[SEC/FUN/INFO/CHAT/TP] Towny Advanced v0.88.0.0 - Land and town management [3020+ 1.7.2-R0.3]

Discussion in 'Archived: Plugin Releases' started by ElgarL, Jul 7, 2011.

  1. Plugin: Towny

    New Towny Website!

    Taking Shades' Towny a step farther.

    A versatile, player-controlled land management plugin for use with Bukkit/Tekkit/Spigot/Libigot, offering solutions for pvp, griefing, chat, inflated economies and monsters.

    Features (open)

    Towny includes a wide variety of features to offer instant enhancements to your traditional Minecraft server.
    • Allows players to own and manage land based on a pre-set grid layout.
      • Players join towns and purchase plots of land.
      • Players decide who can build, destroy, use "switchs" and use items on every plot they control.
      • Towns can join together into nations, further structuring a server into teams.
      • Towns grant protection from monsters, pvp, fire, explosions and greifing.
    • Wilderness Rules (Optional)
      • Area between towns is wilderness, with its own build permissions.
      • Limit players' interaction with the wild to just harvest-able blocks, keeping the wild pristine.
      • Roll-back tnt, creeper, wither explosions, dragon damage and endermen block-moving.
      • Block explosions and fire.
    • PVP Enhancements
      • Server with a strong PVP aspect will find Towny's grouping of players to be invaluable.
      • Prevent friendly-fire. (Optional)
      • Nations split players into larger teams.
      • Nations can declare other nations to be allies or enemies, further splitting players into even larger teams.
      • PVP can be turned on/off in wilderness, towns and worlds. (Optional)
    • Teleporting/Warping and Spawning (Optional)
      • Players can spawn to their town upon death.
      • Players can spawn to their town or a town that is within their nation/allied with their nation.
    • Customized modified chat. (Optional)
      • Colours, group prefixes and suffixes, nation, town, towny titles.
      • Channels for general, local, town, nation, moderator, admin and custom channels.
      • Anti-spam feature.
    • Shop plugin support. (Optional)
      • Limit shops to special Shop Plots, enhancing realism.
    • Economy plugin interaction. (Optional)
      • Supports all economy plugins.
      • Charge money for plots, towns, nations.
      • Flexible tax system.
      • Upkeep to remove money from the economy, stopping rampant inflation.
    • All Permissions Plugins supported. (Optional)
      • Perms 2/3, GroupManager, BukkitPermissions, bPermissions, PermissionsEx, etc.
    • Multiworld Support
      • Flexible settings for every world.
      • Enable/disable Towny in as many worlds as you like.

    • No other plugins, but is best with Questioner, so that invitations are given by Towns and Nations to residents and towns.
    • Questioner 0.6
    • Essentials 2.5+ - (Towny /town spawn's obey Essentials teleport cooldown)
    • All permissions plugins are supported and provide greater customization (recomend GroupManager).
    • Economy plugin of your choice.
    (We no longer recommend using PEX at all. It breaks TownyPerms due to the reflection PEX performs.)
    Supported Economy Plugins
    • iConomy 5.01
    • iConomy 4/5 *
    • iConomy 6 *
    • EssentialsEco *
    • BOSEconomy *
    • Craftconomy *
    • * Requires Register.jar 1.8+ (or Vault) in your plugins folder.
    • Any Vault-capable economy plugin that supports false-player accounts. (Do not use register if your economy plugin is supported by vault.)
    Plugins That Support Towny
    Download Towny
    • Release Version: Link
    • Dev Versions/Jenkins: Link (Majorly Different - Visit IRC channel before using.)
    • Install Guide
    Towny Wiki Site

    Suggestions and Issues
    Make a suggestion - Link
    Report an issue - Link
    • Credits: Many thanks to all contributers including, but not limited to: Fuzziewuzzie, Shadeness, LlmDl, SwearWord and dumptruckman.
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    Thanks for all the help guys. I talked with the creator of Transporter and it doesn’t seem to be much I can do at the moment.

    He said that it's something with towny not loading after the worlds load buts its obviouse the Transporter loads after Towny even with Transporter In the softdepend list.

    I will be able to not use Towny in the other worlds it's just nice to be able to and hopefully me and my partner can figure it out or someone else can some forward with some suggestion.

    Just found something that may or may not make a difference to yall.

