[TP/ADMIN/EDIT] WorldWarp 3.3 No BS. Pure MultiWorld! 1.4.7 R1.0

Discussion in 'Archived: Plugin Releases' started by Raz, Apr 13, 2011.

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    Updated to 3.3!
    Hey! It's time. WorldWarp 3.3! Please use Bukkit Dev for further information about the plugin & questions.
    Version 3.3
    • Fixed Flatlands (Thanks Neusor!)
    • Added /wback ability:
      • Allows players to use /wback to get back to their previous location after using /wwarp.
      • Uses WorldWarp.WBack for permission and defaults to all players.
      • Locations are NOT stored after server restarts / reloads
    Version 3.2
    • Changes to metrics
    • Added /wflag
    • Added ability to use flags with /wcreate
    • *Added Flatlands!
    • Updated for CB 1.3.1 - R2.0
    • Read Bukkit Dev for more information about new commands
    Version 3.0.0
    • Completely rewrote plugin
    • Added /wimport
    • Added /wdelete
    • Changed to new config system
    • Updated for 1.3.1
    Version 2.3.1
    • Fixed /wcreate
    Version 2.3
    • Updated for 1185 (1.8)
    • Changed to BukkitPermissions
    Version 2.2
    • Fixed some bugs with saving/loading worldwarp's files, again.
    • Fixed seeds
    • Fixed sending commands from console
    • Fixed error in yml formatting
    Show Spoiler
    Show Spoiler

    Version 2.1
    • Fixed some bugs with saving/loading worldwarp's files.
    Version 2.0
    • Updated for minecraft 1.7.3
    • Added /wdelete
    • Rewrote whole pluin
    • Added Skylands
    • Added seeds
    • Added configs
    • Changed way of saving worlds
    Version 02
    • Updated for minecraft 1.5_02
    • Added /wlist
    • Some minor changes to code
    Version 0.1
    • Initial release.
    Wanna donate?
    You can find my PayPal in my signature
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    thanks man :D i feel dumb works great
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    ok let me starrt by saying this is a brilliant plugin i had 3 worlds all together then when i did /wcreate freebuild normal it said yea its done so i restarted the server and it wouldnt let me connect or anyone else it looks like the freebuild map isnt starting correctly and the only way i can get the server working is by deleting the ww jar file iv tried reinstalling ect but it still dosnt work i tried deleting what was inside the freebuild folder and puttin 1 of the other worlds in it but i ended up losing that world and still the server wouldnt work could you please help
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    I meant a hard delete. When I choose to delete, I want it removed from the config file and the physical folder for the map deleted. Adding an option for hard or soft would work. To save users a lot of grief, either make that parameter mandatory, or have it default to soft, so no one accidentally deletes their important worlds. lol

    In the mean time, I just edit the config file and delete the world's folder manually while the server is shutdown.
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    How do u remove animals and monsters from the warping worlds???
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    I don't think Bukkit has per world monster and animal control. You'll have to find a plugin that supports multiworld mob spawn.
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    One map has no monsters and the warped to map just spawns them everywhere. its an existing map already and never use to spawn animals and monster.
    so u know any mods to stop it?
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    How do i delete Worlds?? One of my OPs were testing out the plugin and we accidently made like 6 worlds :(. I can't delete them in the folder because when i do, I start it up and it creates a new world for it in the same name. Please help?
  9. In the plugins folder there is a .worlds, Open it and remove freebuild=normal
    and then remove freebuild folder & regenrate it :) Perhaps it didn't generate correctly
    I will add that in the next release :) but for now open /plguins/.worlds with txt edit and remove
    worldname=worldtype line
    and then delete worldname folder in server root :)

    (Server has to be offline while you do this!)
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    only problem i have with it is that i cannot time set 0 on the other world
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    This plugin is incredibly simple, effective, and works seamlessly with Stargate. It's perfect. Dear developers, I heart you.
  12. Download a bukkit /time plugin :) and add it's permissions to all worlds .yml files

    I'm glad you like it!
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    Can I take zombies of???????
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    Someone give this man a cookie! This was exactly what I was looking for, thank you! :D
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    There is nothing else in the zip except Meta-inf folder, plugin.yml -file and folder called raz. In raz folder theres only worldwarp.class named folder.
  16. With another plugin, Not this one.

    You have unzipped the .jar :eek:
    Download it again and unzip it only once..
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    which plugin????
  18. What?
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    hey its possible to make config files for the worlds like multiverse plugin so we can for example change spawnmob in only the second world.. i hope its possible to add it in next build, i love your plugin because multiverse sucks x)
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    Would it be possible to add some way to make warping op only as well. I use this to enable multi-world but I want my users to use the stargate warps to go between them. I only run a small server and don't use permissions for anything. I am trying to avoid using permissions until I absolutely have to. Also, I wanted to mention you should make a note in the description that if the server crashes after you add worlds the worlds don't get saved and you have to re-add them when you restart server.

    Oh and thank you very much. This is the only simple easy way to set up a multi-world server I've been able to find. If it would allow only ops to tele, then it would be the perfect way to set up multi-world for portal add-ons like stargate.

    Anybody else that wants to know. I found {this} to give the functionality I wanted. It dissallows terminal commands. I just added wwarp to the file and noone can use it. This works as a temp solution to my problem.
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    Having an issue. Maybe it's because I'm on a Mac and since mac makes a load of temp files with the .foldername as invisible, I am unable to see the /worlds folder T.T

    Anyway I should go about this?:(
  22. I didn't know about that!
    I will make it world.loader or something in the next release :)

    Will probably add some kind of config too
    MCbyWay likes this.
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    i had a probleme whit world warp haw can i disabled mob in the new world i set
  24. That's not a feature in this plugin, Might be added later. But i want to keep this as lightweight as possible.
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    Hey, this is a great mod and everything, I just have one problem with it:
    There's no way (currently) to see a list of what worlds you have, so if other admins or ops create them on the server, I'd have absolutely no idea...
    Perhaps with a future update you could add a '/wlist' command?
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    the .worlds file in the plugins directory lists all worlds the plugin has created or been linked to.
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    Unless you're sitting at the server machine, you have no access to this. If you ask me, it would be nice to have access to most/all server data from your client.
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    Indeed. But I am on a mac and it seems to hide folders starting with a dot xD

    So I'll wait for a fix ^^

    Still a great plugin though =D
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    Ohh.... Sry. My bad. :D For some reason my mac unzips the jars inside zip... Downloaded with normal pc, unzipped and it worked. Thanks.
  30. Just some quick info!

    /wlist is now done.
    (Uses ww.list or defaults to all)
    /wdel [world] (-p) is 70% done
    (Uses ww.delete or defaults to op. -p stands for physical delete - Normal will be "soft delete" (remove from world loader))

    Will also change .worlds to world.loader so they are viewable on a MAC.
    (Automatic system will copy your old .worlds file :))

    They will be released in 0.2 :)
    MCbyWay likes this.
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    Thank you for your hard work! >3

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