[SEC/FUN/INFO] Towny v0.68 Fuzze Edition [818]

Discussion in 'Inactive/Unsupported Plugins' started by FuzzeWuzze, Apr 10, 2011.

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  1. Offline

    FuzzeWuzze

    Towny_FuzzeEdition:
    Version: v0.68

    Moderator Edit: Please direct your attention here for an updated version. This thread is now closed due to people spamming random things about how its not working.

    So this has been asked for many times so i decided to finally make this thread.
    This is related to Shade's brilliant Plugin Towny

    Since Shade has been MIA for a while now, and we dont know if hes coming back i've been trying to keep Towny afloat as best i can in hopes he does come back as i dont really have the RL schedule to much of anything other than maintain it to be usable.

    I hope in June once i have more free time if Shade still isnt back :'( to actually do a formal Github Fork and continue the project. So until then, dont bother asking for new features, as time allows the only thing i'll try to do is fix large glaring bugs that effect the mod. This is a very large plugin and Shade has spent a lot of time on it, so even when/if i do fork it will take some time to get fully up to speed on everything. For now i just have a basic understanding of how everything is interacting and enough debug skills to track down most bugs ;)

    How it works/Features
    -See Original Towny Page for Instructions on how to setup and Permissions.
    http://towny.xshade.ca/

    Read this page to learn what everything in the config does!
    http://towny.xshade.ca/configuration/config-values

    READ ME BEFORE POSTING BUGS OR ISSUES
    KNOWN "ISSUES" AND FIXES
    When reporting bugs, please use /townyadmin set debugmode on. Then perform the action and post or send me the log from your server. This will assist me in being able to fix the issue 10 faster, just simply saying "People can do X in my town when they shouldnt be able too" doesnt really help me at all and is impossible to replicate.
    • Permission cache errors
      • You didnt install Permissions properly, it creates a RENAMEME.yml file or something of the like when first started. This must be renamed to match your world name(for most people world.yml). Also you CANNOT have spaces in your world name. Test World is not an acceptable folder name, TestWorld is. Both towny and permissions dont like the Permissions YML file to have spaces.
    • /town top money causes exception
      • Your iConomy database is likely setup to still use sqlite. Ensure that your iConomy config file is setup to use database Type: H2SQL. A lot of people had issues with the sqlite to H2 conversion, if you still experience this error with it set properly your db may be corrupt. Back up your iConomy db and configs, then delete them all and allow iConomy to recreate them and see if it still happens. If it doesnt, your going to have to manually regrant people cash somehow as your iConomy database was corrupt.
    Permissions
    • towny.admin: User is able to use /townyadmin, as well as the ability to build/destroy anywhere. User can also able to make towns or nations when set to admin only.
    • towny.town.new :User is able to create a town (only is use when TOWN_CREATION_ADMIN_ONLY is on)
    • towny.town.claim : User is able to expand his town with /town claim
    • towny.nation.new :User is able to create a nation (only is use when NATION_CREATION_ADMIN_ONLY is on)
    • towny.wild.*: User is able to build/destroy in wild regardless if the config says no.
    • towny.wild.build
    • towny.wild.destroy
    • towny.wild.switch
    • towny.wild.item_use
    • towny.wild.block.[block id] : User is able to edit [block id] in the wild.
    • towny.spawntp :Use /town spawn when allow_town_spawn=false
    • towny.publicspawntp : Use "/town spawn [town]" (teleport to other towns) when allow_town_spawn_travel=false.
    GitHub
    https://github.com/fuzzewuzze/Towny

    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    All versions .64 and after will require iConomy 5.0 and higher. When making this initial transition it is HEAVILY advised that you back up your h2 and MySQL database's. I tested as well as i could with various functionality within Towny and it seemed to be working as expected. Also note that a ton of plugins that use iConomy are still broken, so unless they ALL work i wouldnt suggest updating. You've been warned. Dont cry if something bad happens and you dont have a backup of your iConomy database ...
    • PLUGINS COMPILED/TESTED AGAINST(Recommended Versions)
      • Essentials 2.2
      • Permissions 2.7.4(DO NOT USE 3.X!)
      • iConomy 5.01
    • (JAR ONLY) Latest Build(.68) HERE
    IMPORTANT INFORMATION-READ ME BEFORE UPDATING PAST .63
    • V.61
    TODO:


