Would it be possible to create a large square border that when a player crosses it they appear on the opposite side of the world like if you were to walk off the east side you would end up on the west border, a round world as it were. another example would be if you set out walking in a strait line you would eventually end up where you started. it would be really awsome if this could be seamless but i assume that is not possible currently. so my thinking was to place a large teleportation wall on all sides of the map that links to the opposite side.