[INACTIVE][WGEN/MECH] StyxSpace v1.1 [TheOne] - Go to space! BananaSpace coming soon. [1060]

Discussion in 'Inactive/Unsupported Plugins' started by Styx Reborn, Jun 13, 2011.

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  1. Offline

    Styx Reborn

    StyxSpace - Version 1.1 [TheOne]
    [​IMG]
    [​IMG]
    What is StyxSpace, what can it be used for?
    StyxSpace is a plugin that allows generation of worlds that are "space", empty. Say you want to make a space station and some planets, you can do so with StyxSpace. We offer you space to build in, you make space really look like space. Freebuild servers (like Styx Reborn!) can use StyxSpace to give their players a world they can freely wander around and build amazing space
    related builds. Survival servers can use StyxSpace to give players a new world to explore.

    StyxSpace is very lightweight. It only offers a single command for everything. You can use other plugins like Inception to offer players a brand new way to
    go to space. For extra realism we have added spacehelmets & spacesuits to the plugin - without a
    helmet/suit you won't be able to survive in space for long! StyxSpace has a great amount of
    configuration to make your space worlds feel exactly how you want them. You might be wondering what the space StyxSpace creates looks like.. Below are some screenshots with planets, asteroids and all that good stuff StyxSpace has to offer!
    Screenshots of StyxSpace (open)

    [​IMG]
    [​IMG]
    [​IMG]
    As you can see from the last screenshot, StyxSpace now has Pail (a Bukkit GUI) support. From there you can change StyxSpace settings and save them. This feature is still a work in progress but should be finished soon!

    StyxSpace also has Spout-support. If you have Spout installed, and your players use Spoutcraft, you can now remove clouds from spaceworlds! This is toggleable in the configuration file though, so don't worry.
    Download StyxSpace v1.1 [TheOne]
    Download dev builds or older versions
    [​IMG]
    Before asking questions, please read the wiki here!
    (includes installation instructions!)

    Full permission node and command list (open)

    Commands
    Code:yaml
    1.  
    2. commands:
    3. space:
    4. description: Go to space, back to earth etc.
    5. usage: |
    6. /<command> <enter> [spaceworld] - Go to a space world
    7. /<command> <back> - Go back where you were
    8. /<command> <help>
    9.  

    Permission groups
    • styxspace.* - Access to all StyxSpace commands
    • styxspace.teleport.* - Access to all teleportation commands (/space enter, /space back etc)
    • styxspace.portal.* - Access to portal creation, usage and removal
    Single permissions
    • styxspace.portal.use
    • styxspace.portal.create
    • styxspace.portal.remove
    • styxspace.teleport.enter
    • styxspace.teleport.exit

    How to report bugs!
    Please use this form when reporting bugs:
    Code:
    [b]StyxSpace Version:[/b]
    [b]CraftBukkit Version:[/b]
    [b]Description of bug:[/b]
    [b]How to reproduce:[/b]
    [b]Errors in log about StyxSpace? If yes, paste it here:[/b]
    
    IF YOU USE SOME OTHER _CLEAR_ WAY TO REPORT A BUG, IT IS FINE. IF YOU ONLY SAY: I DIED AND ERROR, IT WILL BE IGNORED.

    Changelog
    Version 1.1 [TheOne] The biggest update ever.:
    -Added support for multiple space worlds
    -Added glowstone generation, configurable spawning chance
    -Added "asteroid" generation, configurable spawning chance
    -Added nethermode, makes space have nether environment (it's a lot of fun!)
    -Added a tiny little Spout feature, no clouds. Requires Spout & Spoutcraft (client mod)
    -Added Pail (Bukkit GUI) support.
    -Added permission nodes to plugin.yml
    -Added SpaceWorldHandler and SpaceConfigHandler (API)

    -Changed config.yml a lot. Please make a new config when updating from older versions to 1.1.
    -Planet generation configuration is in its own file now, global
    -Helmet block id, armortype, and givehelmet/suit are now global
    -Changed some commands because of multiple space world support
    -Changed some permission nodes, added permission groups (SuperPerms)
    -Changed the API around a bit for multiple space worlds (API)
    -Cleaned the code up a cheeseload

    -Removed some old code that is no longer used
    -Removed /space reload as it didn't work like it should
    -Removed teleporting others to space as it was a hacky command
    -Removed a command no one has yet found, added sometime in 0.4
    -Removed SpaceHandler (API)
    -Removed some old methods because of code changes (API)

    Version 1.0 [Graduation]:
    -Added /space help & reload (permission nodes under download link)
    -Possibly patched some problems with area detection
    -Started new plugin, 'StyxFlight'
    -Expanded & modified the API, more info
    -Prepared coming API changes (SpacePlayer)
    -Made plugin "open source", more info

    - PULL REQUESTS ARE WELCOME!

