Inactive [MECH] FalseBook 0.96alpha - CraftBook for Bukkit,85++ICs, Gates, Minecarts / MC1.4.6

Discussion in 'Inactive/Unsupported Plugins' started by GeMoschen, Mar 5, 2011.

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    FalseBook - Your CraftBook for Bukkit

    Current version: v0.96alpha
    Minecraft: 1.4.6

    Show Spoiler

    • supported Permissionplugins
      • bPermissions
      • bukkitPermissions
      • Essentials GroupManager
      • Permissions
      • PermissionsEx
      • SuperPerms
      • Vault (still in development)
    • uses the syntax of CraftBook for better compatibility
    • implements over 85 Integrated Circuits (ICs)
    • implements [Lift Up] & [Lift Down]
    • toggleable ...
      • ... bridges
        • undestroyable
      • ... doors
        • undestroyable
      • ... gates
        • undestroyable
      • ... areas
    • a lot of fancy features for minecarts
      • collect and deposit items from chests to minecarts
      • make furnaces which refill themselfs with minecarts
      • program carts to take only specific items out of chests
      • craft things out of a chest with a minecart
      • lift up & down for minecarts!
    • chatsystem with different chat-channels to clean up the normal chat
    • toggleable...
      • netherrack (with fire)
      • pumpkins
      • glowstone <-> another block (even if minecraft itself has the glowstonelamp now...)

    Minecart Blocktypes:
    Show Spoiler

    • BenchOut : Iron-Ore
    • Booster 2x : Gold-Ore
    • Booster 8x : Gold-Block
    • Brake-Block 25% :Gravel
    • Brake-Block 50% : Soulsand
    • Burn : Iron-Ore
    • ConstantSpeed-Block : Iron-Block
    • Craft : Iron-Ore
    • Deposit / Collect : Iron-Ore
    • Eject-Block : Coal-Ore
    • Emitter-Block : Lapis Lazuli Ore
    • Reverse-Block : White wool
    • Station-Block : Obsidian
    • Sort-Block : Netherrack
    • Teleport-Block : Lime wool
    • Program-Cart : Lapis Lazuli
    • Programmed Deposit-Block : Blue wool

    Other Features:
    Show Spoiler

    • Bridge (FalseBookBlock.jar)
    • Doors (FalseBookBlock.jar)
    • Gates (FalseBookBlock.jar)
    • Toggle Netherrack Fire (FalseBookExtra.jar)
    • Toggle Pumpkins (FalseBookExtra.jar)
    • Toggle Soulsand to Glowstone and back (my addition) (FalseBookExtra.jar)
    • ToggleAble Areas (Experimental):

      Define the area with the "Wooden Hoe" (use rightclick)
    • /farea <areaname> -> Adds an Area
    • /delfarea <areaname> -> removes an Area
    • /listfarea -> Lists all Areas
    • /fareatoggle <areaname> autosave -> toggles the autosave function of an area. Autosave = save blocks, when toggling the area off.
    • /fareatoggle <areaname> protect -> toggles the protection of an area. ON = Area is only destroyable/buildable to users with permission: falsebook.destroy.blocks
    • /fareaallow <areaname> id[:subid] -> will add/remove the blocktype from the toggleable blocks of this area. Default: all blocks will be toggled.
    • (FalseBookBlock.jar)

    Important Note:
    You must copy ALL jar-Files over the old ones (all files have been changed) !
    The "Package_..."-Files must go into "plugins/FalseBook/ICPlugins/"

    Download FalseBook 0.96alpha for Minecraft 1.4.6

    FalseBook Wiki - Work in progress

    YouTube-Channel with Videos

    Donations are welcome if you wish to support me


    Attached Files:

    cevio, Artem-s86, Dereku and 67 others like this.
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    I really hate to double post but what is MC8888 SHOWVIEW? The wiki is wrong as it just gives the description of MC1017. This ic sounds very interesting but I cannot discern how to use it or what it does exactly.
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    I Am having problems with the permissions working. Ihavr used both the yeti perms an permissionsbukkit. After many test only ops can use the plugin. Please let me know if there might be something I need to change in the configs.
  4. @GeMoschen

    Currently I have some problems with SUB IDs that specify the rotation placement of the block. E.g.: Levers, Torches, Buttons, Dispensers, Stairs, Doors, Pistons and so on.