    • Fix /towny top money from crashing towny
    • Investigate potential issues with build/destroy permissions.
    BUGS:

    • /town spawn will not charge players
    • DO NOT GIVE PLAYERS TOWNY.WILD.* permissions. Give players permissions by editing your config file by editing these. If players have wild permissions they can do funny business to get permission to build in other peoples towns.
      unclaimed_zone_build=false
      unclaimed_zone_destroy=false
      unclaimed_zone_item_use=false
      unclaimed_zone_switch=true
    • Some people are reporting a lot of [SEVERE] warnings related to Player_Item and Player_Move, i believe these are being triggered by other mods. If you are having this issue please list your other plugins.
    Changelog:

    Version .68
    • Compiled for CB818 (Minecraft 1.6.6)
    • Disabled town renaming (finally)
    • Do not use Permissions 3.0.x with Towny yet, there are still some MAJOR issues with the rework they are doing and a ton of people are nerd raging on their thread. I couldnt even get it to create my config or default files they were always blank, and i guess a ton of other people are having the same issues. Still didnt work when following instructions on how to make the file yourself. Because 2.7.4 works perfectly fine with CB818 im not in a rush to upgrade until they figure out their issues. Sorry if this causes plugin conflicts if some require Permissions 3.x but i doubt it will as not many mods are moving to it in its badly broken state. Because Towny is so heavily dependent on a lot of Permissions nodes being read properly i decided to stick with 2.7.4 for now. Ill work on a 3.x permissions build as soon as i feel its functioning properly.
    Version .66
    • Compiled for CB766
    • Players no longer need to /town set spawn, when a player does /town spawn they automatically go back to their town. Need to figure out how to re-implement the essentials teleport timer cooldown they changed their API
    Version .64
    • Updated to use iConomy 5.0+, BACKUP YOUR DATABASE FILES BEFORE UPGRADING.
    Version .63
    • Really fixed /town spawn!
    Version .62
    • First Official Release by Fuzze!
    • Fixed /town spawn INVESTIGATING
    • Fixed /towny map
    • Verified all permissions are working properly. I ran it on my test server and tested resident build/destroy/switch and outsider build/destroy/switch by using /town set perm and turning them on and off and trying them out. ALL the permissions acted as they should. This should put to rest a lot of bugs people are having with people building. This doesnt mean Towny is using the default_town_build=false config lines properly for new towns, thats next. It does mean if your mayor sets the options manually it works.
    Version .061R6
    • Disabled /towny top money for towns/nations until able to fix bug related to null iConomy accounts, I have a feeling its related to iConomy databases that were SQLite and transitioned to H2 like my own. It *should* work fine for Residents, so far i havent seen null resident returns.
    Version 0.61R5


    • Updated to work with CB670
     
  2. @jcrom95 Is it possiable to get a full list of plugins installed
     
  3. Offline

    ghost0001

    that was not what i meant. but i already changed iConomy to false and essentials to true. what i am trying to do is use the economy system in essentials instead of iconomy. or is this dependent on iconomy?
     
  4. Offline

    RyenDeckard

    Alright, I don't know what's going on, but towny seems to enjoy deleting towns, or removing players from towns randomly. Do you have any idea what's causing this? It's making it pretty hard to maintain my server.
     
  5. Offline

    FuzzeWuzze

    As ive posted like 50x, you guys arent setting up your Permissions plugin properly. Permissions has a folder in the plugins folder with a file called RENAMEME.YML or something, you have to rename it to your world folder name(for most people thats world.yml) unless your using multiverse.

    Its because people are making towns with invalid characters. And or you havent updated your regex as posted a few times in this thread.
     
  6. Offline

    Filip Weiss

    If the name from a player beggins with an "_" they will not be entered to the database :(


    Sorry for my bad Endlish.
     
