Ambience seems to be a fairly simple thing that there isn't much of in minecraft. I'm working on a full RPG server with NPCs and everything, but there's certain dungeon locations that don't make sense to be bright and sunny all the time. I'm looking for a plugin that will use a worldedit system of positioning and within a certain area will be whatever weather you specify. For instance: I have a volcano and I would like it to always be night time and occasionally thunder and lightning. I'm not sure about the region specific time control, but if its at least a bit darkened like when it rains then that would work just as well. It'll also be neat to have regions that change to have nether fog, or maybe places in the nether that are bright and sunny. This would be useful for creative servers as well if they want their structures to always have a certain ambiance around them.
Can't be done. Weather and time is server wide. That being said using spout you can alter the fog and I don't see why not make it darker as you approach a location but thats the only way I can think beside client mods.
No way you can have client side time? But that wouldn't work... What client side light levels? Client side mobs? Just turns into single player. There has to be a server time to control light levels at least.
You can set the time for each player, no need for a client mod. Code: player.setPlayerTime(long time, boolean relative); And with that you can controll the light, as time controlls light... //EDIT: BTW: This does not change mob spawning, as mob spawning still depends on the servers main time.
That's possible also with Spout just change a player weather on entering a Region And stop this weather on leaving
I do remember seeing that didn't know it worked like that though. I knew there had to be a main time as well. It must be strange if one player is set to day while the server and everyone else is set to night...
But its perfect if you want a different time in a region. simply change the time for a player that enters it. If you want to make it perfect change mob spawning in that area, too...
This would probably work well enough for my server. Is there already a mod out there that does this with worldedit regions?