    When I use Townyworld commands the commands stick to the world.

    Say I toggle fire off for the world and restart the server I get no error messages and fire is still toggled off.

    Versus if I make a city in a world and restart it says the city has no homeblock and has no plots claimed in game.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
  3. It's still the same issue. Your worlds are not being loaded by your Multiworld Plugin, before Towny.
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    when I try and claim a plot I keep getting a message saying I cannot afford and I have 50000 coins.
    I got all developmental builds and register.jar still not working
    I am using iconomy 6 for economy
    Please Help
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    Is your register 1.7? Pastebin.com a full startup from your server.log
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    I am using register 1.7
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    I'm not sure this is Towny, but since updating to 1.2.4 wilderness pvp is no longer on. it used to be you would walk into the wilderness and it would state in red PvP next to wilderness. Now it does not. My only other town still states no PvP when you enter. I'm hoping it is a setting that I have glanced over. But I also wouldn't be surprised if there is a confliction with other plugins.
    Is there a towny command to toggle wilderness PvP? At the moment PvP is allowed in the server (server properties and towny config) but not enforced.
    plugins include :
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    For Towny, would Vault work as a replacement instead of Register?

    Currently have Vault, BOSEconomy and ChestShops installed.
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    Getting this error, using 1.2.4 RB of CraftBukkit
    v0.79.1.0 of Towny

    <<Just tested this right now>>
    Error (open)

    2012-04-01 23:00:27 [INFO] [PLAYER_COMMAND] RiotShielder: /town new Valtic
    2012-04-01 23:00:27 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'town' in plugin Towny v0.79.1.0
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:473)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:821)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764)
    at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:103)
    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:169)
    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
    Caused by: java.lang.NullPointerException
    at com.palmergames.bukkit.towny.object.TownyEconomyObject.getEconomyAccount(TownyEconomyObject.java:175)
    at com.palmergames.bukkit.towny.object.TownyEconomyObject.getHoldingBalance(TownyEconomyObject.java:147)
    at com.palmergames.bukkit.towny.object.TownyEconomyObject.canPayFromHoldings(TownyEconomyObject.java:207)
    at com.palmergames.bukkit.towny.object.TownyEconomyObject._pay(TownyEconomyObject.java:44)
    at com.palmergames.bukkit.towny.object.TownyEconomyObject.pay(TownyEconomyObject.java:33)
    at com.palmergames.bukkit.towny.command.TownCommand.newTown(TownCommand.java:835)
    at com.palmergames.bukkit.towny.command.TownCommand.parseTownCommand(TownCommand.java:124)
    at com.palmergames.bukkit.towny.command.TownCommand.onCommand(TownCommand.java:95)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    ... 14 more
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  11. 79.1.0 is not for 1.2.4. Get the dev version.
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    Where do I find the dev version? Link please
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    Sorry I am always confused with this plugins thread =3
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    Ok, it's still giving me the error when I try to create a town. Pastebin: http://pastebin.com/raw.php?i=ZfTpBvMs even though it says "1.1" when starting up, the server version is 1.2.5.
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    Using 1.2.4 R01
    IConomy 7 new release for 1.2.4

