Server is crashing on 5th connection

Discussion in 'Bukkit Discussion' started by Shanduro, Oct 4, 2011.

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    Shanduro

    Hi there,

    i have the problem that my server is crashing on the 5th connection.

    My server is a 10slot nitrado public server and the server.properties allows 10 connections.
    The problem occures last week, i disabled all plguins and it went fine.
    Today it occurs even without plugins.
    I updated to newest recommened - worked fine.
    Installed plugins (General, xWarp, Multiverse) - worked fine.

    Now out of the sudden it crashes at the moment the 5th player connects with the folloing message:

    Code:
    2011-10-04 22:36:53 [SEVERE] java.lang.OutOfMemoryError: GC overhead limit exceeded
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTTagByteArray.a(SourceFile:21)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTBase.b(SourceFile:64)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTTagCompound.a(SourceFile:24)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTBase.b(SourceFile:64)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTTagCompound.a(SourceFile:24)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.NBTBase.b(SourceFile:64)
    2011-10-04 22:36:53 [SEVERE]     at net.minecraft.server.CompressedStreamTools.a(SourceFile:75)
    2011-10-04 22:36:53 [INFO] Stopping server
    2011-10-04 22:36:53 [INFO] [Multiverse-Core] - Disabled
    2011-10-04 22:36:53 [INFO] [xWarp]: Close connection!
    2011-10-04 22:36:53 [INFO] [xWarp]: xWarp 3.1.3 disabled
    2011-10-04 22:36:54 [SEVERE] Exception in thread "Connection #11 read thread"
    2011-10-04 22:36:56 [SEVERE] Error occurred (in the plugin loader) while disabling General v3.6.3 (Is it up to date?): GC overhead limit exceeded
    java.lang.OutOfMemoryError: GC overhead limit exceeded
    2011-10-04 22:36:57 [SEVERE] Exception in thread "Connection #13 read thread"
    2011-10-04 22:36:57 [SEVERE] Exception in thread "Connection #5 read thread"
    2011-10-04 22:36:57 [SEVERE] Exception in thread "Connection #3 r
    2011-10-04 22:36:57 [SEVERE] ead thread"
    2011-10-04 22:36:57 [SEVERE] java.lang.OutOfMemoryError: GC overhead limit exceeded
    2011-10-04 22:36:58 [SEVERE] java.lang.OutOfMemoryError: GC overhead limit exceeded
    2011-10-04 22:36:58 [SEVERE]     at sun.reflect.GeneratedConstructorAccessor22.newInstance(Unknown Source)
    2011-10-04 22:36:58 [SEVERE]     at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
    2011-10-04 22:36:58 [SEVERE]     at java.lang.reflect.Constructor.newInstance(Constructor.java:525)
    2011-10-04 22:36:58 [SEVERE]     at java.lang.Class.newInstance0(Class.java:372)
    2011-10-04 22:36:58 [SEVERE]     at java.lang.Class.newInstance(Class.java:325)java.lang.OutOfMemoryError: GC overhead limit e
    2011-10-04 22:36:58 [SEVERE] xceeded
    2011-10-04 22:36:58 [SEVERE] java.lang.OutOfMemoryError: GC overhead limit exceeded
    Ideas?

    EDIT: BTW the 5th person joining is falling through the world till connection resets.
     
  2. Offline

    bleachisback

    Your server computer doesn't have enough RAM to support 5 players. This is most likely because of the ping packet issue, you can lower this in the bukkit.yml
     
  3. Offline

    Shanduro

    the server runs 10+ people with 1.7 but i will try lowering the ping-packet-limit.
     
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