
    • Multitude of bug fixes and minor corrections
    • Minor optimizations

    • PermissionsBukkit is now officially supported. LWC will still work on builds pre-1000
    • lwc.blockinventory has been renamed to lwc.deny - please take note
    • Fixed a bug where protections would be loaded from any world
    • Fixes to the Danish translation

    • Added core.ignoreExplosions to core.yml to allow an admin to allow creeper explosions / TnT to destroy protections
    • Protections will now keep track of the last time they were interacted with
    • Added the command /lwc admin expire to allow you to expire protections that have not been used in so long. Example: /lwc admin expire 2 weeks
    • Added the command /lwc admin purgebanned to remove protections of every played in banned-players.txt
    • Added the command /lwc admin query to allow raw queries on the physical database
    • Drop transferring could not be disabled, it is now fixed.
    • Various bug fixes

    • Fix "fetch size" error
    • Removed the auto-removal of the very old players table


    • Very important bug fix for those who are using MySQL and prefixes. Prefixes will now work correctly and any issues arisen from MySQL usage should now be resolved
    • Fixed lang-defined block names being used in core.yml - protections instead of the english variant, otherwise all protections are broken.

    • It's not all about me! I've tried my hardest and /lwc credits was the result. It turns out there is a lot more people I am extremely thankful to than can fit on one chat page, so instead it scrolls.
    • Many, many people helped with LWC in vastly different ways and it's impossible to credit every single person accurately, thus I missed a few people.

    This update introduces three more languages: Russian, Spanish, and Dutch.
    • Russian - @IlyaGulya - requires a Cyrillic font mod for the Client
    • Spanish - Raul " @RME " Martinez
    • Spanish - David " @DME " Martinez
    • Dutch - @Tcarlsen

    Chunk corruption workaround
    • Have you ever noticed, when you /cinfo'd something, it said "That air is not registered"? Or when chests randomly stop working? If you get this a lot, you are most likely affected by an issue in Bukkit where chunks will mysteriously report Air (or some other block) for each block in the chunk. Please refer to this bug report on Leaky Bukkit:
    • @morganm graciously found a way to workaround this issue, and it involves forcing every single protection to be cached and some other magical tidbits (without getting too technical.) To enable this, open up plugins/LWC/core.yml and then change bukkitBug656workaround to true. If you don't see it under core:, add it:
          bukkitBug656workaround: true

    • Trap doors are now available as a default protection for any new configurations: they will not automatically add themselves to existing LWC configurations
    • The default value for magnet.yml - perSweep has been changed from 20 to 40
    • The command /lwc debug has been added to test your permissions and show you precisely what you have access to
    • LWC now displays the git commit and Jenkins build ( in version strings (e.g /lwc admin version or /lwc admin report).

    • Translation: Swedish! Thank you @christley!
    • Bug fix for block placement

    • Translation: Czech! Thank you @hofec
    • The default value for core.showMyNotices has been changed to false (does not affect current installs.)
    • Burning furnaces have been fixed
    • Iron doors have been fixed
    • Redstone fix
    • Fixed auto register allowing registrations without having lwc.protect
    • Feature: auto openable Iron Doors. On by default -- iron doors (including double doors) will open (or close) when you click them provided they are both protected and you have access to them. "openAndClose," which closes the door automatically after x seconds (3 by default) is available but currently may not work as expected (works oppositely for doors facing North or South; doors will stay open.)
    • Trap doors (aka hatches) have been added to the default protection list. However, if you have an existing core.yml, and want trap doors, you either need to delete core.yml and restart the server (thus redownloading it) or adding trap_door to protections.blocks, e.g
                  enabled: true
                  autoRegister: off

    • Sign names have been normalized to "Sign" (e.g Wall sign and Sign post are shown as just Sign)
    • Added locale values for "you" and block names (chest, furnace, dispenser, wooden_door, iron_door, and so on.) Custom block names can be defined if you have custom protections.
    • Dutch translation -- thank you to @MadZero and @aoa2003

    • Notices will be shown correctly to admins when showMyNotices is disabled.

    • Limit the amount of queries the Magnet module can use (can be changed with magnet.perSweep, default 20. Delete magnet.yml to auto-regen it). On larger worlds, this was a severe issue
    • magnet.enabled now works correctly

    • MySQL prefix is now working as it should
    • Minor fix with the cache update in 3.02

    • Cache null protections as well, to prevent massive redstone spam

    LWC 3.01

    Thank you so much to the many, many people who provided feedback and suggestions on 3.00.
    This changelog may be incomplete as I probably missed some obscure changes.