  7. Offline

    jcrom95

    this is how i have my server setup:
    #Minecraft server properties
    #Fri Apr 22 16:32:32 EDT 2011
    level-name=Cromie's Hardcore Server
    hellworld=false
    spawn-monsters=false
    online-mode=true
    spawn-animals=true
    server-name=Unknown Server
    max-players=30
    server-ip=
    pvp=true
    level-seed=
    server-port=25565
    white-list=false
    server-id=unnamed
    spawn-protection=200

    And one more thing, where do i put the Source folder.

    Blueprints
    Herobounty
    HeroChat
    Heroic Death
    HomeSweetHome
    iConomy
    InstaBreak
    Jail
    LoginMessage
    LWC
    Permissions
    res
    SimpleSave
    Source
    SpawnX
    TelePlusPlus
    Towny
    WorldEdit
    BlastPick
    FastMining
    Superpowers

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  8. Offline

    peas

    will this work with latest CB?
     
  9. Offline

    nugzalore


    Up one post... priceless.
     
  10. Offline

    Darklom

    Everything works great with latest CB but this
     
  11. Offline

    MattFielding

    I am having some problems with a few people involving building on their plots. They are getting error messages telling them that they do not have permission to build, or are unable to open doors on their property. This is only happening to a few people. Any ideas what may be causing this?

    I am currently running Townyv61 (677) on CraftBukkit 714.
     
  12. Offline

    Darklom

    Try /resident friend add "username" (without semicolons)
    this is for the mayor / plot owner.

    & I still have
    in 714, any ideas?
     
  13. Offline

    peas

    is that something specific to you?

    ie...can I DL and implement on my plugin server and it will work?
     
  14. Is the user online whom ur trying to add if not try +USERNAME
     
  15. Offline

    DannyCare

    Hey hey, I understand you are busy Fuzze and I appreciate all the effort you are putting into Towny, it's a really great plugin. So I just wanted to let you know of an error on your 677 plugin at the moment, so far there's been no errors on the console running CB709 but no matter what I do, even if I make a player OP and resident of a town, they still can not build in the wilderness. Here's my GroupManager yml file:

    And here's my Towny config.properties file:


    I'm neat and tidy with my plugins/code and I try to do everything properly, so I need to know whether this is plugin fault or an error on my part. And yes I do understand this is a 677 plugin and I'm running 709, I'm just informing you of the problem and wanted to see if you could pinpoint any errors.

    Thanks in advance
     
  16. Offline

    Darklom

    I don't have error adding residents.. I have an error that it can't load the world darksters
    Anyone help?
     
  17. Offline

    FuzzeWuzze

    Updated for 714, use at your own discretion as announced by the Bukkit gods.
    Im only releasing it because they are taking too long and all my other plugins seem to be working in 714 so far...make sure you backup your server and plugins!
     
  18. Offline

    transient

    Hey Fuzze..I love your work! Thanks for keeping this plugin going.

    The only issue I've run into since 714 is essentials now conflicts with Towny in /t command. Now it'd be fine because you can change aliases but the /town spawn doesn't work. It only works with /t spawn. I've tried changing alias to /to and others, but /t spawn seems to be hard coded or something.
     
  19. Offline

    FuzzeWuzze

    Yea im tempted to remove essentials from my server, the mod has gotten WAY too bloated. I dont want one mod that does 5000 things, 4900 of which i dont want...and which overwrite other mods commands.
     
  20. Offline

    transient

    Ok I thought it was Essentials, but I removed the /t manually from Essentials and it still doesn't work. Now both /town spawn and /t spawn give the unknown console command error.
     
  21. Offline

    Zalastri

    Running 714 and the latest Towny.

    Code:
    03:54:37 [SEVERE] Could not pass event PLAYER_COMMAND_PREPROCESS to Towny
    java.lang.NoSuchMethodError: com.earth2me.essentials.Essentials.loadClasses()V
            at ca.xshade.bukkit.towny.Towny.checkEssentialsTeleport(Towny.java:443)
            at ca.xshade.bukkit.towny.event.TownyPlayerListener.parseTownCommand(TownyPlayerListener.java:941)
            at ca.xshade.bukkit.towny.event.TownyPlayerListener.onPlayerCommandPreprocess(TownyPlayerListener.java:412)
            at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.java:228)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:257)
            at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:642)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:613)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:607)
            at net.minecraft.server.Packet3Chat.a(SourceFile:36)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:73)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    
     
  22. Offline

    Umbra

    Thanks for your concern but I don't think this have anything to do with that. If right now I update Essentials, town travel won't work anymore. But if I replace this update with my old backup of essentials, everything will work fine. I don't need to be always up to date but I'll have no choice to update Essentials for 1.5 soon and I'm afraid it will break my town traveling.
     
