When will Bukkit be updated for Minecraft 1.5?

Discussion in 'Bukkit News' started by EvilSeph, Apr 20, 2011.

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    We have completed the update to Minecraft 1.5_02 (and have had it done for a while now) and are working out a few issues before we promote a recommended build. A TEST ONLY build is available but we highly recommend that you wait until we promote a Recommended Build before putting it on your production server.

    You can find the latest test build on ci.bukkit.org. Please note, though, that if you don't already know how to get it, you probably shouldn't be using it. Only Recommended Builds have gone through extensive testing. Anything else could result in unforeseen problems like Bukkit eating your cake or your world. You have been warned.


    Common Problems/Questions:
    What's the first build that works with Minecraft 1.5_02
    The first CraftBukkit build that works with Minecraft 1.5_02 was made available 2 days ago and is build #689. However, it is HIGHLY RECOMMENDED that if you are running the test builds, you always stay up to date as we usually fix bugs, exploits and improve stability.

    I downloaded build 714 but got some other build!
    You're probably reading the version string incorrectly.

    Here's an example version string:
    git-Bukkit-0.0.0-686-g71ef92a-b714jnks (MC: 1.5_02)

    This version string is for build 714, as you can tell by the "b714jnks" at the end.

    Whenever I use a plugin that changes blocks, I can't see the changes until I reconnect!
    We had an issue with blocks not updating properly but this has since been fixed from build #707. This bug affected plugins that changed blocks in game, like WorldEdit.

    Help! My console keeps getting spammed with this error whenever someone gets kicked or disconnects and it lags the server!
    This is a bug we've fixed from build #701 onwards.

    I can't build or destroy anything! Help!?
    The common cause of this issue is a client mod called Single Player Commands, please try uninstalling all your client mods and seeing if this fixes the issue. If this is the case, then it isn't a Bukkit issue and you should contact the author of the mods you use.

    Every time I connect to the server and load a sign, the client crashes. What's wrong?
    Minecraft 1.5 has added limits for sign text. Plugin developers commonly used longer sign text to store extra data or add colours to signs. This is no longer possible, so we now cut off any line in a sign longer than 15 characters (as of build #712).

    I get kicked when flying and am told that flying hasn't been enabled on this server. How do I enable flying?
    Minecraft 1.5 added anti-flying checks. You can enable flying by setting allow-flight=true in server.properties.

    Whenever I try to send a long message in chat, it gets cut off at roughly two lines.
    A limit on chat has been added with Minecraft 1.5. This is one of the issues we're hoping to address before we promote a Recommended Build.

    Help! When I use the CLI arguments to set ports (or any setting), the server always starts up on 25565 or ignores the setting!
    There was a bug that prevented the server from reading settings passed through CLI arguments. This has since been fixed from build #706 onwards.

    The easiest fix for most problems is to update to the latest Bukkit test build.


    As is the case with every Minecraft update, we saw our usual influx of extra traffic from people wondering if we have a build of CraftBukkit working with the Minecraft update seconds after release (seriously). Usually, you'd see a pretty standard post from me stating we're working on an update and providing the usual advice that you aren't forced to update. However, this time there was a distinct lack of communication from the team regarding the status of the update, other than the usual "we're working on it". Couple this with the slow development occurring lately and we can forgive people for posting the expected "is Bukkit dead?" or "what's going on?" posts. I hope this post will explain everything.

    Will there be a CraftBukkit for Minecraft 1.5?
    Given the reports of showstopping bugs present in 1.5, there's a high chance a new bugfix update for Minecraft will be out tomorrow or even several times this week. As a result, it is unlikely we will be releasing a 1.5 compatible build and, instead, will be waiting for something stable to work with.

    Due to the nature of the project and the methods we use to provide Bukkit for Minecraft, any update - no matter how small - requires us to figure out the mapping of obfuscated classes and update our code. This takes a lot of time and work, so hopefully you understand our decision.

    Having said all this, we recommend that you stay on 1.4 for a while until the patch storm subsides if your server depends on Bukkit.

    Further, I wanted to apologise for the lack of communication regarding this update. I was really hesitant announcing this since it would only serve to disappoint and annoy people, however, I noticed quite a few supportive comments on here and IRC that pushed me to post this announcement because the people that have supported us through everything deserve it.