    The following languages are now available in LWC:

    Lists support
    • LWC supports the Lists plugin which allows you to create a list for your protections to use. Anyone in this list attached to the protection can access your protection
    • When modifing/creating the protection, use l:ListName or list:ListName, e.g: /cmodify l:Test or /cprivate l:Test

    • is now gone. It has been replaced by multiple .yml files, e.g core.yml, limits.yml, worldguard.yml, and so on.
    • Your old is still automatically converted.

    • The old in-database limits has been fully removed. It is replaced by an on-disk alternative, limits.yml. This very easily allows much more in-depth limits management (e.g only: 5 chests, 2 furnaces, 0 doors)

    Custom protections
    • It is now extremely easy to create your own custom protections, or remove existing ones (core.yml -> protections:). For example, this is how you would make Note Blocks protectable, and allow people to play them (But not change the note!):
                enabled: true
                ignoreLeftClick: true

    • [I hope] final major revision to the LWC Api. New additions will allow other plugins to hook into LWC much more easily and do things that were not possible before. Features can be seamlessly integrated into LWC as if they were in LWC itself.
    • PhysDB.getPrivateAccess is now deprecated -- please use protection.getAccess instead!
    • Protections can be more easily modified utilizing methods in their objects: save() (queued save), saveNow(), remove(), removeCache() (just removes the protection from the cache, not the database), and update() (just updates the cached protection, save()/saveNow() already does this)

    LWC Modules
    • Modules can be thought of as a plugin inside LWC itself -- more or less they will change LWC's behaviour in some way, depending on the module.
    • Very easily implemented by developers: cancel protection registrations, cancel that damn protection message, and way more! More info on the wiki.

    Admin customization
    • There are now a ton of permissions nodes; there is one for each admin command. For example, for every Admin command, you could use: lwc.admin or lwc.admin.*. For just "find" and "forceowner", you could give a group/player the following: lwc.admin.find and lwc.admin.forceowner. Full list on the wiki.
    • Please note that lwc.admin.* only grants all Admin commands; lwc.admin still has a higher authority over the former (e.g, lwc.admin is considered the owner of any protection, while lwc.admin.* is not !!)

    Player customization
    • Like the admin commands, the main LWC commands can now be customized via permissions. lwc.protect still functions the same (all functionality); some examples of new nodes are: lwc.create or lwc.create.* (create anything), lwc.create.private (only be able to create private protections), (/cinfo), lwc.modify (/cmodify), lwc.unlock (/cunlock), and so on. Full list on the wiki.
    • Please note that without lwc.protect, you need to manually assign flags. E.g: lwc.flag.* or / lwc.flag.magnet

    Magnet flag
    • The chest will act as a magnet and suck up nearby items (within a 3 block radius.) This can be very useful for automatic farms (e.g animals or crops.) It is compatible with double chests.
    • Can also specify items that these special chests will not pick up (in magnet.yml)
    • Compatible with Double Chests

    • It is now possible to sell protections with the fully optional LWC-iConomy bridge module. You just throw LWC-iConomy.jar into your plugins folder and then edit iconomy.yml in plugins/LWC/ when it's generated on the next startup!
    • You can also allow players to have a certain amount of protections at a reduced price (or even free) e.g free protections while you have less than 5 (but regular price after that.)

    • LWC now does major caching of protections in memory. Previously, LWC hit the database everytime a protection is opened; now they are routinely stored in cache without a huge hit on memory usage (very minimal.) It can be increased from the default of 10000 if you wish in core.yml (core.cacheSize). More will most likely be cached in the future
    • Access rights are now stored with Protections (for the curious, it uses an OUTER JOIN, so just 1 query.)
    • Protections are precached (as many as possible) when the server is started
    • Lots of bug fixes (mostly miscellaneous.)

    • MySQL prefix can now be configured (if you change it with an existing MySQL install, it will fix that automatically, don't worry!)
    • /cpersist or /lwc mode persist now acts as a toggle for the mode
    • Added the following aliases: /cpersist , /cdroptransfer , /cmagnet , and /cadmin
    • /climits displays your protection limit and how many protections you have protected.
    • Minor changes all around


    • Security bugfix regarding an issue in minecraft itself (thanks sycot)

    • Native German translation! If you wish to use LWC in German, please change "locale" in to de. Many thanks to @Dawodo for doing the translation!
    • /lwc admin cleanup will now show the correct values instead of variable names when outputting results
    • enforce-worldguard-regions is now compatible with WorldGuard 5.x
    • Redstone is now changed again. All set redstone flags are reset. Redstone will obey the deny-redstone config value (which is false by default), meaning if it is set to false, you need to explciitly set the flag to disable redstone (/lwc flag redstone on), and if it is set to true, all doors prevent redstone by default so you need to set the flag to allow redstone.

