Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

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    DropChest - Chests that absorb dropped items
    Version 0.8.2
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support

    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)


    Show commands (open)

    To add a chest to the "watchlist", type
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    /dropchest list
    You can adjust the radius of a chest via
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    /dcitem [NAME|id]
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    >/dcitem 4
    >/dcitem cobblestone

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    #Should the dropchest drop items when it gets a redstone signal?
    #How long should the dropchest not suck items after it has dropped them
    #Should users be able to protect chests like in LWC?
    #Which is the default radius if you omit the radius argument in /dropchest add?
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    #At which fill-status should the chest warn you?
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    /dropchest filter finish
    Commands mode:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

          dropchestmaxradius: 1000
    This is just an example and this also works with groups!

    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.

    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3

    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
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    Anyone else having the issue where DynMap, Hidden Door and LWC seem to break with this mod installed?
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    Can you post the server log when you think that it breaks your plugin?
  4. Same problem. I am using the default permissions, except I changed DarkGrave at the bottom to my name (with capitalization to match what I have).

    The message I get is to ask my operator to enable the plugin for me.

    [INFO] This server is running Craftbukkit version git-Bukkit-0.0.0-470-g8642b13-b452jnks (MC: 1.3)
    [INFO] [Permissions] version [2.1] (Handler) loaded
    [INFO] DropChest version 0.6 is enabled!
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    Whenever we place a dropchest on our server, if we log out it "forgets" that its a dropchest, so we have to make it all over again when we log back on.

    I have a store room with various water powered tunnels leading to it, for fast reed farming etc and I don't want to set the chest every time i log in - is there a way to make chests save? or is it a bug on my end?
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    Im on craftbukkit 440 with permissions 2.2
    When I log out on after setting a dropchest which works fine, it then says a dropchest has broken and been removed.
    I had 2 computers next to each other and saw it happen. Then when i come back the chest no longer works and is removed from the list, but i have to actually remove the chest and put it back before i can re-declare it as a dropchest.
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    This is the problem I have also. Wonderful plugin to me if this one big bug gets fixed. Great idea for a plugin.I am up to the chest id of 5 so far on 1 chest due to this bug.
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    Sometimes i get this error at a random time.
    16:36:47 [INFO] Warning! An error occured!
    16:36:47 [SEVERE] java.util.ConcurrentModificationException
    16:36:47 [SEVERE]       at java.util.ArrayList$Itr.checkForComodification(Unknow
    n Source)
    16:36:47 [SEVERE]       at java.util.ArrayList$ Source)
    16:36:47 [SEVERE]       at org.bukkit.craftbukkit.CraftWorld.getEntities(CraftWo
    16:36:47 [SEVERE]       at
    16:36:47 [SEVERE]       at java.util.TimerThread.mainLoop(Unknown Source)
    16:36:47 [SEVERE]       at Source)
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    Hi, got a performance question for anyone who's been using Dropchest and has a large number of chests working.

    I'am re-doing my storage room and was thinking about setting up all my chest's with DC so that I could just run into my room and dump everything on the floor and let DC sort out the mess. I'll probably have somewhere around 20 to 30 chests. So, with having this many DC's running would there be a performance hit since they are checking for items all the time? If so, whats the possibility of adding a configurable timer to cut down on how often the chests check for items.

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    DropChest is working like this:
    • every second, a method is run, which does the following:
      • Scan through all Dropped Items on the whole server
      • for each chest, check if the chest is near enough to be sucked
        • If so, it would suck the item, else it would try the next chest
    30 Chests are okay, on my private server this wouldn't cause any lag.
    I should mention that DropChest is quite CPU intensive, Craftbukkit uses 7-15% of CPU time on a 2,0 GHz Core 2 Duo Penryn machine.
    You can always test it, if it's too laggy (I wouldn't expect this), you can still remove some dropchests.
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    Alex B

    Hello i am having problems using this plugin i am getting the console error (could not find chestfile)

    Any help is appreciated thanks
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    Will we get an update soon?
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    I've got loads of work to do for my exams in school, in 3 weeks its mostly over then I can focus more on plugin development. But maybe I'll get a bugfix working.
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    Well ... I don't know if I'm doing something wrong or not but .. my chests ate my mob drops lol ..I set it so the chests would suck up Sulphur and String using the filter then I afk'd there in that chunk for about 7 hours, and when I got back there was no ate it could see it getting sucked up but it wouldn't appear in the chest...I'm running B #440
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    When the chunk is unloaded, how do drops get there?
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    /dropchest setname not working with CB build 493.
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    I will fix this soon, I think, Permission sucks more and more every day.
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    She was afk in the chunk, so the chunk was loaded. I can confirm this is messing up because she is an admin on my server, and the chests seem to ignore sulfur and string. They just... disappear.

    Otherwise, amazing plugin, thanks for all your work!
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    what happens if you reload the server?
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    It still doesnt work with CB 493
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    I will release a fix soon, I still don't know why it doesn't load the DropChest.txt...
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    I think I've found the solution. When writing the file (DropChest.txt) you use \n for a line break. That works on Linux, but not on Windows and Mac. On Windows you need n\r\ and on Mac \r (See: The result is that in the text document (at least for me) the line break is in the wrong place and the line isn't commented out with a diamond at the beginning -> error. You should use both (/n/r), so it works on all operating systems.

    I hope i could help you.

    Sorry for my English... I'm German.
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    Can't wait for an update... :)
    Niemand likes this.
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    one question what is that map that u had in your video i really want it
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    The video isn't made by me, ask the creator (write in the comments of youtube video).
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    2011-03-09 15:24:56 [INFO] Block is not accepted!
    2011-03-09 15:24:56 [SEVERE] Problem with line -380.0,68.0,-1115.0,100,world,,NORMAL,9,;SUCK;PULL;PUSH

    Just got this error on updating to 522
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    This happens when a Block has changed from Chest/Furnace/Dispenser to another unsupported blocktype. You can search the point that the coords show, build a new chest there and insert the above line into DropChest.txt again!
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    16:57:24 [INFO] Warning! An error occured!
    16:57:24 [SEVERE] java.util.ConcurrentModificationException
    16:57:24 [SEVERE] at java.util.AbstractList$Itr.checkForComodification(Unk
    nown Source)
    16:57:24 [SEVERE] at java.util.AbstractList$ Source)
    16:57:24 [SEVERE] at org.bukkit.craftbukkit.CraftWorld.getEntities(CraftWo
    16:57:24 [SEVERE] at
    16:57:24 [SEVERE] at java.util.TimerThread.mainLoop(Unknown Source)
    16:57:24 [SEVERE] at Source)

    getting this at random on cb 527 with DC 6.1 As far as I can tell everything is still working tho...
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    You can ignore it. I'll have to move to a different type of timer, but I worked around this error, that it shouldnt harm anything.
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    setname still not working
    and on server restart if i do which it says this is not a dropchest but it still "sucks" the items.

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