[INACTIVE][ADMN/TP] XcraftGate v0.9.1 - Multiworldmanager/-teleporter [1060-1185]

Discussion in 'Inactive/Unsupported Plugins' started by Engelier, Jun 4, 2011.

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    XcraftGate - Version: v0.9.1

    XcraftGate started as a replacement for EpicGates and it's successor RealTeleporter. In the meantime it has grown to a complete worldmanagement solution.

    • Create/Delete new worlds (such as Nether, or a specific world for mining, or ...)
    • Set borders for your worlds, so nobody can explore beyond a specific point
    • Create Teleporters between your worlds or to/from your points of interest.
    • Limit the amount of creature spawns on your worlds
    • Completely deny monster or animal spawns on your worlds
    • Allow/Deny PvP on your worlds
    • Allow/Deny weather changes on your worlds

    • /gworld - World management tool
      /gworld list - lists your active worlds
      /gworld info <worldname> - displays some basic info about a world
      /gworld listplayers <worldname> - lists the players currently running around in that world
      /gworld create <worldname> [environment [seed]] - creates a new world on your server, <environment> may be "normal", "nether" or "skylands". defaults to "normal" if left blank
      /gworld listenv - lists all available environments/chunkgenerators usable with /gworld create
      /gworld delete <worldname> - unloads a world (and deletes it from the plugin's database)
      /gworld load <wprödname> - loads a given world
      /gworld unload <worldname> - unloads a given world
      /gworld setsticky <worldname> - controls if a world will be automatically loaded/unloaded with dynamic world loading enabled
      /gworld keepspawninmemory <worldname> - controls if a world's spawn is always kept in memory
      /gworld warpto <worldname> - teleports you to the world <name>
      /gworld setborder <worldname> <#> - sets the border for world <name> to <#> (denies exploration beyond x/z +/- <#>)
      /gworld setcreaturelimit <worldname> <#> - limits creature spawns to a maximum of <#> creatures for the world
      /gworld allowanimals <worldname> <true|false> - Allows or denys animal spawns on world <name>
      /gworld allowmonsters <worldname> <true|false> - Allows or denys monster spawns on world <name>
      /gworld suppresshealthregain <worldname> <true|false> - Suppresses automatic health regaining when allowmonsters is set to false
      /gworld allowpvp <worldname> <true|false> - Allows or denys PvP combat on world <name>
      /gworld allowweatherchange <worldname> <true|false> - Allows or denys weather to change on world <name>
      /gworld setweather <worldname> <sun|storm> - Sets the current weather for world <name> (ignores allowWeatherChange setting)
      /gworld timefrozen <worldname> <true|false> - (Un)freezes the current time on world <name>
      /gworld settime <worldname> <sunrise|noon|sunset|midnight> - Sets the current time for world <name> (also sets time for timefrozen)
    • /gate - Gate management tool
      /gate create <gatename> - creates a new teleportation point at your current position - make sure you look at the direction your users should look at, when they ARRIVE at this point
      /gate move <gatename> - moves a gates location to your current position
      /gate delete <gatename> - deletes a teleportation point
      /gate link <gatename1> <gatename2> - creates a link from <name1> to <name2>, so when you step on <name1> you will be teleported to <name2>
      /gate loop <gatename1> <gatename2> - same as /gate link, but for both ways
      /gate unlink <gatename> - deletes the destination for <name1>
      /gate unloop <gatename1> <gatename2> - deletes a loop between the two gates (if it exists)
      /gate info <gatename> - displays some basic info about a gate
      /gate list - lists all gates in all worlds in alphabetical order
      /gate listnear [radius] - lists all gates near you (radius defaults to 10, BE CAREFUL WITH BIG NUMBERS!)
      /gate listsolo - lists all gates without a source or destination
      /gate warp <gatename> - teleports you to the given teleportation point
      /gate reload - reloads all gates from gates.yml

    Video: HowTo create gates

    XcraftGate.* - permission to use everything this plugin provides

    XcraftGate.use.* - permission to use all gates
    XcraftGate.use.<gatename> - permission to use a gate