    • Minor bug fixes

    • By default, redstone WILL NOT open doors (at the moment, it appears dispensers are unaffected, hopefully they will be fixed in CraftBukkit). In order to allow redstone to open your door, you need to issue this: /lwc flag redstone on. Using /lwc flag will show you the available protection flags -- these are "switches", only on/off (only redstone flag exists at the moment)
    • Bug fix: Protections will auto protect themselves again when being placed

    • Official support for RB builds >600 now that I am back home
    [hit max thread length]

    enjoy, gents
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    I'm already using permission 2.5.5
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    Could you please update to 2.21 and tell me if it is fixed
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    Minor bug maybe........ unless its me /lwc -a cleanup works for me great just when it does report count it displays the variables rather then any values.

    says lwc was able to cleanup %count% protections in %seconds% seconds.

    this on latest release
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    So many spammed errors.
    Should I sacrifice a goat to it or something?

    11:29:54 [SEVERE] Could not pass event PLAYER_INTERACT to LWC
    java.lang.LinkageError: com/nijiko/permissions/PermissionHandler
            at com.griefcraft.listeners.LWCPlayerListener.onPlayerInteract(LWCPlayer
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
            at net.minecraft.server.ItemInWorldManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet15Place.a(SourceFile:57)
            at net.minecraft.server.NetworkManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(
    11:29:59 [SEVERE] Could not pass event PLAYER_INTERACT to LWC
    java.lang.LinkageError: com/nijiko/permissions/PermissionHandler
            at com.griefcraft.listeners.LWCPlayerListener.onPlayerInteract(LWCPlayer
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
            at net.minecraft.server.ItemInWorldManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
            at net.minecraft.server.NetworkManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(
    11:30:01 [SEVERE] Could not pass event PLAYER_INTERACT to LWC
    java.lang.LinkageError: com/nijiko/permissions/PermissionHandler
            at com.griefcraft.listeners.LWCPlayerListener.onPlayerInteract(LWCPlayer
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
            at org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEven
            at net.minecraft.server.ItemInWorldManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
            at net.minecraft.server.NetworkManager.a(
            at net.minecraft.server.NetServerHandler.a(
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(
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    Are you on 2.21?

    Thank you, noted.
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    Nope error still there, sry
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    Are other plugins working fine with permissions for you? (reason I ask is because I'm not getting the error with 2.5.5 :()
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    Well i have some errors in other plugins as well, but i can't tell you if this is permission based or not, because i didn't get a reply from other plugin devs yet.
    I try to deaktive stats and achievements now, seems this plugin causes some errors in other plugins perhaps this is the faulting one then.
    I'll report in a few minutes.
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    I'm getting the same dumps running LWC 2.21 and Permissions 2.5.5 :(
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    Yes, I am on 2.21. Still getting these errors whenever someone does something.
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    Allright, i deactivated all plugins and put them back online one by one. The faulting plugin which causes the problems is "BigBrother", without it everything works fine :)
    Thanks for your help
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    Sorry yes, it's BigBrother... ugh.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Um... you didn't answer my question?

    Does allowing redstone to be used on a protection only allow the protection owner to use redstone to open it, or does it allow everyone to use redstone to open it?
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    Does anyone still have v2.10? I don't have a working LWC on my server now because it's for the wrong CB version and I can't update CB to 600+ yet because far too many of the plugins haven't been updated yet.
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    I don't know, if this is implemented into the plugin, but I remember, earlier when I were on servers that didn't belong to me, stone plates were locked, so I couldn't pass the door. But now I try to lock stone pressure plates or buttons on my server, but its not possible, so i can only lock the door and the people on my server can still pass the door by pressing the button or walking on the pressure plate. Can somebody please tell me, how this works?
    I don't want to use Wooden Doors, because it happens too often that a moderator forgets to close the door.
    Thanks for your support! :)

    Now, when I downloaded the new version, the doors won't open anymore, example:
    I put an Iron Door and a button next to it. I press the button and the doors open for 2 seconds.
    Now I lock the door with /cprivate and I press the button again and the door doesn't open anymore!
    Craftbukkit #617
    LWC #2.21
    Would be nice, if you could help me :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    Where I can download 2.20 version?
    Seems that 2.21 cause memory leaks...
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    LWC 2.21 seems to have prevented all my users accessing their locked chests...
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    Any chance of getting this linked with iconomy so players must pay per protection?
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    LWC 2.21 and CB 617, I have auto-private protection on, this is wonderful for chests, signs, and containers, but I don't want doors to auto-lock, its making our users destroy walls to get into buildings. Is there away to auto-private everything EXCEPT doors?!