    02.04 20:53:29 [Multicraft] Mixerista ran command Message of the Day
    02.04 20:53:29 [Connect] User Mixerista, IP
    02.04 20:53:19 [Server] INFO    ... 18 more
    02.04 20:53:19 [Server] INFO    at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
    02.04 20:53:19 [Server] INFO    at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
    02.04 20:53:19 [Server] INFO    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
    02.04 20:53:19 [Server] INFO    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:41)
    02.04 20:53:19 [Server] INFO    at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
    02.04 20:53:19 [Server] INFO    at java.security.AccessController.doPrivileged(Native Method)
    02.04 20:53:19 [Server] INFO    at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
    02.04 20:53:19 [Server] INFO    at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
    02.04 20:53:19 [Server] INFO Caused by: java.lang.ClassNotFoundException: com.iConomy.system.Account
    02.04 20:53:19 [Server] INFO    ... 12 more
    02.04 20:53:19 [Server] INFO    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40)
    02.04 20:53:19 [Server] INFO    at com.palmergames.bukkit.towny.command.TownCommand.onCommand(TownCommand.java:95)
    02.04 20:53:19 [Server] INFO    at com.palmergames.bukkit.towny.command.TownCommand.parseTownCommand(TownCommand.java:174)
    02.04 20:53:19 [Server] INFO    at com.palmergames.bukkit.towny.command.TownCommand.parseTownClaimCommand(TownCommand.java:1721)
    02.04 20:53:19 [Server] INFO    at com.palmergames.bukkit.towny.object.TownyEconomyObject.pay(TownyEconomyObject.java:33)
    02.04 20:53:19 [Server] INFO    at com.palmergames.bukkit.towny.object.TownyEconomyObject._pay(TownyEconomyObject.java:49)
    02.04 20:53:19 [Server] INFO Caused by: java.lang.NoClassDefFoundError: com/iConomy/system/Account
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:554)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:113)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetworkManager.b(NetworkManager.java:229)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:33)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:764)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:781)
    02.04 20:53:19 [Server] INFO    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:821)
    02.04 20:53:19 [Server] INFO    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:473)
    02.04 20:53:19 [Server] INFO    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:166)
    02.04 20:53:19 [Server] INFO    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:42)
    02.04 20:53:19 [Server] INFO org.bukkit.command.CommandException: Unhandled exception executing command 'town' in plugin Towny v0.79.1.0
    02.04 20:53:19 [Server] SEVERE null
    02.04 20:53:19 [Server] INFO [PLAYER_COMMAND] Kowak94: /town claim
  17. Your regsiter is version 1.5 You need 1.7

    iConomy 7?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    Yeah man, this is probably why Towny says me that I dont have money to deposit on town bank lol but i have 100.000 credits. Check it out, you must update the plugin.

    EDIT: New iconomy has relasead just 1 hour ago.
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    iConomy 7 == April Fools Joke
  20. Offline


    Big Update! Towny is released!

    Since Elgarl took over as lead dev last July Towny has seen itself change and grow. One of the longest-running problems in Towny has been self-corruption. This used to be very common and we have been fixing the corruptions when we can track them down. Corruption was the one reason SQL wasn't added to Towny. With the dev builds after was released there were a couple of self-corruptions fixed which hadn't been found yet. We are now confident that there are almost zero self-corruptions. Because of this, Towny has had SQL support added, one of the oldest suggestions. Instructions for configuring and converting your flatfile database to SQL are found on the How Towny Works wikipage.

    Enjoy Towny!

    New in

    New commands:
    • None

    New permission nodes:
    • towny.town.spawn.outpost - Allows a player to teleport to the outposts of his town. This node is given as a childnode of towny.town.spawn.town, if you want to disallow teleporting to outpost you must give players the negated node (ex in Groupmanager: - -towny.town.spawn.outpost)
    • Broke admin permissions into seperate nodes. They are all children of 'towny.admin'.
      • towny.admin.town: Allows a player to use '/ta town add/kick'
      • towny.admin.nation: Allows a player to use '/ta nation add/kick'
      • towny.admin.set: Grants access to '/ta set' allowing a player to set and remove NPC mayors.
      • towny.admin.reload: Reload all towny settings and data.
      • towny.admin.reset: Generate a fresh config.yml and perform a full reload of Towny.
      • towny.admin.toggle: Allows a player to toggle any adming settings using '/ta toggle'
      • towny.admin.givebonus: granting of bonus plots to a player/town
      • towny.admin.backup: perform a backup
      • towny.admin.newday: run a new day event for taxes
      • towny.admin.purge: Remove old residents '/ta purge 30'
      • towny.admin.unclaim: Force unclaim of a town plot (any town)
    • Expanded the plot command permission into child nodes.
      • towny.town.plot.claim: Allows use of '/plot claim'
      • towny.town.plot.unclaim: Allows use of '/plot unclaim'
      • towny.town.plot.notforsale: Allows use of '/plot notforsale'
      • towny.town.plot.nfs: Allows use of '/plot nfs'
      • towny.town.plot.forsale: Allows use of '/plot forsale'
      • towny.town.plot.fs: Allows use of '/plot fs'
      • towny.town.plot.perm: Allows use of '/plot perm'
      • towny.town.plot.toggle: Allows use of '/plot toggle...'
      • towny.town.plot.set: Allows use of '/plot set...'
      • towny.town.plot.clear: Allows use of '/plot clear' (mainly for mayors).