    XcraftGate.gate - access to /gate
    XcraftGate.gate.* - access to all /gate commands
    XcraftGate.gate.create - /gate create, /gate move
    XcraftGate.gate.link - /gate link, /gate loop
    XcraftGate.gate.unlink - /gate unlink, /gate unloop
    XcraftGate.gate.delete - /gate delete
    XcraftGate.gate.info - /gate listsolo, /gate list, /gate listnear, /gate info
    XcraftGate.gate.warp - /gate warp
    XcraftGate.gate.reload - /gate reload

    XcraftGate.world - access to /gworld
    XcraftGate.world.* - access to all /gworld commands
    XcraftGate.world.create - /gworld create
    XcraftGate.world.delete - /gworld delete
    XcraftGate.world.warp - /gworld warpto
    XcraftGate.world.setborder - /gworld setborder
    XcraftGate.world.setcreaturelimit - /gworld setcreaturelimit, /gworld allowanimals, /gworld allowmonsters, /gworld suppresshealthregain
    XcraftGate.world.pvp - /gworld allowpvp
    XcraftGate.world.weather - /gworld allowweatherchange, /gworld setweather
    XcraftGate.world.time - /gworld settime, /gworld timefrozen
    XcraftGate.world.info - /gworld info, /gworld list

    If you don't use a permissions plugin, only OPs are allowed to use those commands and all users are allowed to use all gates.

    Stable Version (use this if unsure): XcraftGate.jar (wget friendly)

    Some people are repeatedly asking for development versions, so here it is:
    Development Version: XcraftGate-Dev.jar (wget friendly)
    Development Changelog (open)

    • implemented chunk resending on teleport - should fix death/lag on arrival
    • rewrote plugin management
    • added Register support
    • added /gate rename <gate> <newname>
    • added /gate settoll <gate> <amount> - set amount of money to be taken from the users account when he uses the gate
    • added /gate setdenysilent <gate> <true|false> - don't print error messages when gate usage is denied by permission or not enough money
    • added /gworld suppresshunger - prevents foodbar depletion on the given world
    • added /gworld setspawn - sets the spawn to your current location
    • added /gworld setgamemode <world> <survival|creative> - sets gamemode for the world
    • added /gworld setdifficulty <world> <peaceful|easy|normal|hard> - sets difficulty for the world
    • added /gworld setannouncedeath <world> <true|false> - set if player deaths in the given world should be broadcasted
    • /gworld suppresshealthregain now also affects health regaining by saturation
    • new worlds now obey the spawn-monsters and spawn-animals settings in your server.properties
    • "fixed" bukkit leaking tears when not using SuperPerms

    Put the XcraftGate.jar into your plugins folder and reload/restart your server. All files will be created automatically.

    If you already have some extra worlds add them with /gworld create <name> <environment>. If there's already a world with the same name in your server's folder, it won't be freshly generated, but just get loaded.

    Do not edit the config files manually, as your changes will get overwritten on reload/restart. Use the ingame commands. Tell me when there's an option missing.

    Is there a way I can clear the inventory of anyone entering a specific world? (open)

    Use MultiInv.

    Can we have something like /gworld allowflying? (open)

    No. This is a global setting controlled by craftbukkit. Plugins are not able to change that.

    How do I allow my users to use all gates? (open)

    Add the following permission to your users: XcraftGate.use.*

    Source Code:
    github (Licence: GPLv3)


    I put a lot of work into XcraftGate and intend to do so in the future. If you're able to efford some EUR to motivate me further, I'd really appreciate it :)
    Note: For sure donating is purely optional! XcraftGate is released under the terms of GPLv3, so you have (and will always have) the freedom to use, study, share and improve it as you like!

    Version 0.9.1 (CB1060+)
    • fixed NPE in /gate listsolo
    • changed the way gates teleport players - should fix spawning to high
    Version 0.9 (CB1060)
    • enabled gworld-commands (except "warpto") to be used from the console
    • added support for SuperPerms
    • implemented dynamic world loading - on startup only your default
      world(s) will get loaded. Any other world will be loaded as soon as a
      player tries to access that world and will be unloaded when no player is
      active in that world for 5min. Disabled by default. This can be enabled/tweaked in the config.yml
      Please be aware of this bug when playing around with this feature.
    • added /gworld load
    • added /gworld unload
    • added /gworld setsticky (controls if a world will be automatically loaded/unloaded with dynamic world loading enabled)
    • added /gworld keepspawninmemory
    • implemented custom chunkgenerators (referred to as additional "environments") - currently available: flatlands, island, hillvalley
    • implemented getDefaultChunkGenerator(), enabling craftbukkit to use the custom ChunkGenerators for your default world(s)
      Example (open)

