NewArmor

Discussion in 'Plugin Requests' started by Dropix, Nov 11, 2020.

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  1. Minecraft version: Spigot 1.16.2 (paper)

    Suggested name: NewArmor

    What I want: I'd like to have a plugin, which allows me to change up the attributes of the current default armor. Like if someone is crafting ironarmor or is getting some nice armor through a treasure chest or whatever, it should have the changed attributes right away, instead of the default ones. A config to set this up would be nice:

    Code:
    key_lore: '[keyword]'
    NewArmor:
      <id> (iron_helmet/diamond_chestplate/...):
        Attributes:
          <Slot> (Mainhand/Head/...):
            <Attribute> (Armor/AttackSpeed/...): [number]
        Display: '[Name]'
        Hide:
        - <ATTRIBUTES/ENCHANTS/...>
    
    A final config could look like this, for example:
    Example finished config (open)

    Code:
    key_lore: 'Event'
    NewArmor:
      diamond_helmet:
        Attributes:
          Head:
            Armor: 4
            ArmorToughness: 2
        Display: '&6Awsome Diamond Helmet'
        Hide:
        - ENCHANTS
        - PLACED_ON
      iron_chestplate:
        Attributes:
          Chest:
            Armor: 8
            Damage: 4
        Display: '&6Much Chestplate'
        Hide:
        - ATTRIBUTES
    


    The Display and Hide tags are optional but would be nice to have options if possible. The main key of this plugin should be to add/remove/change the attributes of the normal armor, which the basic player can obtain.

    The key lore should just check, if a armorpiece got the keyword somewhere in the lore. Through this keyword, the armorpiece should not be checked or replaced in any way. Only add this if needed


    Ideas for commands:
    /
    insertpluginnamehere reload (Just to reload the config)

    Ideas for permissions:
    Nothing special, reloading and stuff should be for op only of course


    I hope this would be possible and I would really appreciate if someone could do this for me :)
     
  2. Offline

    plephix

    What do you mean by changing the attributes, you mean when the player gets the item the enchants are already on it?
     
  3. By changing the attributes, I mean changing up the stats the armor provides, like the typical armorstat for example.

    Not sure what you mean with enchants, but as I know, you can hide specific tags like the enchantments or the "unbreakable stat" for example. But dont let this confuse you, this isnt even that necessary to have included
     
  4. Offline

    MPG1

    Hey, 1: the config file should probably be in json
    2: all of this is possible in vanilla using commands (idk how tho)
     
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