Hey, I'm working on a Team Deathmatch plugin at the moment and almost finished it. Now it's time to implement MySQL for webstats etc, which I should have done till the beginning, because now it's a lot of work to recode the whole 3.000 lines.. anyways. However.. my question is if it's faster/more efficient to keep the player stats (kills, points they get during the match) until the end in a config and then insert them into the database when resetting the map and porting all the players to the lobby OR instantly insert the datas into the database when a kill happens. Sorry for the bad explaining.. Thanks in advance!