Inactive [RPG] Death and Rebirth v2.6.1 - Death like in MMOs [Spout] [1.2.3-R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by muCkk, Aug 10, 2011.

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    Death and Rebirth moved to DevBukkit. This Thread is not updated anymore. Of course you can still post here, but I recommend to use DevBukkit.


    Old Thread (open)

    Death and Rebirth: v2.3.6
    Players die like in most MMORPGs and need to be resurrected.​

    !! If you update to v2.3.x use '/shrine update <shrine>' to update each shrine !!
    Download Github : Netload
    Source Github
    After installation you have to activate the plugin using /dar enable <yourWorld>.​
    Language files (open)

    If you translate them in your language please contact me so i can add them here. Thanks :).​
    Rename the file to "message.yml" and put it in /plugins/Death and Rebirth/​
    Additional info on editing:
    • never use tabs in yml (yaml) files
    • use UTF-8 encoding if you have special character like ä, é or something like that.
    Installation (open)

    1. Put the DeathAndRebirth.jar in you plugins folder.
    2. After you start the server the plugin will create all necessary files.
    3. You may now want to edit the config. An explanation of all variables can be found below or directly in the config file.
    4. Activate the plugin for each world using /dar enable <world>.
    5. Deactivate spawning features form other plugins (i.e. MyHome: Spawn at home).
    6. If you use Permissions give normal users 'dar.res' and admins 'dar.admin'. Special nodes are 'dar.ignore' and 'dar.nodrops'. If admins have the '*' node you may want to remove nodrop or ignore for them like this:

                                default: false
                                build: true
                                    - '*'
                                    - '-dar.ignore'
                                    - '-dar.nodrop'
    7. Done :)!

    • If a player dies he becomes a ghost
    • Ghosts can't use chests and furnaces and can't pickup items
    • ... are ignored by monsters
    • ... don't take damage
    • ... are not involved in pvp
    • ... can't interact with blocks (except doors, levers and buttons)
    • Ghost names ("Ghost of <Playername>")
    • Grave-signs
    • Dropping system
    • Shrines: get near a shrine to resurrect yourself and right click it to bind your soul
    • Resurrection through other players
    • Automatic version check on join (for Ops)
    • Skins, sounds and the colors of the gohst-sky are editable (using Spout)
    • Multi-language support
    • Supported by CraftBukkitUpToDate (Thanks!)
    • Supporting:
      • Permissions
      • Spout
      • NoCheat (see fly mode for additional infos)
    How to create shrines:
    A tutorial in french from JeasonP (Merci! :))

    • Ghosts: When a player dies he becomes a ghost and will respawn at his location of death. A lightning effect will appear on death and on rebirth (can be turned off). The location will be marked with a sign saying "R.I.P <Playername>". The player gets a new name: "Ghost of <Playername>". Ghosts are ignored by monsters, get no damage and are excluded from PvP. In the config file can be choosen if they can use doors, levers and buttons, if they can fly or chat. Picking up items and using chests and furnaces is not possible for ghosts.
    • Dropping: You can decide if players will drop their items like normal or if the items disappear and the player gets them upon resurrection.
    • Flying (for ghosts): To fly you have to hold crouch and steer with the mouse. Walking is not necessary. Flying is disabled by default. Also the server has to enable the fly mode in the file. That's a problem, because cheaters will be able to abuse this. If you want to protect your server I recommend using NoCheat.
    • Shrines: Shrines can be used by players to resurrect themselves. Admins can turn anything into a shrine. Therefore you need to select an area (just like in WorldEdit) using the selection mode and a stick or your crosshair and commands. Left clicking with a stick will show admins the name of a shrine.
      There are two modes (shrine only on and off):
      1. on : Ghosts have to get to a shrine to use resurrection.
      2. off: Players can bind their souls to a shrine (right click) and use the resurrection command (/res) anywhere to get resurrected.
    • Resurrection: Players can resurrect others. In the configuration can be determined how close the player has to be and if he needs a special item which will be consumed.
      A player can resurrect himself by right clicking a shrine or using /reb near a shrine. If reverseSpawning is enabled the player will spawn at the shrine (or at the spawn if he didn't bind his soul) and resurrection is possible at his grave.
    • Multiworld: Death and Rebirth has to be enabled for each world separately.
    • Admins: have the possibility to change all options ingame. Ops can also use left clicking to get the name of a shrine.
    Behold! A bunch of spoilers:
    Videos and Screenshots (open)

    Version 2.0 with Spout

    Ghost Skin

    Version 1.1

    Commands (open)

    • /rebirth <player>
      Resurrects the specified player. If no player is mentioned the plugin tries to resurrect the commandsender himself. A player who wants to resurrect himself needs to stand on a shrine or his soul bound to one.

