[TP] VoxelPort v2.033 - Travel In Style and On Schedule [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Voxel Box, Jan 28, 2011.

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    Voxel Box

    HawkIHeo, svict4, Mahagon and 5 others like this.
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    No need for a different plugin just different settings. Just because something is a Port doesn't mean it cant do other things.
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    mk so first off gonna say I love this plugin along with all the voxelbox plugins very stable and creats like no lag whatsoever...but Ive run into a problem on my server we have recreated the cube from the movie "Cube" and inside it are 4 portals that simulate the moving rooms in the movie. Im trying to link them in such a way that depending on the time of day they each take you to a different portal within the cube, ie 12pm portal "a" takes you to portal "b" but at 2pm "a" then takes you to "c". when i did /settarget a b c d portal c became a new nether world and b and d were left out alltogether, im positive this has to do with the way i set the targets and was wondering where i went wrong any help would be much appreciated :p

    wait...i may have missed this somewhere but can portals only have 1 destination?
    if so that would explain why using my /settarget line created a new world
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    Permissions Support? Support #677?
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    For the umpteenth time I'm not going to support any makeshift fake-permissions plugins.
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    Psycho Robot

    Why don't you add something concerning your stance on Permissions to the OP? Hopefully then you could avoid having to repeat yourself so much. Especially if you are going to be so aggressive about it.
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    Well to begin with, an amazing plugin, (F... permissions, I only use it since some stuff can't seem to live without it...) I'm running the latest bukkit 677 and everything works fine, except, when i say depart, it says the stuff about getting a ticket, but then just shuts up and does nothing... Any idea what the problem is?
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    "fixed" my problem (and it has nothing to do with iConomy, since I don't have that plugin)
    I downgraded to 670 (from 677). Please support 677 soon,

    Best regards valuta,
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    Running 1.8 here.
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    Voxel Box

    I've placed a slightly rolled back version of VoxelPort that is compatible with bukkit builds for minecraft beta 1.5. we're running it on #711 on our server with no problems.

    prz and i are throwing ideas for a couple fun new features for voxelport, so stay tuned...

    meanwhile, check out VoxelMimic by gavjenks, an environment based item-spawning plugin for creative servers:
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    Can't wait for the new features! If it includes 'hiding' the vessel at one port and 'unhiding' it at the other, and other things, you'll have a pure winner.

    We tried to make this work with http://forums.bukkit.org/threads/fi...ontrol-the-speed-of-time-multiworld-709.2782/ but like you write in the wiki, such time plugins conflict heavily, I couldnt get any departures to happen.

    In any case, using this since about the first version posted, almost never let us down. Great work!
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    Does this work on cb 733 because every time I use /vpoint it say example:/vpoint
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    If there's a better place to report bugs let me know,
    sometimes when moving from the main world (the one in server.properties) to another world
    the server will throw an error and drop you into oblivion I have observed this twice I think it might
    be a conflict with worldguard as it only started after we started using that.
    after the error voxelports no longer work, the /depart command gives you the message but no teleporting ever happens, a server restart is required to fix this.

    craftbukkit b740
    Permissions 2.7.2
    CommandBook 1.4.2
    WorldEdit 4.4
    WorldGuard 5.0-alpha10
    VoxelPort 1.7
    Tele++ 1.3.3a
    PorteCoulissante 1.2.1
    RetractableBridge 1.3.6
    FenceStack 1.13

    2011-04-30 22:07:34 [SEVERE] Exception in thread "Thread-7"
    2011-04-30 22:07:34 [SEVERE] java.lang.IllegalStateException: Failed to add player. net.minecraft.server.EntityPlayer@82f72(a2omega at -15.529631975513809,116.0,17.2677714838314) already is in chunk -1, 1
    2011-04-30 22:07:34 [SEVERE]     at net.minecraft.server.PlayerInstance.a(PlayerInstance.java:38)
    2011-04-30 22:07:34 [SEVERE]     at net.minecraft.server.PlayerManager.addPlayer(PlayerManager.java:65)
    2011-04-30 22:07:34 [SEVERE]     at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:181)
    2011-04-30 22:07:34 [SEVERE]     at org.bukkit.craftbukkit.entity.CraftEntity.teleportTo(CraftEntity.java:133)
    2011-04-30 22:07:34 [SEVERE]     at com.thevoxelbox.bukkit.port.vPort.movePlr(vPort.java:85)
    2011-04-30 22:07:34 [SEVERE]     at com.thevoxelbox.bukkit.port.PortTick.run(PortTick.java:56)
    2011-04-30 22:07:34 [SEVERE]     at java.lang.Thread.run(Thread.java:636)
    2011-04-30 22:08:04 [INFO] Read timed out
    2011-04-30 22:08:04 [INFO] a2omega lost connection: disconnect.endOfStream
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    Yeah I think this is a thing of the old VoxelPort I rewrote VoxelPort from scratch and added a bunch of new features. I wont have time to work on any plugins till next weekend though. So just hang tight and await a release as soon as I get it done. And ofcourse tested :p
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    Hello i have a voxelportal going multiworld and its working great! but is there anyway to change where it spawns you? instead of 0,0 can i change the cords?
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    if You link a Port made in the second world with the one from the first world it should port you to the coordinates and World of the outerWorld Port's Arrival Location
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    Oh i found the problem i was using the command /setTarget (vpname) world (worldname) to connect the portals when i should of been using the /settarget (origin) (destination) command.
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    Not sure what i'm doing wrong. i type "/gendisp mistral 0 3000" and in the game i get the response "generated dispatch times for portal mistral". however when i look in the server window it tells me " Deeeeeeeeerp, another IOException" what am i doing wrong?
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    Missing VoxelPorts folder? I don't remember what it was called back than though. Read the OP.
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    Hello every body,
    I already use de voxelsniper, than today I tryied voxelport, but my problem is that wen I right : /vpoint or /vxl it say's: exemple: /vpoint, exemple /vxl -100 -- ect... I saw that I had to make: admns.txt and right my name (what I did) But nothing works, already checked 4-5 times my name, try to change the place were I place the admns.txt but nothing...
    Can someone help me and explaine me were do I have to put the admns.txt, and/or the VoxelPorts folder (to save the ports) because i'm not sure that I placed it good.

    I use the last CB build.
    I have my server on: verygame.com .
    I have too upload my folder/plugins/program with filezilla.
    I can not have acces too the craftbukkit.jar.
    I normaly speak frensh so excuse me for my mistakes or my bad explainations! Thank you :)

    Thank's a lot too all and also to your plugin's
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    @Voxel Box
    I followed your instructions

    But, when I do /vpoint it just says

    "Example: /vpoint"

    Any Idea?
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    Did you add your name to the admns.txt list?
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    I have somewhat like the same but I also get confirmation of the creation of a point (so both the example and the confirmation)
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    adms.txt - BioRage

    Than I was like, oh wait, that's spelt wrong, so I did admns.txt


    Still the same thing..
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    Just wait for newPort, I should be able to finish up today if I don't get distracted by some people :p
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    Just can't wait for the newport! I hope it will be finished today! Good job and good luck!
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    Sorry, stuff came up and I didn't even start, but Port is the first thing on my ToDo list so no worries.
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    Doesn't matter! We must be patien to play minecraft so we can do the same to wait for plugins! ;) Good word and nice afternoon!

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