Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    If you're using the latest version 0.83 then the reverse blocks only work when powered by red circuit.
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    The reverse-block now needs power to reverse the cart :) When there is no power, it won't reverse the cart. And you have to edit the value in the to make it work with other blocks (standard is bedrock for now)
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    Well the problem is, that they work totally fine after being rebuilt..

    Same thing happened last time..
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    Yeah this can be because I'm using the scheduler to load the ICs after 5 seconds. And if the Scheduler is not executed, the ICs will not be loaded :/

    And one tip for you:
    If you use ICs with [MC0***], you just have to rightclick the sign, if you want to recreate the IC. If it is not loaded, it will be after rightclicking the sign. This way, you don't have to rebuild all the signs! :)
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    Mhh could you add a version that loads the ICs onEnable() or atleast by command?

    That would really help us..
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    I will add the command with 0.83.5
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    Mhh ok well I hoped you'd have it released by now, because I have to leave..

    Hope you get it done..
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    Hey I have the latest version of fb and bukkit 670 and all my gate and netherrack stoped working... I tried everything, restarting server, reloading, rebuildng ect they just dont want to work again in this area, but it will work somewhere else
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    What do you mean with "somewhere else" ?
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    Is there a permissions node for destroying bridges/gates/doors while enabled? The changelog simply states that "Admins" now have this ability, but I would like to be able to allow other players (non-admins) on my server to remove enabled bridges.
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    Currently, you have to be an OP to be able to remove those. But I will add a Node in 0.83.5
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    can some1 tell me how to put the permissions in cause im obviously doing it wrong cause every time i try to sert a sign for anything it says "you do not have permission to place this sign or make such and such"
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    charlie k-j

    Delayers seem to work now, I must have built it incorrectly or something ;)
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    Please, could you tell me if Gates and Minecart stations work ?
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    Why shouldn't they? Tested them (and using them myself a lot) on my server and they work for me.
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    Because they doesn't work with Craftbook plugin... And it seems that this mod is a fork of Craftbook, isn't it ?
    If they work, I'll change Craftbook for Falsebook. :)
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    This is not a fork :D
    It's a totally self-implemented version of the old craftbook :)

    And they do work. Look at the first post: there are over 50 ics which work for example.
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    I'm getting an oddity, I make a detector sign as such;
    Line 1:
    Line 2: [MC0263]
    Line 3:     3
    Line 4:     6
    And I get "Block not found", I try "Sapling" and have no luck either.
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    just counted and the netherrock start working 12 block away lol
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    Sapling is not a Block in this plugins eyes, also had that problem :(

    Could be due to the way it checks for valid blocks, but you'd have to ask @GeMoschen for that :)


    I dont know why, but seems like he doesn't consider Saplings a valid block :eek:

      public static boolean isValidBlock(int ID)
        boolean f = false;
        Material[] all = Material.values();
        for (int i = 0; i < all.length; i++)
          if (all[i].getId() != ID)
          f = true;
        if (f)
          if ((ID > 0) &&
            (ID < 95) &&
            (ID != Material.SAPLING.getId()))
            return true;
        return false;
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    Yeah I know. I will fix this with the next update.

    Version 0.83.5alpha

    All Packages

    • fixed small error in Permissions-Handling
    • added permissionnode falsebook.* : gives you access to all falsebook-related commands
    • you have to be an OP to be able to use the new commands

    • fixed areas to handle all blocktypes correctly (I hope so, thanks to woodzykiller)
    • added node for destroying Bridges/Gates/Areas/Doors: falsebook.blocks.destroy (note: falsebook.blocks.* will also grant access to this)
    • added commands:
    • /fbblock reloadsettings : reloads the settingsfile
    • /fbblock reload : reloads Bridges, Gates, Doors & Gates


    • fixed Sapling not being an allowed blocktype
    • ICs can now only be destroyed, when having the permission to create them
    • added commands:
    • /fbic reloadsettings : reloads the settingsfile
    • /fbic loadics : reloads the selftriggered ICs
    • /fbic saveics : saves the selftriggered ICs
    • /fbic clearics : clears all selftriggered ICs (warning: when using this command, you have to recreate all selftriggered ICs)
    • /fbic set TicksBetween x (x is a Integer) : Sets the Ticks between the execution of selftriggered ICs
    • /fbic set SelftriggeredICs x (x is true or false) : Enables/Disables the selftriggered ICs
    • /fbic set maxReplaceBlocks x (x is a Integer) : Sets maxReplaceBlocks for MC1220 (default: 2500)


    • Blocks can now handle subvalues.
    Result: The Stationblock is now red-wool.

    • added command:
    • /fbcart reloadsettings : reloads the settingsfile

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 11, 2016
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    No fix fir the area toggle :(
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    Not yet. I will fix this with 0.84!
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    Thanks :D
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    Thank you for the update, testing right now


    Sorry, it didnt change anything at all.. Also all the rebuilt ICs work fine even after a restart.. Its not the loading or saving that fails.. its something with updates.. *rebuilding everything*

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    Der Bruder

    Hey GeMoschen,
    is it possible to choose the way of the minecart manual? so that you can choos each time you come to a cross of rails whick direction you drive. (left, right, straight ahaed)
    I know the way with the sort block, where you can say all full minecarts go right. So is it possible yet?
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    Just updated, everything still working as it was, thanks :)
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    OK everything working now.. dunno what it was.. :)
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    could you make an IC named "Is it night"? :)

    I would find it very useful, because I want to make something, which switches automatically to day when it becomes night! Therefore I would need the IC "Is it night"! :D

    Or do you have another solution for me?;)


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