    Older versions of StyxSpace (open)

    Version 0.9_5 [Netherrack]:
    -Readded spawn block generation on teleport to space removed in 0.5
    Version 0.9_4 [Netherrack]:
    -Fixed errors if a player dies while suffocating in space
    Version 0.9_3 [Netherrack]:
    -Changed the way helmets are handled
    Version 0.9_2 [Netherrack]:
    -Implemented Bukkit's permission system
    -Added hasPermission(String permission, Player player) to API (SpacePlayer)
    Version 0.9_1 [Netherrack]:
    -Fixed only ops or players with permission being able to break a sign
    Version 0.9 [Netherrack]:
    -Added portals, more information here
    -Added spacesuits (just as configurable as helmets)
    -Added /space playername to teleport other players to space, permission node:

    StyxSpace.teleport.enterothers
    -Implemented a few missing API methods
    -Fixed errors when changing world while suffocating
    -Fixed some problems with message order (permissions)
    -Removed unused configuration for messages
    -Changed colors of other messages to red/green

    Version 0.8_1 [Adventor]:
    -Fixed helmet given regardless of configuration settings
    Version 0.8 [Adventor]:
    NOTE: Please delete your configuration file for a new one to be generated!
    -Rewrote most of the code for optimization
    -Organized configuration file
    -Pumpkinhelmet replaced with blockid
    -Fixed endless loop of errors when a player quits while in 'drowning' mode
    -Implemented most of the API, more information here



    Version 0.7_4-9:
    -Implemented API (for usage)
    -Fixed /space back working regardless of the permission node
    Version 0.7_3-9:
    -Added API, for more information, click here
    Version 0.7_2 (URGENT):
    -Fixed fix of errors with /space
    Version 0.7:
    -Added new config setting, helmetrequired: true/false: defaults to false
    -Givehelmet now defaults to false
    -Gave the death a drowning effect
    -Cleaned up code

    Version 0.6:
    -Made messages configurable
    -Fixed dying after dying for having no helmet

    Version 0.5:
    -Added planet generation, extremely configurable, defaults to on
    -Added /space back, permission node: styxspace.teleport.exit
    -Cleaned up the code
    -No more forced spawnblock, generated only once
    -No bugfixes, sorry

    Version 0.4_2:
    -Fixed errors with breathable areas
    Version 0.4_1:
    -Fixed internal server errors when leaving space
    -Grammar
    Version 0.4:
    -Brought back settings for hostile and neutral mobs
    -Breathable areas, don't use glass helmets anymore!
    -Fixed material duplication bug
    -Fixed configuration file resetting to default on reload
    -Removed BukkitContrib requirement
    -Made helmet checks more efficient
    -Prepared for 0.4_1 later this week
    -New permission node for /space: styxspace.teleport.enter, preparing for new commands

    Version 0.3_2:
    -Fixed BukkitContrib loading after StyxSpace
    -Fixed grammar errors
    Version 0.3_1:
    -Made chunk generator lightweight
    Version 0.3:
    -Pumpkins as spacehelmets
    -Configurable autogive of spacehelmets
    -Fixed players running out of "air" to breathe when clicking a spot in their inventory (without
    actually removing the helmet)
    -Attempted fix of BukkitContrib problems
    -Any teleport to space will be recognized and will show welcome messages etc.

    Version 0.2
    -Configurable weather (true/false)
    -Configurable mobs (true/false)
    -Configurable night only (true/false)
    -Configurable world name
    -Configurable space helmets (true/false)
    -Space helmets, if you take it off your head you will die
    -Configuration
    -Fixed void kicking for flying

    Version 0.1_3:
    -Only pigs spawn in space
    -No rain/thunder/snow in space
    Version 0.1_2:
    -/space now defaults to OP if Permissions is not installed
    Version 0.1_1:
    -Spawngriefprotection will replace the following: sign, ladder, water, lava with stone
    -Disabled /space when the player is in space (configurable in v0.2)
    Version 0.1:
    -Initial release of StyxSpace
     
  2. Offline

    streedie

    Maybe one time is good enough when not doing what others tell you to?
    It's working instantly for me.
    And btw, how to allow building?
     
