Inactive [RPG] Heroes v1.4.6 - Classes, Skills, Experience, Damage System [1.1r4]

Discussion in 'Inactive/Unsupported Plugins' started by Herocraft Coding, Jul 20, 2011.

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    Version 1.2.3
    By: Herocraft Coding (Kainzo, DThielke, RightLegRed, Rigby90, Sleaker and many others)
    Disclaimer: Heroes is still "beta" - if it burns down your house, sleeps with your wife and rides off on the kids - we are not at fault.​
    license by-nc-nd 3.0​

    Introduction to Heroes
    Heroes is a dynamic, flexible and highly configurable class, skill and experience system. Heroes itself is the hub of your players RPG experience, boasting classes, multi-tiered and fully fleshed out. Along with classes, Heroes offers your players a new style of PvP through our well-developed skill system and our weapon + armor restrictions. No longer will your mages have the ability to use diamond swords, your rogues will no longer sneak around in their heavy diamond tunics and most importantly, you can now hurl fireballs and stun your targets. The best part of this? It's your choice how your Heroes is set up, don't want a certain skill, that's fine, you can just remove the skill and be done with it! We're working towards making everything about Heroes configurable.

    What can I do with it?
    With Heroes, you can do almost anything you'd want to do on an RPG server. The main feature is our customizable tiered class system, which offers as much to the server owner as possible. Your Heroes could be totally unique to your server, it could be the reason players play your server over a server with Heroes but a different set up. The same can be said about our skill system, it's unique to any of the other RPG plugins out there. Other plugins dub "Skills" as methods which you level up, this isn't the case with Heroes. Skills are things you can do which are unique to your class. Some of our favorite skills are Fireball, Jump and Port. This is what makes Heroes unique.

    What will you help me with?
    We'll help you with errors. That is where it ends. We will not be supporting your issues with your configuration files unless it's a bug within our code. Heroes is a big plugin and it's taken a few months to develop, we don't want to spend the next few months supporting silly issues rather than developing new and awesome features. Posting in this thread with an issue regarding a YML file will get you ignored. We'll be OK with helping you understand the configuration files, but we will not be fixing them for you.

    Where can I download it?
    You can download the latest recommended build here. You can download only the primary Heroes jar or the primary jar along with all the skills provided in a ZIP archive. Each skill inside the ZIP is enclosed in it's own jar, meaning you can pick and choose what skills you want your server to run. This is so you don't have un-necessary weight on your server.

    • Full encompassing RPG system
    • Level & Advancement based on experience
    • Highly configurable
    • As lightweight as possible
    • Classes
      • Permission nodes to set what classes are obtainable for the default user
      • Custom class names
      • 'Parent | Child' optional relationship, (example HEALER -> CLERIC)
      • Configurable inventory restrictions
    • Permitted Skills
      • Skills in the base platform of Heroes
      • All permitted skills start with /skill <skillname>
      • Allows for developers to add in their own code for new skills
      • Adjustable through skills.yml or overwritten in classes.yml
    • Permission Skills
      • Based on the permission-node system, ability to set the level required to learn certain permission-nodes to have a highly configurable system.
      • Does not use the /skill prefix - Permission skills copy the original command exactly.
      • Also works with non-command required Permission nodes (ie. Firelord for special armor abilities for certain classes)
      • Example: herosneak.sneak can be granted to a "Rogue" class at level 10 - so when they reach level 10 - they can now use the ability /sneak
    • Binding Skills
      • Ability to '/bind <skillname>' to an item to right click and use that skill
      • Use '/bind' again to clear the bind and remove the right click ability
      • Currently only works for Permitted-Skills
    • Inventory Restriction
      • Armor & Weapon restrictions based on level and class
      • Configurable in classes.yml [DIAMOND]
    • Levels
      • /level - to show information about the level - comes with a nice interface to show you how much left to obtain the next level.
      • Set a mastery level - once achieved the user may switch to different classes and have their level/skills saved on the mastered class.
      • Configurable curves of exp to make lower levels easier and higher levels harder to get through
      • Optional Health gain per level
      • Configurable loss of exp (0.10 = 10% per death) by current level
    • Exp-Sources
      • SKILL - exp for using a skill
      • CRAFTING - exp for crafting an item
      • MINING - exp for mining blocks
      • KILLING - exp for slaying mobs
      • LOGGING - exp for jacking lumber
      • PVP - exp for PVP
    • Health/Damage
      • Set environmental damage
      • Set monster health/damage
      • Allow bed healing for players to regenerate health in bed!
      • Set player health (works with heart ratios)
      • Set across the broad item damage or override single classes in class.yml
    • Mana
      • /mana - shows the current amount of mana - caps at 100%.
      • Server wide regen of mana - default is 5% mana regen every 5-6 seconds.
      • Configurable mana regen rate
    • Parties
      • EXP-Sharing - on/off
      • PVP - on/off
      • Bonus Exp per extra party member
      • Group-Skills
      • Volatile
    • /hero - the base command for Heroes (also a help tip)
    • /bind - the ability to bind skills to items
    • /level - the ability to see the needed exp to next level
    • /mana - the ability to see mana level
    • /party - the party commands