    Why are things so quiet? Why is the update taking so long?
    Before I answer this, I think it is appropriate to cover what usually happens when we're aware of an update coming soon. Whenever we recieve word of a Minecraft update (which, contrary to popular belief, is generally the same time as everyone else), we place all development in the Bukkit project under a code freeze to prepare for the update and make things easier. That being said, last week thursday we were expecting a Minecraft update and appropriately placed the project under a code freeze. Unfortunately, the update was delayed and pushed to the next week, resulting in a much longer code freeze than normally occurs. Naturally, this lead to activity within the project seeming critically lower than it really was and prompted some people to post the inevitable "what's going on?" thread.

    On top of the code freeze, we're working on some larger changes to Bukkit or CraftBukkit that require quite a bit of time to complete and will only be commited to the public code when they are ready. Quite often you'll find that, while you don't see any updates, we definitely are still working hard programming awesome things and appreciate your patience and support.

    So why is this update taking so long? After we had updated for Minecraft 1.4, we came across some annoying chunk related issues and bugs that were incredibly difficult to pinpoint due to confusion with the new obfuscated names mappings (d -> c and c -> d). Naturally, these kinds of issues were unacceptable for the project and we immediately got to work on improving our update process to avoid issues of this nature in the future. While I think we can all agree with this decision, the unfortunate result is the delay we're currently facing since we're not yet done improving the process. The good news is, we're nearly done improving our update handling process and the wait will definitely be worth it come future updates.

    Thank you for your patience and understanding!
    Azukay, Nuinbot, pcgames3112 and 54 others like this.
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    Well, with scrapbukkit, you can
    /give cobblestone 128

    to give youself, you guessed it - 128 cobblestone.

    The syntax is confusing if you want to give other people things, it's
    /give cobblestone 128 player_name

    replace player_name with the player.
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    CraftbukkitUptodate doesn't work with SimpleSave.
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    I like Bukkit
    KGameLover1 and Ben91 like this.
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    ok now i just need the permisssions code for it
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    John Adams

    I was going through my server log and found that the Slots plugin was causing an error in java, so I removed it and so far nobody has been kicked because of the string error. I figured I would post my findings here just in case it could help someone else. Thx
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    That's fucking gay.

    It pisses me off how we have to pay for MC, and we have to pay to host our own server (Maintenance Cost) and Notch doesnt even fix the bugs.

    Ya, most definitely. If anyone deserves a thanks for keeping MC Servers up, it's reserved for the Bukkit Team.

    Anyways, I found the latest build, DL'd it, and put it in. I ran the server with the terminal by typing:


    The server loaded normally, but when anyone tries logging in it says:

    19:40:42 [SEVERE] java.io.IOException: Bad packet id 104
    19:40:42 [SEVERE] at net.minecraft.server.Packet.b(Packet.java:84)
    19:40:42 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:130)
    19:40:42 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:229)
    19:40:42 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:68)
    19:40:42 [INFO] /IP ADRESS lost connection
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    lol First time server admin ?

    In every game you have to pay to Host "GOOD" Servers

    And as for Notch fixing bugs, the game is in BETA!! which means it is going to have Bugs, when you fix bugs it creates new ones, why do you think Games bring out Patches.

    Yes they do Deserve Thanks for Making Bukkit, But You got to thank, Mojang for creating the game, Bukkit Plugin Devolpers, Game Server Hosts and Of course server admins to run the servers.

    and Notch isn't playing Portal 2 He already Completed it and has Brought out 2 Patches Since then.
    flying sheep likes this.
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    "Happy Easter! We are back on Tuesday! (and if something cool Minecraft related happens this week we will post it :D)"; will the Bukkit team go on "code freeze?"

    Posted yesterday on Minecrafts' official Facebook page. http://www.facebook.com/minecraft
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    First time server admin for MineCraft, yes. Even though its in beta, it doesn't mean they should release 1.5 with sooo many bugs that bukkit would be down, many servers run it.
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    Notch has said He doesn't support Mods and doesn't care for them.
    And BFBC2 got Patch soo many times in Beta due to them creating bugs and not fixing them Same with Medal of Honor.
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    Notch has nothing to do with bukkit. You're bitching at ford because your sony aftermarket stereo won't work. Learn about what you're talking about before you complain.
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    flying sheep

