[TP] WorldManager 1.2.3 - THE light-weight world managing solution [1240]

Discussion in 'Inactive/Unsupported Plugins' started by DrAgonmoray, Jul 11, 2011.

  1. Offline

    DrAgonmoray

    WorldManager 1.2.3 - THE light-weight world managing solution!

    WorldManager was created so that servers could have multiworld without lagging up their server. Thus, WorldManager was created very simply, with efficiency in mind.

    Features:
    • Very light-weight
    • Create, load, remove, and just plain manage your worlds!
    • Display various messages on world join.
    • Teleport to worlds
    Commands & Permissions:
    WorldManager supports SuperPerms/PermissionsBukkit, Permissions 3.x, Permissions 2.x
    Permissions are NOT required.

    CommandUsageDescriptionPermission
    worldcreate/worldcreate [type] [name] (seed)Create a world.wm.create
    worldremove/worldremove [name]Unload a world.wm.remove
    worldjoin/worldjoin [name]Teleport to a world.wm.join
    join/join [name]Teleport to a world.wm.join
    worldload/worldload [type] [name]Load a world in the server directorywm.load
    worldlist/worldlistList the worlds currently loaded.wm.list
    worldhelp/worldhelpDisplay the help documentation.wm.help

    Configuration:
    Code:
    #Should we display a message to the player on world join?
    useArrivalMessage: true
    #What message should we display to the player?
    arrivalMessage: '&eYou teleported to world %world%!'
    #Should we broadcast a message to the server on world join?
    sendBroadcastMessage: false
    #What message should we broadcast to the server?
    broadcastMessage: '&e%player% has arrived in world %world%!'
    
    Changelog:
    Version 1.2.3
    • Fixed a stupid /worldhelp bug (that's what happens when I copy/paste my code)
    Version 1.2.2
    • Fixed issues with commands and permissions.
    • Fixed the OP and lost the rest of the changelog.
     
    thearminv, Giga, LordDead1233 and 7 others like this.
  2. The download dosen't work try this:if you use include or require in your page. don't use similar header in current page and included page. This is important [​IMG] header must be top of the codes. Don't use headers bottom of html codes.
     
  3. Offline

    MrShad0w

    Download link still not working :(
     
  4. Offline

    OMGguy18

    dude. bad news. when i click download link it brings me to a page with this on it:




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  5. Offline

    tommydrum

    look way on the top, there are the words "it exists" which possibly means someone hacked into the html and said "it exists" on the top... OR he put that there on purpose (but why would he do that?)
     
  6. Offline

    DrAgonmoray

    Alright, I'm done ignoring your replies lol.
    As for the "it exists", that was me editing the php file a while back, trying to debug some code.

    I honestly don't know why my download links thought it would be funny to spontaneously break, but I think it's because I switched my webserver OS from windows to linux. I'm still not sure why that would cause problems.
     
  7. Offline

    Bobex123

    It Deleted my worlds.. I Typed /worldload skylands skylands INVALID WORLD WTF
     
  8. Whens worldmanager + coming XD
     
  9. Offline

    DaVince

    Just wanted to let you know that this plugin does not work straight from the server console. It will error with an exception that org.bukkit.craftbukkit.command.ColouredConsoleSender cannot be cast to org.bukkit.entity.Player.

    I'd love to be able to manage the worlds from my actual server, as minecraft.net seems to be down at the moment so I can't do it in-game.

    Bobex123: I hope you actually back up your worlds before trying any new plugins. ;)
     
  10. Offline

    DrAgonmoray

    i'll see what i can do :)
     
  11. Offline

    8Keep

    hello, i think this is a great plugin. one suggestion: could you add some permissions nodes so only certain people can join certain worlds? so i can have an admin world where only admins have the permission nodes to join that world. something like worldmanager.worlds.adminworld where adminworld is the name of the world. So then i can put in separate permissions nodes for the worlds. This would be awesome.
     
  12. Offline

    Bobex123

    Whenever i restart my server i always need to re-load the world..why?
     
  13. Offline

    DrAgonmoray

    It should automatically reload them :|
     
  14. Offline

    Bobex123

    Well i wish it does.. It doesent.. But Still a great plugin.
     
  15. Offline

    Edeuh

    Download link is broken
     
  16. Offline

    DrAgonmoray

    oh... crap!
    Sorry people, I migrated web hosts yesterday and forgot to bring my downloads with me! They'll be back up momentarily.

    Downloads fixed.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  17. Offline

    Cap K

    nice plugin!
    would it be much work to make me able to link certain nethers to certain worlds?
    atm only the netherportals of the standard world work. also, i would love to be able to unlist the standard world's nether as it should be only be reached via the potals in the linked world

    also: would it be possible to have a player reenter a world at the point where he left it? like, saving coordinates or something?

    thanks, cap k
     
  18. Offline

    Scyfi

    Any way to set the second world to creative?
     
  19. Offline

    DrAgonmoray

    Not at the moment. I'll be doing something like that soon.
     
  20. Offline

    Arton

    Dos this work with 1.8.1 ? :p
     
  21. Offline

    belboz

    Love the plugin. Doesn't seem to be saving my loaded worlds on a server restart though. Did a /worldload type worldname for my other world (both the normal and nether region) and then created a portal between the two with creative gates. Works great. Do a "stop" on the server and reboot, and only my main world and its nether region are loaded. Not the normal and nether region I added with the /worldload command.

    Am I missing something?

    How goes worldmanage+? Really hoping to have the ability to set the monster spawn, animal spawn, fly enabled, pvp, and other items. Hope you are still working on it.
     
  22. Offline

    DrAgonmoray


    Tbh, I lost my will to make/update my plugins :|
     
  23. Offline

    Arton

     
  24. Offline

    belboz

    No problem. I understand. I went ahead and started using multiverse. Thanks for the plugin regardless.
     
  25. Offline

    MrKrucible

    PLEASE UPDATE!!! NO OTHER MULTIWORLD PLUGIN WILL DO THIS STUFF AS GOOD AS YOURS!!! EVER!

    Please my server is extremely dependent on your plugin! I have my server set up to where it can be multiple types gameplay with their own maps to fit the style of it because of this plugin! I cannot start my server back up to tell people that they can't go back between worlds! It would be chaotic and would make the server less alive! please keep updating this if not for you then for the people who depend on you!


    PLEASE!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  26. Offline

    DrAgonmoray

    Jesus. Quit spamming and think for a moment. Not every plugin breaks just because of a new reccomended build. Just use it ,it works fine *-.-
    And why don't you try it before you start moaning?
     
  27. Offline

    DallyLolli

    What do I put in for [type] when I want to create / load a world?

    /noob
     
  28. Offline

    DrAgonmoray

    Either "normal" "nether" or "skylands"
     
  29. Offline

    MetalMadness

    Hey, I just want to say thanks again for making this plugin for me. As you can tell, a lot of other people are please with your work, and want you to keep doing a fascinating job.
     
  30. Offline

    cnaude

    I've run into an issue on my server. The nether portals are not functioning in a secondary world. I'm running CB1240. Is this is a known issue?
     
  31. Offline

    EmpiricalDepth

    Thanks for this great plugin.. just want to know if it is still being maintained... the title says 1060 but its been verified on 1185.. and if it still works on 1240, why hasnt the title been updated as verified with later builds?
    If your not going to maintain this plugin i will have to use someone elses when I implement another world on my server.. id rathwer not cause i like this one. Thanks again!

    EDIT: hmmm hrs later.. title set to show 1240 but no response...
     

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