Which bukkit alternative suppotrs NMS code?

Discussion in 'General Help' started by NonameSL, Nov 29, 2014.

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    NonameSL

    I know, that NMS code can't be used but is there any bukkit alternative that remade the code in NMS, rewrote it and it can be used again?

    I have this huge project that is relying mostly on NMS (Creating custom entities, packets, and more).

    Is there any alternative that has it?
     
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    mrCookieSlime

    Moved to Alternatives Section.
     
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    mateass

    Hello try out craftstone my opensource minecraft server mod that not relies on the bukkit API uses the Stone API by me supports nms code as well built with mcp mappings so easy to understand

    WARNING: this is in very early development nearly just like 20% of the api is implemented but you can do everything with nms as requested.

    GitHub: https://github.com/CraftStone
    Jenkins: 84.3.255.171/jenkins (Not always UP)
     
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    timtower Administrator Administrator Moderator

    mateass Besides the fact that all imports needs to be changed.
     
  5. mateass You just made a thread about this, do not spam the forums.
     
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    All imports need to be changed regardless when playing in NMS. 1.8 is a new version, new names, new methods, etc.
     
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    timtower Administrator Administrator Moderator

    His imports aren't limited to NMS, also the API imports.
     
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