  23. Offline

    DannyCare

    Update: Tried 714 this morning. So far so good however the /town spawn brings up an ugly error in the console:

    Again, not a complaint, simply just to bug find for you :) Cheers.
     
  24. Offline

    Umbra

    In fact here's the error when I'm typing /town spawn
    Code:
    15:01:18 [INFO] town spawn
    15:01:18 [INFO] Account: 3,618.32 Euras
    15:01:18 [SEVERE] Could not pass event PLAYER_COMMAND_PREPROCESS to Towny
    java.lang.NoSuchMethodError: com.earth2me.essentials.Essentials.loadClasses()V
            at ca.xshade.bukkit.towny.Towny.checkEssentialsTeleport(Towny.java:443)
            at ca.xshade.bukkit.towny.event.TownyPlayerListener.parseTownCommand(TownyPlayerListener.java:941)
            at ca.xshade.bukkit.towny.event.TownyPlayerListener.onPlayerCommandPreprocess(TownyPlayerListener.java:412)
            at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.java:228)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:257)
            at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:642)
            at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:613)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:607)
            at net.minecraft.server.Packet3Chat.a(SourceFile:36)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:195)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:73)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:370)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    15:01:18 [INFO] Umbra tried command: town spawn
    >
    Since I updated Essentials in 2.2.3.
    /t spawn won't work either and says the same message.
    Also, I'm using #714.

    Thanks for your help.
     
  25. Umm, Make sure in your towny/data area there is the name of your world.txt and also in the main directory /towny/ worlds.txt should have your world name

    Also @FuzzeWuzze I think there is a bug where if someone owns a nation and someone leaves the town the nation changes back to a town :S
     
