[RPG/MECH] mcMMO v1.2.07 - RPG Addiction Redefined! Multi-Lingual! [1337][1549]

Discussion in 'Inactive/Unsupported Plugins' started by nossr50, Feb 5, 2011.

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    PLLLLLEEEEEEAAAAAAAAAASSSSSSSSEEEEEE give us the option to have invunerable wolves again?

    For example I have a mob arena where you can have a wolf, players accidentally hit other players wolves and its very counter productive ESPECIALLY since wolves are IDIOTS and always in the way.
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    Also receiving the sword ability hurting the user. Thought I had invisible mobs for a second.

    No errors. mcMMO 1.0.31 and CB 953.
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    just wondering, do you plan on doing anything with fishing?
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    ++fishing skills would be awsome ;) (animal Hunting too)
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    Health regen is through the roof with 1.0.31. =) Any chance for a fix? I mean to the point where you're healing faster than any amount of normal damage you can take.

    Edit: turns out when I /god, EVERYBODY gets super fast regen until server restart.
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    Great plug-in but the time read out errors make it unusable, which is inconvenient. So instead of fixing all these little errors you need to fix that big one, then start all the small stuff
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    What exactly is Addictive [​IMG] ?
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    Good to know its always been reported and your fast reply on it. Thanks for the great mod.
  10. Great feature! I love where you are going with this plugin, I really like how we get to customize a lot in the configs. :)
  11. I had that fixed in my version. :)
    @nossr50: Add the "!(derp instanceof Player)" like I did, so it won't trigger on players.
    Btw, I can also fix your German translation if you want, it's quite bad. :p
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    Hopefully nossr50 adds this to the .jar so we can all update and enjoy the plugin :), good job byt he way nossr
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    Hey man, I'm loving your plugin, only thing is. Archery doesn't seem to work for us, no errors in console or whatsoever. Using all latest builds, but it was before the update aswell. I don't have another archery plugin running and I'm using the permissions with *.

    Hopefully you can figure it out, thanks in advance.
  14. Here's version 1.0.31 with Serrated Strikes fixed + Shears now repairable!
    Also updated German translation.

    <Edit by Moderator: Redacted mediafire url>

    @nossr50: Contact me for the code.
    Last edited by a moderator: Dec 15, 2016
    Mhalkyer likes this.
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    @Nossr - Just letting you know I had my server guy setup MySQL and the RAM usage went to about 1/3rd of what it usually is at normally, unsure if that's what it's supposed to do, but that's what it did.

    And I haven't done extensive testing, but now it seems like the only block lag we get happens at the end of an ability (Super Breaker, Giga Drill, etc) which is more tolerable than every 5-10 blocks :p
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    Damn. If you're a server host and you use mcMMO, I suggest installing MySQL and hooking it up. Dropped my RAM usage by 11% (out of 8GB). Super easy set up too. Cheers mate. =)
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    Can you add time/dates to your changelog? I want to make sure it's up to date without having to check the version # ingame :D
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    Good idea mahlkyer
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    Version 1.0.32
    • Added "General.Performance.Print_Reports" node to config.yml to help identify causes of performance issues
    • Fixed bug of swords users hurting themselves with serrated strikes
    Help me kill the lag you may be experiencing.

    I've been getting a lot of posts in the thread lately saying they are having performance issues with mcMMO. Well now you can help me figure out EXACTLY what is lagging for you. I have just programmed a toggle for mcMMO where it will report how many milliseconds each action in mcMMO is taking over a period of 40 seconds.

    Add this node to your config.yml (or just wipe the file to generate a new one)

            Print_Reports: true
    (use this as a reference to make sure you added the node correctly)​

    Anyways, this will print a message to your server console (and to your server log files) of how much lag each event is having. It is showing you the cumulative lag in milliseconds for the last 40 seconds, not how much is generated each time so keep that in mind.

    So if mcMMO is saying in its 40 second report that onPlayerChat has lagged 1000ms over the last 40 seconds, then that would definitely be a problem, because 1000ms would mean a full second of lag had been created due to that event.


    You will want to be looking for any large numbers and reporting them to me via pm (you could post them in this thread but I may miss them).