    1. why do you say “gay” as you would say “stupid”? only homophobic assholes and tiny stupid children do that.
    2. why do you think notch owes you anything? you paid less and got the game before it is released, so don’t fucking complain about anything. you can start complaining at november 11, and only if the game is released by then and still has bugs. until then, stfu.
    #2 also applies to you. it’s not like anybody told you you’d get a finished game for those laughable 15 bucks! you could as well have waited for the finished game and bought it then. but no, you wanted to play the unfinished minecraft and now you do. deal with it, all of you.
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    ok it had a few bugs but lets think back to all games such as call of duty blackops and css they had majour bugs when they first came out so shut up and let the bukkit team get on with their work. believe me coding java is now the easyest thing to do in the world. why dont you try and make a updated version of bukkit your self. i run a bukkit server my self i dont go around complaining. when minecraft comes out of beta this could last way longer than this, it depends on how the code has changed and the way it has changed:mad:
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    Read my first post on this thread before replying :fp:
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    Chris Lewis

    I do want to clarify that the server is in fact free, and although some people certainly pay to host their servers so they can have the bandwith and hardware to run a good server, there are some people who actually already have the bandwith and hardware and therefore are able to host their own servers, for quite literally free... (I am one such person) so i dont really see the point of blaming notch for making server errors on a program he is handing out for free. There are servers that require a rental cost (i.e. bfbc2) and that is expected of the devs, but its not here, be thankful he lets us have it for free and thankful to the bukkit coders for working their butts off!
    DogPatch1992 likes this.
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    Let's take this down a couple of notches, Minecraft is BETA, it's going to have a few bugs.

    And who cares if Notch plays Portal 2? He beat it in 7 hours anyway. If you don't like 1.5, downgrade to 1.4.
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    and if u dont like that dont play untill 1.6 comes out :p

    ps my rant is over
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    /Plays the world's smallest violin for all the impatient people.

    Someone has obviously never developed software!
    gareth likes this.
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    Thats kind of odd, that the portals aren't working. You sure permissions is up and running (It requires permissions)
    It might not be recognizing it.
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    anyone know a good dedecated server host im fedup of the host not allowing stable builds they only allow recommended builds
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    @gareth I don't know. I just host it from my computer. (Not Reliably on)
    @rockxz2135 No problem.
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    I have a real post that hopefully someone can help me out with..

    I did a fresh reinstall of the 1.5 Minecraft code.
    I downloaded the 709b craftbukkit code.

    The server runs great vanilla, but when I stop the server, upload the craftbukkit.jar and then point the command line to it just sits there and makes funny faces at me. Nothing is getting logged in the server log either. The control panel for the server shows that it is running yet when I try to connect it just times out with...

    "Connection timed out: connect"
    Normally I can troubleshoot out issues when there is a log file to refer to. I'm afraid this one has me baffled. I have gone through the previous posts and found nothing similar and was hoping for one of you braniacs to have an 'ah ha' moment for me :)

    Its not a huge issue as I can wait until recommended release. Just thought the community could chime in and get me up and going.

    Thanks in advance.. and thanks bukkit team for all your hard work. The fact that a few users are unappreciative doesn't mean squat. There will always be self centered "me me me" users. Chin up and thanks for all the hard work!!!!
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    Ryan Palkovic

