Filled Mass Block Remover

Discussion in 'Plugin Requests' started by AlwaysAllstar, Feb 1, 2020.

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    Plugin category: Develop Server

    Minecraft version: 1.14

    Suggested name: BlockRemover

    What I want: I have a large map on my server and need to remove the chests, paintings, item frames, armor stands, and a few more blocks around the map. I was planning on just selecting the entire map and using world Guard to //replace chest air or something for all the things I want to remove. However, because the map is so big, it crashes every time. I've reduced the size for it to replace the blocks by a lot but it still keeps crashing. If I make it any smaller its going to take a VERY long time for me to manage to remove all of them.

    If possible, could someone make a plugin where you can remove a certain block in a radius. Or even better, within the vanilla world border? This could be done by using a command like '/blockremove <block> <radius>' or '/blockremove <block>' (if it automatically does it within the world border). I'm thinking this could be done by searching a chunk for the block, removing in that chunk, move onto the next chunk, repeat. Or something similar so it doesn't crash the server? It will most likely take a while but I could just afk for a bit while it works on removing all the blocks.

    Ideas for commands: /blockremove <block> (<radius>?)

    Ideas for permissions: None; Only OPs can use

    When I'd like it by: As soon as time allows. :)
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    Use AsyncWorldEdit. It does pretty much exactly what you ask, except it works for all WorldEdit commands.
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    WorldEdit also works. Although FastAsyncWorldEdit also works except has less lag (I personally use WorldEdit since it's a LOT easier to use) like Sploon said. I'm sure there are other plugins out there, though. Please do research before coming here ;)
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    Thank you both! I see I accidently said World Guard, I meant World Edit. So it was crashing my server because it was too much to handle. I'll look into AsyncWorldEdit. Thank you! :)
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    You're welcome :) FYI WorldEdit and AsyncWorldEdit are both really big plugins, so I reccommend at least 3 GB of RAM to run anything like WorldGuard and stuff.
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