  26. Offline

    Fluub

    Hey guys :)
    This plugin is really amazing thank you Fuzze for keeping it work :)
    I have some issues with it :
    -People can build and destroy in the town without having bought anything.
    -The plots prices are 0
    This is my config file (i want everyone to be able to build in non towns aera but no in town) :
    Code:
    allow_outposts=true
    allow_resident_plots=true
    allow_town_spawn=true
    allow_town_spawn_travel=true
    commands_nation=/nation,/n,/nat
    commands_nation_chat=/nc
    commands_plot=/plot
    commands_resident=/resident,/r,/res,/p,/player
    commands_town=/town,/t
    commands_town_chat=/tc
    commands_towny=/towny
    commands_towny_admin=/townyadmin,/ta
    commands_world=/townyworld,/tw
    daily_backups=true
    daily_taxes=true
    database_load=flatfile
    database_save=flatfile
    day_interval=86400000
    debug_mode=false
    default_capital_postfix= City
    default_capital_prefix=Capital:
    default_king_postfix=
    default_king_prefix=King
    default_max_town_blocks=64
    default_mayor_postfix=
    default_mayor_prefix=Mayor
    default_nation_postfix= Nation
    default_nation_prefix=
    default_resident_perm_ally_build=false
    default_resident_perm_ally_destroy=false
    default_resident_perm_ally_itemuse=false
    default_resident_perm_ally_switch=false
    default_resident_perm_friend_build=false
    default_resident_perm_friend_destroy=false
    default_resident_perm_friend_itemuse=false
    default_resident_perm_friend_switch=false
    default_resident_perm_outsider_build=false
    default_resident_perm_outsider_destroy=false
    default_resident_perm_outsider_itemuse=false
    default_resident_perm_outsider_switch=false
    default_town_name=
    default_town_perm_ally_build=false
    default_town_perm_ally_destroy=false
    default_town_perm_ally_itemuse=false
    default_town_perm_ally_switch=false
    default_town_perm_outsider_build=false
    default_town_perm_outsider_destroy=false
    default_town_perm_outsider_itemuse=false
    default_town_perm_outsider_switch=false
    default_town_perm_resident_build=false
    default_town_perm_resident_destroy=false
    default_town_perm_resident_itemuse=false
    default_town_perm_resident_switch=false
    default_town_postfix= Town
    default_town_prefix=
    delete_old_residents=false
    deleted_after_time=5184000000
    dev_mode=false
    first_run=false
    flatfile_backup=zip
    force_pvp_on=false
    friendly_fire=false
    health_regen=true
    health_regen_speed=3000
    inactive_after_time=86400000
    item_use_ids=259,325,326,327
    last_run_version=0.61
    line_not_perm_to_new_nation=&6[Towny] &bOnly admins are allowed to create nations.
    line_not_perm_to_new_town=&6[Towny] &bOnly admins are allowed to create towns.
    logging=true
    max_plots_per_resident=100
    min_distance_from_town_homeblock=0
    mob_removal=true
    mob_removal_entities=Monster,WaterMob,Flying,Slime
    mob_removal_speed=5000
    modify_chat_name=true
    msg_buy_resident_plot=&6[Towny] &b%s bought %s's plot!
    msg_couldnt_pay_taxes=&6[Towny] &b%s couldn't pay taxes%s
    msg_del_nation=&6[Towny] &bThe nation %s was disbanded!
    msg_del_resident=&6[Towny] &b%s lost all his Towny data!
    msg_del_town=&6[Towny] &bThe town of %s fell into ruin!
    msg_join_nation=&6[Towny] &b%s joined the nation!
    msg_join_town=&6[Towny] &b%s joined town!
    msg_mayor_abandon=&6[Towny] &bYou would abandon your people? Choose another mayor with '/t set mayor' if your sure.
    msg_new_day=&6[Towny] &bA new day is here! Taxes and rent has been collected
    msg_new_king=&6[Towny] &b%s is now the king!
    msg_new_mayor=&6[Towny] &b%s is now the mayor!
    msg_new_nation=&6[Towny] &b%s created a new nation called %s
    msg_new_town=&6[Towny] &b%s created a new town called %s
    msg_plot_for_sale=&6[Towny] &b%s put the plot (%s) up for sale!
    msg_registration=&6[Towny] &bWelcome this is your first [email protected]&6[Towny] &bYou've successfully [email protected]&6[Towny] &bTry the /towny command for more help.
    msg_war_eliminated=&6[Towny] &b%s was eliminated from the war.
    msg_war_forfeited=&6[Towny] &b%s forfeited.
    msg_war_join=&6[Towny] &b%s joined the fight!
    msg_war_lose_block=&6[Towny] &b(%s) belonging to %s has fallen.
    msg_war_score=&6[War] &b%s scored %d points!
    name_check_regex=^[a-zA-Z0-9]+[a-zA-Z0-9._-]*$
    name_filter_regex=[ /]
    name_remove_regex=[^a-zA-Z0-9._-]
    nation_creation_admin_only=false
    npc_prefix=[NPC]
    price_claim_townblock=6000.0
    price_death=10.0
    price_death_wartime=200.0
    price_nation_neutrality=0.0
    price_nation_upkeep=100.0
    price_new_nation=1000000.0
    price_new_town=25000.0
    price_outpost=5000.0
    price_town_spawn_travel=10.0
    price_town_upkeep=10.0
    pve_in_non_pvp_towns=true
    reset_log_on_boot=true
    save_on_load=false
    show_town_notifications=true
    switch_ids=64,69,70,71,72,77
    town_block_ratio=16
    town_block_size=16
    town_creation_admin_only=false
    town_limit=3000
    town_respawn=true
    unclaimed_plot_name=Unowned
    unclaimed_zone_build=true
    unclaimed_zone_destroy=true
    unclaimed_zone_ignore=14,15,16,21,50,56,65,66,73,74,89
    unclaimed_zone_item_use=false
    unclaimed_zone_name=Wilderness
    unclaimed_zone_switch=true
    using_essentials=false
    using_iconomy=true
    using_permissions=false
    using_questioner=false
    wartime_base_spoils=100.0
    wartime_home_block_hp=120
    wartime_min_height=60
    wartime_points_kill=1
    wartime_points_nation=100
    wartime_points_town=10
    wartime_points_townblock=1
    wartime_remove_on_monarch_death=false
    wartime_town_block_hp=60
    wartime_town_block_loss_price=100.0
    wartime_warning_delay=30
    
    Thank you for all the good work :)
     
  27. Offline

    semibreve42

    Each town has its own permissions set with /town set perm " ". This is where the mayor can prevent people from building if they are not residents. As for the plot prices, the mayor changes those in a town with "/town set plotprice".

