Is there a way to set "save-off" by default when the server loads/starts/restarts? I have noticed that using "save-off" and using an AutoSave plugin seem to work better than using both, or using just save-on by itself. also i misspelled "save" in the title, and probably a few times below. ;\ sorry ;[ The reason I ask, is because "randomly" (I think when the world saves) sometimes causes a "memory leak" or under-run or overflow, not quite sure of the term. If I watch java.exe in task manager, the memory seems to drop very low (about 100mb or so), very slowly returns to where it was (about 800 mb), times everyone out, and then finally returns to normal. Doing save-off, and using an autosave plugin seemed to help a bit. -I'm 90% sure this problem is being caused by something I'm doing wrong or a setting i have set wrong. I remember seeing in a config somewhere that I can't remember for the life of me that went something like "re-coup memory after a player leaves".... and its on by default, but I have a feeling disabling that would save a bit of hassle. Microsoft Windows Server 2003 Standard SP3 Intel Xeon E5410 2.33ghz (quad core) x86 java version "1.6.0_24" Java(TM) SE Runtime Environment (build 1.6.0_24-b07) Java HotSpot(TM) Client VM (build 19.1-b02, mixed mode) no wrappers unless there is one by default Running bukkit 556 Plugins: Authorization, AutoSave, ServerAutoStop, ChatBukkit, ScrapBukkit, Essentials, EssentialsSpawn, iChat, Minecart Mania Autocart, Minecart Mania Core, Permissions, PermissionsPlus, Plugman, Residence, VoxelSniper, WorldEdit, WorldGuard ^that is a mouthful, someone told me I have TOO many plugins, but since ive been doing save-off with autosave , its been running smoothly " @Echo OFF IF /I "%PROCESSOR_ARCHITECTURE:~-2%"=="64" "%ProgramFiles(x86)%\Java\jre6\bin\java.exe" -Xms1024M -Xmx1024M -jar "craftbukkit-0.0.1-SNAPSHOT.jar" IF /I "%PROCESSOR_ARCHITECTURE:~-2%"=="86" java -Xms1024M -Xmx1024M -jar "craftbukkit-0.0.1-SNAPSHOT.jar" PAUSE " is my run.bat content dwdmc.no-ip.org:25565 if anyone wants to come check it out my charname is ysoNotch alias as .greifinator or .kenwud ps is there any way to set the seed of a new world if using the jar with a batch command line to start the server thanks all, bukkit it awesome, the best imho, and thank you all plugin devs, everyone here is great <3 finally caught it when it happened 05:51:13 [SEVERE] java.net.SocketException: Connection reset 05:51:14 [SEVERE] at java.net.SocketInputStream.read(Unknown Source) 05:51:14 [SEVERE] at java.net.SocketInputStream.read(Unknown Source) 05:51:14 [INFO] /94.1883 lost connection 05:51:14 [SEVERE] at java.io.FilterInputStream.read(Unknown Source) 05:51:14 [INFO] /99.1:3142 lost connection 05:51:14 [SEVERE] at net.minecraft.server.Packet.b(SourceFile:113) 05:51:14 [INFO] /18778 lost connection 05:51:14 [SEVERE] at net.minecraft.server.NetworkManager.f(SourceFile:155) 05:51:14 [INFO] /91.50726 lost connection 05:51:14 [SEVERE] at net.minecraft.server.NetworkManager.c(SourceFile:9) 05:51:14 [INFO] /98.10864 lost connection 05:51:14 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFi le:62) 05:51:14 [SEVERE] java.net.SocketException: Software caused connection abort: re cv failed 05:51:14 [SEVERE] at java.net.SocketInputStream.socketRead0(Native Method) 05:51:14 [SEVERE] at java.net.SocketInputStream.read(Unknown Source) 05:51:14 [SEVERE] at java.io.DataInputStream.readFully(Unknown Source) 05:51:14 [SEVERE] at java.io.DataInputStream.readLong(Unknown Source) 05:51:14 [SEVERE] at java.io.DataInputStream.readDouble(Unknown Source) 05:51:14 [SEVERE] at net.minecraft.server.Packet11PlayerPosition.a(SourceF ile:65) 05:51:14 [SEVERE] at net.minecraft.server.Packet.b(SourceFile:119) 05:51:14 [SEVERE] at net.minecraft.server.NetworkManager.f(SourceFile:155) 05:51:14 [SEVERE] at net.minecraft.server.NetworkManager.c(SourceFile:9) 05:51:14 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFi le:62) 05:51:14 [INFO] .yso: i was like wtf 05:51:14 [INFO] alastaircampbell lost connection: disconnect.genericReason 05:51:15 [INFO] OverDose_25: diamond pickaxe is 278 btw 05:51:16 [INFO] cmoatoto [/88.1659] logged in with entity id 701046 05:51:16 [INFO] Graddod [/87.11296] logged in with entity id 701048 05:51:16 [INFO] Gzu [/82.6214] logged in with entity id 701050 05:51:16 [INFO] anonymous1127 [/82.1047] logged in with entity id 7 01052 05:51:16 [INFO] MarkColeman [/46.301] logged in with entity id 701054 05:51:16 [INFO] .yso: andromedal seems like a cool guy too 05:51:16 [INFO] ยบ9[PLAYER_COMMAND] OverDose_25: /i 278 03 05:51:17 [INFO] Atomsk: test 05:51:17 [INFO] Atomsk: fuck lag.. 05:51:19 [INFO] cameron467 lost connection: disconnect.genericReason 05:51:22 [INFO] Atomsk lost connection: disconnect.quitting 05:51:24 [INFO] ysoNotch lost connection: disconnect.endOfStream 05:51:24 [INFO] OverDose_25 lost connection: disconnect.quitting 05:51:24 [INFO] alastaircampbell [/90.20135] logged in with entity i d 701086 05:51:24 [INFO] mare lost connection: disconnect.endOfStream 0 05:51:29 [WARNING] Can't keep up! Did the system time change, or is the server o verloaded? 05:51:52 [INFO] anonymous1127: hey guys 05:51:59 [INFO] anonymous1127: srry just got dced lasts for a few minutes Edited Ip's to keep identity ALTHOUGH - i get the same error when people leave sometimes, and it doesnt cause the lag my real only question is how to make "save-off" happen when server loads, can i just put it in the server.properties? also found this, is this how i should keep it?: # Whether or not to reclaim memory on player logout; this is technical, and should only be changed under special circumstances. # This generally increases server stability unless very specific runtime configurations are used. # HOWEVER, it is known to cause lag upon users logging OUT, so beware! reclaim-onlogout: false EDIT by Moderator: merged posts, please use the edit button instead of double posting.