[SEC/FUN] Factions 2.0.0 - Guilds, War and user-controlled antigrief [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by MassiveCraft, May 29, 2011.

  1. Offline


    Could it be changes in the API? Does TNT detection use any depreciated methods?
  2. Offline


    @netraameht : I tried quoting your post, but it seems to have some unclosed tags so Xenforo mangled my post to bits. So:
    1. Please read the user guide's configuration page, specifically the part pertaining to chat configuration. At the least, you should play around with "chatTagInsertIndex".
    2. Is this the plugin you're referring to? If not, please link me to it, otherwise I have no way of knowing what plugin you mean. If that is it, I actually went to the trouble of finding it, downloading it and PermissionsEx, and testing it on the server alongside Factions. I got no error from Factions, but I did get this error from Chatter on RB 1240 which indicates it needs to be updated:
    [SEVERE] Error occurred while enabling Chatter v1.4 (Is it up to date?): tried to access method org.bukkit.craftbukkit.command.ColouredConsoleSender.<init>(Lorg/bukkit/craftbukkit/CraftServer;)V from class com.dral.Talker.Talker
    java.lang.IllegalAccessError: tried to access method org.bukkit.craftbukkit.command.ColouredConsoleSender.<init>(Lorg/bukkit/craftbukkit/CraftServer;)V from class com.dral.Talker.Talker
            at com.dral.Talker.Talker.onEnable(Talker.java:74)
    So you're probably talking about some other plugin with the same name.

    @Derrick Mehaffy : disregarding Chatter, from what I recall Factions does not work properly if you do a server reload. If you want to reload the entire server, you should shut it down and start it back up. If you want Factions to reload all data from disk, you should use /f reload.

    I don't think that's possible, but even if it is, it's certainly not practical.

    Very unlikely, but I have TNT handling noted down as something to test out before the next release. Whatever the reason, if it's not working I'll get it fixed.
  3. Offline


    @Brettflan : Chatter works normal with and without Factions, and I still don't know the &/# color code, what do I need to use? It's also weird with iChat, because this: ( 7[RANK]herpderp: Message ), I don't get &7[ (I mean its colored with this) but 7[ (not colored)!!
  4. Offline


    how can i hook into this plugin?
  5. Offline


    A chance for the plugins was translatable a day ?
  6. Offline


    Can you claim region protected by world guard?
  7. Offline


    Can you make it so that peaceful factions can have different protected blocks?
  8. Offline


  9. CB : #1240
    Factions : #1.5.1
    iConomy : #6.0.7b

    I set "econIConomyEnabled": true, but iconomy isnt enabled. No errors, just not enabled - why ?
  10. Offline


    maybe type th command correctly?
  11. I didint understand u.
  12. Offline


    *Check if that is the right command for what you are looking to do.
  13. Added Register support and now works right :)
  14. Offline


    Can i tbe used with multi world and only one world have factions???
  15. Offline


    Can you make a command to Forcefully add a member to a Faction, and Mod or Admin a person in that faction. Like for instance if you use /f kick "Player" which is admin of a faction, that faction can never get an Admin again, a ADMINISTRATOR command to set a player in a faction, mod, admin that person would be great!
  16. Offline


    Hi again

    is it possible to block fire spread ? It seems its easy to set a faction on fire, using skills from other plugins or even just setting up a fire near a faction territory with a wood build. i dont know if im missing something
  17. Offline


    Use world guard and set fire spread to false in the global configs.
  18. Offline


    Thats the deal, i dont want to use worldguard im tryng to make a very performatic server, the whole wg plugin just for that is insane. I did myself in factions code, but still fire exists just not burning/spreading.

    If there is an easyer way to do that, tell meh plz
  19. Offline


    I'm trying to find out if you can claim wg regions and if so, how to stop it...
  20. Offline


    Well, you can let players use wg claim command so they can claim regions you-ve made.

    THe fire part is done. Now i just dont know how to prevent damages in safe zone. Im using a class plugin, and spells are hitting in safe zone even with the "denyAllSafeZoneDamage" set to true. Is there somewhere i the code i could easy do this ?
  21. Offline


    But then I know some dick faction will come and auto on auto claim and claim all the wg regions with factions claiming.
  22. Offline


    the new factions have a worldguard linkeage, i belive is to avoyd that
    i disabled autoclaim anyway in the server, and you can manually disable /f claim in wg
  23. Offline


    oh really? how can i disable /f claim in wg regions?
  24. Offline


    Read my post above and follow the instructions.

