Inactive [MECH] DropChest v0.8.3 - Chests that absorb dropped items [1.1-R3]

Discussion in 'Inactive/Unsupported Plugins' started by narrowtux, Feb 9, 2011.

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    DropChest - Chests that absorb dropped items
    Version 0.8.2
    Important! When migrating from 0.6 to any above version, you have to move the DropChest.txt from server/plugins/DropChest.txt to server/plugins/DropChest/DropChest.txt
    This is because I have to follow the Bukkit plugin saves guidelines.

    This plugin automatically adds dropped items to near chests. That is very useful for automatic farming and monster traps that gather loot.
    • automatically suck dropped items that are near a chest to that chest
    • customizable warning if the chest is nearly full
    • list your DropChests and watch how much percent is still free
    • Permissions
    • Filter
    • Storage Minecart support
    • Dispenser and Furnace support
    • Item information
    • Chest protection
    • Automatic Owner tracking
    • Double-Chest support

    GitHub Project (Source Download)
    Download development version

    Donate, if you want to support me ;)


    Show commands (open)

    To add a chest to the "watchlist", type
    /dropchest add [radius]
    After that, rightclick the chest that you want to add. Radius is the radius in which the Chest should suck items. Default value is 2.

    To remove a chest from the "watchlist", just type
    /dropchest remove chestid
    where chestid is the number of the chest that you get when you call /dropchest list

    You can list the chests that are on the watchlist via
    /dropchest list
    You can adjust the radius of a chest via
    /dropchest setradius chestid radius
    You can check which id and radius the Chest in front of you has:
    /dropchest which
    after that, rightclick on the Chest to get information about it.
    If you are sitting in front of the console, or don't want to rightclick, you can use
    /dropchest info chest
    It will generate the same output as /dc which.

    You can teleport to a chest via
    /dropchest tp chestid
    where chestid is the ID of the dropchest

    You can set the name of a DropChest via
    /dropchest setname {chestid} {newname}
    The name is displayed in chest is full warnings, and in the DropChest list!

    If you migrate from 0.6 to 0.7, you can set the owner of a dropchest by typing:
    /dropchest setowner {chest} {newowner}
    You can protect a chest by typing
    /dropchest protect {chest} {on|off}
    You can always use /dc instead of /dropchest if you are lazy.

    Another very helpful command is /dcitem:
    /dcitem [NAME|id]
    This can be used to obtain the name of an item by it's id or get an id of the item-name.
    This doesn't work with all names, though.

    Use the new command /chestinfo {name|id} to get info about what's inside the chest.
    Omit the argument and rightclick on any chest to get info about that.
    >/dcitem 4
    >/dcitem cobblestone

    Show Configuration (open)

    You can configure DropChest by pasting the contents of the following block to plugins/DropChest/dropchest.cfg
    #Should the dropchest drop items when it gets a redstone signal?
    #How long should the dropchest not suck items after it has dropped them
    #Should users be able to protect chests like in LWC?
    #Which is the default radius if you omit the radius argument in /dropchest add?
    #Which should be the maximum radius for players that have not dropchest.setBig and aren't ops?
    #At which fill-status should the chest warn you?
    #Which message should appear as warning?
    #You can use this variables (example):
    # $owner : the owner of the chest (narrowtux)
    # $name  : the name of the chest (my superduper mobtower chest/#42)
    # $fill  : The fill status, in percent (81)
    warnmessage=$owner, your chest $name is nearly full($fill%).

    Filter / Storage Minecarts
    Show Filter/Storage Minecarts (open)

    Filters have changed in version 0.6. There are now 3 seperate filters that are for sucking items, pulling items from passing minecarts and pushing them to passing minecarts.
    You can now set the filters by either using commands or using the interactive mode. Let me show you the interactive mode first:
    to begin, type
    /dropchest filter {suck|push|pull}
    Note: choose one of suck, push or pull, please (for example /dropchest filter suck)
    Then you will enter the interactive mode. In this mode you can edit the selected filter by hitting the chest with the desired item in your hand.
    To edit another filter, type the above command again.
    To finish your filter, type
    /dropchest filter finish
    Commands mode:
    /dropchest filter {suck|push|pull} {chestid} {itemid|itemtype|clear}
    Call the filter-command like above, as second argument, use the chest-ID, and as third argument, either type the item-ID, the name of the item (as they appear here: org.bukkit.Material) or type clear to clear this filter.
    Please note! The suck filter acts different from the Pull/Push-Filter when it's empty. When the suck-filter is empty, the chest will suck every item. When a Pull/Push filter is empty, it won't take or give any items to a passing minecart.

