Version: v1.2.2 (release)Authors: @Musaddict @Feed_Dante NOTE: what looks like floating snow from 0:10 on is actually lighting issues that are a part of vanilla MC ------>BukkitDev Page<------ Source Downloads SnoGro Help Report Bugs Donate This plugin uses all 8 of the snowtops (yes, there are 8 heights of snow!) using a gradual snow pile-up algorithm to make aesthetically pleasing snowy areas! The snow is set up to not build up on cliff edges, or borders of the chosen area, so you can simply walk into them without worrying about it lookin' choppy! Works great in forests, adds a little extra touch to the feel. Makes everything less... blocky. Features: Uses all 8 snowtops! (well, technically 7 and a snow block) Hooked into weather! Piles-up snow automatically in snowy biomes. Start it snowing for as long as you want using /snow [radius] [time] (sq) Radius is circular, and optionally square if you include "sq" Time is in seconds. (300 = 5 min) Configurationsettings for unique hardware setups. Default settings are non-strenuous for the average power server. Stop the snow whenever you feel like it using /snow stop Optimized performance to relieve resource consumption on servers Fully compatible with WorldEdit (use //snow with a double-slash to use WE's) Compatible with SuperPerm plugins Source Code is Unavailable Reccomended Build: SnoGro v1.2.2 - [1.2.5-r1.0] Permissions: Code: sg.snow - Starts snow /snow [radius] [time] sg.stop - Stops snow /snow stop sg.world.enable - allows the use of /snow enable [world] sg.world.disable - allows the use of /snow disable [world] OPs can, by default, start and stop snow To Do: Add algorithms for melting snow. Changelog: Version 1.2.2 1.2.5-r1.0 Support Version 1.2.1 Added height limits to configuration files Height limit for the command Height limit for weather hook (currently not configurable per-world. Global setting) Major code clean up, same great algorithms. Version 1.2.0 Snow now recognizes the top block every check. Now, if you place a block any number of blocks above the current snow, it will move up (assuming it is a proper block to place snow ontop of) . Snow no longer accumulates ontop of ladders. Known Bugs: [not tested] snow may not grow ontop of upside-down stairs. Assuming that they are called the same, it will not grow and we will have to add support later. If they are called differently, then it should work perfectly fine. md_5 got another one here for ya to approve! EDIT by Moderator: merged posts, please use the edit button instead of double posting.