HeroBounty Bounty Board / Hitlist Plugin (v 1.9.0) Download HeroBounty Source Code on GitHub This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License. Show your thanks! Maintaining plugins like this one is very nearly a full time job. If you enjoy my plugins and appreciate the support I provide, then please consider providing some support of your own. Donating even a tiny amount keeps me motivated and makes me feel loved so go ahead and donate! HeroBounty adds a whole new dimension to Minecraft PvP. For anyone who has ever been killed by another player and wanted them to pay, but just didn't want to spend the time hunting them down, here is your answer! HeroBounty adds a public hit list to your server, allowing players to anonymously post hits against their enemies for a reward paid out of their pocket. Other players can take on the role of bounty hunter, competing to fulfill bounties and earn the reward. HeroBounty is a plugin originally developed for the HeroCraft server and is now officially being released to the public. Enjoy! Features: Anonymously issue hits against your enemies! Become a bounty hunter and kill for pay! Economy support! Earn in-game money for completing hits! Supports any economy that Register supports. And more! Usage: The available commands are summarized in the screenshot below. Any parameters in <angled brackets> are required. Any <id#> parameters require the position of the item in the relevant bounty list. 1. Creating a bounty The /bounty new command posts a new bounty against the player and for the amount provided. A percentage based cut is taken out of the supplied amount; the remaining money is posted as the reward for the hit. 2. Viewing available bounties The /bounty list command lists all available bounties and their associated rewards. Bounties are sorted from highest to lowest reward. This list keeps both the bounty issuer and the target anonymous. You will not discover the target of the bounty until you accept it. 3. Accepting a bounty To accept a bounty, use the /bounty accept command and give it the id# of the bounty you'd like. Accepting a bounty incurs a small fee - usually 5% of the award value. Once accepted, you will be given the target's name and the duration of your issued bounty will start to count down. If you fail to kill the target in the given duration, the bounty will be retracted and you will have to purchase it again to continue. 4. Finding a target To help in finding targets, use the /bounty locate command. This command displays a list of your targets and their approximate. Target locations are rounded to the nearest 100 blocks by default, but this value can be changed in the configuration. These locations are only meant to give you a rough idea of where your target is. It is up to you as the bounty hunter to actually track down the player and complete the hit. 5. Completing a bounty If you manage to kill a player for whom you have purchased a bounty for, you will be given the reward associated with the hit. The server will be publicly alerted of your success. The target (now dead) will receive a small monetary penalty - usually 5% of the award value. Installation: Download the latest version of the plugin from the link at the top of this page. Extract the contents of the archive to your /plugins folder. Open /plugins/HeroBounty/config.yml and configure to your liking. Save the modified file and start your server. Configuration: All of the settings related to HeroBounty are stored in your /plugins/HeroBounty/data.yml file in YAML format. If you are unfamiliar with YAML, simply follow the pattern found in the config.yml file in the archive you downloaded. The comments in this default file, prefaced with a #, describe what each of the configuration options do. Permissions: If found, HeroBounty will make use of TheYeti's Permissions plugin. The three available permission nodes are described below: herobounty.new - allows use of /bounty new herobounty.accept - allows use of /bounty accept herobounty.locate - allows use of /bounty locate herobounty.list - allows use of /bounty list herobounty.untargettable - makes a player unable to be targetted by bounties A Message to Users Thanks for all your support! I will do my best to keep this plugin updated and bug free. If you have any issues or feature requests, feel free to either leave a message here or find me on IRC. Thanks to Nijikokun for help with making the plugin display nicely formatted messages! Extra special thanks to my donors: wildshoetwt Change Log: Version 1.9.0 Added Register support. Removed the negative balances option. Version 1.8.0 Updated for iConomy 5.0 - thanks to Matterz167 Version 1.7.7 Added additional NPE checks in Economy Added the herobounty.list permission to regulate use of /bounty list Version 1.7.6 Updated for CB 612 Version 1.7.4 Commands now load even if iConomy isn't found (woops) Version 1.7.3 Fixed a silly mistake regarding parameterized messages Version 1.7.2 Finished majority of internal rewrite Made iConomy optional (although it might be buggy without it - please test!) Version 1.7.1 Added the bounty.locate permission Version 1.7.0 Added Permissions support, including the herobounty.new, herobounty.accept and herobounty.untargettable nodes Version 1.6.0 Added compass-based locations with /bounty locate <id#> Revamped help menu Added command specific help. Type /<command> ? to use it (ie. /bounty new ?) Version 1.5.0 Updated to work with iConomy 4.3 Version 1.46 Removed a debug message I accidentally left in - no more console spam Version 1.45 Fixed bounty kills not registering. Version 1.44 Revamped the /bounty locate command Added new configuration option to adjust location rounding Version 1.41 Updated to meet new Bukkit standards Fixed long constructor spam Now using new damage events Version 1.40 Added the option to allow a target's balance to go negative if they cannot afford the death penalty Version 1.30 Added the option to pay hunters an inconvenience fee for cancelled bounties Version 1.20 Introduced the /bounty locate command Added new configuration options regarding location updating Version 1.10 Bug fix: players can no longer accept bounties on themselves Redone message displays Death penalty is now configurable Plugin message prefix is now configurable Server admins can now decide whether they want target names to show on the bounty list Supports plugins that modify names such as iChat Version 1.01 A global message is now sent when a new bounty has been placed. Version 1.00 Initial public release!