      in your bukkit.yml:
                 generator: XcraftGate:FLATLANDS
    • added /gworld listenv - shows available environments
    • new worlds now obey the pvp-setting in server.properties
    Version 0.8
    • added seed argument to /gworld create
    • added /gate reload
    • added /gate move
    • added /gate info
    • added /gate list
    • added /gate listnear
    • added /gworld listplayers
    • added permissions for gates (XcraftGate.use.<gateName>)
    • worlds with active players cannot be deleted anymore
    • /gworld info now shows the environment
    • improved world detection
    • probably fixed ConcurrentModificationExceptions
    • probably fixed off-gate spawning (corresponding gates have to be recreated)
    • fixed animals always despawning on server reload/restart
    • another workaround for the PLAYER_MOVE event location bug (fixes players getting stuck when reaching the border)
    • fixed /gate warp triggering the target gate
    Older Changes (open)

    Version 0.7.2 (minimum CB-Version: 949, recommended: 953)
    • Update for CB953/MC1.7
    • Food working again as expected
    • added workaround for move-event location bug introduced in CB949 (fixes endless loops, again)
    Version 0.7.1
    • Great, seems using food also triggers the regain-health-event, so supresshealthregain will suppress that, too. Mostly fixed. Cookies still won't work. I've no better solution at the moment. :/
    Version 0.7 (minimum CB-Version: 896, recommended: 935)
    • added /gworld settime
    • added /gworld timefrozen
    • added /gworld suppresshealthregain - craftbukkit automagically let users regain health when allowmonsters is set to false. So we have to control this ourselfs.
      NOTE: XcraftGate automatically sets allowmonsters to false, when the creaturelimit is reached
    • removed "moved too quickly"-workaround
    • removed bukkit-bypass for spawncontrol
    • /gworld info now displays the world's seed
    • /gworld warpto now teleports you to the spawn location of the given world (no more searching for a safe spot in sky worlds)
    Version 0.6.2
    • made teleport check more restrictive (fixed endless loops)
    Version 0.6.1
    • fixed allowAnimals/-Monsters flag handling
    • added workaround for commands not being registered correctly by craftbukkit when being enabled by another plugin
    Version 0.6 (minimum CB-Version: 860)
    • rewrote world management - should fix most problems/inconsistencys
    • added /gworld allowpvp
    • added /gworld allowweatherchange
    • added /gworld setweather (ignores allowWeatherChange setting)
    • /gworld warpto now trys to find a save spot in a 64 block radius around the destination and denys teleport when unable to find one
    Version 0.5 (minimum CB-Version: 834)
    • check for creaturelimit regulary, instead on ENTITY_DEATH. Fixes creature counts dropping very low on low population servers
    • changes are now saved immediately, instead only in onDisable() (reload/restart)
    • added option to completely deny animals or monster spawns on a world
    • removed workaround for crossworld teleportation bug in CB818
    • unload world on /gworld delete
    • added support for SKYLANDS environment
    • complete permission nodes overhaul (s. above for the new permission nodes)
    Version 0.4.1
    • tweaked creatureLimit so the server doesn't try to spawn new creatures when the limit is reached (fixes "Can't keep up"-Spam)
    • typofix
    Version 0.4
    • added /gworld setcreaturelimit -- limits creature spawns
    • added /gworld info -- displays some basic info
    • border now defaults to 0 (disabled) instead of Integer.MAX_VALUE
    Version 0.3
    • public release
    regzand, Masterflapdrol and Rwembee like this.
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    I have a question and I don't know if this is the place to ask.

    We installed this plugin on our server. (Awesome btw!!!)

    We were wondering though. Is there a way to set it so that certain worlds have certain permissions? For example we wanted an always night world with high monster spawns (I know this is possible) but we wanted torches to be able to be crafted but not placed. We want the only source of light to have to be lit pumpkins. Is there any way to do this?

    Second is there ways of installing other mods and plugins to only work on a specific world? Example would be a Clay Soldiers world or some RPG world?