    EDIT: Added wooden door to the blacklist, so it seems fine now, but the doors that are already made are still protected :(
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    Same here... And Chat spam when i place blocks.
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    Soo.... i take it there's no way to upgrade your old sqlite database to h2?
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    I can also confirm this. It looks like LWC and Worldguard aren't playing nice with one another, but I'm not sure.
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    09:25:17 [SEVERE] Could not pass event REDSTONE_CHANGE to LWC
    at com.griefcraft.lwc.LWC.findProtection(
    at com.griefcraft.lwc.LWC.findProtection(
    at com.griefcraft.listeners.LWCBlockListener.onBlockRedstoneChange(
    at org.bukkit.plugin.RegisteredListener.callEvent(
    at org.bukkit.plugin.SimplePluginManager.callEvent(
    at net.minecraft.server.BlockSign.a(
    at net.minecraft.server.World.k(
    at net.minecraft.server.World.h(
    at net.minecraft.server.World.f(
    at net.minecraft.server.World.c(
    at org.bukkit.craftbukkit.block.CraftBlock.setData(
    at com.wormhole_xtreme.wormhole.model.Stargate.dialButtonLeverState(
    at com.wormhole_xtreme.wormhole.model.Stargate.dialButtonLeverState(
    at com.wormhole_xtreme.wormhole.model.Stargate.shutdownStargate(
    at com.wormhole_xtreme.wormhole.WormholeXTreme.onDisable(
    at org.bukkit.plugin.SimplePluginManager.disablePlugin(
    at org.bukkit.plugin.SimplePluginManager.disablePlugins(
    at org.bukkit.craftbukkit.CraftServer.disablePlugins(
    at net.minecraft.server.MinecraftServer.g(

