Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    Currently Ejector blocks are working but slightly broken. They throw you up in the air about 15 blocks and display
    [FB-Cart] There is not enough space to get ejected!

    Minecart system I was testing has plenty of blocks next to the rails, also tried the sign facing nearly every direction same result

    Reverse blocks seem to no work including with a sign

    Teleport blocks do not work no matter the configuration

    Depo/collect is not working (using old craftbook setup for it)
  3. Its true about Ejecting, same results for me =/ (and i really want this feature)

    Now my problem is the red stone, its not supporting Falsebook anymore, im used to make gates, bridges with Falsebook, but they are not working with the update, the Signs are ignoring the red stone

    one suggestion, add a command for delete toggleable areas, like /fareadel NAME , or something like that.
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    I tested out what you told me to, and though I was able to get some things going for a while, we hit another snag when we had to install a CB dev build (to fix a rather serious duplication bug) and after that all of my collection system was broken again so I'm waiting word from my admins telling me to hold up until your next update.
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    Thanks for the reports.

    I'll take a look at that and fix this with the update today!

    Reverseblocks do not need a sign. They just need the block/rail to powered to work. They are turned off, if they have no power.

    I'll make a description-video today to show how they work. Its more like a lift for carts, not a teleporter (not YET)

    I think I'll make a new video for that too, since there seem to be some problems with it after the latest release. Maybe this helps out :)

    /delfarea <Name> : deletes the area
    /listfarea : lists the areas

    I had some serious errors with redstone on my server too. After redownloading CraftBukkit from Jenkins and restarting the server it worked fine again. Don't know if it helps, but I recompiled CB with Eclipse and this seems to have to do with it.

    Seems like CraftBukkit has some serious errors in the last versions :/
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    It was not a CB Dev build it was mcMMO's 25th dev build here:
    Up from dev build 10. We're on CB RB R3 1846.
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    The cartsystem of FalseBook is slightly incompatible to mcMMO. I don't know where the problem is yet, but there are some incompatibilities.
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    When I type "*NOT" or something on first line on sign in new version, it not create IC.
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    So [MC2020] :( does not work.. Ok got it to work on "vanilla" bukkit
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    Works fine for me. [MC2020] is the triggered version. If you want it to trigger alone, use [MC9999]
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    Two wishes for [Sort]:
    - Allow #<station> as alternative to #st:<station> (saves up 3 chars)
    - Allow the command /fbst to be aliased (command alias in you had to check command.getName() instead of label
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    Then it's likely these issues are what we're experiencing. Perhaps we'll be able to help you isolate them? In any sense, do you think it would be possible for you to visit our server so you can see our work first-hand?
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    Yeah it works.. It was just when I put new jars over old jars it didn't work :)
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    Sure! Just send me a PM with the IP and I'll join you. Also tell me who I can talk to on your server and in which Timezone your server is :)

    I'll take a look at that :)
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    Filip Weiss

    [MC3000] (2-input AND) does not work for me.
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    Wrong side of input 2.

    Input 1: Front
    Input 2: Left
    Input 3: Right

    You need to use Input 1 and Input 2

    Update! v0.92.2


    • fixed bridges/doors not toggling lava/water
    • fixed bug in doors under some circumstance
    • fixed bug in bridge-protection being to large
    • fixed some permissionnodes
    • added more precise infotext, when trying to destroy protected blocks
    • fixed Eject-Block not working properly
    • NOTE: I wrote a wrong Syntax for the Teleport-Block. Correct Syntax:
      Line 2: [Teleport]
      Line 3: UP or DOWN
      Redstone on = Teleport off
      Redstone off = Teleport on
    • removed debug-code
    • improved loading-routine for selftriggered ICs
    • reimplemented methods to create ICs by Name
      Line 1: =repeater
      => This will create a Repeater [MC1000] without using the IC-Number
      Line 1: *powersensor
      => This will create the default Power-Sensor [MC0270]
      =NAME : used for triggered ICs
      *NAME : used for selftriggered ICs

    FalseBook v0.92.2alpha

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016
    Filip Weiss likes this.
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    Can you add the feature to make our own cauldrons? And also for one region one cauldron which is different to another region + cauldron with other recipes also.
    My (wish-)cauldron:

    [obsidian] [obsidian]
    [obsidian] [lava] [obsidian]
    [obsidian] [obsidian]

    Above the lava there should be still glas and if a player clicked on the magicial ring the recipe will accept or not.