    Thanks for everything!
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    That worked great! Thanks again for the great plugin!
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    @Axerogh that would be block control plugins, possibly pex's myworld.place nodes if you use that.

    Many plugins have settings per world, though configurable in their own files.
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    Thanks Rwembee!

    I'll check it out.
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    Pinpointed this problem to XCG, running on a clean config.yml, gates.yml, and worlds.yml. No other plugins, bukkit 1337, XCG B 0.10d13, but also happened with R 0.9. Tested with and without any permissions plugin running (PEX) aside from SuperPerms (didn't disable).

    Whenever a new player joins on my world, they spawn one block below bedrock, and fall into the void. I have flying disabled on my server, so they get kicked after they fall enough. However, when I have PEX running, I have the default rank unable to take damage or interact with anything, so when a new player joins, they fall, but not to their death. They will fall and get kicked and that will keep repeating until I promote them to a Member. I've moved the spawn MULTIPLE times with MCEdit, yet the result is still the same. Any ideas? If you would like me to upload my world for testing, let me know.

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    The download link is down I think. My friend and I both tried to get the page to load but it wouldn't. I figured i'd just say that. I suppose the plugin developer will need to correct that when they get around to it. Thanks!
    ps. This plugin looks SWEET!
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    could you add like fire spread so you can do /gworld firespread <world> <true:false> because that would come in really handy.
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    Why not use /gworld setspawn?

    updated download links - anyways, dev.bukkit.org always has the most recent versions including a nice archive

    Hrm. I don't think this fits into the purpose of this plugin. You should take a look at WorldGuard
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    I have but every time the server restarts it puts it back so all worlds have fire spread back. But ok if you don't want to its fine.
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    Heres what it looks like

    Attached Files:

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    AWSOME i'm always looking for simple and good tp systems
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    Oh ok sorry. I'm new at running a bukkit server. Only a couple months worth of experience. But ill keep that in mind next time. Also thanks for fixing the link.
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    Hey, i'm getting an error when trying to use the dev version.
    Also, a quick question, (Since I cant get it to work and I'm curious,) are inventories for creative worlds and survival worlds separate?

    Anyway, the error is:
    2011-10-30 18:40:38 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'gworld' in plugin XcraftGate v0.10
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
        at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:163)
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:354)
        at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:754)
        at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:719)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:712)
        at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
        at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:92)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
        at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:511)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:409)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:454)
    Caused by: org.bukkit.command.CommandException: Unhandled exception executing command 'gworld' in plugin XcraftGate v0.10
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
        at de.xcraft.engelier.XcraftGate.XcraftGate.onCommand(XcraftGate.java:259)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
        ... 12 more
    Caused by: java.lang.NullPointerException
        at de.xcraft.engelier.XcraftGate.Commands.CommandHelper.isPermitted(CommandHelper.java:31)
        at de.xcraft.engelier.XcraftGate.Commands.CommandHandlerWorld.onCommand(CommandHandlerWorld.java:112)
        at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
        ... 14 more
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    I got an issue on my server. I use the plugin residence with yours.
    I put this line in residence config to force it to wait your plugin to be loaded.

        # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
        # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
        MultiWorldPlugin: 'XcraftGate v0.9.1'
    But, as you can see, your plugin declare to be loaded before load other worlds than the first. So, Residence load before those worlds and fail to apply cuboids.