    PS. The Redstone protection thing is a bit too invasive, I don't people having to type commands to do stuff they should be able to do by default. Can it now be permissions based or something?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 18, 2016
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    I use sqlite and i would change to MySql but I have the lwc.db and wanted to convert it to a MySql String is that possible?
  26. One of the easiest most useful plugins ever.
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    lwc admin purge isnt working here.
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    It is being changed in the next version.
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    # A fatal error has been detected by the Java Runtime Environment:
    #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000006da31073, pid=48228, tid=80884
    # JRE version: 6.0_23-b05
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (19.0-b09 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # V  [jvm.dll+0x241073]
    # If you would like to submit a bug report, please visit:
    ---------------  T H R E A D  ---------------
    Current thread (0x000000000dec4000):  JavaThread "Server thread" [_thread_in_vm, id=80884, stack(0x000000000ef80000,0x000000000f080000)]
    siginfo: ExceptionCode=0xc0000005, reading address 0x0000000000000000
    RAX=0x0000000000000000, RBX=0x000000000dec4000, RCX=0x000000000dec4000, RDX=0x000000000dece790
    RSP=0x000000000f07ee70, RBP=0x0000000000000001, RSI=0x000000000f07f0b0, RDI=0x000000000dec41c8
    R8=0x0000000000000000, R9=0x0000000000000001, R10=0x000000006de6eef0, R11=0x000000000dec4000
    R12=0x000000000f07f0b0, R13=0x00000007fba3e960, R14=0x000000000f07f0b0, R15=0x000000000dec4000
    RIP=0x000000006da31073, EFLAGS=0x0000000000010246
    Register to memory mapping:
    0x0000000000000000 is pointing to unknown location
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    0x000000000dece790 is pointing to unknown location
    0x000000000f07ee70 is pointing into the stack for thread: 0x000000000dec4000
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    0x0000000000000001 is pointing to unknown location
    0x000000000f07f0b0 is pointing into the stack for thread: 0x000000000dec4000
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    0x000000000dec41c8 is pointing to unknown location
    R8 =0x0000000000000000
    0x0000000000000000 is pointing to unknown location
    R9 =0x0000000000000001
    0x0000000000000001 is pointing to unknown location
    0x000000006de6eef0 is pointing to unknown location
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    0x000000000f07f0b0 is pointing into the stack for thread: 0x000000000dec4000
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
     - klass: {other class}
     - method:       0x00000007fba3e968 {method} 'prepare' '(Ljava/lang/String;)J' in 'org/sqlite/NativeDB'
     - exceptions:   0x00000007fae01f08
    0x000000000f07f0b0 is pointing into the stack for thread: 0x000000000dec4000
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    "Server thread" prio=6 tid=0x000000000dec4000 nid=0x13bf4 runnable [0x000000000f07f000]
       java.lang.Thread.State: RUNNABLE
    Top of Stack: (sp=0x000000000f07ee70)
    0x000000000f07ee70:   000000000dece798 000000000dec4000
    0x000000000f07ee80:   000000000dec4000 000000000dec41c8
    0x000000000f07ee90:   00000000693b3005 000000000fe4f2b8
    0x000000000f07eea0:   00000000b0459219 0000000069390370
    0x000000000f07eeb0:   000000000f07f0b0 000000070000000e
    0x000000000f07eec0:   000000000eae5d10 000000000dec4000
    0x000000000f07eed0:   000000000dece788 00000000000004e6
    0x000000000f07eee0:   000000006dd7be08 000000006da3e017
    0x000000000f07eef0:   0000000000000001 00000000777dc4ca
    0x000000000f07ef00:   000000000013462e 000000000ec81140
    0x000000000f07ef10:   000000000fe4f200 000000000dec4000
    0x000000000f07ef20:   000000000dec4000 0000000000000001
    0x000000000f07ef30:   000000000f07f0b0 0000000000000001
    0x000000000f07ef40:   000000000dec41c8 000000006934149c
    0x000000000f07ef50:   000000000dec41c8 0000000000000001
    0x000000000f07ef60:   0000000000000000 0000000000000001 
    Instructions: (pc=0x000000006da31073)
    0x000000006da31063:   c7 44 24 48 0e 00 00 00 48 89 ac 24 c8 00 00 00
    0x000000006da31073:   4c 8b 00 48 8d ac 24 f8 00 00 00 48 8b d3 49 8b 
    Stack: [0x000000000ef80000,0x000000000f080000],  sp=0x000000000f07ee70,  free space=1019k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    V  [jvm.dll+0x241073]
    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    j  org.sqlite.NativeDB.prepare(Ljava/lang/String;)J+0
    j  org.sqlite.DB.prepare(Lorg/sqlite/Stmt;)V+21
    j  org.sqlite.Stmt.executeQuery(Ljava/lang/String;)Ljava/sql/ResultSet;+14
    j  com.griefcraft.sql.PhysDB.doUpdate220()V+14
    j  com.griefcraft.sql.PhysDB.load()V+21
    j  com.griefcraft.lwc.LWC.load()V+206
    j  com.griefcraft.lwc.LWCPlugin.onEnable()V+294
    j  org.bukkit.plugin.SimplePluginManager.enablePlugin(Lorg/bukkit/plugin/Plugin;)V+16
    j  org.bukkit.craftbukkit.CraftServer.loadPlugin(Lorg/bukkit/plugin/Plugin;)V+38
