Hello, First of all: I have a minecraft account. I know that online-mode: false is not supported, but I am trying to develop a little mod. I am running it from Eclipse so of course I receive a bad login when connecting. When setting online-mode to false craftbukkit seems to reset this option which means I have to recompile the mod to use the launcher which takes up much time. Is there any way to ignore bad logins for test purposes?