[MISC] AmbientSeasons 1.5.0 - Seasonal Rotator and Calendar [Spout] [1060]

Discussion in 'Inactive/Unsupported Plugins' started by olloth, Aug 3, 2011.

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    maniacmusic, kahlilnc and dark_hunter like this.
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    Olloth, great plugin. I have some users on my server that don't want the server texture packs forced using your plugin, as they have their own preferred texture pack. Is it possible for a future version to include a /command to allow each user to turn AmbientSeasons off and revert to their chosen texture pack for their own client?
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    for some reason its not loading the texturepacks, ive set world to my worldname, uploaded all texturepacks to dropbox.. changed the cfg (with restart to changes stay)... nothing

    [edit] ensured that texturepack links are working aswell
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    Post your config/any errors

    Yes I might add this feature.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    thanks mate! keep up the awesome work.
  6. Awesome plugin, one suggestion though, it would be nice if each season could have it's own weather probability :D
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    This is one of the future features we're going to work on.

    Version 1.4
    • Fixed /reload overwriting settings you changed while it was running
    • Refactored config code to be readable
    • Added a HUD y value to the config so you can move it out of the way
    • Added a custom date message option so the HUD shows whatever you want
    • Changed it to default to your main world if calendar_world is wrong
    Updated to 1.4

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    Has anybody else tried AmbientSeasons together with Seasons? I already have Seasons and would like to install AmbientSeasons but I'm afraid there could be some issues if you install both.
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    I don't think they directly conflict but I'm not sure if you can get them to sync up together. I was going to ask that guy if he would like to work with me but it seems he is on vacation and english doesn't appear to be his native language so I didn't bother.

    I hope to also include similar features to what he has, but realistically the hooks for Spout are not fleshed out enough for me to really accomplish the weather pattern goals I've set for myself just yet.
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    This looks so Awesome, but it isn't working for me... (or any of my other users)
    I see no difference in the textures, and there's a weird bug that says: This the the first line (with the date through that). And than the second third and fourth line.
    I've got Spout.jar and Spoutcraft installed.

    Here's how I set up my config file:

    Show Spoiler
    seconds: 154568
    - Spring
    - Summer
    - Fall
    - Winter
    - http://www.planetminecraft.com/texture_pack/dokucraft-25-meizme-edition/download/file/277799/
    - http://www.planetminecraft.com/texture_pack/dokucraft-meizme-edition---summer-pack/download/file/277855/
    - http://www.planetminecraft.com/texture_pack/dokucraft-meizme-edition---fall-pack/download/file/277887/
    - http://www.planetminecraft.com/texture_pack/dokucraft-meizme-edition---winter-pack/download/file/277746/
    - Monday
    - Tuesday
    - Wednesday
    - Thursday
    - Friday
    - Saturday
    - Sunday
    - world
    - Awesome
    calendar_world: Awesome
    season_length: 28
    seconds_in_day: 60
    calc_type: world
    date_message: '{WEEKDAY} the {DATE}{MOD} of {SEASON} {YEAR}AN'
    HUD_Y: 10
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    The URL must end in a .zip. Those links make you download a .php file if you enter them into your browser.

    Meizme will have to come up with a different hosting method if they want to host those packs for everyone, I missed that sorry. What you'll have to do is download them all and host them somewhere yourself if you want to use those, that way they are actual .zip links.

    If that doesn't work, please post the error message you are talking about or a screenshot if it's a GUI thing, I didn't quite understand the bug part.
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    Nothing happen for me...
    I use the RB for craftbukkit, the RB for the Spout plugin, the Spout launcher on the client side and your plugin.
    The config file is generated, I have the hud with the date, but the texturepack is not downloaded and apply...
    No error...

    Any idea for this problem ?

    Thanks for the answers.

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    This is also happening for one of my residents, he can see the date, but his texture pack hasn't been updated at all either.

    This works for me fine, but I am an admin so maybe that is doing something for me that isn't happening for him?
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    Whoops! I changed the code around a bit and forgot to do it on the player joining again. It still works when seasons change but I'll fix it.

    Version 1.4.1
    • Fixed texture not changing on join
    Fixed :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    Thanks :)
    it works without problem now :)
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    Great! it was a silly bug, like 2 lines of code I forgot.
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    does anybody know why this isnt working for me
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    no we don't. Try being more descriptive, posting your config or any errors or explaining what 'doesn't work'

    for @krinsdeath and others

    Version 1.4.2
    • Added SuperPerms support - ambient.seasons.exempt: true - Makes the player exempt from the forced texture packs in AmbientSeasons

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 18, 2016
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    Well there are know errors exept it does load but when i use spout i dont get the textures at all
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    Do you have the Spoutcraft client installed, on the recommended build, not the dev build, and spout 1.0.1 plugin?
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    i talked to him quite a bit when i set up seasons on my server. he is a really good guy and his english is fine. i think he was/is planning to add a texture feature but i might be wrong on that.

    i have a quick question...are the texture packs saved or cached on the client side or will they end up downloading them every time the season changes/every time they log in/every time they log in and its different from the last time they logged in?
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    ah okay then. Yeah spout no matter what downloads every single time, even though they are saved on the clients computer. I can't change that, but they are looking into maybe an md5 check in the future to prevent it.
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    ok cool :) ill keep my eye on this...
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    this is now a permanent plug on my server.
    i'll have some very happy users. thanks very much.
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    14.08 16:10:29 [Server] INFO     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:670)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:677)
    14.08 16:10:29 [Server] INFO     at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:706)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.java.JavaPluginLoader$5.execute(JavaPluginLoader.java:272)
    14.08 16:10:29 [Server] INFO     at org.getspout.spout.SpoutPlayerListener.onPlayerCommandPreprocess(SpoutPlayerListener.java:108)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:332)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    14.08 16:10:29 [Server] INFO     at org.bukkit.plugin.java.JavaPluginLoader$87.execute(JavaPluginLoader.java:855)
    14.08 16:10:29 [Server] INFO     at org.getspout.spoutapi.event.spout.SpoutListener.onCustomEvent(SpoutListener.java:24)
    14.08 16:10:29 [Server] INFO     at me.ambientseasons.listener.SListener.onSpoutCraftEnable(SListener.java:48)
    14.08 16:10:29 [Server] INFO java.lang.NullPointerException
    14.08 16:10:29 [Server] SEVERE Could not pass event CUSTOM_EVENT to AmbientSeasons
    I get this error as soon as i join my server, the plugin is not working at all, any ideas?

    (its all in reverse order as im using a browser cmd)
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    I'm not sure, trying maybe deleting plugins/AmbientSeasons/settings.bin. It looks like it's having some trouble loading the .bin file.
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    ou good plugin [pig]
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    Update/apology: I've ended up using world time until you can change the length of Minecraft days, so possibly for good looking at the issues surrounding it. It just makes more sense to up the number of days in a season to expand length if necessary. Thanks for adding realtime though~

    This time I'm going to suggest making a right click of a watch display the current date for a brief period, for those who choose to remove the permanent display. I'd also recommend adding some hooks for other mods to grab the current date/season and work with it, for more specific/niche stuff like the apples suggestion made earlier.
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    Cool, all great suggestions. I was thinking of doing something with the watch.
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    Request: Sync calendar to real calendar if possible?
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    Yeah I think that's possible but I'll have to make a separate config for it so people don't break everything.

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