    2011-10-31 03:00:29 [INFO] Starting minecraft server version Beta 1.8.1
    2011-10-31 03:00:29 [INFO] Loading properties
    2011-10-31 03:00:29 [INFO] Starting Minecraft server on etheracraft.fr:25565
    2011-10-31 03:00:29 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-1067-g6301507-b1185jnks (MC: 1.8.1)
    2011-10-31 03:00:29 [INFO] DataSourcePool [MinecartManiaCore] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    2011-10-31 03:00:30 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    2011-10-31 03:00:30 [INFO] Entities enhanced[0] subclassed[2]
    2011-10-31 03:00:30 [INFO] DataSourcePool [HomeSpawnPlus] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    2011-10-31 03:00:30 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    2011-10-31 03:00:30 [INFO] Entities enhanced[0] subclassed[4]
    2011-10-31 03:00:30 [INFO] Starting Minequery server on etheracraft.fr:25566
    2011-10-31 03:00:30 [INFO] DataSourcePool [MinecartManiaSignCommands] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20]
    2011-10-31 03:00:30 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader]
    2011-10-31 03:00:30 [INFO] Entities enhanced[0] subclassed[2]
    2011-10-31 03:00:30 [INFO] LWC: Loading shared objects
    2011-10-31 03:00:30 [INFO] LWC: Protection cache: 0/10000
    2011-10-31 03:00:30 [INFO] LWC: Native library: plugins/LWC/lib/native/Linux/amd64/libsqlitejdbc.so
    2011-10-31 03:00:31 [INFO] [Permissions] (Yeti) was initialized.
    2011-10-31 03:00:31 [INFO] [XcraftGate v0.9.1] by Engelier loaded.
    2011-10-31 03:00:31 [INFO] [XcraftGate v0.9.1] loaded 4 world configurations
    2011-10-31 03:00:31 [INFO] [XcraftGate v0.9.1] loaded 20 gates
    2011-10-31 03:00:31 [INFO] [Permissions] version [3.1.6] (Yeti)  loaded
    2011-10-31 03:00:31 [INFO] [XcraftGate v0.9.1] hooked into Permissions 3.1.6
    2011-10-31 03:00:31 [INFO] Spout 502 has been initialized
    2011-10-31 03:00:31 [INFO] Preparing level "world"
    2011-10-31 03:00:31 [INFO] Default game type: 0
    2011-10-31 03:00:31 [INFO] Preparing start region for level 0 (Seed: -1623774494)
    2011-10-31 03:00:31 [INFO] Preparing start region for level 1 (Seed: -5809615139215462904)
    2011-10-31 03:00:31 [INFO] [XcraftGate v0.9.1] World 'world' detected. Applying config.
    2011-10-31 03:00:32 [INFO] [XcraftGate v0.9.1] loaded 9 gates for world 'world'
    2011-10-31 03:00:32 [INFO] [XcraftGate v0.9.1] World 'world_nether' detected. Applying config.
    2011-10-31 03:00:33 [INFO] [XcraftGate v0.9.1] loaded 0 gates for world 'world_nether'
    2011-10-31 03:00:33 [INFO] [SimplyMotd] enabled.
    2011-10-31 03:00:33 [INFO] [Tele++] initializing version [1.3.4]
    2011-10-31 03:00:33 [WARNING] 'Help' not detected. No Help support enabled! Using internal Help
    2011-10-31 03:00:33 [INFO] [Tele++] version [1.3.4] loaded
    2011-10-31 03:00:33 [INFO] CartDispense v0.7 has loaded.
    2011-10-31 03:00:33 [INFO] SimpleGodMode is enabled now.
    2011-10-31 03:00:34 [INFO] [iConomy - Celty] Enabled (141 ms)
    2011-10-31 03:00:34 [INFO] [EasyFlight] version [0.5] is Enabled.
    2011-10-31 03:00:34 [INFO] [OpenInv] version 1.4.6 enabled!
    2011-10-31 03:00:34 [INFO] [Minecart Mania] Debug mode switched to NORMAL
    2011-10-31 03:00:34 [INFO] [Minecart Mania] MinecartManiaCore version 1.2.8 is enabled!
    2011-10-31 03:00:34 [INFO] ==[PluginManager]== 0.8.3 by Technius enabled!
    2011-10-31 03:00:34 [INFO] [PluginManager]Permissions plugin not found, defaulting to OP
    2011-10-31 03:00:34 [INFO] GoinRound v1.0 by md_5 enabled
    2011-10-31 03:00:34 [INFO] [Minecart Mania] Permissions detected. Using permissions.
    2011-10-31 03:00:34 [INFO] [Minecart Mania] MinecartManiaAdminControls version 1.2.7 is enabled!
    2011-10-31 03:00:34 [INFO] [HomeSpawnPlus] version [0.8] loaded
    2011-10-31 03:00:34 [INFO] [FullChest] version 3  booted.