    j  org.bukkit.craftbukkit.CraftServer.loadPlugins()V+169
    j  net.minecraft.server.MinecraftServer.e()V+14
    j  net.minecraft.server.MinecraftServer.a(Lnet/minecraft/server/Convertable;Ljava/lang/String;J)V+411
    j  net.minecraft.server.MinecraftServer.d()Z+550
    v  ~StubRoutines::call_stub
    ---------------  P R O C E S S  ---------------
    Java Threads: ( => current thread )
      0x000000000fcdf000 JavaThread "Thread-17" [_thread_blocked, id=60772, stack(0x0000000011e40000,0x0000000011f40000)]
      0x000000000fcdf800 JavaThread "AWT-Shutdown" [_thread_blocked, id=52372, stack(0x0000000012140000,0x0000000012240000)]
      0x000000000fcde000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=63280, stack(0x0000000011f40000,0x0000000012040000)]
      0x000000000fcdc800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=14140, stack(0x0000000011d40000,0x0000000011e40000)]
      0x000000000fcdc000 JavaThread "Keep-Alive-Timer" daemon [_thread_blocked, id=70452, stack(0x0000000011c30000,0x0000000011d30000)]
      0x000000000fcdb800 JavaThread "Thread-15" [_thread_blocked, id=15916, stack(0x00000000119c0000,0x0000000011ac0000)]
      0x000000000fcda800 JavaThread "TimerQueue" daemon [_thread_blocked, id=30256, stack(0x00000000118c0000,0x00000000119c0000)]
      0x000000000fcd9000 JavaThread "Thread-14" [_thread_in_native, id=99784, stack(0x0000000011620000,0x0000000011720000)]
      0x000000000fcda000 JavaThread "Thread-13" [_thread_blocked, id=41140, stack(0x00000000117c0000,0x00000000118c0000)]
      0x000000000fcd8800 JavaThread "AutoSaveThread" [_thread_blocked, id=49552, stack(0x0000000011520000,0x0000000011620000)]
      0x000000000fcd7800 JavaThread "MuteTimeThread" [_thread_blocked, id=102448, stack(0x0000000011420000,0x0000000011520000)]
      0x000000000fcd7000 JavaThread "AfkCheckThread" [_thread_blocked, id=37636, stack(0x0000000011320000,0x0000000011420000)]
      0x000000000fcd6000 JavaThread "Thread-11" [_thread_in_native, id=16324, stack(0x0000000011220000,0x0000000011320000)]
      0x000000000ec80800 JavaThread "Thread-10" [_thread_blocked, id=83080, stack(0x0000000011120000,0x0000000011220000)]
      0x000000000ebe2800 JavaThread "Timer-2" [_thread_blocked, id=38980, stack(0x0000000011020000,0x0000000011120000)]
      0x000000001017e800 JavaThread "Timer-1" [_thread_blocked, id=70832, stack(0x0000000010f20000,0x0000000011020000)]
      0x000000001017d800 JavaThread "Timer-0" [_thread_blocked, id=88836, stack(0x0000000010e20000,0x0000000010f20000)]
      0x000000000ea3f000 JavaThread "Thread-5" [_thread_blocked, id=15420, stack(0x000000000f550000,0x000000000f650000)]
      0x000000000ea0c000 JavaThread "Listen thread" [_thread_in_native, id=103112, stack(0x000000000f2f0000,0x000000000f3f0000)]
      0x000000000ea0b800 JavaThread "Thread-4" daemon [_thread_in_native, id=94524, stack(0x000000000f080000,0x000000000f180000)]
      0x0000000000fab800 JavaThread "DestroyJavaVM" [_thread_blocked, id=26156, stack(0x0000000002540000,0x0000000002640000)]
    =>0x000000000dec4000 JavaThread "Server thread" [_thread_in_vm, id=80884, stack(0x000000000ef80000,0x000000000f080000)]
      0x000000000ded8000 JavaThread "Thread-1" daemon [_thread_blocked, id=71492, stack(0x000000000ed70000,0x000000000ee70000)]
      0x000000000dea3800 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=90052, stack(0x000000000e770000,0x000000000e870000)]
      0x000000000de94000 JavaThread "CompilerThread1" daemon [_thread_blocked, id=81244, stack(0x000000000e670000,0x000000000e770000)]
      0x000000000de8f800 JavaThread "CompilerThread0" daemon [_thread_blocked, id=24392, stack(0x000000000e570000,0x000000000e670000)]
      0x000000000de8e800 JavaThread "Attach Listener" daemon [_thread_blocked, id=99144, stack(0x000000000e470000,0x000000000e570000)]
      0x000000000de8d800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=62408, stack(0x000000000e370000,0x000000000e470000)]
      0x000000000de8c800 JavaThread "Surrogate Locker Thread (CMS)" daemon [_thread_blocked, id=47212, stack(0x000000000e270000,0x000000000e370000)]
      0x000000000de34800 JavaThread "Finalizer" daemon [_thread_blocked, id=58060, stack(0x000000000e170000,0x000000000e270000)]
      0x000000000de2e000 JavaThread "Reference Handler" daemon [_thread_blocked, id=87588, stack(0x000000000e070000,0x000000000e170000)]
    Other Threads:
      0x000000000de26800 VMThread [stack: 0x000000000df70000,0x000000000e070000] [id=99232]
      0x000000000dead000 WatcherThread [stack: 0x000000000e870000,0x000000000e970000] [id=62572]
    VM state:not at safepoint (normal execution)
    VM Mutex/Monitor currently owned by a thread: None
     par new generation   total 19136K, used 14548K [0x00000006fae00000, 0x00000006fc2c0000, 0x0000000700130000)
      eden space 17024K,  73% used [0x00000006fae00000, 0x00000006fba252d8, 0x00000006fbea0000)
      from space 2112K, 100% used [0x00000006fbea0000, 0x00000006fc0b0000, 0x00000006fc0b0000)
      to   space 2112K,   0% used [0x00000006fc0b0000, 0x00000006fc0b0000, 0x00000006fc2c0000)
     concurrent mark-sweep generation total 92616K, used 58023K [0x0000000700130000, 0x0000000705ba2000, 0x00000007fae00000)