      Alias: /reb <player>
      Example: /reb muckk
      If you don't use Permissions everybody has access to this command.

    • /mygrave
      Tells the player where his grave is.

    • /shrine <add, list, rm, pos1, pos2, select, update> <name>
      • add <name>: Adds a new shrine to the world.
      • rm <name>: Removes the shrine (but not the blocks!).
      • list: Shows a list of all shrines.
      • pos1: Selects the first position for a cuboid selection.
      • pos2: Selects the second position.
      • select: Turns the selection mode on and off. You can now use a stick to make a cuboid selection. Left clicking selects position 1, right clicking position 2.
      • update <name>: Turns a shrine from version 2.x to a shrine from version 2.3.

    • /dar <reb, reload, enable, disable, world, fly, shrinemode, ghostinteraction, ghostchat, dropping, versionCheck, lightningD, lightninR, signs, spawn, pvpDrop> <shrine/player>
      • reb <player>: Resurrects the player.
      • reload: Reloads all config files (includes config, shrines, ghosts and graves)
      • enable <world>: Enables Death & Rebirth in that world
      • disable<world>: Disables Death & Rebirth in that world
      • world: Gives you the name of your current world
      • fly: Toggles flying for ghosts on and off
      • shrinemode: If enabled ghosts have to get to a shrine to be resurrected.
      • ghostinteraction: If this is true ghosts can't use doors, buttons and levers.
      • ghostchat: Toggles if ghosts are allowed to chat.
      • dropping: Toggles if players will drop their items upon death
      • versionCheck: Toggles the version checking.
      • lightningD: Toggles the lightning effect on death.
      • lightningR: Toggles the lightning effect on rebirth.
      • signs: If disabled there won't be signs at the grave of a player.
      • spawn: Toggles reverseSpawning (see config).
      • pvpDrop: toggles PvPDrop (see config).
      /dar add MyFirstShrine
      /dar list
      /dar enable myWorld
      If you don't use Permissions only OPs can use this command.
    Config (open)

    You will find the config.txt in /plugins/Death and Rebirth/ after a server restart.
    • amount: Amount needed of that item to reserruct someone. Default is 1.
    • blockGhostInteraction: If set to true ghosts can't use doors, buttons and levers. Default false.
    • distance: Maximal distance to the dead player. Default is 10 blocks.
    • dropping: true: players drop their items upon death. false: players don't drop items and receive them after resurrection.
    • fly: Defines if ghosts can fly. Default false.
    • ghostChat: Enables or disables if ghosts can chat. Default true.
    • ghostName: Sets the name of ghosts. Use %player% for the Playername.
    • ghostPermissionsGroup: Without function at the moment. Ignore this.
    • graveSigns: Toggles if a sign is place upon death.
    • lightningOnDeath: Turns the lightning effect on death on/off.
    • lightningOnRebirth: Turns the lightning effect on rebirth on/off.
    • needItem: Defines if an item is needed to resurrect players. This option can be true or false. Default is false.
    • itemID: The id of the item which will be consumed. You can find a list here. Default is feather (288).
    • pvpDrop: If this is enabled players will drop one random item if they are killed by a player. This option overrides 'dropping'.
    • reverseSpawning: If set to true the player will spawn at his shrine and has to resurrect at his corpse.
    • shrineRadius: Radius of shriens. Default 3.
    • shrineOnly: If set to true dead players have to walk to a shrine. Default false.
    • versionCheck: Turns checking for a new version on/off.
    • 'worldName': Defines if Death & Rebirth is activated for this world. Can be true or false, default false.

      (Use a backslash before colons in URLs!)
    • ghostSkin: Url to the skin used for ghosts.
    • deathSound: Url to the sound played on death.
    • resSound: Url to the sound played on resurrection.

    • changeColors: Toggles if the colors get changed.
    • ghostSky, ghostFog, ghostClouds, normalSky, normalFog, normalClouds:
      The colors for the sky when using spout. Colors are defined using RGB values from 0 to 1. So 1;1;1 would be white, 1;0;0 would be red. Separate the values with ';'.

