Regional Weather - Like 1.5, but better! Regional Weather is a lightweight plugin that substitutes the existing and boring Minecraft weather system with a dynamic front-based weather system. Now you can have rain in one part of your server, sunny in another, and a lightning storm elsewhere. Over time, storm systems die out and are replaced with new ones to keep things fresh. Features: * Tracks multiple storm fronts * Fully Multi-World compatible * Currently supports Rain storms and Lightning storms with variable intensity * Entire worlds are covered by weather systems at minimal system load * Full configuration file support <Edit by Moderator: Redacted mediafire url> Important Note: In order to make this work, I had to compile directly against CraftBukkit RB #1060. In my experience, it works fine on other RBs, but I do not guarantee this Command Reference: Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Note: use the permission regionalweather.* to grant all RW permissions. Addfront: /addfront (Parameters) - Creates a front with the specified parameters. Each parameter is optional and does not have to be included. No parameters at all creates a storm somewhere in the current world with random settings. Parameters are case-insensitive. Permission: regionalweather.commands.addfront [L (X) (Z)] - Centers the storm on location (X, Z) [T (L/S/?) - Sets the storm type. L sets it to a lightning storm, S a snow storm, anything else is a rainstorm. [R (Radius)] - Sets the radius of the storm [I (Int)] - Sets the storm intensity [V (X) (Z)] - Sets the X/Z velocities of the storm [A (Age)] - Sets how long the storm will last for, in ticks [C] - If set, the storm does not end [P] - If set, the storm will persist across server restarts [ S] - If set, the storm will be stationary (velocities both = 0) [H] - Sets the storm location to the X/Z of the player issuing the command [N] - If set, the storm does not tile as usual, and will only ever be located in a single spot on the world Example: /addfront H i 20 t L C p S N - This command will create a high-intensity lightning storm over where the player is, that will never move or die, and persist across server restarts. It also doesn't tile, meaning no other location in the server will have this storm. /delfront - Deletes the nearest weather front that the player is currently affected by Permission: regionalweather.commands.delfront See this plugin in action! The Let's Play Minecraft server community has graciously offered to showcase this plugin in action on their server. Many thanks go out to Mentioum for this Changelog: Version 1.0 * Commands! Persistence! Bugfixes! * Updated to CB #1060, but works on other RBs Version 0.4.6 * Fixed storms spawning incorrectly * Updated to CB #766 Version 0.4.5 * Added per-world configuration support * Fixed a null reference error in WeatherTick() Version 0.4.0 * Added configuration file support * Uncommented thundering-state code that was accidentally left commented-out Version 0.3.0 * Initial Release Todo: * Snow Accumulation in winter biomes * Wind Storms * Weather Effects * Configuration File * In-Game commands * Fixed weather in areas * Weather Forecasting Default config.yml: To get the default config files, delete the RegionalWeather folder and the plugin will automatically recreate them.