    Show Permissions nodes (open)

    You can use these nodes:
    • dropchest - To get the right to use DropChest
    • dropchest.create - To call /dropchest add
    • dropchest.remove - To call /dropchest remove chestid
    • dropchest.radius.set - To set the radius of a Chest to something else than 2
    • dropchest.radius.setBig - To have unlimited radius
    • dropchest.which - To have access to the /dropchest which command
    • dropchest.teleport - To be able to teleport via /dropchest tp chestid
    • dropchest.filter - To set or reset filters
    • dropchest.filter.set - To set filters in interactive mode
    • dropchest.filter.reset - To reset filters in interactive mode (click with nothing in hand)
    • dropchest.list - To have access to /dc list and /dc info
    • dropchest.destroy - To be able to break a dropchest without removing it before.
    • dropchest.protect - To be able to protect a chest
    • dropchest.moderator - To be able to modify a dropchests properties even if you're not the owner. Also, ops and the console can do that.
    You can use these variables:

    • dropchestmaxradius - To adjust the maximum radius for a group or a user
    How to use variables:

          dropchestmaxradius: 1000
    This is just an example and this also works with groups!

    Version 0.8.2
    • Fixed the loading issue.
    Version 0.8.1
    • Supports SuperPermissions (when no Permissions plugin was found)
    • Fixed show stopping bugs.
    • Use YAML as persistence storage. You can find the new file at plugins/DropChest/dropchests.yml
    Show Changelog (open)

    Version 0.8
    • Performance improvements
    • Fixed a bug that caused dropchest to eat stacks in storage minecarts (thanks @Tenebria )
    • Implemented per-chest delay (thanks @Gibbers )
    • Made /dc list per player. Use /dc list {pagenum} all to see all showcases (works without all in the console)
    Version 0.7.9
    • Fixed bug where items were lost when a chest/minecart was full on pushing/pulling
    • Little code cleanup
    Version 0.7.8
    • Fixed a bug where, for example, if you had several ItemStacks of 1 block each, only 1 ItemStack would be pulled to the chest or pushed to the MineCart, the others would be deleted.
    • Minecarts can now be over/under DropChests to be handled
    Thanks M-Type!
    Version 0.7.7
    • Double Chest support
    Version 0.7.6

    • Fixed some issues when using a Permissions implementation that is not complete (in this case EssentialsGroupManager as reported by @Kartus )
    Version 0.7.5

    • you can add all items to a filter by using the keyword "all" instead of the material-type
    • you can obtain info about a dropchest without having to rightclick (/dc info {chest}). However, the output is the same as when you would have called /dc which
    Version 0.7.4

    • warnfillstatus=-1 now disables the "chest is full"-warning
    Version 0.7.3

    • Fixed a bug that came with a new Bukkit release
    Version 0.7.2

    • /dc which now says something again, thanks to @Liger_XT5.
    Version 0.7.1

    • Removed debug messages :D
    Version 0.7

    • Configuration added
    • DropChests can drop their contents when a redstone input is present
    • Now, only the owner of a dropchest can adjust it's properties
    • The owner of a dropchest can protect the chest. So other players can't open it.
    • Customizable warning message and fill threshold.
    • Warnings will now be displayed to the owner of a chest, if he is online.
    • And made compatible to Minecraft 1.5_01. Older versions of craftbukkit won't work!
    Version 0.6.9

    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.
    Version 0.6.8

    • /dc which now looks fancy and shows the filtered items, too.
    Version 0.6.7

    • Added dropchest-id to the /dc which output.
    Version 0.6.6

    • Fixed NullPointerException on startup
    Version 0.6.5

    • Fixed /dc which
    • Refactored some code
    • You can now also use names of dropchests in the commands.
    Version 0.6.4

    • Fixed chunk unload that results in crash
    Version 0.6.3

    • Updated to bukkit-version 602
    • Tried to fix Thread-Exceptions. Breaking DropChests still not fixed, maybe happens later this day ;)
    Version 0.6.2

    • Permissions not required anymore.
    • Thread-Safe. No more ConcurrentModificationCheck Exceptions!
    Version 0.6.1

    • Fixed loading issues. You have to move your old DropChest.txt to the folder DropChest/ in your plugin directory!
    Version 0.6

    • Seperate filters for sucking, pushing to minecarts, pulling from minecarts
    • Multiple users can add dropchests at the same time now!
    • Added a name to the DropChests
    • Fixed Minecraft 1.3-Bug (method net.minecraft.server.Entity.q() was not available any more)
    I'm working on extended furnace handling, that fuels automatically go to the fuel slot and so on. This is still buggy so I didn't released it, it comes in the next version.