      Do not touch these options, they are set automatically:
    • citizens: true if the server runs citizens.
    • nocheat: true if the server runs nocheat
    Permissions (open)

    • dar.res: Needed for /reb command
    • dar.ignore: Players with this node are ignored by the plugin.
    • dar.nodrop: The drops will be saved and the player gets them on rebirth.
    • dar.admin: Gives access to all /dar commands
    If you give admins the '*' node, you maybe have to exclude dar.ignore and/or dar.nodrop for them. It should look like this:
            default: false
            build: true
                - '*'
                - '-dar.ignore'
                - '-dar.nodrop'
    Spout (open)

    Spout is not required to use this plugin but if you want to use this plugin to it's full extent you may want to install Spout (Server and Client).
    • Dead players have a ghost model
    • Sound effects
    • Notifications (achievement-like) instead of chat messages
    • Ghosts get a different sky color.
    Known Bugs (open)

    • MyHome can't be overriden. Deactivate 'respawnToHome' in its config. This also applies to other plugins which influence spawning. Essentials and Commandbook are working without changes.
    • With Spout: If you have been a ghost the clouds will glow at night. The only way to prevent that is by turning of this feature (changeColors=false in the config).
    Changelog (open)

    Version 2.3.6
    • players can now unbind their souls
    • if reverse spawning is enabled: players will spawn at the nearest shrine if their soul is not bound anywhere instead of spawning at the spawn point
    • grave signs are now removed properly (half steps etc. wont get destroyed)
    • fly speed of ghosts is now configurable. the default value was redruced
    • new option: pvpdrop. if it's enabled a player will drop one random item if another player kills him. this overrides the dropping option
    • soulbinding can now be turned off for each shrine individually (toggle: /shrine binding name). resurrection is always possible
    • if ghostName ist left blank in the config, it's handled like it's disabled buggy
    • added new messages
    • fixed nodrop: items are now saved in a file and will be regained even if the server crashes or restarts without stopping
    • fixed displayname/title(spout) related problems. if you have custom names they should reset properly now
    • fixed resetting sky colors
    Version 2.3.5
    • added support for build in permissions system of bukkit. as a consequence, nocheat will prevent the flymode
    • added a reverse-spawning option
    • added an option to disable signs
    • new messages (for you translators out there)
    • spout name and skin is saved and restored after rebirth (e.g.if you use playereditor)
    • added permission node "dar.nodrop"
    • fixed lightning toggles
    • fixed self-rebirth
    • fixed bug on killing someone with a command
    • fixed onDisable not working properly
    • fixed /dar not working in the console
    Version 2.3.4
    • fixed: message bug
    • fixed: "Could not pass event ENTITY_DAMAGE" bug
    • fixed: permissions bug (dar.res not working properly)
    Version 2.3.3

    • CraftBukkitUpToDate support
    • new messages
    • if dropping is disabled all ghosts get their items back on server shutdown (else they would be lost)
    • fixed checking of amount not working properly
    • fixed message bug with spout
    • fixed a bug causing an error while adding shrines
    • fixed a bug where ghosts could attack with a bow
    Version 2.3.2

    • fixed crashing when running spout
    • fixed ghost toggle message
    • fixed reload not working
    • fixed checking of citizens and nocheat
    Version 2.3.1 (mirror)

    • fixed /shrine select not working correctly
    • admins now need to click with a stick to get a shrines name
    Version 2.3 (mirror)

    • new command: /shrine
    • new shrine system
    • new command: /mygrave
    • multi-language support
    • different sky color for ghosts (configurable)
    • lightning effect on death and on rebirth (configurable)
    • new permissions node: dar.ignore
    • shrine radius is now configurable
    • config gets saved on changes (to prevent damages on crashes)
    • D&R is now saver against the influence of other plugins (for example: EssentialsSpawn, AdminCMD, Towny)
    • players don't become ghosts if they die in the void
    • fixed grave bug (grave-signs lost the inscription)
    • fixed skin bug (no change on death)
    • rewritten message code (for multi-language support)
    • cleaned up the code a bit
    Version 2.2 (mirror)

    • works with bukkit #1060
    • code improvements (messages and shrines)
    • dar-command now works in the console
    • res is now reb to prevent problems with Towny
    • added automatic version check
    • added NoCheat support
    • skins and sounds are now changeable in the config
    • slabs and wool will be now resetted correctly when using /dar rm
    • added the possibility to left-click shrines for ops which will return the name of the shrine
    • added dropping system
    Version 2.1