    2011-10-31 03:00:34 [INFO] [FullChest] DISPENSERS ENABLED! (MAY BE LAGGY)
    2011-10-31 03:00:34 [INFO] [Minecart Mania] MinecartManiaAutocart version 1.2.2 is enabled!
    2011-10-31 03:00:34 [INFO] [BBROTHER] ------------------------------------
    2011-10-31 03:00:34 [INFO] [BBROTHER] Hello, and thank you for using the TESTING version of BigBrother!
    2011-10-31 03:00:34 [INFO] [BBROTHER] Please note that, since this is far from complete, there will be many bugs.
    2011-10-31 03:00:34 [INFO] [BBROTHER] IF YOU FIND ANY BUGS, PLEASE REPORT THEM ON http://bugs.nexisonline.net/bb
    2011-10-31 03:00:34 [INFO] [BBROTHER] Please stay tuned in irc.7chan.org #bigbrother for updates and build notifications.
    2011-10-31 03:00:34 [INFO] [BBROTHER] ------------------------------------
    2011-10-31 03:00:34 [INFO] [BBROTHER] BBData MySQL Driver r1 loaded!
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #1 - BrokenBlock
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #2 - PlacedBlock
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #3 - DestroySignText
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #4 - Teleport
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #5 - DeltaChest
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #6 - Command
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #7 - Chat
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #8 - Disconnect
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #9 - Login
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #10 - DoorOpen
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #11 - ButtonPress
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #12 - LeverSwitch
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #13 - CreateSignText
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #14 - LeafDecay
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #15 - FlintAndSteel
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #16 - TNTExplosion
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #17 - CreeperExplosion
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #18 - MiscExplosion
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #19 - ChestOpen
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #20 - BlockBurn
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #21 - Flow
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #22 - DropItem
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #23 - PickupItem
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #24 - SignDestroyed
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #25 - Heartbeat
    2011-10-31 03:00:34 [INFO] [BBROTHER] Action #26 - BlockPistoned
    2011-10-31 03:00:34 [INFO] [BBROTHER] Permissions enabled using: Permissions v3.1.6
    2011-10-31 03:00:34 [WARNING] [BBROTHER] 'Help' isn't detected. No /help support
    2011-10-31 03:00:34 [INFO] [BBROTHER] BigBrother 1.11.0-SNAPSHOT (build #679) enabled!
    2011-10-31 03:00:34 [INFO] [Minecart Mania] MinecartManiaStation version 1.2.5 is enabled!
    2011-10-31 03:00:34 [INFO] WorldEdit 4.7 enabled.
    2011-10-31 03:00:34 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin for permissions.
    2011-10-31 03:00:34 [INFO] Minecart Permanence v1.0.0 has been loaded.
    2011-10-31 03:00:34 [INFO] [Minecart Mania] MinecartManiaAutomations version 1.2.3 is enabled!
    2011-10-31 03:00:34 [INFO] [OKB3] Attempting to enable OKB3 v2.5.17 by Kalman Olah...
    2011-10-31 03:00:34 [INFO] [OKB3] Initiating auto-update...
    2011-10-31 03:00:34 [INFO] [OKB3] You already have the latest version of OKB3.
    2011-10-31 03:00:34 [INFO] [OKB3] Successfully hooked into Permissions plugin.
    2011-10-31 03:00:34 [INFO] [OKB3] Attempting to load configuration file...
    2011-10-31 03:00:35 [INFO] [OKB3] Configuration file successfully loaded.
    2011-10-31 03:00:35 [INFO] [OKB3] [DB] Initializing MySQL connection...