    PermissionGrants permission to...
    heroes.classes.*Choose all classes
    heroes.classes.class-name-in-all-lowercaseChoose the specified class
    heroes.resetAllows the user to RESET and go back to default class
    heroes.admin.expSet a player's experience
    heroes.admin.classchangeSet a player's class
    heroes.admin.healthchangeSet a player's health
    heroes.admin.reloadReload configuration files

    • iCo5/Register
    • Permission 3.1+
    • Spout 1.02+
    • External Modules (Link to Guide on how to create soon!)
    Official Skills (open)

    Official Skills
    Absorb - Converts all damage into mana
    Antidote - Cures you of Poisons!
    AssassinsBlade - Your blade applies poisons!
    Backstab - Extra damage when attacking from behind
    Bandage - Bandages the target + Cures Bleeds
    Barrage - Fire a Barrage of Arrows around you.
    Battery - Gives your target mana
    Blackjack - Occasionally stuns your opponent
    Bladegrasp - Blocks incoming melee damage
    Blaze - Sets everyone around you on fire
    Bleed - Causes your target to bleed
    Blink - Teleports you 4-5 blocks
    Bolt - Calls a bolt of thunder down on the target
    Boltstorm - Calls down bolts periodically
    Charge - Charges towards your target
    Confuse - Confuses your target
    Dispel - Removes effects from your target
    Drainsoul - Absorb health from target
    Firearrow - Shoots a burning arrow
    Fireball - Shoots a dangerous ball of fire
    Flameshield - Fire can't hurt you!
    Forcepush - Forces your target backwards
    Gills - Negate drowning damage
    GroupHeal - Heals all party members nearby
    GroupTeleport - Summons your group to your location
    Harmtouch - Deals direct damage to the target
    Hellgate - Teleports you and your nearby party to or from the nether
    Icebolt - Fires a snowball that hurts the player and if they're on fire puts them out
    IcyAura - Periodically damage players around you, and turns the ground they walk on to ice
    Invuln - Grants total damage immunity
    Jump - Launches you into the air
    Layhands - Heals the target to full
    LickWounds - Heals your nearby wolves
    Manaburn - Burns the targets mana
    ManaFreeze - Stops your target regening mana
    ManaShield - Uses your mana as a shield
    Might - Increases party members damage
    Overgrowth - turns a sapling into a tree
    Piggify - Forces your target to ride a pig
    Poison - Poisons the target
    PoisonArrow - Your arrows apply poison!
    Port - Teleports you and your nearby party to the set location!
    Pray - Heals the target
    Pulse - Damages everyone around you
    Recall - saves a location and lets you teleport back to it
    Replenish - Brings your mana back to full
    Reflect - Reflects all the damage done to you back to your target
    Rejuvenate - heal the target over time
    Revive - Teleports the target to their place of death
    Root - Roots your target in place
    Safefall - Stops you from taking fall damage for a short amount of time
    SafefallOther - Stops your target from taking fall damage for a short amount of time
    Shield - Your shield absorbs damage!
    Smite - Direct damage on a player
    Smoke - You completely disappear from view
    Sneak - Hides your nameplate and makes you sneak without holding shift
    Superheat - Your pickaxe becomes superheated
    Summon - Summons a creature to fight by your side
    SummonArrow - Summons you some arrows!
    Summonfood - Summons you food!
    Syphon - Gives your health to the target
    Taunt - Taunts enemies around you
    Telekinesis - Activate levers buttons and other interactable objects from afar!
    Teleport - Teleports you to (roughly) to your party member!
    Track - Locates a player
    UnholyRitual - Target Zombie or Skeleton is sacrificed, necromancer receives mana
    Web - creates webs around the target
    Wolf - Summons and tames a wolf to your side
    XMuteOre - Transmutes ores into more valuable ones
    Public Skills (open)