    • shrines are now save from explosions
    • flying for ghosts
    • NPCs from citizens are ignored
    • new configuration options (fly, ghost interaction, shrine mode, ghost chat)
    • bugfix: no chat messages were displayed
    Version 2.0

    • added Spout and multiworld support
    • Permissions is no longer needed (but still supported)
    • Changed /shrine to /dar and added new arguments
    • Bugfixes
    Version 1.1
    • Players can now bin their souls by right clicking a shrine. /res will then work everywhere and teleport them to the shrine (if they are dead)
    • Ghosts can't be attacked by players and players not by ghosts
    • Ghosts can't interact with blocks (they are still able to use doors, buttons and levers)
    Version 1.0

    • first release
    Ressources I used (open)

    Read this if you update from 1.x to 2.x !! (open)

    Unfortunately i broke your shrines. Sorry =).
    That was necessary to add the multiworld support.
    There are two ways to fix this:

    1. Delete the shrines.yml located in \plugins\Death and Rebirth\data
    and add your shrines again to the world.

    2. Edit the shrines.yml and add the world name like this:

    Before (v1.1):
                '3': 0
                '2': 0
                '10': 1
                '1': 0
                '0': 1
                '7': 1
                '6': 1
                '5': 1
                '4': 1
                '9': 1
                '8': 1
                '11': 1
                z: 101
                y: 63
                x: -45
                z: 103
                y: 66
                x: -43
                z: 102
                y: 63
                x: -44
    After (v2.0):
                    '3': 0
                    '2': 0
                    '10': 1
                    '1': 0
                    '0': 1
                    '7': 1
                    '6': 1
                    '5': 1
                    '4': 1
                    '9': 1
                    '8': 1
                    '11': 1
                    z: 101
                    y: 63
                    x: -45
                    z: 103
                    y: 66
                    x: -43
                    z: 102
                    y: 63
                    x: -44
    As you can see all you have to do is add the name of your world to it. It's important that the beginning of the worldname is between "shrines" and the name of the first shrine in the list.

    When you are finished check the yml with the Online YAML Parser.

    nazhrenn, JonasD and kahlilnc like this.
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    Well making shrines works lovely, however I don't actually appear as a ghost or can corpse run, I just respawn at the global spawn point. Any clues as to why this is?
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    did you enable the world using /dar enable <worldname> ?
    do you have myhome, essentials, commandbook or any plugin which changes the spawnpoint? if so try disabling that feature.
    if you use permissions and you have the '*' node you also need '-dar.ignore' and '-dar.nodrop'.
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    I don't run permisssions and deleted the only spawn effecting plugin that I had, and still no joy. I am at a loss. There are no notable errors on the server screen either, it just says the usual stuff, graves loaded etc. Its like its running perfectly. I cannot bind or target shrines or anything either. Its as if they don't exist. I will try running a server with JUST this plugin.

    I just tried running this with no other plugins, only Dar and Spout on a new server. Exactly the same errors, the stick doesn't work etc and no errors on the server screen, so I have arrived at the conclusion I am either missing some kind of extra plugin required to run this, or there is a problem with the actual plugin, which I doubt

    EDIT... =/

    Actually, Ill come back later. I think its something to do with Spoutcraft, and a problem with me being useless with it. Ill come back later :p


    I DID IT!!! It was spoutcraft, the plugin works a charm. Thankyou ever so much!
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    Might be nice to say what you did for troubleshooting for those who still have a broken DAR.
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    I updated a few plugins and it worked, perhaps the oldest one that needed updating was Citizens, which would also make sense as to why it wasn't working properly. So I blame outdated Citizens :D

    Its a very nice plugin indeed, very nice. +1
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    @Raptor2213 the log says that you have DAR 2.3.5 and 2.3.6 installed. please check if you have two DAR jar files in your plugins folder and delete (the older) one. i guess that's what causes the error.
    @JamesS good to hear everything is working :)
    JamesS likes this.
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    This is a very very good plugin, its added so much life to my server ( I haven't had this much fun since WorldEdit)
    Your name shall be carved into the Great Halls of the Verdant Keepers' Library, so that visitors to the planet of Emeraea will know of your great deeds for years to come! (your name plastered on some signpost inside my library)

    I'd highly recommend this plugin to anyone who wants corpse running and MMO style death. Its very nice.
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    Hmmm... well, ok then. It wasn't working before the last patch, and after I 'updated' and it still wasn't working, I assumed... yea, working now.
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    You are amazing! This really is the coolest plugin we've ever had on my server - ever. It adds a penalty to death, but a FUN penalty - absolutely brilliant!
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    Is there a way to set it so that a player SPAWNS at his shrine, but has the option to Res at his shrine or corpse? Kinda like WoW where you can Spirit Res or do a Corpse Run?