    At least I think those are the commands. Check the old forum. Did you change both of those?
     
  28. Offline

    Fluub

    Thank you a lot semibreve42 what you said worked perfectly well :) (plot price is the same for each plot per town?)

    Well now my town is protected expect in the plots claimed by other residents :/ a suggestion?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  29. Offline

    TheMadMan697

    I also have the problem where /town spawn will not work and it throws the following error. Removing the plugin essential fixes this issue so im not sure if this is even something fuzze should be trying to fix.

    EDIT: I managed to fix this temporarily at least. what i did was stop my server. remove essentials, started the server, stoped the server straight away, added essentials back onto the server, started the server again. then /town spawn [townname] worked again. I guess its loading the plugins in a different order which seems to fix the problem for now anyway.

    Try and set the following to true in the towny config file.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  30. Offline

    Umbra

    Hey, I tried your fix but neighter /t spawn nor /town spawn will work. Same error though.
     
  31. Offline

    Fluub

    Hey guys :) i have a few questions and problems :/ :
    I do have permissions but i set not to use it in towny.
    Is it still possible to give them prefixs ? (like habitant/whatever...)
    In my town i'd like residents to be able to build in zones they bought (wich works) but not in the others one but they can build and destroy also in others' claimed plots :s (i set the permissions to no but it isn't working)
    I'd also my residents to open doors and use switch (i did the /r set resident switch on) but it isn't workin
    Is there a way to change a plot area ? ( a smaller or bigger)
    I can 't get /plot notforsale working
    It is simpler to use permissions?
    Is there a way to change a plot price but not all the plot prices in town ?

