Online mode

Discussion in 'Bukkit Help' started by Zelnehlun, Dec 23, 2012.

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    Zelnehlun

    Hello,

    First of all: I have a minecraft account.
    I know that online-mode: false is not supported, but I am trying to develop a little mod. I am running it from Eclipse so of course I receive a bad login when connecting.
    When setting online-mode to false craftbukkit seems to reset this option which means I have to recompile the mod to use the launcher which takes up much time.

    Is there any way to ignore bad logins for test purposes?
     
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