    Version 0.5.1
    • Multiworld works now
    • Paginated /dc list
    • Persistent DropChest IDs
    Version 0.5

    • Added support for Storage Minecarts
    • Added support for Dispensers and Furnaces
    Version 0.4.2

    • Fixed bug that Tearlow described.
    Version 0.4.1

    • Fixed loading bug when migration from versions 0.3 or below
    Version 0.4

    • Added filters.
    Version 0.3.1

    • Multiple world support
    • Since the Craftbukkit version from feb, 13 at 12:00 CET, Chests that are destroyed by Players are rebuilt
    • Worked around NullPointerException when Permissions is not loaded properly
    • Files now hosted on github ;) that non-members also can download DropChest
    Version 0.3

    • Permissions support.
    • Configure the maximum radius for each single user or group (via Permissions)
    • Fixes bug with unhandled Exception in the EntityWatcher-Timer.
    • /dropchest can be called via /dc for short
    • /dropchest without arguments just lists the commands that the user can execute, as well as his maximum radius.
    • Oh, and I corrected the Pythagoras formula for radius calculation. Shame on me...
    Version 0.2.3

    This is quite a huge bugfix update. Permissions come next ;)
    • Broken DropChests are now automatically removed from the list
    • changed package name from com.bukkit.narrowtux.DropChest to com.narrowtux.DropChest to prevent not loading issues coming up next monday
    • Added command "which", that allows you to see which id a chest has and if it is already a dropchest.
    • Linked against the most recent versions of Bukkit and Craftbukkit. The Bukkit guys have fixed a lot of bugs that affected this plugin. In my tests, there were no more nullPointerExceptions or similar errors. Also, DropChest now also works on very fresh placed Chests
    • And a currently constant maximum radius of 20 blocks
    Version 0.2.2

    • DropChest are now removed when you call /dropchest remove chestid
    • DropChest now have a minimum radius of 2
    • Fixed some saving issues
    Version 0.2.1

    • Fixed a problem where the radius has not been saved
    Version 0.2

    • Added a radius
    Version 0.1

    • First Release of DropChest
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    I'm having the same problem on 670 with the latest version of this
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    i can't see with /dc which, which filter i've set on the dropchest. earlier versions i could. could you please reimplement that feature?
    pyromanic likes this.
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    please update wordspelling from SULPHUR to GUNPOWDER at filters. Thanks.
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    Say this to the Bukkit-guys as I only take the names from their API ;)
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    Ok, wrote it to bukkit discussion forum.

    what about this request?
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    Thats still pending ;)
    Will do this for next release.

    The problem with the API is that if they change the name of it, all plugins which use SULPHUR will break. So they will likely not change the name of it...
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    Version 0.6.8 released
    • /dc which now looks fancy and also shows filtered items
    Done by request of @Kartus
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    Upgraded but it spams the console with a whole bunch of this.

    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{ARROW x 1}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{BONE x 2}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{ARROW x 2}
    20:06:02 [INFO] ItemStack{ARROW x 2}
    20:06:02 [INFO] ItemStack{BONE x 1}
    20:06:02 [INFO] ItemStack{BONE x 1}
    Doesn't stop. Just goes on and on.
    Using Craftbukkit 677
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    Released version 0.6.9
    • /dc which even more fancy
    • Removed debug message reported by @Reterg
    • Implemented the /item command which tells you what item this id is or vice-versa.

    Here's a screenshot of a /dc which call:
    View attachment 2560
    When the filter exceeds 5 items, the id's of them are displayed instead of their names. The names can still be obtained via the /item command.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    your just awesome ;) i love and use your plugin very much. thank you for this great work!