  3. Offline

    Spl1tz

    I have Inception and Skylands installed, so far it is working as expected. But, i am getting errors when jumping down to teleport to a lower world (which is Skylands)

    Code:
    java.lang.NullPointerException
            at com.onarandombox.Rigby.MultiVerse.MVPlayerListener.onPlayerMove(MVPlayerListener.java:199)
            at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:285)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:139)
            at net.minecraft.server.Packet10Flying.a(SourceFile:126)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    23:03:47 [SEVERE] Could not pass event PLAYER_MOVE to MultiVerse
    java.lang.NullPointerException
            at com.onarandombox.Rigby.MultiVerse.MVPlayerListener.onPlayerMove(MVPlayerListener.java:199)
            at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:285)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:139)
            at net.minecraft.server.Packet10Flying.a(SourceFile:126)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    23:03:47 [SEVERE] Could not pass event PLAYER_MOVE to MultiVerse
    java.lang.NullPointerException
            at com.onarandombox.Rigby.MultiVerse.MVPlayerListener.onPlayerMove(MVPlayerListener.java:199)
            at org.bukkit.plugin.java.JavaPluginLoader$7.execute(JavaPluginLoader.java:285)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:310)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:139)
            at net.minecraft.server.Packet10Flying.a(SourceFile:126)
            at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:75)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:399)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    
    I have tested it with Skylands jumping down to main world and from there to nether, they didn't give me any errors.
    Probably incompatibility with MultiVerse and your plugin?
     
  4. Offline

    WaterFalcon

    ok just a few things that are not quite working out as intended.

    - is you set the default world to "space" (in the server properties) then you will join and, even though the "give helmet" is set to "true" you don't get a helmet. trying to put one on will kill you.

    - after traveling a bit, there was regular land. it stopped generating empty space.

    - i cannot, for the life of me, permanently change the config. it always gets reloaded to default when i start, or reload the server.

    i am running quite a few plugins (including Multiverse), but i don't think any would conflict with this.

    other than this it is a good plugin.
     
  5. Offline

    AlphaPapa

    Along the lines of being able to breath inside a built location. I was thinking about fishpeople or gills plugins at first that let you breath underwater. so if your building was full of water you could breathe?? then I though of the opposite. just fill space with something that mimics water. IE you will suffocate this way you could also "swim around" which is close to the no gravity idea. With either of these though you would need a way to make the water invisible :-(
     
  6. Offline

    Liger_XT5

    Show Spoiler

    2011-06-17 16:41:29 [SEVERE] Could not load 'plugins/StyxSpace.jar' in folder 'plugins':
    java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
    at java.lang.reflect.Constructor.newInstance(Constructor.java:532)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:172)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:194)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:117)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:109)
    at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:345)
    at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:247)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:128)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:279)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:428)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:413)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: org/bukkitcontrib/event/inventory/InventoryListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at me.iffa.StyxSpace.StyxSpace.<init>(StyxSpace.java:90)
    ... 16 more
    Caused by: java.lang.ClassNotFoundException: org.bukkitcontrib.event.inventory.InventoryListener
    at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    ... 29 more



    This error was posted before, but I can't seem to figure out what's stopping it.
    CB 860, BukkitContrib
     
  7. Offline

    Styx Reborn

    Most of your problems are caused by well "incompatability" with space being the default world. You can't currently use space as the default world as the plugin will then not correctly load the world with the custom chunk generation. I will try to fix this in the next few versions. Oh, and a note to all of you: you can only change the config when the server is not running. I will fix this aswell.

    @Lihad Thanks :)

    @Liger_XT5 Try reinstalling BukkitContrib again or something. I have no idea why those errors come up for some people.

    @streedie Allow building?

    @Spl1tz It should work... Have you "imported" the space world for MultiVerse? That might cause some problems.
     
  8. Offline

    davr

    The errors come because StyxSpace is getting loaded before BukkitContrib gets loaded. You need to somehow tell bukkit that space depends on contrib plugin, so that it is forced to load the contrib plugin first

    I tried moving StyxSpace.jar out of the way, so it doesn't load on server start. Then I start the server, then I move the jar file back, and then I use "/plugman load StyxSpace" to load it manually, after bukkitcontrib is loaded. However then I get a different error than the above posted ones:

    08:26:52 [SEVERE] Error occurred while enabling StyxSpace v0.3 (Is it up to date?): null
    java.lang.NullPointerException
    at me.iffa.StyxSpace.StyxSpace.onEnable(StyxSpace.java:128)
    at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:125)
    at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:799)
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:253)
    at com.bekvon.bukkit.plugman.PlugMan.loadPlugin(PlugMan.java:367)
    at com.bekvon.bukkit.plugman.PlugMan.doCommand(PlugMan.java:122)
    at com.bekvon.bukkit.plugman.PlugMan.onCommand(PlugMan.java:65)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:129)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:279)
    at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:428)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:413)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:309)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  9. Offline

    streedie

  10. Offline

    Styx Reborn

    It should load before BukkitContrib.

