Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    In the Version is a "/fbic deletefailedics" to remove all broken ICs at once. :)

    Implemented in the next version!

    I'll add that options, but not with the next release.

    This is already implemented. Plus I fixed the wrong behaviour with the standard cartsystem in the next version.
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    Hello, the storagecarts are going very slow even when I boost them with the block boosters and / or th rail boosters, is there a chance it comes from falsebook ?

    (I've already set setslowwhenmpty: false)

    Thanks for your answer !
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    I got a lot of mixed/varied responses - if i deleted all IC's (the db) and put in FalsebookIC again will it have any issues on 1.1? I understand this isnt officially out - but its very close :)
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    So I'm not sure where to start on this one so I'm trying here! I've seen references to a 1512 IC that was made to send local messages when triggered. I really want to use this one but I can't find any current refernces to it. Like it exsisted once but has been done away with maybe? It this/ was this part of this IC collection?


    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016
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    Hi, I'm using Falsebook Core and Cart Plugin v0.91 alpha on craftbukkit dev build 1.1 and I've got a problem. If I build a minecart track, there a certain places where the minecart "stucks" (Mostly if the track goes up). It's not depending on if I use the constantspeed block or normal booster rails. The cart moves with constant speed till it reaches the certain place than stops immediately.

    If I remove the plugin from the plugin dir everything works fine.

    Any suggestions?
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    Great plugin! Best alternative to CraftBook,
    but a file with (self-)configuriable command aliases for the COMMANDSENDER (so you can use commands that are longer than 2 lines) would be nice ;)
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    Any way to prevent duping blocks with gates/bridges?
    Also, additional blocks in gate allowed list daesn't works for us. It recognise only first block in list, but completly doesn't want to toggle iron_bars or glass panes...
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    I can't seem to be able to create Netherbrick fence gates.
    I have:
    In both global, and world-based settings. Yet I'm getting No gate found.
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    @GeoMoschen Mob Spawner IC is broken
    ReVurb likes this.
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    could you please make it so that soulsand turned into glowstone by redstone only drops soulsand even if it was glowstone before? :)
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    Don't know if this is an issue just because Falsebook isn't updated to 1.1, but for some reason, reverse blocks don't seem to work for me (Using a bukkit dev build for 1.1 and latest falsebook). It DOES say "Reverseblock Created!", but when a mine cart goes over it, nothing happens.

    EDIT: nevermind, I didn't know that you HAD to power them with redstone for them to work.
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    FalseBook supports the BukkitPermissions plugin but it doesn't actually support plain vanilla bukkit - if it doesn't find BukkitPerms, PEX, GroupManager, or Niji's Permissions, it only checks OP - it doesnt use the bukkit API to check perms. Our dev team has pushed a fix for this but you may want to consider using VAULT for permissions or support the native API in Falsebook for BukkitPerms.
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    Is it known that MC1240 and MC1241 don't work?
    They crash the whole fb IC system (not the server though) so you have to restart your server for it to work again, reloading all plugins doesn't help
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    is there the possibility to place redstone on glowstone again?
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    Hey mate, had this problem myself, you need to define what gate for it to look for on the sign. It should find the deafult 85 fences as a gate, but to make it find the nether on the second line you need to put 113.
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    [Gate 113] ?
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    The cart dispenser/collector does not seem to be functioning. b1.1

    I have attempted to define more values to this file without success. It seems to ignore any other values beyond what is there already.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016
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    Not sure but I have AppleDropChance=0 and my players report getting lots of apples from trees that don't natively drop them in 1.1. FYI.
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    Suggestion 1 :
    Add a 'min' and 'max' parameters to the sort->item block, to define # of items to detect.

    Suggestion 2 :
    Add a redstone output to sort block.

    Suggestion 3 :
    Add a 'min' and 'max' parameters to the 'collect' and 'deposit' signs, to set a minimum and a maximum amount to transfer.

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    Hey there!

    First of all, great plugin. I practically danced when I saw this ;-)
    However, I found that [MC3032] (NEG JK FlipFlop) does not work as I would expect:
    The state should change when Clock falls, but at the moment the state changes as long as Clock is 0.

    Also, 4 bit to 7 segment would be awesome. 4I7O ICs seem like a very good idea *coughs*
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    strange my users have the same problem but myself not.

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    Sorry if this is posted somewhere else but I'm trying to make p-detection for users but their names dont fit in with the
    Is there any way this can be solved.

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    There are two config files, one in the root of plugin, and an in the 'your_world' folder...
    Tanite likes this.
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    All IC's are not working. Build 1809
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    Don't work GATES on bukkit 1818.
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    I have updated to the 1.1 recommended build and none of my bridge or gate signs are working by redstone. Most work if you right click them but I cannot get redstone to work whatever I do.
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    I'm running through all my plugins to update and a few quick questions on here... Do gates work or NOT work on CB 1818 (1.1-R1)? I see mixed reports.
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    The Light Sensor ICs (MC0262/1262) only work with daylight; they do not work with torches, glowstone, redstone torches, jack-o-lanterns, etc. Self-trigger 3-bit random (MC9999) doesn't work, though its manual-trigger counterpart (MC2020) does work fine. Neither of these are producing error messages in the logs.

    MC1240/1241 (Arrow Shot/Barrage) throw an exception when triggered and cause Falsebook to stop processing all manual-trigger ICs until the server is restarted:
    2012-01-25 09:48:09 [WARNING] Task of 'FalseBookIC' generated an exception
            at com.bukkit.gemo.FalseBook.IC.ICs.worldedit.MC1241.Execute(
            at com.bukkit.gemo.FalseBook.IC.ExecutionEvents.ICExecutionEvent.Execute(

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    Gates work for me by right clicking but not with redstone. However, I've seen them working on the Hatventures server but I don't know how they've done it.

    Worked out how to fix it. If gates, doors etc. do not work with redstone, delete bridges.db , doors.db , gates.db from the false book folder. These will regenerate and gates, bridges etc. will work normally again.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016

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