    2011-10-31 03:00:35 [INFO] [OKB3] [DB] MySQL connection successful.
    2011-10-31 03:00:35 [INFO] [OKB3] [DB] Loading database...
    2011-10-31 03:00:35 [INFO] [OKB3] OKB3 v2.5.17 enabled successfully.
    2011-10-31 03:00:35 [INFO] PlgColdLightning version 1.0 is enabled!
    2011-10-31 03:00:35 [INFO] [iChat] Found Permissions (v3.1.6)
    2011-10-31 03:00:35 [INFO] iChat (v2.3.3-p3) enabled
    2011-10-31 03:00:35 [INFO] [Minecart Mania] MinecartManiaChestControl version 1.2.5 is enabled!
    2011-10-31 03:00:35 [INFO] [Residence] Found Permissions Plugin!
    2011-10-31 03:00:35 [INFO] [Residence] Successfully linked with iConomy! Version: 6.0.7b
    2011-10-31 03:00:35 [INFO] [Residence] Loaded...
    2011-10-31 03:00:35 [INFO] [Residence] Enabled! Version 2.4.2 by bekvon
    2011-10-31 03:00:35 [INFO] Chaton2008,1316354402|Balamung,1318442891|Le_MaZo,1316358960|raffyquii,1316352880|KazumaMagari,1316352617|Cams_Rock,1316352910
    2011-10-31 03:00:35 [INFO] Exile version 2.0 is enabled!
    2011-10-31 03:00:35 [INFO] ResidenceSigns v0.2 enabled.
    2011-10-31 03:00:35 [INFO] [Minecart Mania] MinecartManiaSignCommands version 1.2.8 is enabled!
    2011-10-31 03:00:35 [INFO] [dynmap] Using Permissions 3.1.6 for access control
    2011-10-31 03:00:35 [INFO] [dynmap] Loaded 12 shaders.
    2011-10-31 03:00:35 [INFO] [dynmap] Loaded 56 perspectives.
    2011-10-31 03:00:35 [INFO] [dynmap] Loaded 6 lightings.
    2011-10-31 03:00:35 [INFO] [dynmap] Loaded 3 maps of world 'world'.
    2011-10-31 03:00:35 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
    2011-10-31 03:00:35 [INFO] [dynmap] version 0.23 is enabled
    2011-10-31 03:00:35 [INFO] [ChestShop] Permissions version 3.1.6 loaded.
    2011-10-31 03:00:35 [INFO] [ChestShop] LWC version 3.53 loaded.
    2011-10-31 03:00:35 [INFO] [ChestShop] version 3.22 initialized!
    2011-10-31 03:00:35 [INFO] [ChestShop] iConomy 6 loaded.
    2011-10-31 03:00:35 [INFO] LWC: Loaded 138 locale strings (0 overrides)
    2011-10-31 03:00:35 [INFO] LWC: Permissions API: NijiPermissions
    2011-10-31 03:00:35 [INFO] LWC: Currency API: iConomy6Currency
    2011-10-31 03:00:35 [INFO] LWC: Loading MySQL
    2011-10-31 03:00:35 [INFO] LWC: Using: Mysql-connector-java-5.1.14 ( Revision: ${bzr.revision-id} )
    2011-10-31 03:00:36 [INFO] LWC: Precached 2018 protections.
    2011-10-31 03:00:36 [INFO] LWC: At version: 3.53 (b294)
    2011-10-31 03:00:36 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2011-10-31 03:00:36 [INFO] Done (0.494s)! For help, type "help" or "?"
    2011-10-31 03:00:36 [INFO] Preparing start region for level 2 (Seed: -7334647711411348268)
    2011-10-31 03:00:36 [INFO] [XcraftGate v0.9.1] World 'Chateau' detected. Applying config.
    2011-10-31 03:00:37 [INFO] [XcraftGate v0.9.1] loaded 9 gates for world 'Chateau'
    2011-10-31 03:00:37 [INFO] [HomeSpawnPlus] Setting global spawn for 'Chateau'.
    2011-10-31 03:00:37 [INFO] [dynmap] World 'Chateau' disabled
    2011-10-31 03:00:37 [INFO] [XcraftGate v0.9.1] loaded world Chateau (Environment: NORMAL, Seed: -7334647711411348268, Generator: DEFAULT)
    2011-10-31 03:00:37 [INFO] Preparing start region for level 3 (Seed: 6260861239014903439)
    2011-10-31 03:00:37 [INFO] [XcraftGate v0.9.1] World 'skylands' detected. Applying config.
    2011-10-31 03:00:38 [INFO] [XcraftGate v0.9.1] loaded 2 gates for world 'skylands'
    2011-10-31 03:00:38 [INFO] [HomeSpawnPlus] Setting global spawn for 'skylands'.
    2011-10-31 03:00:38 [INFO] [dynmap] Loaded 2 maps of world 'skylands'.
    2011-10-31 03:00:38 [INFO] [XcraftGate v0.9.1] loaded world skylands (Environment: SKYLANDS, Seed: 6260861239014903439, Generator: DEFAULT)
    2011-10-31 03:00:38 [INFO] [BBROTHER] Removed 0 records older than 168h00m00s in 0h00m00s.
    Could you help me? Becaus i can't see any way to solve my problem.
  16. Offline