    In your PM include these things
    • The version of CB you are using
    • The version of mcMMO you are using
    • How many players were online
    • A screenshot or copy paste of the Lag Report by mcMMO
    • Your CPU specs
    • Your RAM specs
    • Your OS
    • Whether or not you are using FFS or MySQL
    • If you are using MySQL please specify if its on the same LAN as the hosting server
    o0AzzA0o likes this.
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    To be honest all lag issues where eliminated with 1.0.28 for me. But its good to see this type of debug utility going into a plugin of this size
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    Isn't fixed.. I tested it right now and if I'm using it... I'm hurting myself.. :O
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    Well... after using this plugin for a while, we had to remove it. As of last 2 versions and 1.7.2 updates we can not use this plugin because of read timeout errors taking down the server.
    Was hoping with yesterday update it would fix it but it crashed the server after about half hour of running again.
    Is it possible to fix this? Seems like we are not the only ones with that error.
    Running 953 bukkit
    mysql on localhost
    16 gigs or Ram with 8 gigs dedicated to Minecraft
    Using McMyAdmin web panel to admin it
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    Same here. De-activated mcMMO waiting for a fix :)
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    Downgrade your Permissionsplugin.
    On our server the new Permissionsplugin caused all these Read time out errors. After downgrading back to Permissions 3.1.5 we never get this error again
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    You're using 3.1.5? I couldn't even get that to work. I had to downgrade to 2.7.4 before Permissions stopped erroring out everything. =/ Did that a month ago. =P After using 3.1.5 for less than a day.
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    :confused: I'm using 3.1.6 and it's working fine with mcmmo. :eek:
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    Same, atm I'm testing for read timed out. I have no idea if it's a plugin but I researched it and it's about bad connection/slow internet? and we are here blaming plugins for that? Lol But who knows.. I haven't had a read timed out errors for an hour now and normally it's like every 30 minutes.
  28. Yeah, the author does a wrong check.
    If PvP is disabled in your world, you will still hurt yourself.

    *Points to*
    if(derp instanceof Player && derp.getWorld().getPVP())

    Too bad he just ignores me. :D
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    Server "read time out" error again. I was at the time repairing a bunch of iron armor. An other player was mining. I'm not sure what the other players were doing. Oh yes. I did get an error in game "iadept..." when trying to repair a diamond sword when i did not have the right skill levels or diamonds in my inventory. HOWEVER, the server crashed later when i switch to repairing iron equipment. But it could as well have nothing to do with the crash at all. Could be a mining skill issue. Or even something else someone was doing. Just trying to give you as much info as possible. This is error caused my server a lot of players sadly. Please let me know if you need more info. Thank you for your help.
    The version of CB you are using
    2011-07-05 14:28:20 [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-909-g3afb3d0-b956jnks (MC: 1.7.2)

    The version of mcMMO you are using
    MCMMO 1.0.32
    How many players were online
    ~7 players
    A screenshot or copy paste of the Lag Report by mcMMO
    2011-07-05 14:24:43 [INFO] ####mcMMO PERFORMANCE REPORT####
    2011-07-05 14:24:43 [INFO] [These are the cumulative milliseconds mcMMO has lagged in the last 40 seconds]
    2011-07-05 14:24:43 [INFO] [1000ms = 1 second, lower is better]
    2011-07-05 14:24:43 [INFO] onPlayerRespawn: 0ms
    2011-07-05 14:24:43 [INFO] onPlayerQuit: 0ms
    2011-07-05 14:24:43 [INFO] onPlayerLogin: 141ms
    2011-07-05 14:24:43 [INFO] onPlayerInteract: 54ms
    2011-07-05 14:24:43 [INFO] onPlayerJoin: 1ms
    2011-07-05 14:24:43 [INFO] onPlayerCommandPreProcess: 43ms
    2011-07-05 14:24:43 [INFO] onPlayerChat: 0ms
    2011-07-05 14:24:43 [INFO] onBlockDamage: 129ms
    2011-07-05 14:24:43 [INFO] onBlockBreak: 13ms
    2011-07-05 14:24:43 [INFO] onBlockFromTo: 0ms
    2011-07-05 14:24:43 [INFO] onBlockPlace: 0ms
    2011-07-05 14:24:43 [INFO] onEntityTarget: 0ms
    2011-07-05 14:24:43 [INFO] onEntityDeath: 0ms
    2011-07-05 14:24:43 [INFO] onEntityDamage: 3ms
    2011-07-05 14:24:43 [INFO] onCreatureSpawn: 1ms
    2011-07-05 14:24:43 [INFO] mcTimer (HPREGEN/ETC): 314ms
    2011-07-05 14:24:43 [INFO] bleedSimulation: 0ms
    2011-07-05 14:24:43 [INFO] ####mcMMO END OF PERFORMANCE REPORT####
    2011-07-05 14:25:39 [INFO] Connection reset
    2011-07-05 14:25:41 [INFO] Connection reset
    2011-07-05 14:25:55 [INFO] Read timed out
    2011-07-05 14:25:55 [INFO] Read timed out
    2011-07-05 14:26:13 [INFO] Read timed out
    2011-07-05 14:26:22 [INFO] Read timed out
    Your CPU specs
    AMD Phenom II X6 1090T
    Your RAM specs
    16GB RAM
    Your OS
    Ubuntu 10.10
    Whether or not you are using FFS or MySQL
    If you are using MySQL please specify if its on the same LAN as the hosting server
    MySQL running on the same IP (Address: localhost)
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    @KuroSnow & @Chaotchen
    Thats why I use PermissionsEx instead of Permissions. Never had any problems with it.
    Tang likes this.
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    I never had problems with Permissions. But I'm really happy about it:D
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