    The Problem occurs with the MC1207, MC1210 and MC1211 since the last update.

    The second bug is that toggable area signs do not react to redstone, but can be toggled by clicking the sign.

    Thanks for the Help and awesome plugin ;)
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    I did a total rework on the Block-Package with my current dev-version, so tis bug should be fixed!

    This was just an TestIC and it is removed.

    Are you sure that you have setup your permissions correct? I'm not able to reproduce the errors here..
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    Is it possible to add an option to FalseBook IC that decides whether a PLAYER_DETECTION IC should care about group inheritance if one uses the g: setting on the sign?
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    help? :(
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    @ray0911 I think GeMoschen said in a post earlier that the chat info will be shown later in a revised wiki. My guess would be that it currently does not work.

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    Is there a build server for this plugin so we may follow the development along?
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    yeah, move the gate :p
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    heh i was hoping for something better than that :p:p craftbook always seemed to only do it within a certain space next to the sign?
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    yes, the sign has a "check listed fence gate IDs around me"
    an than he useb what he can grab
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    Think he said he's working on cleaning up the code before he makes it public.
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    Ah i see. As well is there any documentation on the features other then ICS? + Configuration options.

    Is there any known way to limit the maximum height of a door, the same way we can limit bridge length. I do not see an option for this?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: Jul 17, 2016
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    Thanks for the pictures! I am already checking only spaces next to the sign, but I need to cover some extra-cases like yours. I will fix this in the next update :)

    The build-server is the server where I am an Admin. But there is really nothing special about it ;-)

    If you are talking about the sourcecode:
    I'm currently cleaning up and restructuring the code to make it better to use. When this is done (round abaout version 1.0), I will release the sourcecode.

    Not yet, but I am currently working on this!

    Uh thanks for the hint! I will add this :D
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    Thank you :)
    And I meant build server, such as Jenkins... :p
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    I think it is 4 blocks around the sign for Falsebook, 4 or 5, I just don't remember, but the radius is quiet large, You can also put some block under the fences you don't want to toggle.
    There isn't any way to change that in the config files, I guess...

    Yeah, no one can help us about the Chat ?
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    seems like new blocks aren't supported :(

    id 113, 101 and 102 aren't working. may u fix it? c:
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    Can you configure gates for more than one item? I can't seem to get nether fences to work, for example, as well as fences. Only one or the other. Using a list just takes the first one.

    This allows 113 but not 85.
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    After you put 113 in the config, when you write [Gate] on the 2nd line, write 113 on the third, that might work.

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    Hi, In experimenting with Falsebook and some redstone circuits and Capture the Points, we ran into a problem where we can't make a gate higher than 17 or so. We can modify the width of the gate, but why can't we get a height problem fixed? We even moved our [gate] sign to the middle.

    Here's a screenie of what we're trying to do:


    I counted and the gate is placed even at the bottom of this current gate.
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    , Thank you so much! Works perfectly, shame about the item id on the sign though, doesn't matter as I usually wire them all up anyway.

    Thanks again for your help.
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    I don't arrive to do a dispenser with Splash Potion. It creates it but nothing exit from it and no "Dispenser created" message in chat.
    Help please?
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    is it possible to add Factionsupport to FB? So that only a specific Faction can open a Gate or something like this?
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    Still noone that knows if its possible to convert CraftBook ICs to FalseBook ICs without redoing every single sign? (of our 1000 or so)
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    Um wow XD. You should try using it on a test server?
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    For most of the old ICs it is possible, but some of the signsyntaxes have been changed. The new CB-ICs (such as Set-Flexible-Block) will not work with FalseBook because of the new signsyntax.
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    Hm, but FalseBook simply doesnt read any of the old ICs, only way to activate them again is to redo the signs :(

    Thanks anyways!

    Hm, @GeMoschen - what confuses me is, that it did recognise all old [gate] signs, when they were rightlicked. But rightclicking an old IC sign doesnt 'activate' it, unfortunately. Is there any way for you to add a method, that checks a chunk on load for IC signs and activates them? Really trying to find a way not to redo every single sign, else we can just switch back to CraftBook :(
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    If you are talking about selftriggered ICs:
    There will be a way to recreate ICs in the next update (simple right click on the sign), but only, if the ICs and the signsyntax are recognized by FalseBook (for example the MC0111/MC1110, MC0420, and some more will work)
    GmK likes this.
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