[ADMN] Mobile Admin for Minecraft (Android) v3.2.8 [1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by mkaltner, Feb 9, 2011.

  1. Offline

    mkaltner

    Mobile Admin for Minecraft (Android Client + Plugin):
    Version: v3.2.5
    Client Version: v3.2.7

    Mobile Admin for Minecraft allows you to administer common server properties, users, plugins and even chat right from your Android phone! Mobile Admin consists of two parts: a plugin (server) and an Android application (client). The server requires a username and password to connect which are specified in MobileAdmin.properties (stored in plugins folder).

    Current Versions:
    • Client - 3.2.8 (Requires server 3.2.3)
    • Server - 3.2.5 (Requires client 3.2.3+)
    DevBukkit:
    Mobile Admin for Minecraft also had a DevBukkit page.
    http://dev.bukkit.org/server-mods/minecraft-mobile-admin/

    Free vs Paid:
    In the spirit of Bukkit and its licensing, the free version of the client supports (and will continue to support) native Bukkit commands and API calls. The client and plugin are provided completely free without advertising support. I will continue to add features where I see a place and purpose for them and as Bukkit adds more features.

    The paid version of the client adds real-time server chat functionality and third party plugin support (which IMHO is outside the scope of free Bukkit support and helps me maintain this project, servers, time spent, etc...)

    PayPal and Non-US Users
    No Credit Card? No Android Market Support? No problem! Mobile Admin for Minecraft is also available via the SlideME third party Android market via the following link: Mobile Admin for Minecraft | SlideME

    Screenshots
    [​IMG] [​IMG] [​IMG] [​IMG]

    Screenshots (Widget)

    [​IMG]

    Downloads
    Plugin:
    Download the Plugin (or visit http://www.kaltner.net for more information)

    Client:
    You can download Mobile Admin for Minecraft from the market via one of the QR codes below (or click them for a link to the Android Market)

    Free Version
    [​IMG]
    Paid Version
    [​IMG]

    Supported Plugins (Paid Version):
    • Dynmap - If the client detects that dynamp is installed, a new Map tab will be added with your map in a WebView (based on the server name/IP address you're connected to)
    iOS Users
    Mobile Admin for Minecraft is only available on Android devices.
    However, Alec Gorge has written something similar to MMA for iOS.
    See his site for more information: http://adminiumapp.com/
    Please note however, Alec and Adminium are not affiliated with me or Mobile Admin for Minecraft in any way.

    Other Links:
    Features (open)

    Features:

    Server Functions
    • Console Command
    • Reload
    • Server Time (day/night)
    • Add Player to Whitelist (Paid, requires Whitelist plugin)
    • Remove Player from Whitelist (Paid, requires Whitelist plugin)
    Server Properties
    • PVP (true/false)
    • Hell World (true/false)
    • Max Players
    • Online Mode (true/false)
    • Server IP
    • Server Port
    • Spawn Animals (true/false)
    • Spawn Monsters (true/false)
    • Set Whitelist Kick Message (Paid, requires Whitelist plugin)
    Players
    • Give Item(s)
    • Kick
    • Send Message
    • Remove from Whitelist (Paid, requires Whitelist plugin)
    Plugins

    • Enable
    • Disable
    • Load new plugin
    Chat
    • Real-time server chat (Paid)
    Map
    • Seamless integration of dynmap (Paid, requires dynmap plugin)
    Changelog (open)


    Changelog:

    v3.2.5 Changes (Plugin)
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Updated plugin to support Bukkit 1.3.1-R2.0 (switched from PlayerChatEvent to AsyncPlayerChatEvent)
    v3.2.7 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Added support for "view-plugins" permission in Users.config
    • Added support for "view-console" permission in Users.config
    • Cleaned up code, warnings and other house keeping items.
    • Improved license validation
    v3.2.4 Changes (Plugin)
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Updated plugin to support Bukkit 1.1-R6 and 1.2.3-R0.1 Beta
    v3.2.6 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Updated server communication code to alleviate timeout issues while reading/writing from/to the server socket.
    • Update players, chat and console activities to use their custom adapters correctly (hopefully fixes force close issues some users are having)
    • Chat log no longer cached/saved when switching servers
    v3.2.5 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Reverted ReentrantLock code to 3.2.2 to hopefully alleviate instability issues witnessed in the recent release(s)
    v3.2.4 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Client now checks for map plugin asynchronously one time on load and once found, doesn't check again.
    • Updated widget code to remove erroneous code that was causing null point exceptions.
    v3.2.3 Changes
    This is a feature update and requires the updated client (app) and server (plugin)
    Client Changes
    • Updated widget pop-up dialogs to hide properly when home button is pressed
    • Added widget refresh speed to preferences in main app (Paid)
    • Client APK now optimized and obfuscated to reduce package size and security
    • Implemented Android License Verification to validate Android Market purchases (Paid)
    • Implemented SlideLock to validate SlideME purchases (Paid)
    • Miscellaneous bug fixes
    Server Changes
    • Created server command wrapper to utilize BukkitScheduler when/where applicable
    • Miscellaneous bug fixes
    Global Changes
    • Changed encryption algorithm from DES to AES/CBC/PKCS5Padding
    • Implemented salting of encryption keys during handshake to limit key transmission over the internet.
    v3.2.2 Changes
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Resolved an issue with Bukkit ConsoleCommandSender in RB1240
    v3.2.2 Changes
    This is a feature update and requires the updated client (app) and server (plugin)
    Client Changes
    • Updated server calls to utilize UTF-16 where required to properly handle Unicode characters.
    Server Changes
    • Updated server methods to utilize UTF-16 where required to properly handle Unicode characters.
    v3.2.1 Changes
    Note: This is a client update only, no new plugin required.
    Server Changes
    • Fixed issue in Chat/Console screens where messages would double post.
    • Fixed issue with Properties screen that kept properties from saving.
    v3.2 Changes
    This is a feature update and requires the updated client (app) and server (plugin)
    Client Changes
    • Added a new Preferences menu option in the paid version
      • Contains options for Show Offline Players, Show Player Skins, Skin Cache Time, Chat/Console Refresh Speed and number of lines
    • Added 33 new items (including some from 1.9) to the item list and cleaned up old/removed items.
    • Further improvements to chat/server log bandwidth usage
    • Removed Hellworld preference as it is no longer applicable
    • Removed IP Address/Port preferences as these are not required and some hosting services don't allow them
    Server Changes
    • Updated plugin to check for Users.yml if Users.config does not exist
    • Updated getPlayerList call to support all or online only
    v3.1 Changes
    This is a feature update and requires the updated client (app) and server (plugin)
    Client Changes
    • Updated chat screen to request only latest chat log lines since last update.
    • Updated console screen to request only latest server log lines since last update.
    • Updated players screen to fix new minecraft default skin url.
    • Updated players screen error handling to hopefully stabilize the skin downloads for users experiencing force closes.
    Server Changes
    • Updated chat server call to take new last line retrieved parameter and only send new lines
    • Updated console server call to take new last line retrieved parameter and only send new lines
    v3.0.1 Changes
    Note: This is a client update only, no new plugin required.
    Server Changes
    • Fixed an issue with loading properties that do not or no longer exist in the server.properties file.
    v3.0.1 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Added Danish language (Courtesy of KKLD)
    • Added French language (Courtesy of dpvDuncan)
    • Added Russian language (Courtesy of Cyber BlackSite)
    • Fixed console-command permission issue
      • The text box and send button are now removed from the console window when set to false for a user
    • Updated Message Details dialog (Chat tab) to use native language date/time format
    v3.0 Changes
    Note: This is a feature update and requires the updated client (app) and server (plugin)
    Client Changes
    • New Server Control widget (Paid)
    • Further improved connection/login code to be more seamless/transparent
    • Support for op/deop (Bukkit)
    • Support for ban/pardon (Bukkit)