    I think that you need to put the name of your jar file, not the name of the plugin itself.
  17. Offline


    This is the name displayed in logs. And it used to work before minecraft 1.8 and subsequent up-to-date for bukkit and plugins.
  18. Offline


    hey man have a bug in the plugin the bug is if u are using a mobarena plugin and put the mobarena in a world u create only for the mobarena the mobarena will stop working in the next time u on the server in my server i lock a door and create a mobarena and when i on the server again the mobarena are crashed and the doors are unlocked if u can fix it thanks
  19. Offline


    is it possible to set a whole world imto the creativ mode ? like you join world xyz and gets creativ then you quite world xyz and goes into world abc and you are survival, is that possible ? or is there anythin to make some kind like that ?
  20. Offline


    @Megalanias I think he either added it or is going to.

    I use worldmodes plugin to grant users permission to switch between both on my creative world, so you can test how deadly traps are :)
  21. Offline


    Are there any plugins that have conflicts with this one? Cause I used this plugin for a long time and never knew why my server kept on getting Read Timed Out error then my server crashed, But after a while of getting annoyed with it. i redid the server and found out this plugin was the problem. Well I just tried to re-add it thinking maybe there was a fix. But still after about 5-? minutes. I get Read Times Out. Whats the problem? Do you need any specific files or need any info. Just ask
  22. Offline


    Is there anyway to create a flatlands world that has ores in it?
  23. Offline


    Yes, but I do not think that is possible with XcraftGate...

    But Engelier, if you could create a command to associate a gameplay (Survival or creative) for a world :) Thank you in advance and really good job for XcraftGate.

    /gworld setgamemode world 0 or 1 =D
  24. Offline


    I know that you can create Flat Worlds with XCG but I don't think that they have ores in it.

    This command already exists in the last dev version. Check the Bukkit Dev page to find it. :)
  25. Offline


    Umm, it doesn't seem to work with bPermissions. Or is it just me? The problem is, when I updated from P3 to bP the gate specific permissions stopped working. Now everyone can use gates that were specific for some group. Bukkit 1337, any help?
  26. Offline


    and just where on the bukkit dev side of things did you find that iv read the whole thing and the only thing iv found is me requesting it nothing has been confirmed...

    just found the ticket stating that /gworld ALLOWGAMEMODECHANGE was added there is no set....
  27. Offline


    Seems like plugin is dead. No updates... And it doesn't really support bPerms. It was such a great plugin :(
  28. Offline


    1. The plugin is not dead. 13 development versions have come out since the last recommended update of XcraftGate. I would suggest you read plugins desc. more carefully. The newest is currently 0.10d13.

    2. The newest development version 0.10d13 works properly without error for me for days on a server featuring more than 10 worlds of various types and settings running un CraftBukkit build1502 (MC 1.0.0) and therefore does not need another update until CraftBukkit releases their recommended build for 1.0.0 first.

    3. If you have any problems setting up this plugin, feel free to ask here. The reason why this thread is rather unfrequently used is because: The plugin is now in BukkitDev and also the newest dev build of XcraftGate runs nicely without problems with the newest (b1502) dev build of CraftBukkit for MC 1.0.0.

    EDIT: By the time I wrote this the newest Craftbukkit build is now b1509, cant lay my hands in the fire for that one, but I confirm the plugin working for versions b1488, b1495 and b1502
  29. Offline


    I have b1509 and xcg0.10d13.The plugin works good,but my sky dimension map it's recognize as a normal map after update to bukkit 1.0
  30. Offline


    indeed, because xCraftGate used the build in skylands algorythm to generate the skylands enviroment, and when Mojang removed the skylands from the game (more precisely turned them into The End/ used it as The End) , the code is not present in the game itself anymore and xCraftGate cant further generate them. That means that if you approach the end of your skylands map, NORMAL land will generate, be warned.

    I would advise you to prevent further land generation in the skylands (there are plugins who can do this) and wait and see what happens with this plugin in the future/if/how the skylands will reappear from the sides of mojang or xCraftGate implementing it as another custom landscape generator...

    Time will tell.
  31. Offline


    Use skylands+ world generator. It still works.

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