     concurrent-mark-sweep perm gen total 21248K, used 17231K [0x00000007fae00000, 0x00000007fc2c0000, 0x0000000800000000)
    Dynamic libraries:
    0x0000000000400000 - 0x000000000042e000     C:\Program Files\Java\jre6\bin\java.exe
    0x00000000779b0000 - 0x0000000077b36000     C:\WINDOWS\system32\ntdll.dll
    0x00000000777b0000 - 0x00000000778dd000     C:\WINDOWS\system32\kernel32.dll
    0x000007feffba0000 - 0x000007feffca8000     C:\WINDOWS\system32\ADVAPI32.dll
    0x000007fefe010000 - 0x000007fefe153000     C:\WINDOWS\system32\RPCRT4.dll
    0x000000006d7f0000 - 0x000000006dee0000     C:\Program Files\Java\jre6\bin\server\jvm.dll
    0x00000000778e0000 - 0x00000000779ad000     C:\WINDOWS\system32\USER32.dll
    0x000007fefe770000 - 0x000007fefe7d4000     C:\WINDOWS\system32\GDI32.dll
    0x000007fefbdd0000 - 0x000007fefbe09000     C:\WINDOWS\system32\WINMM.dll
    0x000007fefe8f0000 - 0x000007fefe98c000     C:\WINDOWS\system32\msvcrt.dll
    0x000007fefe590000 - 0x000007fefe768000     C:\WINDOWS\system32\ole32.dll
    0x000007fefe480000 - 0x000007fefe553000     C:\WINDOWS\system32\OLEAUT32.dll
    0x00000000758c0000 - 0x0000000075912000     C:\WINDOWS\system32\OLEACC.dll
    0x000007fefe560000 - 0x000007fefe58d000     C:\WINDOWS\system32\IMM32.DLL
    0x000007fefe7e0000 - 0x000007fefe8e2000     C:\WINDOWS\system32\MSCTF.dll
    0x000007fefdf70000 - 0x000007fefdf7d000     C:\WINDOWS\system32\LPK.DLL
    0x000007fefe160000 - 0x000007fefe1fa000     C:\WINDOWS\system32\USP10.dll
    0x000000006d760000 - 0x000000006d76e000     C:\Program Files\Java\jre6\bin\verify.dll
    0x000000006d3b0000 - 0x000000006d3d7000     C:\Program Files\Java\jre6\bin\java.dll
    0x000000006d310000 - 0x000000006d31a000     C:\Program Files\Java\jre6\bin\hpi.dll
    0x0000000077b50000 - 0x0000000077b59000     C:\WINDOWS\system32\PSAPI.DLL
    0x000000006d7b0000 - 0x000000006d7c2000     C:\Program Files\Java\jre6\bin\zip.dll
    0x0000000180000000 - 0x0000000180010000     C:\Users\Administrator\AppData\Local\Temp\jline_git-Bukkit-0_0_0-612-g4c7a9e7-b617jnks.dll
    0x000000006d600000 - 0x000000006d617000     C:\Program Files\Java\jre6\bin\net.dll
    0x000007fefe390000 - 0x000007fefe3d4000     C:\WINDOWS\system32\WS2_32.dll
    0x000007fefe380000 - 0x000007fefe387000     C:\WINDOWS\system32\NSI.dll
    0x000007fefd250000 - 0x000007fefd29f000     C:\WINDOWS\system32\mswsock.dll
    0x000007fefd2e0000 - 0x000007fefd2e7000     C:\WINDOWS\System32\wship6.dll
    0x000000006d620000 - 0x000000006d62b000     C:\Program Files\Java\jre6\bin\nio.dll
    0x000007fefcdc0000 - 0x000007fefcdc7000     C:\WINDOWS\System32\wshtcpip.dll
    0x000000006d000000 - 0x000000006d1c3000     C:\Program Files\Java\jre6\bin\awt.dll
    0x000007fefae30000 - 0x000007fefae88000     C:\WINDOWS\system32\WINSPOOL.DRV
    0x000007fefebe0000 - 0x000007feff833000     C:\WINDOWS\system32\SHELL32.dll
    0x000007fefdef0000 - 0x000007fefdf63000     C:\WINDOWS\system32\SHLWAPI.dll
    0x000007fef7d60000 - 0x000007fef7f59000     C:\WINDOWS\WinSxS\\COMCTL32.dll
    0x0000000069340000 - 0x00000000693c5000     C:\Users\Administrator\Desktop\PlayCraft\plugins\LWC\lib\native\Windows\amd64\sqlitejdbc.dll
    0x000007fefcc80000 - 0x000007fefcc93000     C:\WINDOWS\system32\NLAapi.dll
    0x000007fefd520000 - 0x000007fefd543000     C:\WINDOWS\system32\IPHLPAPI.DLL
    0x000007fefd4d0000 - 0x000007fefd515000     C:\WINDOWS\system32\dhcpcsvc.DLL
    0x000007fefd810000 - 0x000007fefd84a000     C:\WINDOWS\system32\DNSAPI.dll
    0x000007fefdd40000 - 0x000007fefdd5c000     C:\WINDOWS\system32\Secur32.dll
    0x000007fefd4c0000 - 0x000007fefd4ca000     C:\WINDOWS\system32\WINNSI.DLL
    0x000007fefd490000 - 0x000007fefd4bb000     C:\WINDOWS\system32\dhcpcsvc6.DLL
    0x000007fefb430000 - 0x000007fefb443000     C:\WINDOWS\system32\napinsp.dll
    0x000007fefb420000 - 0x000007fefb42b000     C:\WINDOWS\System32\winrnr.dll
    0x000007feff960000 - 0x000007feff9b5000     C:\WINDOWS\system32\WLDAP32.dll
    0x000007fefb8a0000 - 0x000007fefb8a8000     C:\WINDOWS\system32\rasadhlp.dll
    0x000007feebb00000 - 0x000007feebb11000     C:\WINDOWS\system32\DWMAPI.DLL
    VM Arguments:
    jvm_args: -Xincgc -Xmx4G 
    java_command: C:\Users\Administrator\Desktop\PlayCraft\craftbukkit.jar
    Launcher Type: SUN_STANDARD
    Environment Variables:
    PATH=C:\Parallels\Plesk\Additional\PleskPHP5;C:\PARALL~1\Plesk\ADDITI~1\Perl\bin\;C:\Parallels\Plesk\Additional\Python\;C:\Parallels\Plesk\Mail Servers\Mail Enable\BIN;C:\PARALL~1\Plesk\ADDITI~1\Perl\bin;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem
    PROCESSOR_IDENTIFIER=Intel64 Family 6 Model 26 Stepping 5, GenuineIntel
    ---------------  S Y S T E M  ---------------
    OS: Windows Server 2008 Build 6002 Service Pack 2
    CPU:total 4 (4 cores per cpu, 1 threads per core) family 6 model 26 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt
    Memory: 4k page, physical 8388608k(7602280k free), swap 8388604k(7602276k free)
    vm_info: Java HotSpot(TM) 64-Bit Server VM (19.0-b09) for windows-amd64 JRE (1.6.0_23-b05), built on Nov 13 2010 02:43:42 by "java_re" with MS VC++ 8.0 (VS2005)
    time: Fri Apr 08 04:04:15 2011
    elapsed time: 7 seconds
    sorry but not work.
  30. Offline