    • Support for official whitelist (Bukkit)
    • Chat timestamps (Bukkit/hMod, Paid)
    • Allow -1 quantity
    • Added support to show all users that have logged into the server, online or not (Paid)
    • Added player status when clicking on a user, online or not (Paid)
    • Added player skin/icon to player list (Paid)
    • Enter button sends chat message (Paid)
    • Improved add/remove whitelist and ban/pardon functions via player tab
    • Added support for multiple users and permissions (Paid)
    • Map tab now shows if mobileadmin-dynmapurl is set to a url, regardless of which map plugin you have (Paid)
    • Improved login screen with support for multiple saved servers (Paid)
    • Interactive server console (Paid)
    • Multi-language support with German translation
    • Many more smaller/forgotten items
    Server Changes
    • Username/Password configuration moved to "plugins/MobileAdmin/Users.config"
    • Added new server stats functionality
    • Support for op/deop (Bukkit)
    • Support for ban/pardon (Bukkit)
    • Support for official whitelist (Bukkit)
    • Chat timestamps (Bukkit/hMod)
    • Trim properties read from the props file (spaces after username/password break login)
    • Added support to track all users that have logged into the server, online or not (also saves to disk for historical data)
    • Added support to save/load chat log to/from disk
    • Added multi-user support with individual user permissions (Paid, enforced by plugin)
    • Updated all broadcast messages to include username
    • Updated all server logs to include username
    • Now shows proper item name in messages when giving items to users
    • Ability to load server log
    • Many more smaller/forgotten items
    v2.4.2 Changes
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Updated plugin to work with latest Recommended Build (733) by using a more standard approach to calling console commands.
    • Updated enable/disable plugin logging to show proper plugin name.
    • Updated enable plugin command to parse the plugin name correctly.
    • Updated load plugin command to properly find the file/plugin.
    v2.4.1 Changes
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Updated plugin namespace and plugin.yml name to match the jar file name. CraftBukkit 670 started moving files to MobileAdminBukkit and the plugin was looking for the properties in MobileAdmin. CraftBukkit will accept MobileAdmin folder with this version and leave your files alone.
    v2.4 Changes
    Note: This is a plugin update only, a new client is not required.
    Server Changes
    • Fixed a bug introduced by the latest recommended build of CraftBukkit related to plugin commands.
    v2.4 Changes
    Note: This is a feature updated and requires the update client (app) and server (plugin)
    Client Changes
    • Added Map tab for users who have the "map" plugin (Paid/hMod)
    • Improved login screen field validation and behavior
    • Client now properly disconnects from server when phone goes to sleep (screen off)
    • Improved input validation in all screens
    Server Changes
    • Added mobileadmin-ipaddress property (Bukkit/hMod)
    • Added mobileadmin-dynmapurl property (hMod)
    v2.3 Changes
    Note: This is a feature updated and requires the update client (app) and server (plugin)
    Client Changes
    • Added hints to login screen server and port text boxes
    • Set default value of give item quantity dialog to 1
    • Added "No Players" to Player screen if no players are logged in
    • Added Console Command support (free and paid)
    • Added Monster Spawner to item list
    Server Changes
    • Moved properties file to MobileAdmin folder
    • Added mobileadmin-dynampurl property
      • To set a custom dynmap url, set this property
    • Added Console Command support
    v2.2.1 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Addressed an issue in the Login screen where it would become unresponsive in an unsuccessful login scenario (version mismatch with the plugin, unable to connect to server or invalid credentials)
    v2.2 Changes
    Note: This is a client update only, no new plugin required.
    Client Changes
    • Updated threading in all tabs of the client improving performance and responsiveness.
    • Moved less frequently used server options to a new Properties page accessible via the menu.
    v2.1 Changes
    Note: This is a feature updated and requires the update client (app) and server (plugin)
    Client Changes
    • Added support for the Whitelist plugin (Bukkit / Paid)
    • Added support for the dynmap plugin (Bukkit / Paid)
    Server Changes
    • Added support for Whitelist plugin (Bukkit)
    Version 2.0.1
    Note: This is a plugin update only, a new client is not required (make sure you have the latest bukkit and craftbukkit however).
    Server Changes
    • Updated getWorlds call to handle the new method signature
    • Added better exception handling and logging
    • Added console logging of actions in a few ares
    Version 2.0 (Update)
    Note: This update does not require an updated plugin however I strong recommend it as I've changed the version checking a bit. If you do not get the latest plugin this time, the next client update will likely cause plugin crashes until you get the latest version.
    • Update the login screen layout to hopefully alleviate problems for users with smaller screens.
    Version 2.0
    • Initial Bukkit release
     
