[MECH] Glowstone Lanterns - Make glowstone lanterns, daytime glass & nighttime glowstone

Discussion in 'Inactive/Unsupported Plugins' started by Tim Visee, Jul 9, 2011.

  1. Offline

    Tim Visee

    Glowstone Lanterns - Make glowstone lanterns, daytime glass & nighttime glowstone
    [​IMG]


    The Glowstone Lanterns project page has been moved. Go to one of the two pages bellow to get to the Glowstone Lanterns project page, with the newest download available:
    You can view the original page in the spoiler bellow. It's highly recommended to visit one of the above sites, to view the up-to-date pages.
    Original Page (open)

    With this plugin Glowstone Lanterns you can make lanterns, when it's going dark the glass of the lanterns will change in glowstone and when it's daytime it will change in glass again. The great thing is that you don't need to place a full lantern but only a glass/glowstone block, so you can use it for everyting. This plugin is very usefull for a large city to light it up, that looks really cool that the lanterns will change in glowstone! You can also place prebuilt lanterns, so that's really usefull if you want to plase a lot of lanterns in a little time.
    You can enable glowstone lanterns with /gl, when you place a glass or a glowstone block it is marked as a glowstone lanterns, this block will change to glowstone if it is night and to glass if it is daytime. If you use /gl l 1 you will enable prebuilt glowstone lanterns, if you place a glass or a glowstone block there will apear the prebuilt glowstone lantern you selected right there. There prebuilt lanterns are in external files, so you can make your own prebuilt lanterns and share them with other pelople.
    Note: When you haven't permissions on your server, the plugin is avaible for all the OP's

    Official page (suggested): http://www.timvisee.com/projects/bukkit/glowstone-lanterns/
    Bukkit DEV: http://dev.bukkit.org/server-mods/glowstone-lanterns/

    Video
    In this video you can see how the plugin works :) (Outdated Video)


    Features:
    • Permissions support
    • Multi world support
    • Place prebuilt lanterns that are located in external files, you can make them and share them with other pelople
    • Posibility to create your own lanterns
    • Players can only destroy lanterns if he have permission
    • And a lot more!
    Upcomming Features:
    • Costum messages and color support
    • In-game prebuilt lanterns creator
    What are prebuilt lanterns?
    Prebuilt lanterns are a really usefull feature in Glowstone Lanterns. You could place a prebuilt lantern by enableling the prebuilt lantern mode and then by placing a glass block or any other lantern block as your usually do with the normal lantern blocks. When you done that a lantern will spawn, for example when you place a glass block a lantern will spawn with a wooden base, a wooden fence pole and a glass/glowstone lantern on it. You could also spawn other prebuilt lanterns which could be used to hang on the ceiling for example. They are just really usefull because they will automaticly create a lantern. So the basic thing why there are prebuilt lanterns are is because you could easily create any lantern you want by only placing a glass block.

    Player Commands
    /gl, /glowstonelantern or /glowstonelanterns
    - Enable glowstone lanterns
    /gl lantern <lantern-id> or /gl l lantern <lantern-id>
    - Enable prebuilt glowstone lanterns
    /gl lantern or /gl l
    - Disable prebuild glowstone lanterns​
    /gl list lanterns or /gl list l
    - List the prebuilt lanterns​
    /gl help
    - View the help
    /gl info
    - View info (see if glowstone lanterns is enabled)
    /gl save
    - Save the glowstone lanterns list
    /gl reload
    - Reload the lanterns list
    /gl verion
    - View current running verion number

    Download
    With the following links underneath you could download the Glowstone Lanterns plugin. With the first two links you could directly download the plugin. With the third link you'll go to the official download page where you could find all the download links and all the other versions of the plugin.
    Glowstone Lanterns 0.6 (hosted on dropbox.com)
    Glowstone Lanterns 0.6 (hosted on mediafire.com)
    All downloads and older versions (official download-page on timvisee.com)

    Installation:
    1. Download the plugin
    2. Add the GlowstoneLanterns.jar file and the folder 'Glowstone Lanterns' from the downloaded .zip file to the /plugin folder of the minecraft server. Also add the included folder 'Glowstone Lanterns' to your plugins folder.
    3. Add the permissions if you have; (Look at the permissions paragraph underneeth)
    4. Start your game and use Glowstone Lanterns!

