[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

  1. Offline

    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
  2. Offline

    xeNium

    What shops plugins will work with citizens? Did trader need shops plugins? Did a player can sell their items, I mean when they write like /trader sell item price , so the seller inventory will be taken (only that selected items) (Did what i write already made in citizens? Sorry if yes because i does not know it) 'n' please use spout to make the bug stops please
     
  3. Citizens already has traders and whatnot for you to use, the only other think you need is a decent economy plugin, such as iconomy, then it should work fine :)
     
  4. Offline

    Pwned231

    I dont know why but... my Npc doesnt move :mad: (All types like, trader, quester, etc, works fine but...), when i put path node's they dont move, and guard dont work because he dont move either, then he can't attack mobs, and yes i used radius,(25, 50) but nothing...:(
     
  5. Offline

    Pomme72

    Sorry by quoting, but I really can't found the dev-version alone.

    Can you give me a link ? :)
     
  6. Offline

    Pwned231

    I still can't move npc's , if someone could help me, i will appreciate :p
     
  7. to make the npcs do anything apart from look pretty on 1.0 dev bukkit builds u need a dev build of citizens however their jenkins site is down
     
  8. Offline

    boladao

    work with /tog :D
     
  9. Offline

    callum445

    When i type /npc item ironsword or anything else for that matter it says unknown command :L
     
  10. Offline

    jogeta_masude

    Hi is there anyway we can execute a command as a quest reward?
     
  11. Offline

    Meteo

    Current issue where as soon as i attack a NPC, they cannot be dmged anymore. Also, even before hitting them, they dont move, or respond to mobs even when i put them on attacking duty and bouncer/bodyguard and i even added flags, this error came out, and i have no idea.
    Code:
    08:46 PM [WARNING] Task of 'Citizens' generated an exception 
     
  12. Offline

    gabriel11798

    omg same here
     
  13. Offline

    fullwall

  14. Offline

    xeNium

    So i not need plugins shops? Horayyy just need a economy..
     
  15. Offline

    Miner_man12907

    Does Anyone know how to give a npc a skin when i name it the same name as someone else it gets there skin but follows them around and lags and messes up the whole server PLEASE HELP!
     
  16. You might have to help someone else but... I think you may need spout :)?
     
  17. Offline

    polkunus

    I'm actually having this same issue, but let me explain it in detail:

    Whenever I create an npc with my name or anyone's name on the server, it starts following me around, mimicking my actions. Furthermore, I'm not able to input any commands until I delete the npc and reload the server from the console. I'm guessing the server is having a hard time distinguishing which one of me... is me. Is Citizens having a conflict issue with another plugin I have?

    The console is giving me "End of stream" errors as well.

    I have plenty of more questions about more stuff so I guess I'll stop by the irc soon.
     
  18. Offline

    Meteo

    Okay, ill try it out and get back to u right away ^^

    .... Whoa huge error
    Code:
    14:42:37 [SEVERE] Error occurred while enabling Citizens v1.1.2 (Is it up to dat
    e?): net/citizensnpcs/api/event/citizens/CitizensEvent
    java.lang.NoClassDefFoundError: net/citizensnpcs/api/event/citizens/CitizensEven
    t
            at java.lang.ClassLoader.defineClass1(Native Method)
            at java.lang.ClassLoader.defineClassCond(Unknown Source)
            at java.lang.ClassLoader.defineClass(Unknown Source)
            at java.security.SecureClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.access$000(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.net.FactoryURLClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.defineClass1(Native Method)
            at java.lang.ClassLoader.defineClassCond(Unknown Source)
            at java.lang.ClassLoader.defineClass(Unknown Source)
            at java.security.SecureClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.access$000(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.net.FactoryURLClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at net.citizensnpcs.questers.QuesterType.getCommands(QuesterType.java:27
    )
            at net.citizensnpcs.npctypes.CitizensNPCLoader.loadNPCType(CitizensNPCLo
    ader.java:49)
            at net.citizensnpcs.Citizens.loadNPCTypes(Citizens.java:314)
            at net.citizensnpcs.Citizens.onEnable(Citizens.java:78)
            at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:188)
            at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader
    .java:957)
            at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage
    r.java:280)
            at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:182)
            at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:165
    )
            at net.minecraft.server.MinecraftServer.t(MinecraftServer.java:337)
            at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:324)
            at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:161)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:388)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    Caused by: java.lang.ClassNotFoundException: net.citizensnpcs.api.event.citizens
    .CitizensEvent
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.net.FactoryURLClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            ... 38 more
     
