Remove Mutual Exclusivity in Enchantments

Discussion in 'Plugin Requests' started by FishyDishyTasty, Dec 4, 2019.

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    Minecraft version: 1.14.4

    Suggested name: Non-Exclusive Enchants

    What I want:
    Basically a plugin that removes the enchantment restriction on mutually exclusive enchantments (such as the different kinds of protection on armor, mending with infinity, smite, sharpness and bane of arthropods, etc.). I've been looking for a while and I've seen nothing that can do this in minecraft versions above 1.12, so somebody making this would be much appreciated.

    Ideas for commands:

    Ideas for permissions:

    When I'd like it by:
    No solid deadline or anything, but getting it done by December 14th or so would be ideal.

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    Do you mean that you can have "Protection I" and "Protection II" together on a piece of armor? Do the benefits stack on top of eachother or does the highest count?
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    I mean that one could have all of the different mutually exclusive enchantments on a single item. For instance, variants of protection (Fire Protection, Blast Protection, Projectile Protection and regular Protection) which are normally unable to be put on the same piece of armor could be. Same with sword enchants such as Sharpness, Bane of Arthropods and Smite and bows with infinity being able to have mending. The normal leveling system would hopefully still apply if possible but the limits on what can be enchanted would be removed. I hope that makes sense.
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    Last edited: Dec 7, 2019
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    It works perfectly, thanks a million! I hate to ask too much, but do you think it would be possible to have enchanted books work in the anvil, as well as maybe trident enchantments? Thanks again!
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    Sorry for the late reply. If you can wait for the weekend then I can do it as I have some exams until then.
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    Of course dude, take your time! I did want to bring up the fact that I noticed what's possibly a glitch. When combining the tools, it works great (even the aforementioned tridents, I had another plugin that conflicted with this one but it's all resolved now) yet there's no experience cost required. I don't know if that's a glitch or something that can't be done, but I figured I should bring it up.

    Thanks again, and good luck on your exams!
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    I will have to manually check for the experience costs and stuff then, thanks for the mention,

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