    Report Issues -> Here

    V 1.2.3 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Multiworld
    Fixes to BedHealing
    All 'range' settings have been replaced, use "radius" or "max-distance" depending on the skill. SEE THE FULL CHANGELOG!!
    All Skills can now be given reagent and reagent-cost nodes!
    New Skills - Deconstruct, ChainLightning, Consume, Multibolt!
    The Mark functionality of Recall is now it's own skill!
    Please see the full Changelog for 1.2.3
    Old Changes (open)

    V 1.2.2 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Fixes to Permission-Skills/reload Permissions
    Skills/XP can be turned off on worlds now!
    Updates/Fixes to Skills including new ones!
    SkillSpeed/SkillOne has been deprecated due to performance issues
    Please see the full Changelog for 1.2.2
    V 1.2.0 - Update Skills!!- PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Bug-Fixes galore
    Massive Skill changes
    Updated to CB#1060 - Projectile skills/damages updated appropriately
    Added option to easily allow classes all armor/skills/weapons
    Please see the full Changelog for 1.2.0
    V 1.1.4 - Update Skills!!
    Friendly-fied the default config.yml
    Fixed UnholyRitual
    Auto-Save hero files on levelup
    Save the Hero back to file whenever they level.
    V 1.1.3 - Optional bed healing!
    Added option for beds to heal players a percent of their health
    Added createHealthBar in Messaging, switched to concurrent map
    Fix for possible Hat plugins to function until the inventory stuff gets another overhaul
    Formatting and removed needless persistence variables
    Cleaned up HPlayerListener - pulled bedThread to HeroManager
    Fixed costs not obeying swapMasteryCost correctly
    Changed the target of bolt's dummy event
    V 1.1.2 - PLEASE NOTE - DELETE your SKILLS and Re-DL.
    Converted the class selection process to an interactive command
    More alterations to the Party UI.
    Players with invalid classes stored are now reset.
    Added new command framework and adjusted things accordingly
    Oops, Sorry MAP_0 I didn't mean to overwrite you.
    Fixed the command handler
    Fixed an NPE issue.
    V 1.1.1
    Fixed default fall damage entry in damages.yml and added lava entry
    Improved Who command.
    V 1.1.0
    Draw the map from Right to Left so the Health values are updated first
    Implement PartyUI command, this command gives you the Map Item which is linked to the Party UI
    Copy the default font file from the JAR if one doesn't already exist
    Draw the map from Right to Left so the Health values are updated first
    Remove parties after they are no longer used.
    Basic Map Party UI, some tweaks to be made here and there.
    V 1.0.1
    Fixed class name casing issue.
    Fixed health desyncing when leveling up.
    Removed extra debug setting checks.
    V 1.0.0
    Implemented Damage/Health
    V 0.9.9
    Parties Fully Functional

    Have an issue? PARSE your CONFIGS before posting ERRORS.
    Along with your detailed error message, reply with;
    Heroes Ver:
    Perms 3.1+ Ver:
    CraftBukkit Ver:
    Spout Ver:
    Download| Report Issues -> Here
    Have questions? join us at #Heroes on in IRC.
    Love Heroes? wanna help the server that sponsors it? Vote for us HERE!