    Thought that I'd post this to another vote for the "it's working for me now" count...
    Show Spoiler
    2011-04-22 13:28:06 [INFO] Starting Minecraft server on *:25565
    2011-04-22 13:28:06 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-681-g0f8abd2-b709jnks (MC: 1.5_02)
    2011-04-22 13:28:06 [INFO] Preparing level "world"
    2011-04-22 13:28:06 [INFO] Preparing start region
    2011-04-22 13:28:07 [INFO] WorldEdit 4.3 enabled.
    2011-04-22 13:28:07 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin for permissions.
    2011-04-22 13:28:07 [INFO] [mcMMO] Permissions enabled.
    2011-04-22 13:28:07 [INFO] mcMMO version 0.9.15 is enabled!
    2011-04-22 13:28:07 [INFO] [Minecart Mania] Debug mode switched to NORMAL
    2011-04-22 13:28:07 [INFO] [Minecart Mania] MinecartManiaCore version 1.10_beta2 is enabled!
    2011-04-22 13:28:07 [INFO] GroupManager - INFO - Scheduled Data Saving is set for every 10 minutes!
    2011-04-22 13:28:07 [INFO] GroupManager version 1.0(alpha-5) is enabled!
    2011-04-22 13:28:07 [INFO] Fake Permissions version 2.5.1 is enabled!
    2011-04-22 13:28:07 [INFO] WorldEdit: Permissions plugin detected! Using Permissions plugin for permissions.
    2011-04-22 13:28:07 [INFO] [MagicCarpet] MagicCarpet version 1.5.5 is enabled!
    2011-04-22 13:28:07 [INFO] [MagicCarpet] Take yourself wonder by wonder, using /magiccarpet or /mc.
    2011-04-22 13:28:07 [INFO] [MagicCarpet] Using Permissions.
    2011-04-22 13:28:08 [INFO] Loaded Essentials build 2.1.38 maintained by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo and ceulemans.
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaAutocart version 1.10_beta1 is enabled!
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaStation version 1.10_beta1 is enabled!
    2011-04-22 13:28:08 [INFO] [Minecart Mania] Permissions detected. Using permissions.
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaAdminControls version 1.10_beta1 is enabled!
    2011-04-22 13:28:08 [INFO] Loading map 'org.dynmap.flat.FlatMap'...
    2011-04-22 13:28:08 [INFO] Loading map 'org.dynmap.kzedmap.KzedMap'...
    2011-04-22 13:28:08 [INFO] Loading renderer 'org.dynmap.kzedmap.DefaultTileRenderer'...
    2011-04-22 13:28:08 [INFO] Loading renderer 'org.dynmap.kzedmap.CaveTileRenderer'...
    2011-04-22 13:28:08 [INFO] Activated world 'world' in Dynmap.
    2011-04-22 13:28:08 [INFO] Loading map 'org.dynmap.flat.FlatMap'...
    2011-04-22 13:28:08 [INFO] Loading map 'org.dynmap.kzedmap.KzedMap'...
    2011-04-22 13:28:08 [INFO] Loading renderer 'org.dynmap.kzedmap.DefaultTileRenderer'...
    2011-04-22 13:28:08 [INFO] Activated world 'nether' in Dynmap.
    2011-04-22 13:28:08 [INFO] Dynmap WebServer started on null:8123
    2011-04-22 13:28:08 [INFO] Loaded EssentialsSpawn build 2.1.38 maintained by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo and ceulemans.
    2011-04-22 13:28:08 [INFO] Loaded EssentialsChat build 2.1.38 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo and ceulemans.
    2011-04-22 13:28:08 [INFO] Loaded EssentialsProtect build 2.1.38 maintained by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo and ceulemans.
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaSignCommands version 1.10_beta2 is enabled!
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaChestControl version 1.10_beta1 is enabled!
    2011-04-22 13:28:08 [INFO] [Minecart Mania] MinecartManiaAutomations version 1.10_beta1 is enabled!
    2011-04-22 13:28:08 [INFO] Done (0.184s)! For help, type "help" or "?"
    2011-04-22 13:28:13 [INFO] [Minecart Mania] Loading Sensor Data.

    All in game tests produced no error messages and etc, been running for a couple hours now with no issues. Performance does seem to be better, and memory usage has definitely gone down with 1.5_02 sever and users on 1.5_01 clients.
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    make a new folder called bukkit put the craftbukkit.jar in there and make a new batch file using the code
    SET BINDIR=%~dp0
    CD /D "%BINDIR%"
    "%ProgramFiles(x86)%\Java\jre6\bin\java.exe" -Xincgc -Xmx1G -jar craftbukkit-0.0.1-SNAPSHOT.jar
    or if you use windows 32bit

    SET BINDIR=%~dp0
    CD /D "%BINDIR%"
    "%ProgramFiles%\Java\jre6\bin\java.exe" -Xincgc -Xmx1G -jar craftbukkit-0.0.1-SNAPSHOT.jar
    and run the bat file after you saved it

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 13, 2016
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    @Cid Just run it in it's own folder with nothing, then add your world and plugins.

    Sometimes it is a problem with minecraft.net, just try again in a few minutes.

    If it STILL doesn't work, try to
    in the config file.
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    Finally got it working - However it crashes my client :(
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    Check out brohoster. Right now they have the last 1.4 recommended build, 706, and 709 available for use.

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    What OS are you on?
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    I sent them an email, they do not consider a minecraft server as heavy load, meaning its allowed. Cheap too :D
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    Will try this first and let you know the results. I have to work with our provider as they don't allow access to create and run bat files....

    If I get no good results from the first response I will then try your suggestions Ty...

    Thanks a lot for the help everyone.
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