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    Thanks for the continued great work, GeMoschen! While we're discussing carts, two points:
    1) Am I correct in thinking FB doesn't support the #station (and cart switches sensitive to the cart's destination) syntax from CraftBook? Any plans to resolve this if so?
    2) Is there currently a way to have any sort of storage cart pick up floating drops that it passes? If not, are there or might there be plans to implement this? Or even a block+rail type that causes it to collect drops within a one-block radius when it passes over that type of block?

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    I've searched the thread and I cannot find anyone else reporting this bug yet but IC MC0272 (P-Detection) appears to be broken in the latest Falsebook (0.92.2alpha) targeting Minecraft 1.1

    This IC works fine in the past version of Falsebook but in the new version it just doesn't do anything. Hope this report helps :)
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    I'm unable to replicate your problem; With MC 1.1 and FB 0.92.2a, which I just grabbed from here, MC0272 works fine for both groups and players on our server. Did you try breaking and re-creating the sign in question? Do you see any errors on the console when you create or go near a P-Detector?
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    Sorry I don't want to spam but I installed FalseBookCore and FalseBookExtra onto my server and I tried using the soulsand/glowstone thing but it didn't work. Help?

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    No errors in console when building it or walking near it. No errors at all in-fact. I've tried this on three seperate servers, all the same result this IC doesn't work. We've tried using ones that were already in place and rebuilding them in the same area and in new areas and on completely different servers. All the same result.

    We create a block, put a sign on it. Put [MC0272] on Line 2, 5 on Line 3 and ALL on line 4 and nothing happens. It doesn't say P-Detector at the top and it doesn't work when we go near it. On the old Falsebook it works perfectly every time. I've downgraded our servers back to the old one for now. We are using Craftbukkit 1.1-RB on all our servers.
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    I just realized, that, if I change the worldname, every gate for example disappears, or appears in another world, if the new world is called like the old one.
    Maybe you could split the databases and move them into the respective world folders to make the worldname irrelevant.
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    Hey Gemoschen thx for your nice Help You are awesome :D :D can you add pex permissions support then? thx :D
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    PEX is supported!

    What is your Permissions-Plugin?

    1. Are you talking about Sort-Blocks with station?
    2. Nice Idea! I will add this blocktype with the next update! :)

    Can you post a picture of your construction please?

    I'll think about it and maybe implement it :)
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    Aye, where you get into a cart, type something like /st somestation, and sort-blocks can detect if the cart contains a player who wants to go to #somestation. I believe that's how CraftBook had it implemented, although I never used it extensively.
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    All three servers are using PermissionsEX. Other things like Gates and Drawbridges work as-well.

    EDIT:// Also I just using tried some IC's such as Transmitter and Receiver. They work fine on 0.92.2Alpha too, it is just the 0272 that doesn't work for us.

    EDIT2:// Ok I've fixed the problem. It would seem that during the updates a file in use problem stopped the configuration files from being put in to the Falsebook folder within Plugins. Now that I've fixed that all IC's are working. Sorry to have bothered you!
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    It was as simple as that and when I was flicking the switch, nothing happened. not sure what the bug is :S

  29. The problem is the Red Stone, its not working with falsebook u_u, i updated to the craftbukkit R4 and its still not working....
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    Is there another way to make the glowstone/soulsand thing work? Or do we have to wait for an update so that red stone will work with it?

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    Hi, it's quite impossible for me to create IC blocks! It just sits there with the text blank... I've updated to 0-92-2alpha. It would appear that NONE of the ICs work! If you'd like to see yourself, PM me and I'll send you the IP. Heck, ANYONE PM me, we need more people :D

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