    PumaRxStudios, zok, JWhy and 17 others like this.
  2. Offline

    NathanWolf

    Right- fairly standard setup, else I prolly would've "blurred out" the address :)

    I'll try that, thanks- does it auto-detect somehow?

    Yes, I'm on the same local net- that's the strange thing. The only "rub" may be that I have a homebrew repeater in my garage, this is what the server is actually attached to.... but, in theory (and, usually, in practice) it's all the same network.

    I'd like to play with this more, for sure! I am enabled for packet sniffing and other such activities, whatever might help :) Feel free to PM me, or if you're on Google Chat we can do that as well- assuming you have time, and if not that's cool too!

    Oops, I see what you mean now- I'll try that :)

    I think that was the default setup, so tried already, but I'll try again and report back.

    UPDATE: That got me an "authenticating" message, which is (I think?) farther than I got before. (still got the "can't connect" popup after, though)

    Now I think I have firewall issues, and I should've thought of that sooner. Running CentOS, and if I left it setup semi-default, I bet it's got a port whitelist by default. I'll check that out, but if you don't hear back from me assume that was my issue :)

    Though you'll probably hear back from me plenty once I get this working... I'm expecting to love it! [pig]

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  3. Offline

    baunegaard

    First off i loooove this plugin and have bought it thank you very much :)

    Is there any way you can get æøå working in the chat window? the program converts it to ÿ instead
     
  4. Offline

    mkaltner

    Not sure but I'll take a look. :)
     
  5. Offline

    baunegaard

    Awesome! Thank you very much :D
     
  6. Offline

    mkaltner

    So I think I have all the right framework code for supporting native Minecraft whitelist in both paid and free apps, but, the whitelist doesn't seem to work with Bukkit. Anyone using the native whitelist with any success?

    Update: it's working correctly but appears to require a full stop/start of the server for MC to pick up the change when enabled/disabled... I'll keep playing around with it.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  7. Offline

    shaggy2010

    Error I get in console, probably due to a later version of CraftBukkit. b552jnks
     
  8. Offline

    mkaltner

  9. Offline

    NathanWolf

    Hello again!

    I would really for the app to not be so picky about the URL, if possible- does it require "www" for some reason? I'm trying to use a subdomain (don't want to open this random port up to the internet!), and the client doesn't want to let me.

    Thanks!
     
  10. Offline

    mkaltner

    I'm not sure I follow what you're asking about. :)
     
  11. Offline

    Anoniempje

    i use a subdomain and not a www

    Code:
    mobileadmin-dynmapurl=http\://mc.notn.nl/
    
    And it works fine.
    (unless i connect via wifi but thats not MMA's fault)
     
  12. Offline

    NathanWolf

    When I enter "mcadmin.elmakers.com" into the box, it tells me that's not a valid address.

    It is a valid address- what's wrong with it? :)

    Sounds like @Anoniempje is doing basically the same thing... so let me check and see if I'm doing something boneheaded. Do I need the "http"?

    Update: To be clear, my problem is on the app side, not the server side. I think my server config is ok.

    I tried it with and without the "http"- with, it hangs the app for a bit then fails. Without it, it returns immediately- as if it doubts that the address is valid at all, and is not even trying it.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  13. Offline

    Anoniempje

    So its not the map. You want to connect the app to the server and in the login screen you type "mcadmin.elmakers.com" and the user info and hit login and it doesnt work. correct?
    Well i do the same, mc.notn.nl but you DO have to open the port to connect the app to the server.

    This works for me perfectly:
    [​IMG]
     
  14. Offline

    Dustin

    Hi, I'm having some trouble with the android app map component.
    In the settings, I set the dynmap address as www.lazy-days.org:8123
    in any web browser this works, but the app appends "#enablechat=false" to the end of the address and it doesn't work.
    What should I do?
     
  15. Offline

    mkaltner

    FrozenCow should add support for that in a future release of dynmap.
    Doesn't keep it from working however.
    Your problem is likely that you're missing the HTTP://
     
  16. Offline

    Anoniempje

    Can you add a server switcher? I'm currently working on a second server that uses a diff port, and logging out, changing port, change password, logging back in seems a bit overdone. Maybe a menu, click servers, click server name/number way of switching servers?
     
  17. Offline

    Dustin

    Yup, your right. Thanks friend!
     
  18. Offline

    mkaltner

    Yeah, I actually plan to add an add/select server option to the login screen.

    No problem, glad you got it to work.

    Plugin v2.4 has been updated and re-uploaded to address changes in CraftBukkit Recommended Build 602.
    Download the latest Plugin here:
    http://www.kaltner.net/MinecraftMobileAdmin/Files/MobileAdmin_Plugin_2.4.zip

    Download the latest CraftBukkit Recommended Build:
    http://ci.bukkit.org/job/dev-CraftBukkit/promotion/latest/Recommended/

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  19. Offline

    Kazer

    Hi all,

    I have a little problem with dynmap.

    I have a 404 error when I try to see the map with the app, but if I use the browser of android, dynmap work perfectly.

    I have the paid version, and I set in MobileAdmin.properties the url of dynmap (XX.XX.XX.XX:25627, I use the port 25627). I reload the server 3 time, but that doesn't work, 404 error with the app, no error with the android browser.

    What's wrong ?
     
  20. Offline

    Eddiekins

    If you hope to be a successful developer, you need to account for different platforms. Yes, there may be more Android users than iPhone users but that doesn't mean you should ignore that share of the market entirely.
    I would happily pay for this app on my iPhone. Just a thought.
     