    @streedie Do you have the permissions set for the world?
     
  11. Offline

    Spl1tz

    No i haven't, should i?
     
  12. Offline

    WaterFalcon

    OK. good to know, thank you. :)
     
  13. Offline

    Styx Reborn

    No.. honestly I don't know why it is giving such errors.
     
  14. Offline

    davr

    Too bad it doesn't. BukkitContrib clearly loads after StyxSpace :( Maybe a bukkit bug?
    Show Spoiler

    2011-06-18 08:21:41 [SEVERE] Could not load 'plugins/StyxSpace.jar' in folder 'plugins':
    java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
    at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
    at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:172)
    at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:194)
    at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:117)
    at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:109)
    at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:232)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:219)
    at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:146)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: org/bukkitcontrib/event/inventory/InventoryListener
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:632)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:616)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    at me.iffa.StyxSpace.StyxSpace.<init>(StyxSpace.java:90)
    ... 13 more
    Caused by: java.lang.ClassNotFoundException: org.bukkitcontrib.event.inventory.InventoryListener
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    ... 27 more
    **lines from other plugins omitted**
    2011-06-18 08:21:42 [INFO] BukkitContrib 0.0.6 has been initialized


    According to this page:
    Is it possible you are calling BukkitContrib in the constructor instead of in onEnable? This could be causing the bug.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  15. Offline

    Nokturn

    Rename StxySpace.jar to xtyxSpace.jar this worked for me
     
  16. Offline

    ryo95

    somehow, i dont know why, bukkit (build 181) wont accept the plugin. when i /pl i cant see it, and /space returns unknown command... i can send u a list of my plugins, if u need it.. pls help =[ (<--creeper)
     
  17. Offline

    Nokturn

    But i cant change the config now.
     
  18. Offline

    Styx Reborn

    181? What the... You probably meant 818, and if that is the case you should use the newest recommended build 860. For everyone else, I'm going to fix the BukkitContrib problems in the next version, hopefully.

    If you have any errors in the log, please paste them here (I can't help anyone without the errors the plugin is giving)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  19. Offline

    Nokturn

    No i have no errors. I renamed StyxSpace.jar to xtyxSpace.jar now it will be loaded AFTER BukkitContrib. But now i creates a new Configfile after Serverrestart.
     
  20. Offline

    Styx Reborn

    Okay.. the update you've been waiting for is here, 0.3_3:
    -Fixed BukkitContrib loading after StyxSpace!
    Oh, and see if you can make /spacev say something. I bet you won't be able to do it.

    We are also looking for a few plugin developers to build a team with me (@iffa) - you won't be paid but you'll atleast have fun developing plugins and revolutionizing the future of plugins. :D PM this account or @iffa if you want to join the team... we'll be developing plugins for Styx Reborn (and of course release them here with a StyxName)
     
  21. Offline

    sanke217

    Yah thank you it work now.
     
  22. Offline

    blaize9

    Hey love the plugin, do you think you can add like if you set spacehelmet to false it will stop killing you when you get items
     
  23. Offline

    ryo95

    this is sooooooo ossum! evryone on my server LOVES it <3 <3 <3 <3
     
  24. Offline

    jp_foxrocks

    Can you fly in space ;)
     
  25. Offline

    Devboi

    This plugin is brilliant, but it is making players die randomly even with a helmet on, it is also making players in other worlds die....
    Can anybody explain how to fix this.
    ALSO:
    styxspace:
    worldname: space
    mobs: false
    weather: false
    alwaysnight: true
    givehelmet: false
    pumpkinhelmet: false

    What does the pumpkin helmet option do, does it mean you can use other helmets?
     
  26. Offline

    Styx Reborn

    If you're going to use givehelmet: false - turn pumpkinhelmet to true so your players can put a pumpkin on and survive. Otherwise they will die when they click on their inventory.
     
  27. Offline

    Jfed

    it should not be to hard look for the plugin movecraft it has something that detects holes in a object that you make out of blocks just borrow a little coding from it.
     
  28. Offline

    Afforess

    @Styx Reborn

    In your plugin.yml, include this line "depend: [BukkitContrib]"

    This will force your plugin to load after BukkitContrib, no matter what.
     
  29. Offline

    Styx Reborn

    Yes... I have done that already. Thanks for hopping in here though :D
     
  30. Offline

    Devboi

    Is there any way to use normal helmets as pumpinhelmets are hard to see through+
    If Givehelmet: true
    Then what does having Pumpkinhelmet:false do?
     
  31. Offline

    Styx Reborn

    If givehelmet is true and pumpkinhelmets are false, players will get a glass block as their helmet
     
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