onFoodLevelChange not working?

Discussion in 'Plugin Development' started by Milkshakes00, Jan 13, 2013.

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    Hi guys, trying to just make a quick plugin to make it so food level drains slower, and I came across a snippet of code from a few months ago and tried to use it, but it doesn't seem to be working.

    The plugin according to the console is running perfectly fine. No errors.

    package com.gmail.Milkshakes00.HungerX
    import org.bukkit.event.EventHandler;
    import org.bukkit.event.entity.FoodLevelChangeEvent;
    import org.bukkit.plugin.java.JavaPlugin;
    import java.util.logging.Logger;
    public final class HungerX extends JavaPlugin {
        public void onEnable()
            getLogger().info("HungerX logger has been enabled.");
        public void onDisable()
            getLogger().info("HungerX logger has been disabled.");
        public void onFoodLevelChange(FoodLevelChangeEvent event)
            event.setFoodLevel(event.getFoodLevel() + 2);
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    Make your class implement Listener. Also, register your events in your onEnable():
    1. this.getServer().getPluginManager().registerEvents(this, this);
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    Alright. Thanks a ton. That works. :D

    Now I just need to tweak the numbers to get it so that it isn't infinite food. I've tried a bunch of settings, and nothing seems to be working. Anyone have any ideas on how to make it so that it depletes slower than normal? +1 seems to make it infinite. + .5 seems to make no difference from vanilla, since integers round down..

    Any one have any ideas?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 30, 2016
  4. Code:java
    2. @EventHandler (ignoreCancelled = true) //Use this instead of checking cancelled events yourself.
    3. public void onFoodLevelChange(final FoodLevelChangeEvent evt){
    4. evt.setFoodLevel(evt.getFoodLevel() + 2);
    5. }

    Also look at this on how to use the new events system. http://forums.bukkit.org/threads/new-event-system.55249/
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