Inactive [MECH/MISC] NoMobSpawners v0.3 - Remove all mob spawners (or other blocks) from a world [1.0.1-R1]

Discussion in 'Inactive/Unsupported Plugins' started by NuclearW, Jul 19, 2011.

  1. Offline

    NuclearW

    NoMobSpawners - Remove all mob spawners from a world
    Version: v0.3

    NoMobSpawners take a list of worlds to strip from a config file and strips mob spawners from that world as chunks are loaded and created.

    NoMobSpawners optionally can be set to remove whatever blocks you want. Note this can impact performance if you were to say, tell it to remove all the stone from your map.

    On first run NoMobSpawners will create a file named 'config' in the 'NoMobSpawners' folder. From here you may add a comma separated list of worlds to strip mob spawners from.

    By default, no worlds are set to be stripped.

    The default config file looks like this:
    To make NoMobSpawners remove mob spawners from the world named "world" you would set it like this:
    To make it remove mob spawners from the world "world" and the world "sheepland" you would set it like this:
    Leave blocks-strip blank to just remove mob spawners. Separate block ids with commas exactly as you do with worlds to make it remove other blocks.

    WARNING: THIS WILL EDIT YOUR MAP AND IT CANNOT BE UNDONE.

    Features:
    • Removes mob spawners from specified worlds
    • Can optionally remove any other blocks.
    Download NoMobSpawners.


    Changelog:
    • Version 0.3
      • Changed to load at startup so it can scan chunks near spawn
      • Made it use a queue so it does not SUPERLAG (Specifically no more than 10 blocks per second)
    • Version 0.2
      • Added option to remove other blocks.
      • Version 0.2.1
        • Fixed NMS spamming console when no worlds are set.
      • Version 0.2.2
        • Fixed NMS not working in multi-world environments
    • Version 0.1
      • First release.
    NoMobSpawners was suggested by @jungalist81
     
  2. 0.3 locked up server twice, had to remove :/
     
  3. Offline

    NuclearW

    Did you have any error messages?

    I'd like to fix it as soon as possible.
     
  4. Offline

    robbcap

    hey cant you update the plugin that only admins can use spawners plzzz becuse my server is full of spawners
    and i dont like it
     
  5. Offline

    gummby8

    I am getting the add true spam as well, I am also trying to only remove diamond ore, they never disappear.

    I am using RB 1.0.1 tested with no plugins installed at all
     
  6. Offline

    Cheewy

    Once i install this and remove the spawners can i just uninstall it and all spawners be gone?
     
  7. Offline

    NuclearW

    If you remove all spawners with this plugin then remove the plugin you can add them back as you want and restrict the control of them to admins only?
    Sounds like you have an old version, but I'll check to see if the "add true" is actually removed in the latest...
    Yes sir you can
     
  8. Offline

    gummby8

    Code:
    active-worlds=world
    blocks-strip=56
    
    That is my config
    version says 0.3

    running latest craftbukkit RB
    no other pluggins
    Still getting tons of addtrue spam

    block 56, diamond ore will disappear infront of my face maybe once in every 20 times I restart/reload/relog. When it happens it is very apparent and very quick, the diamond is there for a split second and then poof gone.

    I can never reporduce exactly what I am doing that causes it to actualy kick in and work. Flying over 500 blocks away from the test chunk and back does nothing. the diamond will still be there after 30 min of waiting.

    I put a tower of diamond ore at spawn, it has never disappeared.
     
  9. Offline

    NuclearW

    Hmm, I'll re-write this Wednesday when I get some time.
     
  10. Offline

    gummby8

    NuclearW

    I did some more testing and came to the conclusions that any brand new generated terrain will not be counted until the chunk is completely unloaded. even flying 500 blocks away and back doesn't do the trick, but logging out and back in seems to now.

    a tower of diamond I created on newly generated terrain did disappear, but the one at spawn still stands
     
  11. Offline

    NuclearW

    gummby8
    Odd...

    Again, I'll see if I can't fix it when redoing it.
     
  12. Offline

    Cheewy

    Thank you sir!
     
  13. Offline

    imaxorz

    I am also still looking very much forward to this :)
     
  14. Offline

    pacmanjones

    NuclearW

    Does this still work well on the 1.1 RB?
     
  15. Offline

    gummby8

    NuclearW

    Any plans to update this NW?
     
  16. Offline

    Switch0r

    Please keep this plugin alive :)
     
  17. Offline

    Mathew Alden

    Help?

    This plug-in did nothing. Here's my config.

    I'm running 1.1 and I have a world protection plug-in. But that wouldn't conflict, right?

    Is it a problem with the data value of snow or something?



    Nevermind. It worked. It just took a day before it decided to happen.
     
  18. Offline

    Ozelo

    please, could you update to 1.2.3?
     
  19. Offline

    spunkiie

    1.2.3 update pelase
     
  20. Offline

    Ozelo

    1.2.4 update please? I need it much! Is there any other way to remove mob spawners?
     
  21. Offline

    Nazerb

    bump
     
  22. Offline

    Switch0r

    We need this :p
     
  23. Offline

    revo96

    I dont get it like active worlds does this mean where the plugin remove's the spawners or don't remove it in that world
     
  24. Offline

    revo96

    Its not working for me i have
    active-worlds=world
    blocks-strip=
    and in console it says:
    2012-04-22 17:43:49 [INFO] [NoMobSpawners] Enabling NoMobSpawners v0.4

    2012-04-22 17:43:49 [SEVERE] [NoMobSpawners] Custom block ID: could not be parsed

    2012-04-22 17:43:50 [INFO] [NoMobSpawners] version 0.4 loaded.
    but it just doesnt remove the Mob spawners of "world"
     
  25. Offline

    IHHI

    ''Plz, someone create a new plugin like this or this one need to be update!''
     
  26. Offline

    NuclearW

    I'll move this up on my list to re-write tomorrow. Should be quick and dirty to do so.
     
  27. Offline

    rangewonk

    Doesnt work in 1.2.5 coud you please update this thanks!
     
  28. Offline

    rangewonk

    Dude this really needs to be updated for 1.2.5 please?
     
  29. Offline

    Guarana_SUI

    update for 1.2.5? or maybe source if you dont support it anymore.?
     
  30. Offline

    markis95

    need new version
     

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