    madmac, babybellepvp, RufoH and 30 others like this.
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    Is there an option to remove mana bar from showing in chat?
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    There is a command bro. It's like /heros verobos or something
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    Unfortunately - the configs on Herocraft are not for the public - we've spent countless hours/days balancing them - you should do the same.Yup
    We don't dev with MagicSpells or McMmo - use at your own risk and report the errors to the respective devs.
    The damage system is ingrained into Heroes - we feel it creates more headache than its worth to disable it.
    Review the wiki it has all the info you need, put in the time to research this plugin and it will allow you to expand your server/rpg
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    @Kainzo- I don't understand how it affects you to have a toggle-able damage system. If anything its helpful for other people who use your plugin.
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    im not asking you to bug test anything im not reporting a bug. your plugin's damage system is nonfunctional in the presence of these other plugins. i use your plugin as a framework, as you intended.

    so let me clarify: please bring back the toggle to your damage system. the headache will be all mine.

    thank you in advance for you efforts
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    I experience similar conflicts with the damage system, could you please bring back the feature to toggle it? This is an incredibly useful plugin as a framework for my server but unfortunately this feature causes problems with other plugins.
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    Hey @Kainzo
    Can you Please leave in the toggle to your damage system? we really need it for our server so that we are able to get both magic spells and mcmmo to work. So could you please leave in the toggle to the damage system.
    k thx.
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    YES, please bring the toggle back :D It has helped immensely in the compatibility with the two previous pluggins Garret had mentioned. As he has said, it is not a bug or something that needs to be tested since I know from playing it that we need the toggle. I cannot imagine the coding etc that goes into this and a "headache" that you are getting from this sort of thing, but you are creating this for the people? So perhaps feedback like this can help a wide audience, not only us ;)

    Thank you Kainzo!
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    Just to let you know a big and annoying conflict with "showcase" plugin (or maybe register.jar).

    I've re-installed my server many times to found where the error is.
    Without Heroes : everythings works fine.
    With Heroes : Showcase doesn't work anymore, many errors in the consol ("could not pass event PLAYER_INTERACT to showcase"; "could not pass PLUGIN_ENABLED to register.jar").

    You've done a really great work, and your plugin is totally awesome.... but very frustating.
    Keep your great job up, but I'll turn to other plugin, buggyless... :(
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    Ok thats fine then i guess I'll get to making classes. And I'll look at the wiki some. I did it a lot when I was waiting to get accepted to Herocraft and trying to chose a good class.
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    Actually, this plugin was created for Herocraft, we're just awesome and like to share. All of our plugins were created because Herocraft needed them at one point or another because nothing compared.

    Without specific errors, I cannot help you. I would try passing this information on to the plugin dev too of that plugin.
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    There are two specific errors.
    While launching the server : "Could not pass event PLUGIN_ENABLE to Register"
    And each time I try to use Showcase : "Could not pass event PLAYER_INTERACT to Showcase".

    Like that, the problem seems to be linked to Showcase, I agree.
    But if I remove all Heroes features, Showcase just work fine.
    I don't really know why, but Heroes screws showcase, or register, or something else...

    Ok, I've finally found a way to make those two plugins work together.
    I've just install the latest dev build of heroes (#676)
    Just have to create new classes now :)
    Thanks a lot for your work !
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    Please do not post dev builds here. There's a reason why we dont publicly announce them - they can delete your entire server! (kidding)
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    Feel free to delete the link, if it can save my server :p
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    We prefer the userbase stay on the recommended - the changes in dev builds can be -very- drastic.
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    so is that it? your not going to re-add the toggle? this was the most interesting plugin, before i had to scrap it.

    so your saying that this is only for your server, but you want to share it? we appreciate it, just share it in a way where other servers can make a good use of it. the permissions skills system reeks of customization, and am the only server, that i know of, to link mcmmo and heroes successfully. I thought that the custom server setups is what you wanted to see when you released this plugin to public

    i am very aware that your plugins damage system is integral. but just not for us!