    EDIT: N/M Spawncontrol was messing with Spawn on Death, Disabled it and now works perfectly!
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    Hi I'm having a problem. I am using the default config.txt for DAR and everytime I log into my Spout server with Spoutcraft it keeps saying 'predownloading files: death.wav' and all that jazz. The problem is it won't go away. It doesn't seem to be downloading anything. I've left it alone to download and it doesn't seem to work. Is the link messed up? I have it like this: http\://
    and it's like that for every link in the config.txt.

    Is there by chance any way to fix this?
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    @LucidLethargy thanks :)!
    where exactly is it saying "predownloading .." ? i never saw that message. the url to the wav file is correct. the backslash infront of the colon is needed because it has a special meaning in java and that way it is ignored.
    do you hear the sound ingame?
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    I installed DAR a week ago, and I played up to today with the default config. But I've got a problem with editing the file : when I reload the plugin (or the server), my edits are overriden by the default config, or somethin' like that. What do I have to do to fix this issue ?
    Thanks, and sorry if my english is bad :s

    Edit : I run DAR 2.3.6, spout 1.0.5, spoutCoords, spoutDemand.
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    if i change a value and use /dar reload it works. which value did you change and how?
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    I change config.txt. Inside, I change for exemple lightningOnRebirth, and I set it to false. I got : lightningOnRebirth=false. The same for lightningOndeath and the others, and when I reload (/dar reload, or /reload, the result is the same), I don't receive any error message. But, my config.txt return to default. I don't know if it's a conflict with a plugin (I don't think so) or an error with my edit.
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    @Unadrielas i just tried it with the windows editor and notepad++ and it worked both times. if it does not work while the server is shut down there is something wrong with your editing. maybe your editor adds something invisible (that is stuff like line breaks for example) or it uses some encoding which java does not support.
    you can change most of the configuration options also from ingame. for the lightning effect it would be
    /dar lightningD
    for example. in the main post is a list of all commands.
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    I tried after delete, restart the server, stop, place a DaR just downloaded and restart the server. Then I stop again, edit the config and restart the server. It works fine now :) It's possible that the plugin works better when you edit in a stopped server, or it was just a problem with the first download. Thank you for all your help, and good work with dar ;)
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    OK I must admit that I haven't read though all the posts so if the problem has already been posted I'm sorry.

    Now to what I wanted to say. I have noticed that when people log off as a ghost they are still ghost when they log in but there is no indication of it except you not being able to do stuff. No skin, No sky no nothing. Also when a ghost tries to type something in chat his name changes from "Ghost of <name>" to just "<name>".
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    Nobody mentioned that so far. That's definitely on the list for the next update.
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    Reverse spawning seems kinda lackluster. I don't see the point of making a corpse run, if you can just type rebirth at a gy and be done with it.

    What if there was some cost in a GY rebirth though?
    (Like there is in most MMOs)

    • Losing a % of all items carried.
    • Losing all items carried (lootable if you manage to make it back to your 'body' and whack the sign)
    • An iConomy cost.
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    Reverse spawning is great! Here's my request, similar to what Raptor is talking about:

    Make it configurable so that:
    If the player dies, they click 'respawn'. They end up standing as a ghost at the nearest shrine/GY. They then get presented with an option: Respawn in the Graveyard with no penalties, or respawn at their corpse with a loss/cost(% of items destroyed perhap).

    This could be managed like this:
    Player dies.
    Player appears as ghost at nearest Shrine/GY.
    Player is presented with an option in text: Revive here with no penalties by walking outside the graveyard OR, type /revive and be teleported to your corpse and revived there at a 10% inventory loss.

    If the player has a friend near their corpse, the living player could type /revive. The plugin could look for corpses within an X block radius and revive the players at their body with no penalties.

