Inactive [DEV] BukkitContrib Alpha 0.1.7 [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Afforess, May 21, 2011.

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    BukkitContrib is superseded by Spout, the new Bukkit/Client framework.
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    Already in the config. See plugins/BukkitContrib for the config file. ;)
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    did you acidently post the wrong link for the clientmod?
    EDIT: nevermind.. too late here in germany :D sorry
  4. :confused:, I only have

    ForceSinglePlayerClient: true
    AutoUpdate: true
    in there... I'll quickly delete the file and restart the server :/

    EDIT: Nope, still no option to change the message :x
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    ForceSinglePlayerClient: true

    ^ - That should enforce the client mod on the server. Isn't that what you were asking about? If not - be more specific.
  6. No - I was asking to change the message that the user receives when kicked from the server if they do not have the mod installed :p
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    Oh. I guess I can include that next release.
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    My minecraft launcher turns black when i try to log in after installing this? (could it be that i have used the mc patcher)
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    hi i did these steps to get MCPatcher to work with bukkitcontrib , run mcpatcher and unpatch yor minecraft , add the bukkitcontrib and then run mcpatcher again and patch , if you still get probliums then its a client mod thats cuasieng the issue as i just test on a fresh 1.7 jar with no mods other than bukkitcontrib and mcpatcher patched it fine with no probliums.

    update. the fresh jar with bukkitcontrib and then patch with mcpatcher then added lastest Modloader and worldedit clinet mod , all working fantasticly. thx for a great plugin :)
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    Is it possible to enable in-game notifications and/or whitelisting? Like, the SDK's ModloaderMP shows what mods are installed on client's minecraft. Possible? Looking forward to adding this feature :)
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    There seems to be a java null pointer exception whenever Title gets too long. What's the maximum character I can have before crashing the server?
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    if its possible you should make it so you can use a mic and talk to other people on the server and have stuff like certain channels you can join.

    Also i love your plugins, been a great help to my server.
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    Two bugs I ran into, both occurring when I play the music.

    1. Random client crashes. Screen goes blank.

    2. Uncached songs play perfectly. However, once cached, it becomes very temperamental and does not play. It's on a per user basis so it's client side.

    It seems something crashes, and once that happens no songs can be played, old or new.
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    Thank you a bunch, llaraet, worked for me too! :D
    I'm using modloader+guiapi+minimap+tmi+contrib+cjb and now MCPatcher. YEAH!
    llaraet likes this.
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    Do this, and it will show the full exception trace. Post the trace of any exceptions.

    1.) Download this, and put it in a separate folder.

    2.) Assuming you're on Windows, put this into a bat with the same folder as above, and run it:

    "java -Xmx1024M -Xms512M -cp Minecraft.jar net.minecraft.LauncherFrame

    It should run MC in consoled mode, and the exception trace should be visible.
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    This is what I get when a current song is playing and then I try to switch songs. The new song doesn't play
    Exception in thread "Thread-14" java.lang.NullPointerException
            at com.jcraft.jorbis.CodeBook.init_decode(SourceFile:319)
            at com.jcraft.jorbis.DspState.init(SourceFile:178)
            at com.jcraft.jorbis.DspState.synthesis_init(SourceFile:216)
            at paulscode.sound.codecs.CodecJOrbis.initialize(SourceFile:272)
            at paulscode.sound.libraries.SourceLWJGLOpenAL.preLoad(SourceFile:663)
    Here is another one from when the music didn't work even after I restarted the client. All sound including game sound effects stopped working.

    Exception in thread "Thread-13" java.lang.NullPointerException
            at com.jcraft.jorbis.Info.clear(SourceFile:114)
            at paulscode.sound.codecs.CodecJOrbis.cleanup(SourceFile:352)
            at paulscode.sound.Source.cleanup(SourceFile:350)
            at paulscode.sound.libraries.SourceLWJGLOpenAL.cleanup(SourceFile:211)
            at paulscode.sound.Library.removeSource(SourceFile:953)
            at paulscode.sound.SoundSystem.CommandRemoveSource(SourceFile:2002)
            at paulscode.sound.SoundSystem.CommandQueue(SourceFile:2328)
    And this is the random crash
    java.lang.StringIndexOutOfBoundsException: String index out of range: -1
            at java.lang.String.substring(Unknown Source)
            at java.lang.String.substring(Unknown Source)
            at ChatManager.onChatKeyTyped(
            at gc.a(
            at da.g(SourceFile:134)
            at da.e(SourceFile:112)
            at net.minecraft.client.Minecraft.k(SourceFile:1299)
            at Source)
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    Whenever I press backspace it deletes 2 characters. If I have nothing then press backspace a couple times, it crashes Minecraft !_!
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    @Afforess The client mod seems to crash every once in a while. Like 5-10 minutes of usage. (No other mods installed).
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    Perfect - exactly what I needed. Expect a fix within the hour.


    I expect your crashes are also from the chat issues. Let me know if you still have issues with the next release.
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    Is this supposed to happen?
    name, c, hp, extra are all initialized. It only causes error after length becomes long
    After a certain length, this causes a Java Null Pointer exception.
    Is this supposed to happen? If not, am I doing something wrong?
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    After 32 characters long, right? My bad. It will be fixed as well.
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    @Afforess Have you released a new release since you replied to me? lol
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    I have now.;)


    BukkitContrib Server Plugin & Client updated to 0.1.1, all the links & installer updated. (The installer actually does not need updating, it always has the latest copy, from the internet)

    Changelog on the OP.
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    Contrib's id.class is breaking TMI :(
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    Can't be helped.

    You guys do know that eventually BukkitContrib will break all client mods (Much like Bukkit breaks all SMP mods), right? Fixing and supporting them is not my real goal. I really don't like most client mods, they are not secure, nor MP compatible. BukkitContrib's long term plan is to create a plugin system much like Bukkit's, but one that works for MP and SP, and is safe and secure. When that comes out, all SP mods will be broken.
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    I thank you and understand your point.
    For now, I'm gonna use TMI's id.class and wait for TMI' modder to fix that.
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    Can you use custom texturepacks for your server with this? And if how would that work, do you have to download it manual or does it download auto?
    PS. Sorry if I sound so dumb!!
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    Potentially a stupid question, How do i "hook" into BukkitContrib?
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    I'm not getting BG Music.
    What do I have to do to get that?
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    Import bukkitcomtrib.jar the same way you import bukkit.jar.

    there are already plugins to play custom music, check submissions thread

    If you spam backspace it still crashes. I know...why do this...but my users are idiots. Looks like we need more idiot proofing.
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    Hmm. I can't take a look right now. If you can post the next exception trace, that would be helpful.
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