Updating 23GB World to 1.7.2

Discussion in 'Bukkit Help' started by Vycor, Nov 27, 2013.

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    So question for you guys, those who have tried vanilla 1.7.2 server

    how are you handling upgrading a world the size of 23GB?

    My world is that size, 23GB, it's MASSIVE. And I know when you go from one big update to another, it updates the world files a bit... which it seems to be doing on my server, preparing the start region... but it never finishes... what's a guy like me with a 23GB world to do??? I'd really rather not start from scratch but any ideas. Is there something locally i can do outside of bukkit? I tried using mcedit and opening my world across my network, never loaded (23GB again is a massive size)

    I get java runtime errors, out of memory, in the end... i mean i have 16GB for the system but still, 23GB... yeah big ole map
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    If your server is 16gb and your world file is 23gb than your server probably ran out of memory.
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    Unlikely, since the server doesn't load the entire map at once.
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    Not sure but I can load the map in MCEdit after a while but can't get any new server versions to run on it, can't even get the old bukkit to run it either
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    I don't have a fix for you but I'm just saying, 23GB is F***ING MASSIVE!
    My hub world is only 40mb...
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    Sounds like you could have a corrupted chunk(s). Do you get any error messages from Bukkit 1.6.4?

    You didn't run this map with the hacked 1.7.2 (non-vanilla) servers, did you?
    XD 3VIL M0NKEY likes this.
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    I dont know what you mean by hacked 1.7.2 --- i tried it with the release available at spigots site
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    Locked. Unofficial builds are not supported here.
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