I'd like to be able to activate and deactivate different redstone circuits based on the command being issued through the console/server. So for example, I'd like to be able to issue a "/activate circuit1" command (where circuit1 is a tagged circuit somewhere in the world) and have said circuit become active. I don't know what the best way of doing this would be, whether you'd need to activate the whole circuit, or just the switch/leaver connected to it. Is this already possible somehow? Or does anyone think they could do it? Thanks