I'm looking for a plugin that increases the amount of damage done to a player relative to how long they've been falling for. The damage multiplier would, preferably, be configurable. E.G. Player jumps down from a two block tall tower and does a small amount of extra damage. The same player then jumps down from a twenty block tall tower and almost instant-kills his target. After x (configurable) height, armour could be ignored. Permissions is optional but could include: pluginname.incarmour: Player's armour is always taken into consideration. pluginname.excluded : Excludes the player from taking extra critical damage from someone else completely. If anyone could create this for me, I'd be really grateful! Thanks in advance. Has anyone had any thoughts on this? Begin to be slightly disheartened by the lack of people either willing to do this, or not able to - could someone re-look it over? It'd be a great plugin to have if someone can do it! EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Thanks, but that's really not at all what I'm looking for I think I can see myself having to bump this thread more often then actual replies are received... Fun! So, anyone thought about it yet? EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Truly no takers? Wow. Let's try again! EDIT by Moderator: merged posts, please use the edit button instead of double posting.
I'm creating a dungeon-based adventure/pvp server with large drops, plenty of vines and exploration as a key. My idea was that players would be able to hide on platforms over looking areas, and, like a ninja, jump down from a great height and kill players quickly with a bonus. The higher up you got, the closer to your goal, so jumping down to damage other players should give you a greater bonus that that which can be achieved just by jumping normally.