    MineSworn loves Herocraft and alot of my players are on your server right now having fun! can we agree to disagree, and then add back the toggle. (even tho it might break a skill or two. losing some skills is far better than when i pull the entire plugin.)

    please dont make light of our problems.

    ps i donated did you get the munny?
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    Can you please try to bring back the damage toggle? I'm seeing quite a few bugs when using other plugins in conjunction with this one now :/
    It would be greatly appreciated.
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    Hey, i don't mean to be a bother, but i've been trying to figure this one out, the Mobarena thread just says to download the latest version, and i belive i've got the latest version. Any help you could provide would be amazing, if you need any other information i apologize, this is the first time i've posted in a thread here, i can usually just google it till i figure it out. But i would love to use these two simultaneously, thank you, and i'm sorry in advance. lol

    [Heroes] version 1.2.5-b366 is enabled!
    2011-10-23 14:33:08 [INFO] [MobArena] No payment method found!
    2011-10-23 14:33:08 [SEVERE] Error occurred while enabling MobArena v0.94.3.22 (Is it up to date?):;
    at com.garbagemule.MobArena.MobArena.setupHeroes(
    at com.garbagemule.MobArena.MobArena.onEnable(
    at org.bukkit.plugin.SimplePluginManager.enablePlugin(
    at org.bukkit.craftbukkit.CraftServer.loadPlugin(
    at org.bukkit.craftbukkit.CraftServer.enablePlugins(
    at net.minecraft.server.MinecraftServer.e(
    at net.minecraft.server.MinecraftServer.a(
    at net.minecraft.server.MinecraftServer.init(
    2011-10-23 14:33:08 [INFO] Server permissions file permissions.yml is empty, ignoring it
    2011-10-23 14:33:08 [INFO] Done (0.299s)! For help, type "help" or "?"
    2011-10-23 14:33:13 [INFO] CONSOLE: Stopping the server..
    2011-10-23 14:33:13 [INFO] Stopping server
    2011-10-23 14:33:13 [INFO] Heroes version 1.2.5-b366 is disabled!
    2011-10-23 14:33:13 [INFO] Saving chunks
    2011-10-23 14:33:13 [INFO] Stopping server
  20. Is there any way to see or modify the damage of a bow in the classes file?
    Insanehero likes this.
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    Liebe, Kainzo
    HeroCraft ist eine tolle Plugin und ich liebe es auf meinem server.Alsoverwenden Ich verwende einige andere Plugins, wie Sie Sie nicht gemacht haben es waren Sie können Ihre Schadensmodell ttoogle ein-und ausschalten, aber wenn Sie das tun, ist eine Art von Konflikten mit den andere Plugins i use.I nur wünschen kann zu SchädenSystem Toggle-und Ausschalten zurück.

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    i rly love your plugin, but i need the damage toggle to make it work with other plugins so if u could be so kind as to put the toggle back on i would be most grateful to you
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    Heroes Ver: 1.2.5
    SuperpermsBridge Ver: 1.2
    CraftBukkit Ver: 1240
    Spout Ver: 1.0.6 build 449

    Hi i need help with your plugin.. i have tried everything possible that i can think of...

    the problem is i can't seem to give my members access to the /hero choose command..

    when they try it says "you don't have permission to use this command"

    i tried using the nodes (heroes.classes.*: true) and (superpermbridge.heroes.classes.*: true)

    i even tried the individual nodes (heroes.classes.example: true) but nothing seems to work...

    i have access to the commands being 'op' but for some reason i can't pass the permissions...??

    I'm using permissionsBukkit and SuperpermsBridge latest builds with (CB1240)
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    try using a better permissions program like PermissionsEx

    How much of a donation will it cost for me to pay you to leave the damage toggle?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016
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    But they can at times delete your entire classes folder that you spent hard time working on because they changed the way its read. Arg so much work that I have to do again! No hard feelings though, its my fault for using the dev builds :p
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    Bitte halten Sie die empfohlene baut, wissen wir nicht wollen, dass die Öffentlichkeit über dev baut wie die Dinge drastisch ändern.

    Wait for 1.3 - it will have better support for PEX/Etc
    That's not really how we operate.
    Bob Dole.... you lost the election buddy. It's possible we may put it back in

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 14, 2016
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    Is there a release date for 1.3? i'm using permissionbukkit and superperms..

    someone suggested switching to permissionsEx but most of the plugins i use and my config files are all for permBukkit.. it would be months of work wasted if i was to switch... is there any fix to why its not working with superperms because it says that the plugin supports superperms but i can't get the node's to grant access to my members..
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    Are there any location for information regarded to what Heroes has added with Spout Support?
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    When its ready.
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    hey i cant find the download link can i plz have some help
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