    It would be cool if instead of a sign indicating player death, you could actually create an NPC 'model' of the player as a corpse laying on the ground. This would of course need to vanish if the player walked outside the graveyard to revive.
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    Would you consider making this compatable with MobArena, Getting items sent to the player when they ressurect even though they were removed with exiting arena , they just get returned when the player /reb or respawns
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    I'll fix that.
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    Yeah it all works just fine except it stops me from doing anything and I have to wait until it is done downloading. It's a spout thing I'm sure but it doesn't seem to download the linked music.
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    Not sure whats wrong but all of a sudden permissions arent working. after updating nothing works :( redid config and still nogo wont "res" anyone they just drop there items and i made sure that they were only (Builder) and not Op/admin so they only have that ability
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    i go to set a shrine and it just does an internal error thing whenever i use any pos1 pos2 when i do /dar world it says enabled, heres the part of my log.txt

    2011-09-03 15:19:19 [INFO] <x3ndless> t/shrine
    2011-09-03 15:19:21 [INFO] <x3ndless> shrine
    2011-09-03 15:19:48 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'shrine' in plugin Death and Rebirth v2.4
        at org.bukkit.command.PluginCommand.execute(
        at org.bukkit.command.SimpleCommandMap.dispatch(
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
        at net.minecraft.server.NetServerHandler.handleCommand(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.Packet3Chat.a(
        at net.minecraft.server.NetworkManager.b(
        at net.minecraft.server.NetServerHandler.a(
        at org.getspout.spout.SpoutNetServerHandler.a(
        at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
        at net.minecraft.server.MinecraftServer.h(
    Caused by: java.lang.NullPointerException
        at muCkk.DeathAndRebirth.DAR.onCommand(
        at org.bukkit.command.PluginCommand.execute(
        ... 13 more
    2011-09-03 15:20:07 [INFO] /(someones ip) lost connection
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    @rikari Spout should only load files once, after that they are supposed to be stored in %appdata%\.spoutcraft\spout\audiocache\Death and Rebirth
    You could ask in the Spout-thread (or at DevBukkit), maybe they know whats going on.

    @Synful0ne Could you show me your permissions file? You can send me a PM if you don't want to post it here.

    @x3ndless I couldn't reproduce that error. It appears while targeting a block and using "/shrine pos1", right? Are there any errors while starting the server?
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    Hope you can help me fix this its amazing but then i updated to latest version of it and it broke heres a start up error i found

    Found dar inside a startup error here it is
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Graves loaded.
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Messages loaded.
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Found Spout-plugin!
    2011-09-05 11:38:09 [SEVERE] Error occurred while enabling Death and Rebirth v2.4 (Is it up to date?): muCkk.DeathAndRebirth.config.DARProperties.setMobArena(Z)V
    java.lang.NoSuchMethodError: muCkk.DeathAndRebirth.config.DARProperties.setMobArena(Z)V
    	at muCkk.DeathAndRebirth.DAR.checkThirdPartyPlugins(
    	at muCkk.DeathAndRebirth.DAR.onEnable(
    	at org.bukkit.plugin.SimplePluginManager.enablePlugin(
    	at org.bukkit.craftbukkit.CraftServer.loadPlugin(
    	at org.bukkit.craftbukkit.CraftServer.enablePlugins(
    	at net.minecraft.server.MinecraftServer.e(
    	at net.minecraft.server.MinecraftServer.a(
    	at net.minecraft.server.MinecraftServer.init(
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Graves loaded.
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Messages loaded.
    2011-09-05 11:38:09 [INFO] [Death and Rebirth] Found Spout-plugin!
    2011-09-05 11:38:09 [SEVERE] Error occurred while enabling Death and Rebirth v2.3.6 (Is it up to date?): muCkk.DeathAndRebirth.config.DARProperties.setMobArena(Z)V
    java.lang.NoSuchMethodError: muCkk.DeathAndRebirth.config.DARProperties.setMobArena(Z)V
    	at muCkk.DeathAndRebirth.DAR.checkThirdPartyPlugins(
    	at muCkk.DeathAndRebirth.DAR.onEnable(
    	at org.bukkit.plugin.SimplePluginManager.enablePlugin(
    	at org.bukkit.craftbukkit.CraftServer.loadPlugin(
    	at org.bukkit.craftbukkit.CraftServer.enablePlugins(
    	at net.minecraft.server.MinecraftServer.e(
    	at net.minecraft.server.MinecraftServer.a(
    	at net.minecraft.server.MinecraftServer.init(
    2011-09-05 11:38:09 [WARNING] Plugin Death and Rebirth v2.3.6 tried to register permission 'dar.*' but it's already registered
    java.lang.IllegalArgumentException: The permission dar.* is already defined!

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