    Permissions:
    Allow users to place glowstone lanterns; glowstonelanterns.gl
    Allow users to destroy glowstone lanterns; glowstonelanterns.destroyLanterns
    Allow users to use the info command; glowstonelanterns.info
    Allow users to use the reloadcommand; glowstonelanterns.reload
    Allow users to use the save command; glowstonelanterns.save

    Bugs
    There are NO bugs found :D

    Changelog:
    Changelog (open)

    Version 0.6 (14-10-2012)
    • Delayed lantern changes
    • Auto generating config files
    • Updated bukkit api
    • Improved the permissions manager
    • Added PermissionsEx support
    • Added Essentials Group Manager support
    • Updated Default Permissions support
    • the pagages are now renamed to com.timvisee... (instead of me.timvisee...)
    Version 0.5
    • Rewrote whole plugin, plugin is a lot faster
    • Added new bukkit event system
    • New file save/load system, made it faster
    • Glowstone Lanterns wouldn't crash the server anymore!
    • Whole new prebuilt lanterns system which works A LOT better
    • Possibility to make ANY costum lantern!
    • Some prebuilt lanterns are added and removed
    • Added new config features
    • Added a help command to see all the commands (/gl help)
    • Added a reload command to reload the lanterns list (/gl reload)
    • Added a reload command permission node (glowstonelanterns.reload)
    • Changed version command result (/gl version)
    • Changed some chat messages
    • Better user interface in the chat
    • There are some other bugs fixed
    Version 0.3
    • New 'Save' command to save the current lanterns list (/gl save), this command has a permission line (glowstonelanterns.save)
    • Better costum prebuilt lanterns support (command lines supoortend, same as YAML with a # on a line as the first character)
    • Bug fixes!
    • There's also added an config file
    • Function to turn lanterns on when it's raining
    Version 0.2
    • Added the external prebuilt lantern files, so you can make your own prebuilt lanterns and share them with other pelople. Of course you can download lanterns from other pelople (or from this forum topic) and use them in-game
    Version 0.1
    • Plugin release
    • Player commands
    • Permissions
    • Multi world support
    • Prebuilt lanterns

    How to make your own prebuilt lantern:
    How to make your own prebuilt lantern (open)

    What are prebuilt lanterns?
    Prebuilt lanterns are a really usefull feature in Glowstone Lanterns. You could place a prebuilt lantern by enableling the prebuilt lantern mode and then by placing a glass block or any other lantern block as your usually do with the normal lantern blocks. When you done that a lantern will spawn, for example when you place a glass block a lantern will spawn with a wooden base, a wooden fence pole and a glass/glowstone lantern on it. You could also spawn other prebuilt lanterns which could be used to hang on the ceiling for example. They are just really usefull because they will automaticly create a lantern. So the basic thing why there are prebuilt lanterns are is because you could easily create any lantern you want by only placing a glass block.

    The possibility of prebuilt lanterns
    You probably ask yourself what kind of prebuilt lanterns there are... There are a few build-in prebuilt lanterns, like 12 lanterns or so, which contains a lantern for the ceiling, a few lanterns to place on the ground, and even a fireplace lantern which turns on fire when its night. The possibilities are endless, you could easily create your own prebuilt lanterns and enlarge your lantern collection. You could also share your own prebuilt lanterns with other people so they could use your own created lantern.

    How do they work?
    Prebuilt lanterns are saved in seperated files (for each lantern a file) inside the 'Prebuilt Lanterns' folder inside the Glowstone Lanterns folder of your server. You could easily add another file to add other lanterns. The name of the file equals to the name of the lantern in-game

    How does the files work?
    Here I'm going to explain you how the prebuilt lantern files work so you could easily edit or make another lantern.
    In the lantern file there are different rows, every block of the lantern is on another row in the file. So if you have a lantern with contains 3 blocks your lantern file will probably have 3 rows.
    So the lanterns are saved in the file block by block. If the base block of your lantern is a wooden block you need to add a line that says that the bottom block is a wooden block, if your pole on top of it is a wooden fence you need to say that the block above that wooden block is a fence, and lastly if your lantern block above that pole is a glass block which turns into glowstone at night you need to add a line which says that that block is a lantern block which is glass when its day and glowstone when its night.
    Underneath here I'll explain how your really write this yourself.