  19. Offline

    Miner_man12907

    Thank You!!!!!!! You described it Exactly the way its happening to me i just hope they can fix it let me know if you find a fix and someone mentioned Spout let me know if you have any luck with it i will try to find time to see what spout is but i have been doing alot of server and website work for other people =)
     
  20. Offline

    surfarcher

  21. Offline

    Meteo

    Ahh it worked, nvm, deleted whole citizens folder so it could regenerate.
     
  22. Offline

    Ei3N

    This was fixed in a dev build a while back. http://ci.citizensnpcs.net/ for dev builds but its been down for a couple of days now :(
     
  23. Offline

    surfarcher

    Hhhmmm... Using 1.0, CB #1530 the NPCs seem to have issues walking paths.

    I've tried variations such as P1->WP2->WP3->WP4->WP5->P2. But the NPC always seems to get "stuck" at the last few waypoints (so travelling WP4->WP5->P2->WP4->etc). Is this something I've done wrong? Or misunderstood? Or do I need to report a bug? Tell me how I can help and I will :D
     
  24. Offline

    fullwall

  25. Offline

    Meteo

    full wall, i used it, but there are no NPC types to choose from, any advice please? :3
    Nvm, repasted the .jar files of the types folder, will test now and get back to u fullwall if there are any probs, for now tho, thanks ^^

    K some problems, exp orbits them once killing a mob, and this came out after a guard died, about 3 times
    Code:
    21:23:35 [SEVERE] java.lang.IndexOutOfBoundsException: Index: 137, Size: 137
    21:23:35 [SEVERE]       at java.util.ArrayList.RangeCheck(Unknown Source)
    21:23:35 [SEVERE]       at java.util.ArrayList.remove(Unknown Source)
    21:23:35 [SEVERE]       at net.minecraft.server.World.tickEntities(World.java:11
    51)
    21:23:35 [SEVERE]       at net.minecraft.server.MinecraftServer.w(MinecraftServe
    r.java:507)
    21:23:35 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:414)
    21:23:35 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:457)
    21:23:35 [SEVERE] Unexpected exception
    java.lang.IndexOutOfBoundsException: Index: 137, Size: 137
            at java.util.ArrayList.RangeCheck(Unknown Source)
            at java.util.ArrayList.remove(Unknown Source)
            at net.minecraft.server.World.tickEntities(World.java:1151)
            at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:507)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    >
     
  26. Offline

    AlienGamerZero

    @fullwall

    hey I realy love this plugin,
    but I have some questions/suggestions.

    1:
    Is it possible to make a guard go back to his "creation position" after he killed all the flags in his radius?
    If yes, how?
    If not, would it be possible to see this in future releases?

    2:
    Is it possible to set a guard flag to all mobs with just a simple command like, /guard addflag -m all
    Instead of adding every mob for every guard, because I'm planning to make a castle in the server with alot of guards.
    If yes, how?
    If not, would it be posssible to see this in future releases?

    3:
    Is it possible to make (for example 4 guards/soldiers) into 1 group so they can be selected and moved all together or act like, (for example in my castle) if the Guard-1 will be attacked in the kings room, and Guard-2, Guard-3 and Guard 4 will be in that room/hall, that they will all go to the player/mob who attacks Guard-1?
    This could be very usefull for unwelcome players in for example a town. All guards will go to that player and eliminate it. After that they will return back to their ''creation position''
    I guess this is not possible yet. Would it be possible to see this in future releases?

    Well I hope that you can answer my questions and take a look at the suggestions :p
    Other ppl commit to maybe you got better ideas to improve my suggestions?

    :D
    AlienGamerZero
     
  27. Offline

    surfarcher

  28. Offline

    Darkvoltage3

    ya the only thing is, is that traders dont work properly well atleaset for me.
     
  29. Offline

    Meteo

    If the .jar isnt working, dleete your citizens folder and restart the server.
     
  30. Offline

    darkcloud784

    is this project abandoned? I dont want to take the time to install it if it is....
     
  31. Offline

    xeNium

    Hmm so better we use shops plugins too until the bugs gone btw I hope this plugins use spout!
     

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