  21. Offline

    mkaltner

    Did you set it to a full web URL including the HTTP://?
     
  22. Offline

    Kazer

    I see the other reply, It work, sorry for my stupidity -_-
     
  23. Offline

    vester

    Tried the new version for 602+ but it still throws exceptions:

    Code:
    00:41:36 [SEVERE] Could not load plugins\MobileAdmin.jar in plugins: null
    org.bukkit.plugin.InvalidPluginException
            at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:102)
            at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:158)
            at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:106)
            at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:62)
            at org.bukkit.craftbukkit.CraftServer.reload(CraftServer.java:263)
            at org.bukkit.command.SimpleCommandMap$ReloadCommand.execute(SimpleCommandMap.java:196)
            at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:80)
            at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:224)
            at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:380)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:366)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    Caused by: java.lang.reflect.InvocationTargetException
            at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
            at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
            at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
            at java.lang.reflect.Constructor.newInstance(Unknown Source)
            at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:98)
            ... 11 more
    Caused by: java.lang.VerifyError: class net.kaltner.MobileAdminBukkit.PlayerListener overrides final method onPlayerJoin.(Lorg/bukkit/event/player/PlayerEvent;)V
            at java.lang.ClassLoader.defineClass1(Native Method)
            at java.lang.ClassLoader.defineClassCond(Unknown Source)
            at java.lang.ClassLoader.defineClass(Unknown Source)
            at java.security.SecureClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.access$000(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
            at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at net.kaltner.MobileAdminBukkit.MobileAdmin.<init>(MobileAdmin.java:12)
            ... 16 more
     
  24. Offline

    mkaltner

    Did you download the latest plugin? Also, make sure the old download isn't cached by your browser.
     
  25. Offline

    vester

    I downloaded it again, and tried using only Mobile Admin plugin.. still the same exception...
    using Bukkit: [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-605-g376d7e8-b602jnks (MC: 1.3)
     
  26. Offline

    mkaltner

    Hate to say it but, it works on mine.
    Double check your download, clear your cache, who knows... :)
    But to make sure, I actually downloaded it from the link in the first post, copied to my server and restarted it.

    16:02:45 [INFO] Starting minecraft server version Beta 1.3
    16:02:45 [WARNING] To start the server with more ram, launch it as "java -Xmx1024M -Xms1024M -jar minecraft_server.jar"
    16:02:45 [INFO] Loading properties
    16:02:45 [INFO] Starting Minecraft server on *:25565
    16:02:45 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-605-g376d7e8-b602jnks (MC: 1.3)
    16:02:45 [INFO] Preparing level "world"
    16:02:45 [INFO] Preparing start region
    16:02:46 [INFO] MobileAdmin: Starting server...
    16:02:46 [INFO] MobileAdminBukkit version 2.4 is enabled!
    16:02:46 [INFO] Done (0.073s)! For help, type "help" or "?"
    16:02:46 [INFO] MobileAdmin: Server listening on *:5839
    >
     
  27. Offline

    vester

    Got it to work, guess i used an old zip even though i DL the new one...

    You should call the new one 2.4.1 or 2.5 :)

    and thx for a great plugin :)
     
  28. Offline

    mkaltner

    Yeah, probably should have but oh well, it's fixed. :)
    And thanks!

    If anyone wants a server to play on, and help me test features such as server status, widget, and other items, please feel free to user my personal development server.
    For now there's no whitelist, 20 player limit, no plugins, no PVP, no monsters.
    Grief, build, have fun.
    Just connect to: minecraft.kaltner.net

    If it turns into a nightmare, I'll lock it down and whitelist players. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  29. Offline

    marca311

    Man, this makes me wish I had a phone. (specifically an Android)
    Curse you low personal budget!
     
  30. Offline

    mkaltner

    Sorry...? :)
    I know how you feel though, before I had mine I was always envious of my friends/coworkers.

    Version 3.0 update; yes, I'm still working on it!
    Player screen now shows all users, online or not.
    Offline users are gray/italic while online users are standard white.
    Users can also be clicked to reveal some user statistics (login time, blocks placed/broken and deaths).
    Here's a couple screenshots of the current progress.
    And this is a paid only feature, sorry. :)

    [​IMG] [​IMG]

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 8, 2016
  31. Offline

    JDD

    Oh how the tables are a turning. :p Sorry Eddiekins I am not trying to be at all rude to you directly I just found this post to be quite satisfying as I am very much anti-apple but to each his own, and I'm sure in time the dev will come up with a solution like this for other platforms.
     

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