    How to make your own prebuilt lantern file
    Here you could see an example of the lantern I was talking about, a wooden base block, a wooden pole and a lantern block on top of it.
    On every line is another block of the lantern defined, every line does look a little bit like this;
    With this example I'm going to explain how every line work.
    The first three zero's seperated with commas is the location of the current block, the first zero is the coordinate X, the seccond Y and the last Z. Those coordinates are relative, that means that 0,0,0 is the place where the player plased the glass block to place the prebuilt lantern. When you change the seccond zero to 1 that block will be above the glass block which you could set as a wooden fence block.
    The false text will tell the plugin if the current block is a lantern block, if this is set to false as shown in the example it is a regulair block, if it is set to true it's a lantern block which does mean that this block will be changed to another type of material when its going to be night.
    There are 6 more zero's behind the false text. The first and the seccond zero could be used to set the block type. So if you want to place a wooden block you need to set the first zero to 5 because the block ID of a wooden block is 5.
    If you want to make a lantern block which changed when its night you need to set true/false to true at first which indicates that that block will be a lantern block. Then you could set in the first two zero's what kind of block that lantern block will be when it's day, the third and fourth zero are the block ID and the data value of the block how it will ook like when it's night and the last two are used for the block when it's raining. With a normal block which isn't a lantern you need to set those last four zero's to 0 since they arent used because it isn't a lantern block. I hope I explaind this feature a little bit clear since it's hard to explain.
    So underneath here you'll find a little other example which shows you the thing I explained you again.
    I hope this will make it a bit more clear.
    You could also add a line with nothing on it, just a blank line to seperate two groups of blocks for example. (this doesn't affect the lantern result, its just to make it easier to read the file yourself).
    And as last thing you could also add a line which starts with the following character #, then you could type anything you want behind it. This could be used to make a comment inside the file, for example you could make a line which tells someone who looks in the file that the lantern has been made by you. Because this line will start with a # character the plugin will know that this is a comment line so it doesn't affect the lantern result. Underneath here you could also see another example.
    So here you could see you could use a line with a # character as a comment line and that you could plase a blank line anywhere in the file. As I already said a lantern which contains 3 blocks should have a file with three lines, but now you know if you place a comment or a blank line in the file the file will contain more lines.
    So one last thing, EVERY feature of the file is seperated in lines, blocks, comment lines and blank lines, you couldn't make two blocks on a single line.

    Create your first prebuilt lantern
    Now we are going to make your first prebuilt lantern. We will make a lantern which will look like this. A wooden base block, with a wooden fence pole on it. Then a lantern block on the pole which will be glass when it's day, glowstone when it's night and a jack'o'lantern when it's raining. And lastly a wooden slab on top of the lantern block. So this lantern will contain 4 blocks, three regulair blocks and 1 lantern block.
    Now open a simple text editor (notepad in windows, textedit on a mac) or any other program where you could type text in and start creating the file.
    On the first line you probably want a commant that the lantern has been made by you, for example a line like this
    Now make a blank line underneath this comment line. Then start making the blocks.
    The first block will be a wooden block (block ID = 5) on coordinate 0,0,0 since it should be on the place where the user placed the glass block, this isn't going to be a lantern block, just a regulair block so write a line like this;
    Then make the wooden pole on top of the base block (wooden fence ID = 85).
    Then make a lantern block which should be a glass block when its day, at night it should be a glowstone lantern and when it's raining a jack'o'lantern. The ID of a glass block is 20, a glowstone block 89 and a jack'o'lantern block 91. So write a line like this.
    and now the last block, the wooden slab on top of the lantern. The ID for this slab is 44 with a data value of 2, otherwise the slab will be a regulair stone slab. This is also an example for the data value usage. Now write that line like htis
    now the lantern is finished, and of course if you want to could also add some more blank lines and comment lines on the bottom, like a copyright line or something.
    Now how to save the file, open your window where you could save the file, in windows notepad you need to go to the file menu and then click Save As. Just navigate to your desktop or any other directory and name the file 'example.gllantern'. Make sure you give the file the file-extention '.gllantern' or else the plugin isn't able to open the lantern. Now just save it as 'example.gllantern' to any directory you want and close the text editor. Now navigate to the directory where you saved the file (probably your desktop as I suggested). There is your lantern file, now place that file you made in the 'Prebuilt Lanterns' folder inside the 'Glowstone Lanterns' folder inside your plugins folder of your plugin. When you done that you could start your server and start using your lantern. Please note that your lantern has been called 'example' since you saved the file with the name 'example.gllantern', if you save/rename the file to 'lantern.gllantern' the lantern will be called 'lantern'. Underneath here I will show you how to place the lantern you made.