    With Bukkit #617 with Worldguard 5.0 running:

    23:18:05 [SEVERE] java.lang.NoSuchFieldException: useRegions
    23:18:05 [SEVERE]       at java.lang.Class.getDeclaredField(Unknown Source)
    23:18:05 [SEVERE]       at com.griefcraft.lwc.LWC.enforceWorldGuard(
    23:18:05 [SEVERE]       at com.griefcraft.listeners.LWCBlockListener.blockTouched(
    23:18:05 [SEVERE]       at com.griefcraft.listeners.LWCBlockListener.onBlockDamage(
    23:18:05 [SEVERE]       at$23.execute(
    23:18:05 [SEVERE]       at org.bukkit.plugin.RegisteredListener.callEvent(
    23:18:05 [SEVERE]       at org.bukkit.plugin.SimplePluginManager.callEvent(
    23:18:05 [SEVERE]       at org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(
    23:18:05 [SEVERE]       at net.minecraft.server.ItemInWorldManager.a(
    23:18:05 [SEVERE]       at net.minecraft.server.NetServerHandler.a(
    23:18:05 [SEVERE]       at net.minecraft.server.Packet14BlockDig.a(SourceFile:42)
    23:18:05 [SEVERE]       at net.minecraft.server.NetworkManager.a(
    23:18:05 [SEVERE]       at net.minecraft.server.NetServerHandler.a(
    23:18:05 [SEVERE]       at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    23:18:05 [SEVERE]       at net.minecraft.server.MinecraftServer.h(
    23:18:05 [SEVERE]       at
    23:18:05 [SEVERE]       at
    Users can lock chests anywhere on the map because of this -- it's supposed to only be lockable in one Worldguard region normally.
  31. Offline


    does it work on 670 plz ?

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