    bug: my dropchest user's have radius maximum 20 instead of 5 "Stammi" or 10 "Mod". i think before the permissionslimit worked, but now its broken. here my config:
    did i mistake or you will fix it please?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    Something has been changed in the Permissions API, and I think I called the method the wrong way.
    I try to fix it for v0.7
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    Errorlogreport, i think my player wanted to "/dc setname" when it happened:
    2011-04-16 15:50:02 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'dc' in plugin DropChest v0.6.9
        at org.bukkit.command.PluginCommand.execute(
        at org.bukkit.command.SimpleCommandMap.dispatch(
        at org.bukkit.craftbukkit.CraftServer.dispatchCommand(
        at net.minecraft.server.NetServerHandler.c(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.Packet3Chat.a(SourceFile:24)
        at net.minecraft.server.NetworkManager.a(
        at net.minecraft.server.NetServerHandler.a(
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(
    Caused by: java.lang.NumberFormatException: For input string: "3$"
        at java.lang.NumberFormatException.forInputString(Unknown Source)
        at java.lang.Integer.parseInt(Unknown Source)
        at java.lang.Integer.valueOf(Unknown Source)
        at com.narrowtux.DropChest.DropChest.onCommand(
        at org.bukkit.command.PluginCommand.execute(
        ... 12 more
    first time i saw this issue: when 2 players of my server with dropchest permissions but both different permissiongroup click on doubledropchest, no matter which chestblock of doublechest (each chestblock has 1 dropchest), the players got disconnect. but i haven't any disconnect when i'm clicking on this chest, i'm admin with permission "*". All other chests work. destroying + recreating chests and dropchest solved issue.
    2011-04-16 19:49:00 [INFO] Connection reset
    2011-04-16 19:49:00 [INFO] Mix3001 lost connection: disconnect.endOfStream
    other chest related plugins i use: Cabinet, SignThatChest, BigBrother, EssentialsProtect (but no permissions/use of chestprotection), Stackable.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    the dropchest tells the Box is full even if its about 50% only ..
    will it only check the first row ??? Its also placing items everywhere even if there are almost empty stacks ....
    Maybe some sorting could be done after adding the item into it ..

    Anyway, a great plugin !!!!
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    request 1: dropchest "warning full" and "amlost full" messages should be toggled off AND settable at which fillrate they show up and better, customizable text, in config. i would prefer to have no messages than actual situation ;)

    request 2: get dropchest owner and save his name and show his name at /dc which or /dc list and only he is capable to edit dropchest (and dropchest.admin). this setting also toggable in config.
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    I currently calculate the fillrate of a chest by just checking how many of the stacks in the chest are not empty, regardless if there's only 1 or 64 items in a stack.
    So it comes to weird results sometimes. I think I will update this for 0.7
    Request 1, with a configuration file (finally) will come in 0.7
    Request 2 is already in the making ;)
    You will have to set owners of the chest when migrating but if users create new chests, it will automatically be set that this user owns the chest.
    Only an owner of the chest, an operator, or someone with the permission dropchest.moderate can edit properties of a chest.
    Also, there will be a new attribute for chest-protection. It is default off. If the owner turns it on, only he can open or destroy the chest.
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    Not sure if this has been asked before, but could you consider changing your '/item' command to something else as it conflicts with Essentials.
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    Thank you very much! I can't wait until 0.7+ is released =)

    on my server all should be able to access chests (if should not, i have essentialsprotect, LWC or similar plugin, but NOT DropChest). So you can implement this feature, but please make in config toggleable if it's possible to protect dropchest or not or make a solution over permissions. cause i don't want that my users or myself can protect their chests ;)
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    Ah, that will get a new permissions node then ;)
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    Will you please change the /item command to something else? I run essentials 2.1 and it is conflicting with my /item command that gives items
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    Any way to have Redstone expel items from the chest/furnace? I cook a lot of porkchops and would like to have a pressure plate expel the cooked ones to save time.
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    Is there a way to deactivate the /item x function because I'd like to use this to get items. The /give x x way is a bit longer. Perhaps without dropping the permission for the command.

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    Sorry, the function has been renamed for v0.7. I hope it comes later this day ;)
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    OK, thank you.

    PS: Great support and great Plugins ;)

    Does this work with minecarts, who have chests on them?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
    Last edited by a moderator: May 8, 2016
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    Yes, you have to set up Pull or Push filters to make them work.
    The /dc filter command handles this.
    push: chest -> minecart
    pull: chest <- minecart
    type /dc filter push or /dc filter pull for entering interactive mode and then tap the chest with the item in your hand that should be pushed or pulled. After that, type /dc filter finish.
  27. You really need to add a setting to disable the messages... they're global and really annoying when dealing with a storage room for example, and more chests are usually full.
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    Thanks, I'll test that.
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    Comes in 0.7 ;)
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    yeah, i would like to see enabling/disabling dropchest with redstone, awesome idea =)
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    0.7 is not out yet. Will continue working on it when the bukkit build for 1.5_01 comes out.
    @Kartus: Cool idea too, the other one is already configureable to shut it off because it allows easy exploiting the chest protection. So a user who isn't the owner of a chest can simply place a redstone wire and torch in front of it to drop all the items out of it.

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