    Changed permissions nodes:
    • 'towny.wild.block.[id].build' is now 'towny.wild.build.[id]'
    • 'towny.wild.block.[id].destroy' is now 'towny.wild.destroy.[id]'
    • 'towny.wild.block.[id].switch' is now 'towny.wild.switch.[id]'
    • 'towny.wild.block.[id].item_use' is now 'towny.wild.item_use.[id]'
    • 'towny.claimed.owntown.block.[id].build' is now 'towny.claimed.owntown.build.[id]'
    • 'towny.claimed.owntown.block.[id].destroy' is now 'towny.claimed.owntown.destroy.[id]'
    • 'towny.claimed.owntown.block.[id].switch' is now 'towny.claimed.owntown.switch.[id]'
    • 'towny.claimed.owntown.block.[id].item_use' is now 'towny.claimed.owntown.item_use.[id]'
    • 'towny.claimed.alltown.block.[id].build' is now 'towny.claimed.alltown.build.[id]'
    • 'towny.claimed.alltown.block.[id].destroy' is now 'towny.claimed.alltown.destroy.[id]'
    • 'towny.claimed.alltown.block.[id].switch' is now 'towny.claimed.alltown.switch.[id]'
    • 'towny.claimed.alltown.block.[id].item_use' is now 'towny.claimed.alltown.item_use.[id]'

    • Updated to support Register 1.7 and Craftconomy.
    • Rework permission inheritances to reduce lag.
      • MySQL, H2, sqlite supported.
    • Traditional /ta toggle war event:
      • Added a new setting under War events 'towns_are_neutral'. If set to false, all towns not in nations are attackable during a war event.
    • Shadeness' Flag War Additions:
      • Flag war mode now supports economy payments for specific events. Those being:
      • Payment to server - to place a warflag.
      • Attacking flagbearer - pays the defender who broke the flag during a successful defend.
      • Pillage fund - from defending town during a succesfuly attack. A different amount can be set for the homeblock. (Using a negative amount for pillaging will instead cause the attacker to pay a 'rebuilding cost'.)
    • Block 'fire charge' from lighting fires if firespread is disabled (added to item_use_ids).
    • Plots lost due to taxes are no longer put up for sale and have their permissions correctly set for their type as per the town settings.
    • You can no longer stand in a non-pvp area and safely shoot players outside in pvp areas.

    Bug Fixes!
    • Fix saving World lists and world data.
    • Fix world setting checks when not using permissions.
    • Death events in non-towny worlds are no longer tracked for war or death payments.
    • Fixed a bug where you could bypass a toggle permission (plot and town) by using an upper case letter.
    • Creating a new town now correctly sets the plot permissions for the homeblock at creation.\
    • '/plot clear' works again on plots lost due to taxes and all other unowned plots.
    • Fix updating the nation file if the renamed town was the Capital.
    • Fix deleting of nations at newday.
    • Fix saving a towns setting for tax percentage (SQL).
    • Change default permissions on 'shop' plots to follow the owners permissions.
    • Fix for me breaking op's wild override.
    • Fix Admin commands from the console.
    • Fix Wild perms so it will follow the world settings if no permissions are found.
    • There are a lot more bugs which were fixed, see the full changelog.

    Click here for a full changelog.
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    Does this new version work with new iConomy?
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    Wait so do you need towny installed?
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    Towny makes use of Register to add support iConomy 6.0+, Essentials Eco, BOSEconomy and CraftConomy.
    It's linked on the downloads page.

    You need Towny to have Towny bruh.
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    how do i configure herochat with towny?
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    In your towny Channels.yml remove the general and local sections and do a '/townychat reload' while ingame
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    So this is a towny add on or towny with an add on?
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    It's Towny. There used to be other versions.
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    Please Help towny is stopping everyone who isn't op on my server building and has been doing this ever since 1.2, this is the startup.
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    When I mess with any of the permissions of GroupManager preset for Towny (g:towny_builder) It breaks. http://pastebin.com/QDVXCpgb


    And sorry. I tried to use IRC But I was lost and could not figure it out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 15, 2016
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    can you give more info?
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    I've tried downloading Towny and my server still tells me I'm running, so I tried deleting the .jar files and reloading them.. Got the same issue. So I guessed maybe it's something in the folder, so I took a backup of the folder and deleted it and reloaded.. Same issue. What am I doing wrong?

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