Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    There is a bug. You can not lift up to lifts above clouds. Please fix it. Thanks! ;)
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    Any way to get just the sign lift without having to use the full falsebook plugin? Someone did this but is no longer active and the plugin no longer works with 1.2...
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    I've tried using Vault + Super Perms for permissions - it doesnt appear that vault is being applied properly.
    I gave falsebook.ic.standard to a default user - but they were still unable to make MC1000.

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    YES THAT WORKED!!!! thank you :D everything is running normal now just with different blocktypes... thanks for a great plugin GeMoschen... just some food for thought... mcMMO logs what blocks have been placed so users cannot place and break blocks to level up. however this may be causing the problem that may be your road to fixing it....
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    Some reason cant use block 101 102 for gates only 85. The config says it allows it but in game when using said blocks it say no gate found.
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    You must write 101 or 102 on the third line of the gate-sign. 85 is only the default-id, since its the first in the config.

    Thanks for this! I'll fix it :)

    I'm not quite sure why this happens. Until now I don't quite understand the role of SuperPerms at all and what SuperPerms exactly does.. :-/ But I will look into it again!

    FalseBook works with 1.2. If you only want the Lifts to be used. Only use the FalseBookCore.jar and the FalseBookBlock.jar

    LWC might be what you are looking for.

    Your problem is that you have FalseBook AND CraftBook installed. That cannot work. You need to remove CraftBook to make FalseBook work.
    Oh and BTW: You have like 3 different Permissionsplugins. I even wonder that any plugin works.. ;D
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    The signs still doesn't work with redstone. i tried with [Gate] but it's wouldn't react. Pls fix it =D

    Falsebookplugins: FalsebookCore, FalsebookBlock, FalsebookExtra
    I don't use Craftbook ;D

    [Edit] I can't use Lift Up to lift over the clouds. Only Lift Down =D Pls Fix ;D
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    none of the permissions work :/
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    I can't power FalseBook things with Redstone, too.
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    Collect/Deposit isn't working for me, i get the "Collect/Deposit-Block created" but still not work.
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    Now that the old craftbook plugin isn't updating anymore, i have a question: Will my old [Gate] signs work if i change to FalseBook?
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    Lift signs cannot go above Y level 128
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    Why haven't apple drops been removed yet? They've been added to the game months ago, I just see no point of keeping it in the plugin. Especially when you can't specifically choose which trees drop apples.
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    aviator14 likes this.
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    if i make a fresh installation of falsebook, their some strange files:
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    Im having a problem with 0.93 Alpha that the IC's dont seem to register or work at all. (I get no chat message when making an IC)
    Gates, doors and bridges are all working just not any of the IC's.
    Ive tried on both build 2034 and 2037 of bukkit.
    My plugins are as follows:
    Any help appreciated.

    EDIT: Removing all plugins except the falsebook ones IC's still do not work
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    You must copy the "Package_..."-Files from the ZIP into "plugins/FalseBook/ICPlugins/" too.. That's the reason why there is a dir-structure in the zip ;)

    Will be fixed with the next release!
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    I am using permissions bukkit and even if i give Permission for gates it still wont let people build them. But admins can, any way to give absolutely all permissions?
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    Seems like falsebook keeps chunks loaded, even with 0 players online i get 600+ chunks loaded but if i remove falsebook the number drops to 100.

    i have this on all LoadUnloadedChunks=false

    so i dont know exactly whats up with that, also as a side thing i tested falsebook with all others plugins using nolaggs new thing called nolaggexamine, and while just flying around and digging/building random, after a 1000 tick test, falsebook used atleast 5x as much time, however maybe his plugin didnt work, and i didnt test it much.
    But compared to all the other plugins i have nocheat, worldguard, etc etc. it was way higher.

    Anyway you might want to look into that, because it seems crazy :)
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    I am reporting very HIGH CPU usage while using the newest build. When i have falsebook in plugins folder and start the server, as soon as it loads falsebook, the server jumps to 100% CPU usage. When i remove just falsebook and restart server, it sits at about 15-20% CPU usage. Please take a look into this... I really want falsebook working again. TY
    latest Falsebook 0.93 - Bukkit Beta 1.2.3 R 0.1
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    falsebook made an empty folder in the bukkit root folder (where the craftbukkit.jar is and where the world folders are)
    Do you have any idea if its going to be used later and if not please remove the part of your code that does that seeing as it is unneeded.
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    Thanks for your work on this awesome plugin and for trying to keep up with minecraft and bukkit's update shenanigans. On CB build 2046 I'm having a few issues though. Most of the circuits seem to work now, except mc3033 the RS nand latch does not seem to be working. It creates and destroys properly with the appropriate messages, but it simply will not react with redstone and turn on. Also for the mob spawner, when spawning a wolf I get a class cast exception, saying it cannont cast a CraftZombiePigman as a Wolf, and instead of a Wolf it spawns, a ZombiePigman! I hope you can help with the rs nand latch soon, it is one of my commonly utilized IC's :)
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    btw craftbook is updated ->
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    Would it be possible to Make the teleporter IC1700 able to give more than 5 with different permission nodes.

    Ex: falsebook.ic.mc1700 - defaults to 5
    Ex2: falsebook.ic.mc1700.10 - this would default to 10

    Basically would love this to be a little more configurable so people can have more than 5 but less than unlimited.
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    There is a massive amount of chunks loaded with 0.93 - they do not unload. Causing some serious lag.
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    same here
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    Hello, is there a way to disable that [toggle] feature ? It does not have permissions and can be used on some very abusive ways.
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    Well, I see the dev is blatantly ignoring me about removing apple drops. Back to Craftbook.

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