spawning a human entity?

Discussion in 'Plugin Development' started by tom1000o, Mar 8, 2013.

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    Before you reply to this thread, please read:

    • I am not interested in using NPC libraries created by others.
    • Nor am i interested in using plugins created by others.
    I would like some help with spawning a human entity. I know there is a way to do this using craftbukkit.jar, but im not completely sure how. ive been experimenting around and i cant seem to find what im looking for. Can anyone point me in the right direction? Any help is appreciated!
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    Just search what you need in others libs, you can already look at my latest commit which contains
    humans. ;) Link: here
    But I didn't test that yet.
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    Bump, I need to know this too, please? I want to making a player clone and move it around, without using remoteentites and stuff like that, I just want something with no dependencies that's simple to share with people
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    Well, uh, you're going to be disappointed. You either have to do packet/nms hacking yourself or use a library to do it for you. There's a reason the libraries exist: it isn't particularly simple.
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    You're looking in the wrong place then, nothing like this exists within Bukkit/CraftBukkit.

    People have taken the time to write libs and utilities in order to make it possible, when it shouldn't be; but EntityType.HUMAN was removed from the game a long time ago.
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    Garris0n codename_B Ok do you guys have a library I could use? the simpler/better? I would appreciate it :)
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    Garris0n are you sure that would work? because I saw in a video a guy said that you would need a plugin with that.. I just want a library.
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    You do need a plugin, I'm not sure if there is just a code library. Try searching. It's best to use the plugin, however, because then users can just update it instead of you having to update your plugin with the new code.
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