Inactive [Mech/Fun]EpicGlass v1.16- Shatter those glass blocks! [1.4.2 R0.2]

Discussion in 'Inactive/Unsupported Plugins' started by Malikk, Apr 3, 2012.

  1. Offline

    ibsocal

    When my player's jump off of anything high enough to smash through glass, they also sometime's break off a piece of the building closest to where they fell through.
     
  2. Offline

    Malikk

    A couple people have reported that :/ but I'm not able to find any issue at all with it on my dev server. Not sure how i'm gonna tackle that one...

    There's absolutely no reason why this plugin should do that, tho. It explicitly only checks blocks that are touching each other, and if its not glass, it stops checking that direction
     
  3. dunno but i made 1x thick glass roof, tried falling through it in gm 1, it didnt break? i have 4 blocks minimum height to fall from
     
  4. Offline

    MortesNoize

    As far as i know they are not able, i tryed it with a few Dispenser. But take your Time :D
     
  5. Offline

    Malikk

    It works off the actual fall damage, so if youre in creative mode, it wont work
     

  6. ty xD
     
  7. Offline

    nicklas1162

    Awesome!,makes glass realalistic!
     
  8. Offline

    awosume-O

    Awesome! but 1 little thing (that pisses people off xD) when you break glass, and it regains, you can't see it untill you reload or relogg... Could you fix this? Thx
     
  9. Offline

    Malikk

    I've never had that happen. It should update right as I change the block.
     
  10. Offline

    nitrousspark

    can you makke so it works with factions?
     
  11. Offline

    Malikk

    I'm trying to think of a way for it to work regardless of what protection plugin you're using, but if i cant make that work, I'll be hooking in some of the major ones, yes.
     
  12. Offline

    IsaiahRobichaud

    Can i change the strengths so like mobs can slowly break glass and people can throw potions and also have it so I would have to keep jumping on glass to break it like configs
    For damage values from certain stuff
     
  13. Offline

    Malikk

    hmm...

    Probably not :/ This plugin is only possible through the entityDamage event. With something like jumping, I can't think of any events in the Bukkit API that would be triggered AND not take a huge toll on the servers CPU load.
     
  14. Offline

    dixiemaxi

    I am very impressed by this plugin and love it. I have one problem thought. I have protected areas at my spawn and people who come on and have a bow and arrow can just break all glass at spawn without having permissin to build. Also another thing i would like it see is a thing when yout break glass with signs on them the sign are gone. If you can please make it so bows do not break glass with sign on it. but anyway thx for the awesome plugin!!!! DIAMOND FOR YOU!!!!!!!!!!! [diamondore][diamond][diamondore]
     
  15. Offline

    Malikk

    As of v1.3 there are config options for signs to be protected. The glass will still break and but the sign wont, it will just hover there until the glass regenerates.

    Also, in v1.4 there are permissions nodes now, so you can set that up for your newcomers accordingly. Note that they default to true, so you'll have to use negative nodes.
     
  16. Offline

    awosume-O

    Yo, I'm back again, Still the same problem (The Glass doens't regains) See for yourself:

    I'm also just using the Standard options: #
    # EpicGlass v1.4 by Malikk
    #
    # For help with your config file, please see the BukkitDev page
    #
    EntitiesEnabled:
    Falling:
    Players: true
    Mobs: true
    Arrows:
    Players: true
    Mobs: true
    Ranges:
    MinimumFallDistance: 5
    MaxBlocksBroken: 0
    BlocksAffectedByBreaks:
    Signs: false
    Water: true
    Lava: true
    Regeneration:
    Enabled: true
    Chance: 15
    TimeBeforeRegenStarts: 60
    Miscellaneous:
    BrokenGlassDropsBlocks: false

    Weird, right?
     
  17. Offline

    Malikk

    not really, lol. You've got your TimeBeforeRegenStarts set to 60, so it should be a full minute before anything regenerates. You only waited like 15 seconds, lol
     
    awosume-O likes this.
  18. Offline

    awosume-O

    Ooooh! OK! Yeah, I am not a truely English huy or something xD. I thought it ment 60/100 of a second :p
     
  19. Offline

    Malikk

    Its all good :)
     
  20. Offline

    thiagobrez

    Hey, is there a way to change the time the glass will respawn?
     
  21. Offline

    Malikk

    Yeah. Have a look at the config help page.
     
  22. Offline

    thiagobrez

  23. Offline

    bank14241

    Have for 1.2.3-R0.2??
     
  24. Offline

    Zerkhan

    Excellent plugin, however, broken windows reappear after a reboot server ... Is this normal ? If yes, there is not there a way to make these windows broken the rest permanently :) ?
     
  25. Offline

    Malikk

  26. Offline

    Zerkhan

    Okay sorry (^_^") !
     
  27. Very very nice, I was wondering if you have a server? And also if it is possible to make it so the glass slowly decreases in amount.
    ~TheMineInspector
     
  28. Offline

    Malikk

    No, sorry. I don't run any servers other than the local one I test plugins on.

    And I'm not sure what you mean there.
     
  29. Malikk What i meant was so it slowly actually breaks like a window that was 5x5 slowly could get holes.
     
  30. Offline

    ThePC007

    I always wanted that.
     

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