    How to place/use your lantern?
    Now you probably made your lantern and placed it into the prebuilt lanterns directory of the plugin, if you haven't placed the lantern you want to use into that folder you aren't able to use the lantern.
    When you are in-game and when you've started your server you could use the command '/gl list lanterns' to list all the available lanterns, so the lantern you added which is probably called 'example' should be in this list too, if it is you added your lantern succesfully.
    Now use the command '/gl l <name-of-lantern>' to enable the prebuilt lantern mode with a prebuilt lantern selected. So if your lantern is called example you need to use this command '/gl l example' to enable prebuilt lanterns mode with the example lantern selected. When you have selected and enabled the prebuilt lantern mode a message should popup that you enabled this mode.
    Now select a glass block or any other block which could be used to place a lantern block or a prebuilt lantern (configurable in the config file) and place it on the ground, and your own lantern magically appears! (if your lantern doesn't appear and an error pop's up in the console you know something is wrong with your lantern file, please read this text again and try it again). Now you could easily place your own lantern anywhere you want.

    I hope you understand how everything works know, if you know how it works it;s one of the easiest things to do!
    If you still don't know how to use this, please contact me on the Glowstone Lanterns bukkit.org forum page or anywhere else so I could answer your question.
    Please also take a look at the build-in prebuilt lanterns because they could help you a lot!

    Suggestions, Ideas and bugs
    If you have a suggestion or an idea, please tell me and maybe I will add it to the plugin!
    If you found any bug please tell me I will fix it as fast as I can.


    Donate
    Please donate some money so I can buy some coffee to make better plugins, I really like it if you give a donation!
    [​IMG]
     

    Attached Files:

  2. Offline

    Tim Visee

    I will try but I don't know how to contact with them...
    EDIT: I will look at the code line by line (as soon as possible)
     
  3. Offline

    MG127

    suggestion:
    block-exchange for custom lanterns
    e.g. with fancypack there are 3 glowing items/blocks that could be used for this (dmg-support!)
    day: 119:3
    night: 114:2
     
  4. Offline

    SilverHearts

    Looks nice Im going to add this to my server. :)
    ---------------------------------------------------------------------------------------------------------
    I was wondering if you could add a feature that if the lantern is destroyed it removes the fence as well.
     
    Tim Visee likes this.
  5. Offline

    Tim Visee

    PLease don't suggest other plugins on this thread.
    btw, what do you mean with block-exchange, pelople can upload ther lanterns on this forum thread

    I will try

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  6. Offline

    MG127

    i mean that everyone can customize their blocks they want to exchange and with what by the day/night cycle
    with other mods there are other kind of glowing blocks that could be used with this plugin, but only if the user can set the id (and metadata) for the exchange

    fancypack? (open)

    i didn't mean to suggest another plugin here, this is a mod that requires also a clientmod to implement custom blocks like 3 different lanterns, different textured fence, seats, tables, stool, hidden walls etc.
    it has nothing to do with this plugin here, so you don't have to fear competitors
     
  7. Offline

    Tim Visee

    I understand, but those blocks are inside other plugins and I think you can only place those with that plugin because it has a special code to place those modded things, if I try to place one with my plugin bukkit doesn't understand what block I mean and I can place it, I can only do it if they have an API, so that I can send a recuest to the plugin to place a block, and I think that that's impossible

    Sorry I was wrong!
     
  8. Offline

    MG127

    what i want is simple, let the user decide what blocks he want to use for the lamps. this is also without any mods helpfull
    e.g:
    you have a redstonetorch on day and a normal torch on night (both with the same metadata so that the rotation is also correct)
    you have a green woolblock on day and a red wone on night (to display if a shop is open or not)
    for this the following constuction would be cool:
    [glass][cobble][wood]
    and/or
    [glass][wood]

    [glass] is the block to change
    [cobble] is wall
    [wood] is a sign with
    [change]
    id1:dmg (day)
    id2:dmg (night)

    if the block is not directly behind the sign, just search up to a few blocks behind the sign (use metadata for direction)

    for the prebuild version:
    5|0|0 0 0|false
    85|0|0 1 0|false
    75|0|0 2 0|true|50|0
    to change unlit redstonetorch into normal torches

    and you don't need an api to support other ID's from custom blocks, thats all what minecraft does by it self
     
  9. Offline

    Tim Visee

    I understand, but I think it's hard to make, I will give it a try but currently I'm working hard on a World Generator plugin called 'Dungeon Maze' that came out soon... If it's finished I will give it a try!
     
