Hi, i own a prison server and i was thinking of a feature: the spectate camera. I think this is possible without spout because the idea behind this is: You create a invisible NPC like citizens, by example you give it the name: Camera1 You put it in the room where you wanna place your camera and then you can spectate that NPC. So the commands can be like /camera create <name> This will create a invisible NPC where you stand, (also cool would be that you can adjust the looking direction when spectating) /camera <name> If you type this you can spectate the invisible NPC(the camera) /camera stop (stop spectating) /camera switch This allows you to swich directly to the next camera /camera move <name> Moves the camera to your position /camera show <name> or /camera show all : makes all camera's visible for you Maybe you can hook in Citizens, spectator and vanish plugin? I hope someone can make a plugin like that any reactions are appreciated to
PS: PUT THE DOWNLOAD LINK! PS2: GIMMIE YOUR PRISON SERVER PLSS!! Soo cool!!! Where are the permissions? I can help you with them
Actually i can't make plugins but i hope someone can make a plugin like this or learn me java my ip is prison.theageofcraft.tk but the server is not ready yet buy you can join if you want to
PS: Do a plugin request, with this mode! PS2: GIMMIE YOUR SKYPE ID! PS3: Where are you from? Ye, i want to join! Do you have host?
Why would it be inpossible there is a spectate plugin there is a vanish plugin and there is a NPC plugin so if you mix that all toghether you have this, or not?
Presumably the easiest way to make this (speaking as someone who is yet to learn to code stuff) is to log all NPC names and positions to a database, then when spectating them, simply place the player where the NPC is similar to using VanishNoPacket, and freeze the player in that position?
OMFG, yeah master. Why not? 1. Store locations and names of cameras. 2. Player type command with <camname> arg 3. Make player invisible, tp to camera's place, cancell all move events until he stops watching. 3a) for good feeling spawn NamedEntity at player's old location while he's spectating. 4. After /camera stop destroy NamedEntity, tp player to his old place and stop cancelling his events. Simple? Yeah, that's actually very simple. To the autor: sorry, I don't have enough time to make this.
Well since bukkit added a hide player method to the player you can set a npc wherever you want then that npc will be invisible to all other players and when you want to view that npc camera it just keeps teleporting you to the npc camera and it also makes you invisible. Ive already done it but its not ready yet.