Updating 23GB World to 1.7.2

Discussion in 'Bukkit Help' started by Vycor, Nov 27, 2013.

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  1. Offline

    Vycor

    So question for you guys, those who have tried vanilla 1.7.2 server

    how are you handling upgrading a world the size of 23GB?

    My world is that size, 23GB, it's MASSIVE. And I know when you go from one big update to another, it updates the world files a bit... which it seems to be doing on my server, preparing the start region... but it never finishes... what's a guy like me with a 23GB world to do??? I'd really rather not start from scratch but any ideas. Is there something locally i can do outside of bukkit? I tried using mcedit and opening my world across my network, never loaded (23GB again is a massive size)

    I get java runtime errors, out of memory, in the end... i mean i have 16GB for the system but still, 23GB... yeah big ole map
     
  2. Offline

    Niknea

    If your server is 16gb and your world file is 23gb than your server probably ran out of memory.
     
  3. Offline

    Bobcat00

    Unlikely, since the server doesn't load the entire map at once.
     
  4. Offline

    Vycor

    Not sure but I can load the map in MCEdit after a while but can't get any new server versions to run on it, can't even get the old bukkit to run it either
     
  5. Offline

    mack2540

    I don't have a fix for you but I'm just saying, 23GB is F***ING MASSIVE!
    My hub world is only 40mb...
     
  6. Offline

    Bobcat00

    Sounds like you could have a corrupted chunk(s). Do you get any error messages from Bukkit 1.6.4?

    You didn't run this map with the hacked 1.7.2 (non-vanilla) servers, did you?
     
    XD 3VIL M0NKEY likes this.
  7. Offline

    Vycor

    I dont know what you mean by hacked 1.7.2 --- i tried it with the release available at spigots site
     
  8. Offline

    Necrodoom

    Locked. Unofficial builds are not supported here.
     
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