Plugin category: Roleplay Suggested name: Research What I want: I want a simple roleplay style research plugin where you can setup certain research-able topics through enchantment tables. You type a command like /research (topic name) and it checks if you are 2 blocks away from an enchantment table and the requirements are met. You should be able to make a research topic like this (in a config): (Topic name): researched: (What you need to already have researched) books: (Number of bookshelves needed around the enchantment table) time: (Time, in seconds, to research the topic) node: (Permission node to be given after research is complete) group: (Permission group to be put in after research is complete) Examples: Example: researched: books: 10 time: 30 node: research.example group: Example2: researched: Example books: 30 time: 60 node: research.example2 group: Knowledged Ideas for commands: /research (topic) - researches the specified topic /research reset - resets the config data Ideas for permissions: research.(topic) - research that topic research.all - research all topics research.reset - reset config Notes: I need it compatible with PermissionsEx.
Amazing!!! idea I will get to work on this. Maybe instead of having it as a command an actual chest interface comes up TheChugBug Edit: already plugin like this::http://dev.bukkit.org/server-mods/research/
pokuit Hey bro, I loved the Research plugin but you must not have noticed that it's an abandoned project! no updates since 1.2.3 and the Dev has a lot of other projects on his plate The Original Requester is not the only one who'd love to see this plugin in action
Oh yeah. I might do a research plugin as i think thats an awesome idea. Plus instead of usuinga s straight out command I could use item menus
But that plugin has a cost for research and it can't check for enchantment tables or bookshelves nearby, which is what I want. And the chest interface is a great idea!
Ok I was thinking you right click on an enchanting table with a feather and a ink sac while shift right clicking then it will start giving out ender particle effects and you know that it is a research table and the next time you rightclick on it it will go into my own custom item menu TheChugBug
This is a great idea. I love seeing new aspects added to the game. What would you think about an optional cost for researching something? I would want to charge my players something in return for their research. Hope someone makes this...