Inactive [RPG/MECH] mcMMO v1.3.04 - RPG Addiction Redefined! Multi-Lingual! [1.2.4]

Discussion in 'Inactive/Unsupported Plugins' started by TheYeti, Jan 8, 2012.

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    mcMMO - The RPG Lovers Plugin


    Quick Links
    Latest Version: 1.3.3 (INFO, DL)

    We have moved to using our own JIRA install for tracking issues and have mostly
    completed the website. Both can be found in the links below. Most all support
    and bug tracking should now be done through the following link:

    Please use the mcMMO forums located at the mcMMO BukkitDev

    Dev Team
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    How the F*** do i remove that mcmmo welcome message? :)
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    My players have been complaining of the spam they get when a party leader is nearby (bonus xp). Is there a way to disable it?
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    What build of mcMMO are you using?

    It's an issue with players somehow gaining negative XP. We're working on getting this fixed ASAP.

    Which one? I'll look at adding a setting for disabling it.

    There's no way to disable the message as of yet. I'll look at adding a setting to disable that text display.
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    In the config, go to the "General:" section (for me it's line 253) and change MOTD from Enabled: true to Enabled: false
    If that's not what you mean, idk then :p
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    In addition to this problem, I've had users complain of Tree Feller activating, but chopping a log doesn't actually do anything. Just that block breaks, and no explosion happens. Tree Feller works fine for me, but then again I am an admin. I had neither of these two problems before I updated from .07 to .10.
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    --GJ-- latest craftbukkit and mcmmo version 1.2.10-b85
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    Filip Weiss


    I am working on a live mcMMO statistics viewer (using PHP and AJAX).
    Everything works fine but EXP is getting updated too less (only after lvl update).

    Could you add something like "forceEXPupdate" and "timeBetweenUpdate" to the config, please? :)

    Sorry for my bad English.
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    Oops! Looks like something went wrong. The mcMMO.jar for 1.2.11 is 0 bytes.
    Filip Weiss likes this.
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    Thanks for the information, this has been corrected.
    rudedoggx likes this.
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    I get this error with when inside MobArena. There is a conflict between the two plugins when using swords special ability.
    Heres the error:
    There were two more errors almost identical to this that froze my server (by identical I mean nearly the exact same).
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    Could you please fix the problem that whenever the EXP bar updates with spoutcraft, my health/hunger/armor bar disappear?
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    Hey, I'm having a problem atm, people on my server are using the double drops and a silktouch pick to get many diamonds. Could you make it so double drops wont happen if you place the block?
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    cczeus - What build of mcMMO are you running, and what build of CraftBukkit. This shouldn't be possible and is likely due a conflict with some other plugin.

    I've seen this bug on occasion, but it's not mcMMO. I'm fairly positive it's due a Spoutcraft update.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 23, 2016
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    Is there a quest system? Does it integrate well with Citizens and Towny? I don't see any of this information on the OP or on devbukkit.
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    I've used mcMMO extensively with Towny in the past and it worked perfectly.
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    But is there a quest system that integrates with Citizens?
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    I don't know, I've never used Citizens.
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    Citizens allows you to place NPCs anywhere you are standing, (NPCs you create that have a name will first search Minecraft's server database for that user's skin) give them text and everything. But a lacking feature of it is its quests system, which disallows you to specify what kind of skin an NPC uses via the quests.yml. They also don't allow you to have multiple quests for one NPC.
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    Version 1.2.11
    • Removed legacy Permission & PEX support. SuperPerms support only now.
    • Made Smooth Brick to Mossy Brick and Dirt to Grass for green thumb configurable (Issue #120)
    • Added MagmaCube to XP tables
    • Made optimizations to Skull Splitter/Serrated Strikes
    • Made it so players take damage if they try to log out with Serrated Strikes stacked onto them (Issue #131)
    • Changed mcMMO to save data periodically to optimize performance with FlatFile & MySQL (Issue #138)
    • Added a configurable save interval for the new save system
    • Fixed a bug with the odds calculations for Serrated Strikes
    • Fixed several commands not working from console (mmoedit, etc..) (Issue #150)
    • Added a success message when executing xprate from console
    • No longer needs to compile with CraftBukkit
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    Thank you for Arcane repair config.

    On my server people with high mining skill can place Gold Ore, mine it (and get exp, for placed by them block -.-) and double it. Its money making machine! How to disable it?
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    Everyone has ever skill on my server even tho they don't have permissions for it
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    Well I just updated to the latest version and now it appears all the stats are reset to zero....
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    when i fish i dont get xp at all and also i didnt get any tools/items found from fishing. I caught 8 fish and by then i normally get alteast 1 item. I was just giving you feed back and hope fully you can fix the problem.
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    "Removed legacy Permission & PEX support. SuperPerms support only now."

    What? Why would you do this! Your creating a large amount of users that are now stuck on 1.10 for a very long time, a lot of us will probably find a different plugin to support instead. When you support Pex again, I will use your plugin.

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    Pex have legancy addon "Permissions.jar" and it does ok for me with PEX ofc.
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    Kazmuz, we worded that poorly in the changelog. We simply removed dependency on PEX from our code. The plugin still works fine with PEX.
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    1.2.11 works fine if you dont mind no worldguard protections, players being able to train skills on players in their factions / in no pvp zones, and all your playerbase turning themselves to godmode at will with /mcgod regardless of permission.

    If you don't want these things to happen, stick with 1.2.10. Now I just have to figure out who is god moded and reverse it.... or delete all the mcmmo files.... fun

    P.S. is there anyway to remove everyone from mcgod mode while maintaining all skills people have worked on? This will be a question alot of people will be asking, as their players god mode themselves over the next few days.
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    with the new update has all access to everything, and your wiki is not updated, we use PEX and do not want to change it, what about support for permissions 2.7, you can probably still be able to do it?

    google translate
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    Public Service Announcement
    (Regarding PEX)
    Q: OMGWTFBBQ! You removed PEX support, you jerks!
    A: Actually we just removed PEX dependency from our code, PEX should still work properly.​
    Q: I'm using PEX and my users have access to /mcgod and /mmoedit!
    A: This was a bug, it's fixed in the developer version and will be fixed in the next patch​
    Q: Where do I get this developer version?
    A: There's no support if you choose to use a developer version, but you can find them at specifically build #130 or #131 are relatively stable​
    Anyways, sorry for the poorly worded changelog. But PEX should still work fine with mcMMO.​
    Inscrutable and ACStache like this.
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