    There are hookable methods in the main Factions class. You hook into it like you would hook into Permissions or other such plugins. Then, for instance:
    String relationColoredFactionTag = Factions.instance.getPlayerFactionTagRelation(speaker, listener);

    See answer in this post:


    Not currently planned, sorry.

    /f config powerOfflineLossPerDay -1.0
    Then offline players will regain 1 power per day, instead of losing 1 power per day.

    You can disable various things in specific worlds, yes; read the user guide.

    You mean "safeZonePreventAllDamageToPlayers"? Anyway, I have no way of knowing how that other unspecified plugin is applying damage from spells, but Factions can only prevent it if an EntityDamageEvent is fired.

    /f config worldGuardChecking true
    Spathizilla added in the code for that.
  25. Offline


    So is there any way to have the faction tags show up in HeroChat?
  26. Offline


    how can i force someone into a faction mod if im not in the faction? theres people that gets kicked with the 14 days thing. and also, can i bypass a certain faction from the timer? cause i see that as a chance to make some money!
  27. Offline


    hi this is a great mod that i have used before but now
    when i try to download it again, it doesn't work
    I get this error

    21:02:03 [INFO] [Factions v1.5.1] === ENABLE START ===
    21:02:03 [SEVERE] [JAR-LOADER] This file does not exist: .\lib\gson.jar
    21:02:03 [SEVERE] [Factions v1.5.1] Disabling myself as .\lib\gson.jar is missin
    g from the root Minecraft server folder.

    (I don't think the middle one is anything)

    Does anyone know how to fix this?
  28. Offline


    download gson.jar on massivecraft website. put that into your server's lib folder. If the folder does not exisit yet, make it where all your other files for the server are. NOT THE PLUGINS FOLDER. restart or reload the server and it should work.

    Is there a config setting where I can make it so that peaceful factions cannot have their land griefed?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
  29. Offline


    I have a problem with the chat in factions, when i speak with the /f chat disable i have this :

    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.ThreadServerApplication.run(SourceFile:417)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:471)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:715)
    09.10 13:31:08 [Server] SEVERE     at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:727)
    09.10 13:31:08 [Server] SEVERE     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    09.10 13:31:08 [Server] SEVERE     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    09.10 13:31:08 [Server] SEVERE     at org.bukkit.plugin.java.JavaPluginLoader$6.execute(JavaPluginLoader.java:279)
    09.10 13:31:08 [Server] SEVERE     at com.massivecraft.factions.listeners.FactionsPlayerListener.onPlayerChat(FactionsPlayerListener.java:104)
    09.10 13:31:08 [Server] SEVERE     at java.lang.String.format(String.java:2781)
    09.10 13:31:08 [Server] SEVERE     at java.util.Formatter.format(Formatter.java:2383)
    09.10 13:31:08 [Server] SEVERE     at java.util.Formatter.format(Formatter.java:2430)
    09.10 13:31:08 [Server] SEVERE     at java.util.Formatter.parse(Formatter.java:2483)
    09.10 13:31:08 [Server] SEVERE     at java.util.Formatter.checkText(Formatter.java:2519)
    09.10 13:31:08 [Server] SEVERE java.util.UnknownFormatConversionException: Conversion = '?'
    09.10 13:31:08 [Server] SEVERE [Factions v1.5.1] For a more proper fix, please read the chat configuration notes on the configuration page of the Factions user guide.
    09.10 13:31:08 [Server] SEVERE [Factions v1.5.1] NOTE: To fix this quickly, running this command should work: f config chatTagInsertIndex 0
    09.10 13:31:08 [Server] SEVERE [Factions v1.5.1] Second half of event.getFormat() string:  1$s:?f %2$s
    09.10 13:31:08 [Server] SEVERE [Factions v1.5.1] First half of event.getFormat() string: %
    09.10 13:31:08 [Server] SEVERE [Factions v1.5.1] Critical error in chat message formatting! Complete format string: %?a**VALOR?f 1$s:?f %2$s
  30. Offline


    could you make a setting to disable mobs in not safe areas? I'v got a guild (city) where I dont want any mobs on the streets, but i havent found any way to disable them.

Share This Page