  10. Offline

    lukeinvader

    I thinking of downloading it but I would like to see a video of it
     
  11. Offline

    Tim Visee

    Currently there's no video made for the plugin Glowstone Lanterns, I think, I maybe made one soon...
     
  12. Offline

    Pixelzz

    pics or gtfo
    - jk
    - but for real can i see some screenshots
     
  13. Offline

    Tim Visee

    Sorry, I didn't understand what you mean, can u explayn it a little bit better (because im dutch)
     
  14. Offline

    Pixelzz

    can you please take some pictures of the ingame plugin working?
    so i can see what it looks like
     
  15. Offline

    Tim Visee

    Yes, please hang on a little moment...
     
  16. Offline

    Pixelzz

  17. Offline

    Tim Visee

    I made some screenshots of the usage of the plugin, open the spoiler bellow to see them...
    Images (open)
    Enable glowstone lanterns (place modus) 2011-08-18_02.32.47.png

    Place some glass blocks to place a glowstone lantern block
    2011-08-18_02.33.48.png

    When it's night only the glowstone lantern blocks will turn into glowstone, no other glass or glowstone blocks!
    2011-08-18_02.34.48.png

    When it's day again, they will turn into glass
    View attachment 5949

    Use the list command to list the prebuilt lanterns (because you can add costum ones)
    2011-08-18_02.35.44.png

    Place glass or glowstone on the ground to place the selected prebuilt lantern (using the command, /gl l 1)
    2011-08-18_02.36.36.png

    I place 3 different prebuilt lanterns
    2011-08-18_02.37.27.png

    When it's night they turn into glowstone
    2011-08-18_02.37.42.png

    Also when it rains (also when its day) the lanterns will turn into glowstone, this is configurable inside the config file
    2011-08-18_02.38.24.png

    Here you can see some lanterns added along a path...
    2011-08-18_02.40.57.png


    I hope this is what you want!
    Please ask me something if you need something to know
     

    Attached Files:

  18. Offline

    Pixelzz

    that is pretty cool if i may say. And thanks for providing the screenshots. You should also add the pictures to the description of the thread so others can see them :)
     
    Tim Visee likes this.
  19. Offline

    Tim Visee

    Hmm, no, im creating a video
     
  20. Offline

    Pixelzz

    ah ok good luck
     
  21. Offline

    KTS994

    love the pluggin but it dont work for me as good becous when i only want glass its changes to glowestone and the other way :S that kind of suck
     
  22. Offline

    Tim Visee

    No it's not, The glass will only change to glowstone if you enabled the 'place mode' with the command '/gl' to flag the block as a lanterns block, when you disabled the place mode again with the /gl mode you place regulair glass again that WON'T change to glowstone if it's night. So I think this plugin works for you :)
     
  23. Offline

    KTS994

    no it dont try that and it dont works.. sorry :s
     
  24. Oh yes it does!
    At least it is working that way here on my server.
    I have to enable it with /gl and can then place a Lantern, if i type /gl again its disabled and i can playe Glowstone and Glass as you can normally place them!
     
  25. Offline

    Tim Visee

    Yes, that's what I said but I think he didn't understand (if this is a reply to KTS994)
     
  26. Offline

    KTS994

    i understand but i dont work on my server..
     
  27. Offline

    Samplez

    Sounds like a great plugin.
    I'll give it a try. ;)
     
    Tim Visee likes this.
  28. Offline

    Tim Visee

    k, sorry :oops:
     
  29. Offline

    Suembeaux

    this is great! any way you could add a feature in which we select a cuboid and we can apply the feature to all glowstone within that area? i have a lot of preexisting "lanters"
     
    Tim Visee likes this.
  30. Offline

    Tim Visee

    I will try, but this may will take a while, if you have the same lanterns everywhere, or almost the same you can make your own prebuilt lanterns that look like that one, and you can easely replace them... But of course you can wait... But I don't know how long it takes because I need to do a LOT of things
     
  31. Offline

    Suembeaux

    i appreciate your effort! great plugin!
     
    Tim Visee likes this.

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