    Thank you for your help and work

    this is my config file :
    Code:
    allow_outposts=true
    allow_resident_plots=true
    allow_town_spawn=true
    allow_town_spawn_travel=true
    commands_nation=/nation,/n,/nat
    commands_nation_chat=/nc
    commands_plot=/plot
    commands_resident=/resident,/r,/res,/p,/player
    commands_town=/town,/t
    commands_town_chat=/tc
    commands_towny=/towny
    commands_towny_admin=/townyadmin,/ta
    commands_world=/townyworld,/tw
    daily_backups=true
    daily_taxes=true
    database_load=flatfile
    database_save=flatfile
    day_interval=86400000
    debug_mode=false
    default_capital_postfix= City
    default_capital_prefix=Capital:
    default_king_postfix=
    default_king_prefix=King
    default_max_town_blocks=64
    default_mayor_postfix=
    default_mayor_prefix=Mayor
    default_nation_postfix= Nation
    default_nation_prefix=
    default_resident_perm_ally_build=false
    default_resident_perm_ally_destroy=false
    default_resident_perm_ally_itemuse=true
    default_resident_perm_ally_switch=true
    default_resident_perm_friend_build=false
    default_resident_perm_friend_destroy=false
    default_resident_perm_friend_itemuse=false
    default_resident_perm_friend_switch=false
    default_resident_perm_outsider_build=false
    default_resident_perm_outsider_destroy=false
    default_resident_perm_outsider_itemuse=false
    default_resident_perm_outsider_switch=false
    default_town_name=
    default_town_perm_ally_build=false
    default_town_perm_ally_destroy=false
    default_town_perm_ally_itemuse=false
    default_town_perm_ally_switch=false
    default_town_perm_outsider_build=false
    default_town_perm_outsider_destroy=false
    default_town_perm_outsider_itemuse=false
    default_town_perm_outsider_switch=false
    default_town_perm_resident_build=false
    default_town_perm_resident_destroy=false
    default_town_perm_resident_itemuse=true
    default_town_perm_resident_switch=true
    default_town_postfix= Town
    default_town_prefix=
    delete_old_residents=false
    deleted_after_time=5184000000
    dev_mode=false
    first_run=false
    flatfile_backup=zip
    force_pvp_on=false
    friendly_fire=false
    health_regen=true
    health_regen_speed=3000
    inactive_after_time=86400000
    item_use_ids=259,325,326,327
    last_run_version=0.61
    line_not_perm_to_new_nation=&6[Towny] &bOnly admins are allowed to create nations.
    line_not_perm_to_new_town=&6[Towny] &bOnly admins are allowed to create towns.
    logging=true
    max_plots_per_resident=100
    min_distance_from_town_homeblock=0
    mob_removal=true
    mob_removal_entities=Monster,WaterMob,Flying,Slime
    mob_removal_speed=5000
    modify_chat_name=true
    msg_buy_resident_plot=&6[Towny] &b%s bought %s's plot!
    msg_couldnt_pay_taxes=&6[Towny] &b%s couldn't pay taxes%s
    msg_del_nation=&6[Towny] &bThe nation %s was disbanded!
    msg_del_resident=&6[Towny] &b%s lost all his Towny data!
    msg_del_town=&6[Towny] &bThe town of %s fell into ruin!
    msg_join_nation=&6[Towny] &b%s joined the nation!
    msg_join_town=&6[Towny] &b%s joined town!
    msg_mayor_abandon=&6[Towny] &bYou would abandon your people? Choose another mayor with '/t set mayor' if your sure.
    msg_new_day=&6[Towny] &bA new day is here! Taxes and rent has been collected
    msg_new_king=&6[Towny] &b%s is now the king!
    msg_new_mayor=&6[Towny] &b%s is now the mayor!
    msg_new_nation=&6[Towny] &b%s created a new nation called %s
    msg_new_town=&6[Towny] &b%s created a new town called %s
    msg_plot_for_sale=&6[Towny] &b%s put the plot (%s) up for sale!
    msg_registration=&6[Towny] &bWelcome this is your first [email protected]&6[Towny] &bYou've successfully [email protected]&6[Towny] &bTry the /towny command for more help.
    msg_war_eliminated=&6[Towny] &b%s was eliminated from the war.
    msg_war_forfeited=&6[Towny] &b%s forfeited.
    msg_war_join=&6[Towny] &b%s joined the fight!
    msg_war_lose_block=&6[Towny] &b(%s) belonging to %s has fallen.
    msg_war_score=&6[War] &b%s scored %d points!
    name_check_regex=^[a-zA-Z0-9]+[a-zA-Z0-9._-]*$
    name_filter_regex=[ /]
    name_remove_regex=[^a-zA-Z0-9._-]
    nation_creation_admin_only=false
    npc_prefix=[NPC]
    price_claim_townblock=6000.0
    price_death=10.0
    price_death_wartime=200.0
    price_nation_neutrality=0.0
    price_nation_upkeep=100.0
    price_new_nation=1000000.0
    price_new_town=25000.0
    price_outpost=5000.0
    price_town_spawn_travel=10.0
    price_town_upkeep=10.0
    pve_in_non_pvp_towns=true
    reset_log_on_boot=true
    save_on_load=false
    show_town_notifications=true
    switch_ids=64,69,70,71,72,77
    town_block_ratio=16
    town_block_size=16
    town_creation_admin_only=false
    town_limit=3000
    town_respawn=true
    unclaimed_plot_name=Unowned
    unclaimed_zone_build=true
    unclaimed_zone_destroy=true
    unclaimed_zone_ignore=14,15,16,21,50,56,65,66,73,74,89
    unclaimed_zone_item_use=true
    unclaimed_zone_name=Wilderness
    unclaimed_zone_switch=true
    using_essentials=false
    using_iconomy=true
    using_permissions=false
    using_questioner=false
    wartime_base_spoils=100.0
    wartime_home_block_hp=120
    wartime_min_height=60
    wartime_points_kill=1
    wartime_points_nation=100
    wartime_points_town=10
    wartime_points_townblock=1
    wartime_remove_on_monarch_death=false
    wartime_town_block_hp=60
    wartime_town_block_loss_price=100.0
    wartime_warning_delay=30
    
     
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