Passive Mob(s) Despawn Issue

Discussion in 'Bukkit Help' started by beingben, Nov 30, 2013.

Thread Status:
Not open for further replies.
  1. Offline

    beingben

    I've removed every plugin from my server, removed the world...I've done 3 fresh installs. So now i come to you for help. No matter what i've attempted my (PASSIVE) mobs despawn instead of going into a static position when the chunk is unloaded.

    I've tried spawning in mobs and waiting but they do not despawn until the chunk is unloaded when i fly away. I've also tested this is breeding and the issue remains. I fail to see what is in the configuration file that is causing this issue so any guidance or knowledge is much appreciated.




    (Bukkit YML)
    Code:
    # This is the main configuration file for Bukkit.
    # As you can see, there's actually not that much to configure without any plugins.
    # For a reference for any variable inside this file, check out the bukkit wiki at
    # http://wiki.bukkit.org/Bukkit.yml
    settings:
      allow-end: true
      warn-on-overload: true
      permissions-file: permissions.yml
      update-folder: update
      ping-packet-limit: 100
      use-exact-login-location: false
      plugin-profiling: false
      connection-throttle: 4000
      query-plugins: true
      deprecated-verbose: default
      shutdown-message: Server closed
    spawn-limits:
      monsters: 70
      animals: 15
      water-animals: 5
      ambient: 15
    chunk-gc:
      period-in-ticks: 600
      load-threshold: 0
    ticks-per:
      animal-spawns: 400
      monster-spawns: 1
      autosave: 6000
    auto-updater:
      enabled: false
      on-broken:
      - warn-console
      - warn-ops
      on-update:
      - warn-console
      - warn-ops
      preferred-channel: rb
      host: dl.bukkit.org
      suggest-channels: true
    database:
      username: bukkit
      isolation: SERIALIZABLE
      driver: org.sqlite.JDBC
      password: walrus
      url: jdbc:sqlite:{DIR}{NAME}.db
    world-settings:
      the_end:
        enabled: true
      nether:
        enabled: true
    
    (Spigot YML)
    Code:
    # This is the main configuration file for Spigot.
    # As you can see, there's tons to configure. Some options may impact gameplay, so use
    # with caution, and make sure you know what each option does before configuring.
    # For a reference for any variable inside this file, check out the Spigot wiki at
    # http://www.spigotmc.org/wiki/spigot-configuration/
    #
    # If you need help with the configuration or have any questions related to Spigot,
    # join us at the IRC or drop by our forums and leave a post.
    #
    # IRC: #spigot @ irc.esper.net ( http://webchat.esper.net/?channel=spigot )
    # Forums: http://www.spigotmc.org/forum/
     
    config-version: 3
    commands:
      tab-complete: true
      spam-exclusions:
      - /skill
      log: true
    settings:
      prevent-proxies: false
      netty-threads: 3
      log-filters:
      - ^(.*)(/login)(.*)$
      bungeecord-addresses:
      - 127.0.0.1
      bungeecord: true
      timeout-time: 60
      restart-on-crash: true
      restart-script: ./start.sh
    listeners:
    - port: default
      host: default
      netty: true
    messages:
      whitelist: You are not whitelisted on this server!
      unknown-command: Unknown command. Type "/help" for help.
      server-full: The server is full!
      outdated-client: Outdated client!
      outdated-server: Outdated server!
    world-settings:
      default:
        verbose: false
        merge-radius:
          exp: 3.0
          item: 2.5
        anti-xray:
          engine-mode: 1
          blocks:
          - 1
          - 5
          - 14
          - 15
          - 16
          - 21
          - 48
          - 49
          - 54
          - 56
          - 73
          - 74
          - 82
          - 129
          - 130
        mob-spawn-range: 4
        ticks-per:
          hopper-transfer: 8
          hopper-check: 8
        random-light-updates: false
        save-structure-info: true
        view-distance: 10
        item-despawn-rate: 6000
        arrow-despawn-rate: 1200
        chunks-per-tick: 650
        entity-tracking-range:
          players: 48
          animals: 48
          monsters: 48
          misc: 32
          other: 64
        growth:
          cactus-modifier: 100
          cane-modifier: 100
          melon-modifier: 100
          mushroom-modifier: 100
          pumpkin-modifier: 100
          sapling-modifier: 100
          wheat-modifier: 100
        entity-activation-range:
          animals: 32
          monsters: 32
          misc: 16
    
     
  2. Offline

    PseudoKnight

    This happens even on Craftbukkit? (not Spigot; this is not the Spigot forum)
     
  3. Offline

    beingben

    (resolved)
     
  4. Offline

    Necrodoom

    Locked. Unofficial builds are not supported here.
     
Thread Status:
Not open for further replies.

Share This Page